1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757
|
#!/usr/bin/make -f
# Makefile for DPF Example Plugins #
# -------------------------------- #
# Created by falkTX
#
# NOTE: NAME, FILES_DSP and FILES_UI must have been defined before including this file!
ifeq ($(DPF_PATH),)
ifneq (,$(wildcard dpf/Makefile.base.mk))
BASE_PATH=.
DPF_PATH=dpf
else ifneq (,$(wildcard ../dpf/Makefile.base.mk))
BASE_PATH=..
DPF_PATH=../dpf
else ifneq (,$(wildcard ../../dpf/Makefile.base.mk))
BASE_PATH=../..
DPF_PATH=../../dpf
else
BASE_PATH=../..
DPF_PATH=../..
endif
endif
include $(DPF_PATH)/Makefile.base.mk
# ---------------------------------------------------------------------------------------------------------------------
# Basic setup
ifeq ($(MODGUI_BUILD),true)
BUILD_DIR_SUFFIX = -modgui
endif
ifneq ($(DPF_BUILD_DIR),)
BUILD_DIR = $(DPF_BUILD_DIR)$(BUILD_DIR_SUFFIX)
else
BUILD_DIR = $(BASE_PATH)/build$(BUILD_DIR_SUFFIX)/$(NAME)
endif
ifneq ($(DPF_TARGET_DIR),)
TARGET_DIR = $(DPF_TARGET_DIR)
else
TARGET_DIR = $(BASE_PATH)/bin
endif
DGL_BUILD_DIR = $(DPF_PATH)/build$(BUILD_DIR_SUFFIX)
BUILD_C_FLAGS += -I.
BUILD_CXX_FLAGS += -I. -I$(DPF_PATH)/distrho -I$(DPF_PATH)/dgl
ifeq ($(HAVE_ALSA),true)
BASE_FLAGS += -DHAVE_ALSA
endif
ifeq ($(HAVE_JACK),true)
BASE_FLAGS += -DHAVE_JACK
endif
ifeq ($(HAVE_LIBLO),true)
BASE_FLAGS += -DHAVE_LIBLO
endif
ifeq ($(HAVE_PULSEAUDIO),true)
BASE_FLAGS += -DHAVE_PULSEAUDIO
endif
ifeq ($(HAVE_RTAUDIO),true)
BASE_FLAGS += -DHAVE_RTAUDIO
endif
ifeq ($(HAVE_SDL2),true)
BASE_FLAGS += -DHAVE_SDL2
endif
ifneq ($(MODGUI_CLASS_NAME),)
BASE_FLAGS += -DDISTRHO_PLUGIN_MODGUI_CLASS_NAME='"$(MODGUI_CLASS_NAME)"'
endif
# always needed
ifneq ($(HAIKU_OR_MACOS_OR_WASM_OR_WINDOWS),true)
ifneq ($(STATIC_BUILD),true)
LINK_FLAGS += -ldl
endif
endif
# ---------------------------------------------------------------------------------------------------------------------
# JACK/Standalone setup
ifeq ($(WASM),true)
JACK_FLAGS += -sUSE_SDL=2
JACK_LIBS += -sUSE_SDL=2
JACK_LIBS += -sMAIN_MODULE -ldl
ifneq ($(FILE_BROWSER_DISABLED),true)
JACK_LIBS += -sEXPORTED_RUNTIME_METHODS=FS,cwrap
endif
else ifneq ($(SKIP_RTAUDIO_FALLBACK),true)
JACK_FLAGS += -DHAVE_GETTIMEOFDAY
ifeq ($(MACOS),true)
JACK_LIBS += -framework CoreAudio -framework CoreFoundation -framework CoreMIDI
else ifeq ($(WINDOWS),true)
JACK_LIBS += -lole32 -lwinmm
# DirectSound
# JACK_LIBS += -ldsound
# WASAPI
JACK_LIBS += -lksuser -lmfplat -lmfuuid -lwmcodecdspuuid
else
ifeq ($(HAVE_PULSEAUDIO),true)
JACK_FLAGS += $(PULSEAUDIO_FLAGS)
JACK_LIBS += $(PULSEAUDIO_LIBS)
endif
ifeq ($(HAVE_ALSA),true)
JACK_FLAGS += $(ALSA_FLAGS)
JACK_LIBS += $(ALSA_LIBS)
endif
endif
