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// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
// $Id: doomtype.h,v 1.8 2001/05/16 22:33:34 bock Exp $
//
// Copyright (C) 1993-1996 by id Software, Inc.
// Portions Copyright (C) 1998-2000 by DooM Legacy Team.
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
//
// $Log: doomtype.h,v $
// Revision 1.8 2001/05/16 22:33:34 bock
// Initial FreeBSD support.
//
// Revision 1.7 2001/04/17 22:26:07 calumr
// Initial Mac add
//
// Revision 1.6 2001/02/24 13:35:19 bpereira
// no message
//
// Revision 1.5 2000/11/02 19:49:35 bpereira
// no message
//
// Revision 1.4 2000/10/21 08:43:28 bpereira
// no message
//
// Revision 1.3 2000/08/10 14:53:57 ydario
// OS/2 port
//
// Revision 1.2 2000/02/27 00:42:10 hurdler
// fix CR+LF problem
//
// Revision 1.1.1.1 2000/02/22 20:32:32 hurdler
// Initial import into CVS (v1.29 pr3)
//
//
// DESCRIPTION:
// doom games standard types
// Simple basic typedefs, isolated here to make it easier
// separating modules.
//
//-----------------------------------------------------------------------------
#ifndef __DOOMTYPE__
#define __DOOMTYPE__
#ifdef __WIN32__
#include <windows.h>
#endif
#ifndef _OS2EMX_H
typedef unsigned long ULONG;
typedef unsigned short USHORT;
#endif // _OS2EMX_H
#ifdef __WIN32__
#define INT64 __int64
#else
#define INT64 long long
#endif
#ifdef __APPLE_CC__
#define __MACOS__
#define DIRECTFULLSCREEN
#define DEBUG_LOG
#define HWRENDER
#endif
#if defined( __MSC__) || defined( __OS2__)
// Microsoft VisualC++
#define strncasecmp strnicmp
#define strcasecmp stricmp
#define inline __inline
#else
#ifdef __WATCOMC__
#include <dos.h>
#include <sys\types.h>
#include <direct.h>
#include <malloc.h>
#define strncasecmp strnicmp
#define strcasecmp strcmpi
#endif
#endif
// added for Linux 19990220 by Kin
#if defined( LINUX )
#define stricmp(x,y) strcasecmp(x,y)
#define strnicmp(x,y,n) strncasecmp(x,y,n)
#define lstrlen(x) strlen(x)
#endif
#ifdef __APPLE_CC__ //skip all boolean/Boolean crap
#define true 1
#define false 0
#define min(x,y) ( ((x)<(y)) ? (x) : (y) )
#define max(x,y) ( ((x)>(y)) ? (x) : (y) )
#define lstrlen(x) strlen(x)
#define stricmp strcmp
#define strnicmp strncmp
#define __BYTEBOOL__
typedef unsigned char byte;
#define boolean int
#ifndef O_BINARY
#define O_BINARY 0
#endif
#endif //__MACOS__
#ifndef __BYTEBOOL__
#define __BYTEBOOL__
// Fixed to use builtin bool type with C++.
//#ifdef __cplusplus
// typedef bool boolean;
//#else
typedef unsigned char byte;
//faB: clean that up !!
#ifdef __WIN32__
#define false FALSE // use windows types
#define true TRUE
#define boolean BOOL
#else
typedef enum {false, true} boolean;
#endif
//#endif // __cplusplus
#endif // __BYTEBOOL__
typedef ULONG tic_t;
// Predefined with some OS.
#ifndef __WIN32__
#ifndef __MACOS__
#ifndef FREEBSD
#include <values.h>
#else
#include <limits.h>
#endif
#endif
#endif
#ifndef MAXCHAR
#define MAXCHAR ((char)0x7f)
#endif
#ifndef MAXSHORT
#define MAXSHORT ((short)0x7fff)
#endif
#ifndef MAXINT
#define MAXINT ((int)0x7fffffff)
#endif
#ifndef MAXLONG
#define MAXLONG ((long)0x7fffffff)
#endif
#ifndef MINCHAR
#define MINCHAR ((char)0x80)
#endif
#ifndef MINSHORT
#define MINSHORT ((short)0x8000)
#endif
#ifndef MININT
#define MININT ((int)0x80000000)
#endif
#ifndef MINLONG
#define MINLONG ((long)0x80000000)
#endif
union FColorRGBA {
ULONG rgba;
struct {
byte red;
byte green;
byte blue;
byte alpha;
} s;
};
typedef union FColorRGBA RGBA_t;
#ifdef __BIG_ENDIAN__
#define UINT2RGBA(a) a
#else
#define UINT2RGBA(a) ((a&0xff)<<24)|((a&0xff00)<<8)|((a&0xff0000)>>8)|(((ULONG)a&0xff000000)>>24)
#endif
#endif //__DOOMTYPE__
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