ifeq ($(HAVE_RTAUDIO),true)
ifneq ($(HAIKU),true)
JACK_FLAGS += $(RTAUDIO_FLAGS)
JACK_LIBS += $(RTAUDIO_LIBS) -lpthread
endif
endif
ifeq ($(HAVE_SDL2),true)
JACK_FLAGS += $(SDL2_FLAGS)
JACK_LIBS += $(SDL2_LIBS)
endif
endif
# ---------------------------------------------------------------------------------------------------------------------
# Set files to build
OBJS_DSP = $(FILES_DSP:%=$(BUILD_DIR)/%.o)
OBJS_UI = $(FILES_UI:%=$(BUILD_DIR)/%.o)
ifeq ($(MACOS),true)
OBJS_UI += $(BUILD_DIR)/DistrhoUI_macOS_$(NAME).mm.o
endif
# ---------------------------------------------------------------------------------------------------------------------
# Handle UI stuff, disable UI support automatically
ifeq ($(FILES_UI),)
HAVE_DGL = false
UI_TYPE = none
endif
ifeq ($(UI_TYPE),)
UI_TYPE = opengl
endif
ifeq ($(UI_TYPE),generic)
ifeq ($(HAVE_OPENGL),true)
UI_TYPE = opengl
else ifeq ($(HAVE_CAIRO),true)
UI_TYPE = cairo
endif
endif
ifeq ($(UI_TYPE),cairo)
ifeq ($(HAVE_CAIRO),true)
DGL_FLAGS += -DDGL_CAIRO -DHAVE_DGL
DGL_FLAGS += $(CAIRO_FLAGS)
DGL_LIBS += $(CAIRO_LIBS)
DGL_LIB = $(DGL_BUILD_DIR)/libdgl-cairo.a
HAVE_DGL = true
else
HAVE_DGL = false
endif
endif
ifeq ($(UI_TYPE),opengl)
ifeq ($(HAVE_OPENGL),true)
DGL_FLAGS += -DDGL_OPENGL -DHAVE_DGL
DGL_FLAGS += $(OPENGL_FLAGS)
DGL_LIBS += $(OPENGL_LIBS)
DGL_LIB = $(DGL_BUILD_DIR)/libdgl-opengl.a
HAVE_DGL = true
else
HAVE_DGL = false
endif
endif
ifeq ($(UI_TYPE),opengl3)
ifeq ($(HAVE_OPENGL),true)
DGL_FLAGS += -DDGL_OPENGL -DDGL_USE_OPENGL3 -DHAVE_DGL
DGL_FLAGS += $(OPENGL_FLAGS)
DGL_LIBS += $(OPENGL_LIBS)
DGL_LIB = $(DGL_BUILD_DIR)/libdgl-opengl3.a
HAVE_DGL = true
else
HAVE_DGL = false
endif
endif
ifeq ($(UI_TYPE),vulkan)
ifeq ($(HAVE_VULKAN),true)
DGL_FLAGS += -DDGL_VULKAN -DHAVE_DGL
DGL_FLAGS += $(VULKAN_FLAGS)
DGL_LIBS += $(VULKAN_LIBS)
DGL_LIB = $(DGL_BUILD_DIR)/libdgl-vulkan.a
HAVE_DGL = true
else
HAVE_DGL = false
endif
endif
ifeq ($(UI_TYPE),external)
DGL_FLAGS += -DDGL_EXTERNAL
HAVE_DGL = true
endif
ifeq ($(UI_TYPE),stub)
ifeq ($(HAVE_STUB),true)
DGL_LIB = $(DGL_BUILD_DIR)/libdgl-stub.a
HAVE_DGL = true
else
HAVE_DGL = false
endif
endif
DGL_LIBS += $(DGL_SYSTEM_LIBS) -lm
# TODO split dsp and ui object build flags
BASE_FLAGS += $(DGL_FLAGS)
# ---------------------------------------------------------------------------------------------------------------------
# Set CLAP filename, either single binary or inside a bundle
ifeq ($(MACOS),true)
CLAP_FILENAME = $(NAME).clap/$(CLAP_BINARY_DIR)/$(NAME)
else ifeq ($(USE_CLAP_BUNDLE),true)
CLAP_FILENAME = $(NAME).clap/$(NAME).clap
else
CLAP_FILENAME = $(NAME).clap
endif
# ---------------------------------------------------------------------------------------------------------------------
# Set VST2 filename, either single binary or inside a bundle
ifeq ($(MACOS),true)
VST2_FILENAME = $(NAME).vst/$(VST2_BINARY_DIR)/$(NAME)
else ifeq ($(USE_VST2_BUNDLE),true)
VST2_FILENAME = $(NAME).vst/$(NAME)$(LIB_EXT)
else
VST2_FILENAME = $(NAME)-vst$(LIB_EXT)
endif
# ---------------------------------------------------------------------------------------------------------------------
# Set VST3 filename, see https://vst3sdk-doc.diatonic.jp/doc/vstinterfaces/vst3loc.html
ifeq ($(LINUX),true)
VST3_FILENAME = $(NAME).vst3/$(VST3_BINARY_DIR)/$(NAME)$(LIB_EXT)
else ifeq ($(MACOS),true)
VST3_FILENAME = $(NAME).vst3/$(VST3_BINARY_DIR)/$(NAME)
else ifneq ($(VST3_BINARY_DIR),)
VST3_FILENAME = $(NAME).vst3/$(VST3_BINARY_DIR)/$(NAME).vst3
endif
# ---------------------------------------------------------------------------------------------------------------------
# Set plugin binary file targets
ifeq ($(MACOS)$(HAVE_DGL),truetrue)
MACOS_APP_BUNDLE = true
endif
ifeq ($(WINDOWS)$(HAVE_DGL),truetrue)
JACK_LIBS += -Wl,-subsystem,windows
endif
ifeq ($(MACOS_APP_BUNDLE),true)
jack = $(TARGET_DIR)/$(NAME).app/Contents/MacOS/$(NAME)
jackfiles = $(TARGET_DIR)/$(NAME).app/Contents/Info.plist
else
jack = $(TARGET_DIR)/$(NAME)$(APP_EXT)
endif
ladspa_dsp = $(TARGET_DIR)/$(NAME)-ladspa$(LIB_EXT)
dssi_dsp = $(TARGET_DIR)/$(NAME)-dssi$(LIB_EXT)
dssi_ui = $(TARGET_DIR)/$(NAME)-dssi/$(NAME)_ui$(APP_EXT)
lv2 = $(TARGET_DIR)/$(NAME).lv2/$(NAME)$(LIB_EXT)
lv2_dsp = $(TARGET_DIR)/$(NAME).lv2/$(NAME)_dsp$(LIB_EXT)
lv2_ui = $(TARGET_DIR)/$(NAME).lv2/$(NAME)_ui$(LIB_EXT)
vst2 = $(TARGET_DIR)/$(VST2_FILENAME)
ifneq ($(VST3_FILENAME),)
vst3 = $(TARGET_DIR)/$(VST3_FILENAME)
endif
clap = $(TARGET_DIR)/$(CLAP_FILENAME)
shared = $(TARGET_DIR)/$(NAME)$(LIB_EXT)
static = $(TARGET_DIR)/$(NAME).a
ifeq ($(MACOS),true)
BUNDLE_RESOURCES = Info.plist PkgInfo Resources/empty.lproj
vst2files += $(BUNDLE_RESOURCES=%:$(TARGET_DIR)/$(NAME).vst/Contents/%)
vst3files += $(BUNDLE_RESOURCES=%:$(TARGET_DIR)/$(NAME).vst3/Contents/%)
clapfiles += $(BUNDLE_RESOURCES=%:$(TARGET_DIR)/$(NAME).clap/Contents/%)
endif
ifneq ($(HAVE_DGL),true)
dssi_ui =
lv2_ui =
DGL_LIBS =
OBJS_UI =
endif
ifneq ($(HAVE_LIBLO),true)
dssi_ui =
endif
# ---------------------------------------------------------------------------------------------------------------------
# Set plugin symbols to export
ifeq ($(MACOS),true)
SYMBOLS_LADSPA = -Wl,-exported_symbols_list,$(DPF_PATH)/utils/symbols/ladspa.exp
SYMBOLS_DSSI = -Wl,-exported_symbols_list,$(DPF_PATH)/utils/symbols/dssi.exp
SYMBOLS_LV2DSP = -Wl,-exported_symbols_list,$(DPF_PATH)/utils/symbols/lv2-dsp.exp
SYMBOLS_LV2UI = -Wl,-exported_symbols_list,$(DPF_PATH)/utils/symbols/lv2-ui.exp
SYMBOLS_LV2 = -Wl,-exported_symbols_list,$(DPF_PATH)/utils/symbols/lv2.exp
SYMBOLS_VST2 = -Wl,-exported_symbols_list,$(DPF_PATH)/utils/symbols/vst2.exp
SYMBOLS_VST3 = -Wl,-exported_symbols_list,$(DPF_PATH)/utils/symbols/vst3.exp
SYMBOLS_CLAP = -Wl,-exported_symbols_list,$(DPF_PATH)/utils/symbols/clap.exp
SYMBOLS_SHARED = -Wl,-exported_symbols_list,$(DPF_PATH)/utils/symbols/shared.exp
else ifeq ($(WASM),true)
SYMBOLS_LADSPA = -sEXPORTED_FUNCTIONS="['ladspa_descriptor']"
SYMBOLS_DSSI = -sEXPORTED_FUNCTIONS="['ladspa_descriptor','dssi_descriptor']"
SYMBOLS_LV2DSP = -sEXPORTED_FUNCTIONS="['lv2_descriptor','lv2_generate_ttl']"
SYMBOLS_LV2UI = -sEXPORTED_FUNCTIONS="['lv2ui_descriptor']"
SYMBOLS_LV2 = -sEXPORTED_FUNCTIONS="['lv2_descriptor','lv2_generate_ttl','lv2ui_descriptor']"
SYMBOLS_VST2 = -sEXPORTED_FUNCTIONS="['VSTPluginMain']"
SYMBOLS_VST3 = -sEXPORTED_FUNCTIONS="['GetPluginFactory','ModuleEntry','ModuleExit']"
SYMBOLS_CLAP = -sEXPORTED_FUNCTIONS="['clap_entry']"
SYMBOLS_SHARED = -sEXPORTED_FUNCTIONS="['createSharedPlugin']"
else ifeq ($(WINDOWS),true)
SYMBOLS_LADSPA = $(DPF_PATH)/utils/symbols/ladspa.def
SYMBOLS_DSSI = $(DPF_PATH)/utils/symbols/dssi.def
SYMBOLS_LV2DSP = $(DPF_PATH)/utils/symbols/lv2-dsp.def
SYMBOLS_LV2UI = $(DPF_PATH)/utils/symbols/lv2-ui.def
SYMBOLS_LV2 = $(DPF_PATH)/utils/symbols/lv2.def
SYMBOLS_VST2 = $(DPF_PATH)/utils/symbols/vst2.def
SYMBOLS_VST3 = $(DPF_PATH)/utils/symbols/vst3.def
SYMBOLS_CLAP = $(DPF_PATH)/utils/symbols/clap.def
SYMBOLS_SHARED = $(DPF_PATH)/utils/symbols/shared.def
else ifneq ($(DEBUG),true)
SYMBOLS_LADSPA = -Wl,--version-script=$(DPF_PATH)/utils/symbols/ladspa.version
SYMBOLS_DSSI = -Wl,--version-script=$(DPF_PATH)/utils/symbols/dssi.version
SYMBOLS_LV2DSP = -Wl,--version-script=$(DPF_PATH)/utils/symbols/lv2-dsp.version
SYMBOLS_LV2UI = -Wl,--version-script=$(DPF_PATH)/utils/symbols/lv2-ui.version
SYMBOLS_LV2 = -Wl,--version-script=$(DPF_PATH)/utils/symbols/lv2.version
SYMBOLS_VST2 = -Wl,--version-script=$(DPF_PATH)/utils/symbols/vst2.version
SYMBOLS_VST3 = -Wl,--version-script=$(DPF_PATH)/utils/symbols/vst3.version
SYMBOLS_CLAP = -Wl,--version-script=$(DPF_PATH)/utils/symbols/clap.version
SYMBOLS_SHARED = -Wl,--version-script=$(DPF_PATH)/utils/symbols/shared.version
endif
# ---------------------------------------------------------------------------------------------------------------------
# Runtime test build
ifeq ($(DPF_RUNTIME_TESTING),true)
BUILD_CXX_FLAGS += -DDPF_RUNTIME_TESTING -Wno-pmf-conversions
endif
# ---------------------------------------------------------------------------------------------------------------------
# all needs to be first
all:
# ---------------------------------------------------------------------------------------------------------------------
# Common
$(BUILD_DIR)/%.S.o: %.S
-@mkdir -p "$(shell dirname $@)"
@echo "Compiling $<"
@$(CC) $< $(BUILD_C_FLAGS) -c -o $@
$(BUILD_DIR)/%.c.o: %.c
-@mkdir -p "$(shell dirname $@)"
@echo "Compiling $<"
$(SILENT)$(CC) $< $(BUILD_C_FLAGS) -c -o $@
$(BUILD_DIR)/%.cc.o: %.cc
-@mkdir -p "$(shell dirname $@)"
@echo "Compiling $<"
$(SILENT)$(CXX) $< $(BUILD_CXX_FLAGS) -c -o $@
$(BUILD_DIR)/%.cpp.o: %.cpp
-@mkdir -p "$(shell dirname $@)"
@echo "Compiling $<"
$(SILENT)$(CXX) $< $(BUILD_CXX_FLAGS) -c -o $@
$(BUILD_DIR)/%.m.o: %.m
-@mkdir -p "$(shell dirname $@)"
@echo "Compiling $<"
$(SILENT)$(CC) $< $(BUILD_C_FLAGS) -ObjC -c -o $@
$(BUILD_DIR)/%.mm.o: %.mm
-@mkdir -p "$(shell dirname $@)"
@echo "Compiling $<"
$(SILENT)$(CC) $< $(BUILD_CXX_FLAGS) -ObjC++ -c -o $@
clean:
rm -rf $(BUILD_DIR)
ifeq ($(DPF_BUILD_DIR),)
rm -rf $(BASE_PATH)/build-modgui/$(NAME)
rm -rf $(DPF_PATH)/build-modgui
endif
rm -rf $(TARGET_DIR)/$(NAME)
rm -rf $(TARGET_DIR)/$(NAME)-*
rm -rf $(TARGET_DIR)/$(NAME).lv2
rm -rf $(TARGET_DIR)/$(NAME).vst
rm -rf $(TARGET_DIR)/$(NAME).vst3
rm -rf $(TARGET_DIR)/$(NAME).clap
# ---------------------------------------------------------------------------------------------------------------------
# DGL
DGL_POSSIBLE_DEPS = \
$(DPF_PATH)/dgl/*.* \
$(DPF_PATH)/dgl/src/*.* \
$(DPF_PATH)/dgl/src/nanovg/*.* \
$(DPF_PATH)/dgl/src/pugl-extra/*.* \
$(DPF_PATH)/dgl/src/pugl-upstream/include/pugl/*.* \
$(DPF_PATH)/dgl/src/pugl-upstream/src/*.*
$(DGL_BUILD_DIR)/libdgl-cairo.a: $(DGL_POSSIBLE_DEPS)
$(MAKE) -C $(DPF_PATH)/dgl cairo
$(DGL_BUILD_DIR)/libdgl-opengl.a: $(DGL_POSSIBLE_DEPS)
$(MAKE) -C $(DPF_PATH)/dgl opengl
$(DGL_BUILD_DIR)/libdgl-opengl3.a: $(DGL_POSSIBLE_DEPS)
$(MAKE) -C $(DPF_PATH)/dgl opengl3
$(DGL_BUILD_DIR)/libdgl-stub.a: $(DGL_POSSIBLE_DEPS)
$(MAKE) -C $(DPF_PATH)/dgl stub
$(DGL_BUILD_DIR)/libdgl-vulkan.a: $(DGL_POSSIBLE_DEPS)
$(MAKE) -C $(DPF_PATH)/dgl vulkan
# ---------------------------------------------------------------------------------------------------------------------
$(BUILD_DIR)/DistrhoPluginMain_%.cpp.o: $(DPF_PATH)/distrho/DistrhoPluginMain.cpp $(EXTRA_DEPENDENCIES) $(EXTRA_DSP_DEPENDENCIES)
-@mkdir -p $(BUILD_DIR)
@echo "Compiling DistrhoPluginMain.cpp ($*)"
$(SILENT)$(CXX) $< $(BUILD_CXX_FLAGS) -DDISTRHO_PLUGIN_TARGET_$* -c -o $@
$(BUILD_DIR)/DistrhoUIMain_%.cpp.o: $(DPF_PATH)/distrho/DistrhoUIMain.cpp $(EXTRA_DEPENDENCIES) $(EXTRA_UI_DEPENDENCIES)
-@mkdir -p $(BUILD_DIR)
@echo "Compiling DistrhoUIMain.cpp ($*)"
$(SILENT)$(CXX) $< $(BUILD_CXX_FLAGS) -DDISTRHO_PLUGIN_TARGET_$* -c -o $@
$(BUILD_DIR)/DistrhoUI_macOS_%.mm.o: $(DPF_PATH)/distrho/DistrhoUI_macOS.mm $(EXTRA_DEPENDENCIES) $(EXTRA_UI_DEPENDENCIES)
-@mkdir -p $(BUILD_DIR)
@echo "Compiling DistrhoUI_macOS.mm ($*)"
$(SILENT)$(CXX) $< $(BUILD_CXX_FLAGS) -ObjC++ -c -o $@
$(BUILD_DIR)/DistrhoPluginMain_JACK.cpp.o: $(DPF_PATH)/distrho/DistrhoPluginMain.cpp $(EXTRA_DEPENDENCIES) $(EXTRA_DSP_DEPENDENCIES)
-@mkdir -p $(BUILD_DIR)
@echo "Compiling DistrhoPluginMain.cpp (JACK)"
$(SILENT)$(CXX) $< $(BUILD_CXX_FLAGS) -DDISTRHO_PLUGIN_TARGET_JACK $(JACK_FLAGS) -c -o $@
$(BUILD_DIR)/DistrhoUIMain_DSSI.cpp.o: $(DPF_PATH)/distrho/DistrhoUIMain.cpp $(EXTRA_DEPENDENCIES) $(EXTRA_UI_DEPENDENCIES)
-@mkdir -p $(BUILD_DIR)
@echo "Compiling DistrhoUIMain.cpp (DSSI)"
$(SILENT)$(CXX) $< $(BUILD_CXX_FLAGS) -DDISTRHO_PLUGIN_TARGET_DSSI $(LIBLO_FLAGS) -c -o $@
# ---------------------------------------------------------------------------------------------------------------------
# JACK
jack: $(jack) $(jackfiles)
ifeq ($(HAVE_DGL),true)
$(jack): $(OBJS_DSP) $(OBJS_UI) $(BUILD_DIR)/DistrhoPluginMain_JACK.cpp.o $(BUILD_DIR)/DistrhoUIMain_JACK.cpp.o $(DGL_LIB)
else
$(jack): $(OBJS_DSP) $(BUILD_DIR)/DistrhoPluginMain_JACK.cpp.o
endif
-@mkdir -p $(shell dirname $@)
@echo "Creating JACK standalone for $(NAME)"
$(SILENT)$(CXX) $^ $(BUILD_CXX_FLAGS) $(LINK_FLAGS) $(EXTRA_LIBS) $(EXTRA_DSP_LIBS) $(EXTRA_UI_LIBS) $(DGL_LIBS) $(JACK_LIBS) -o $@
# ---------------------------------------------------------------------------------------------------------------------
# LADSPA
ladspa: $(ladspa_dsp)
$(ladspa_dsp): $(OBJS_DSP) $(BUILD_DIR)/DistrhoPluginMain_LADSPA.cpp.o
-@mkdir -p $(shell dirname $@)
@echo "Creating LADSPA plugin for $(NAME)"
$(SILENT)$(CXX) $^ $(BUILD_CXX_FLAGS) $(LINK_FLAGS) $(EXTRA_LIBS) $(EXTRA_DSP_LIBS) $(SHARED) $(SYMBOLS_LADSPA) -o $@
# ---------------------------------------------------------------------------------------------------------------------
# DSSI
dssi: $(dssi_dsp) $(dssi_ui)
dssi_dsp: $(dssi_dsp)
dssi_ui: $(dssi_ui)
$(dssi_dsp): $(OBJS_DSP) $(BUILD_DIR)/DistrhoPluginMain_DSSI.cpp.o
-@mkdir -p $(shell dirname $@)
@echo "Creating DSSI plugin library for $(NAME)"
$(SILENT)$(CXX) $^ $(BUILD_CXX_FLAGS) $(LINK_FLAGS) $(EXTRA_LIBS) $(EXTRA_DSP_LIBS) $(SHARED) $(SYMBOLS_DSSI) -o $@
$(dssi_ui): $(OBJS_UI) $(BUILD_DIR)/DistrhoUIMain_DSSI.cpp.o $(DGL_LIB)
-@mkdir -p $(shell dirname $@)
@echo "Creating DSSI UI for $(NAME)"
$(SILENT)$(CXX) $^ $(BUILD_CXX_FLAGS) $(LINK_FLAGS) $(EXTRA_LIBS) $(EXTRA_UI_LIBS) $(DGL_LIBS) $(LIBLO_LIBS) -o $@
# ---------------------------------------------------------------------------------------------------------------------
# LV2
lv2: $(lv2)
lv2_dsp: $(lv2_dsp)
lv2_sep: $(lv2_dsp) $(lv2_ui)
ifeq ($(HAVE_DGL),true)
$(lv2): $(OBJS_DSP) $(OBJS_UI) $(BUILD_DIR)/DistrhoPluginMain_LV2.cpp.o $(BUILD_DIR)/DistrhoUIMain_LV2.cpp.o $(DGL_LIB)
else
$(lv2): $(OBJS_DSP) $(OBJS_UI) $(BUILD_DIR)/DistrhoPluginMain_LV2.cpp.o
endif
-@mkdir -p $(shell dirname $@)
@echo "Creating LV2 plugin for $(NAME)"
$(SILENT)$(CXX) $^ $(BUILD_CXX_FLAGS) $(LINK_FLAGS) $(EXTRA_LIBS) $(EXTRA_DSP_LIBS) $(EXTRA_UI_LIBS) $(DGL_LIBS) $(SHARED) $(SYMBOLS_LV2) -o $@
$(lv2_dsp): $(OBJS_DSP) $(BUILD_DIR)/DistrhoPluginMain_LV2.cpp.o
-@mkdir -p $(shell dirname $@)
@echo "Creating LV2 plugin library for $(NAME)"
$(SILENT)$(CXX) $^ $(BUILD_CXX_FLAGS) $(LINK_FLAGS) $(EXTRA_LIBS) $(EXTRA_DSP_LIBS) $(SHARED) $(SYMBOLS_LV2DSP) -o $@
$(lv2_ui): $(OBJS_UI) $(BUILD_DIR)/DistrhoUIMain_LV2.cpp.o $(DGL_LIB)
-@mkdir -p $(shell dirname $@)
@echo "Creating LV2 plugin UI for $(NAME)"
$(SILENT)$(CXX) $^ $(BUILD_CXX_FLAGS) $(LINK_FLAGS) $(EXTRA_LIBS) $(EXTRA_UI_LIBS) $(DGL_LIBS) $(SHARED) $(SYMBOLS_LV2UI) -o $@
# ---------------------------------------------------------------------------------------------------------------------
# LV2 modgui
ifeq ($(MODGUI_BUILD),true)
ifeq ($(MODGUI_CLASS_NAME),)
$(error MODGUI_CLASS_NAME undefined)
endif
endif
# clear all possible flags coming from DPF, while keeping any extra flags specified for this build
MODGUI_IGNORED_FLAGS = -fdata-sections
MODGUI_IGNORED_FLAGS += -ffast-math
MODGUI_IGNORED_FLAGS += -ffunction-sections
MODGUI_IGNORED_FLAGS += -fno-gnu-unique
MODGUI_IGNORED_FLAGS += -fprefetch-loop-arrays
MODGUI_IGNORED_FLAGS += -fvisibility=hidden
MODGUI_IGNORED_FLAGS += -fvisibility-inlines-hidden
MODGUI_IGNORED_FLAGS += -fPIC
MODGUI_IGNORED_FLAGS += -ldl
MODGUI_IGNORED_FLAGS += -mfpmath=sse
MODGUI_IGNORED_FLAGS += -msse
MODGUI_IGNORED_FLAGS += -msse2
MODGUI_IGNORED_FLAGS += -mtune=generic
MODGUI_IGNORED_FLAGS += -pipe
MODGUI_IGNORED_FLAGS += -std=gnu99
MODGUI_IGNORED_FLAGS += -std=gnu++11
MODGUI_IGNORED_FLAGS += -DDISTRHO_PLUGIN_MODGUI_CLASS_NAME='"$(MODGUI_CLASS_NAME)"'
MODGUI_IGNORED_FLAGS += -DDGL_OPENGL
MODGUI_IGNORED_FLAGS += -DGL_SILENCE_DEPRECATION=1
MODGUI_IGNORED_FLAGS += -DHAVE_ALSA
MODGUI_IGNORED_FLAGS += -DHAVE_DGL
MODGUI_IGNORED_FLAGS += -DHAVE_JACK
MODGUI_IGNORED_FLAGS += -DHAVE_LIBLO
MODGUI_IGNORED_FLAGS += -DHAVE_OPENGL
MODGUI_IGNORED_FLAGS += -DHAVE_PULSEAUDIO
MODGUI_IGNORED_FLAGS += -DHAVE_RTAUDIO
MODGUI_IGNORED_FLAGS += -DHAVE_SDL2
MODGUI_IGNORED_FLAGS += -DNDEBUG
MODGUI_IGNORED_FLAGS += -DPIC
MODGUI_IGNORED_FLAGS += -I.
MODGUI_IGNORED_FLAGS += -I$(DPF_PATH)/distrho
MODGUI_IGNORED_FLAGS += -I$(DPF_PATH)/dgl
MODGUI_IGNORED_FLAGS += -I$(MOD_WORKDIR)/modduo-static/staging/usr/include
MODGUI_IGNORED_FLAGS += -I$(MOD_WORKDIR)/modduox-static/staging/usr/include
MODGUI_IGNORED_FLAGS += -I$(MOD_WORKDIR)/moddwarf/staging/usr/include
MODGUI_IGNORED_FLAGS += -L$(MOD_WORKDIR)/modduo-static/staging/usr/lib
MODGUI_IGNORED_FLAGS += -L$(MOD_WORKDIR)/modduox-static/staging/usr/lib
MODGUI_IGNORED_FLAGS += -L$(MOD_WORKDIR)/moddwarf/staging/usr/lib
MODGUI_IGNORED_FLAGS += -MD
MODGUI_IGNORED_FLAGS += -MP
MODGUI_IGNORED_FLAGS += -O2
MODGUI_IGNORED_FLAGS += -O3
MODGUI_IGNORED_FLAGS += -Wall
MODGUI_IGNORED_FLAGS += -Wextra
MODGUI_IGNORED_FLAGS += -Wl,-O1,--as-needed,--gc-sections
MODGUI_IGNORED_FLAGS += -Wl,-dead_strip,-dead_strip_dylibs
MODGUI_IGNORED_FLAGS += -Wl,-x
MODGUI_IGNORED_FLAGS += -Wl,--gc-sections
MODGUI_IGNORED_FLAGS += -Wl,--no-undefined
MODGUI_IGNORED_FLAGS += -Wl,--strip-all
MODGUI_IGNORED_FLAGS += -Wno-deprecated-declarations
MODGUI_IGNORED_FLAGS += $(DGL_FLAGS)
MODGUI_CFLAGS = $(filter-out $(MODGUI_IGNORED_FLAGS),$(BUILD_C_FLAGS)) -D__MOD_DEVICES__
MODGUI_CXXFLAGS = $(filter-out $(MODGUI_IGNORED_FLAGS),$(BUILD_CXX_FLAGS)) -D__MOD_DEVICES__
MODGUI_LDFLAGS = $(filter-out $(MODGUI_IGNORED_FLAGS),$(LINK_FLAGS))
$(TARGET_DIR)/$(NAME).lv2/modgui/module.js: $(OBJS_UI) $(BUILD_DIR)/DistrhoUIMain_LV2.cpp.o $(DGL_LIB)
-@mkdir -p $(shell dirname $@)
@echo "Creating LV2 plugin modgui for $(NAME)"
$(SILENT)$(CXX) $^ $(LINK_FLAGS) $(EXTRA_LIBS) $(EXTRA_UI_LIBS) $(DGL_LIBS) \
-sALLOW_MEMORY_GROWTH -sALLOW_TABLE_GROWTH -sDISABLE_DEPRECATED_FIND_EVENT_TARGET_BEHAVIOR=0 -sLZ4=1 \
-sMODULARIZE=1 -sMAIN_MODULE=2 \
-sEXPORTED_FUNCTIONS="['_malloc','_free','_modgui_init','_modgui_param_set','_modgui_patch_set','_modgui_cleanup']" \
-sEXPORTED_RUNTIME_METHODS=['addFunction','lengthBytesUTF8','stringToUTF8','UTF8ToString'] \
-sEXPORT_NAME="Module_$(MODGUI_CLASS_NAME)" \
-o $@
modgui:
$(MAKE) $(TARGET_DIR)/$(NAME).lv2/modgui/module.js \
EXE_WRAPPER= \
HAVE_OPENGL=true \
MODGUI_BUILD=true \
NOOPT=true \
PKG_CONFIG=false \
USE_GLES2=true \
AR=emar \
CC=emcc \
CXX=em++ \
CFLAGS="-O3 $(MODGUI_CFLAGS)" \
CXXFLAGS="-O3 $(MODGUI_CXXFLAGS)" \
LDFLAGS="-O3 $(MODGUI_LDFLAGS)"
.PHONY: modgui
# ---------------------------------------------------------------------------------------------------------------------
# VST2
vst2 vst: $(vst2) $(vst2files)
ifeq ($(HAVE_DGL),true)
$(vst2): $(OBJS_DSP) $(OBJS_UI) $(BUILD_DIR)/DistrhoPluginMain_VST2.cpp.o $(BUILD_DIR)/DistrhoUIMain_VST2.cpp.o $(DGL_LIB)
else
$(vst2): $(OBJS_DSP) $(BUILD_DIR)/DistrhoPluginMain_VST2.cpp.o
endif
-@mkdir -p $(shell dirname $@)
@echo "Creating VST2 plugin for $(NAME)"
$(SILENT)$(CXX) $^ $(BUILD_CXX_FLAGS) $(LINK_FLAGS) $(EXTRA_LIBS) $(EXTRA_DSP_LIBS) $(EXTRA_UI_LIBS) $(DGL_LIBS) $(SHARED) $(SYMBOLS_VST2) -o $@
# ---------------------------------------------------------------------------------------------------------------------
# VST3
vst3: $(vst3) $(vst3files)
ifeq ($(HAVE_DGL),true)
$(vst3): $(OBJS_DSP) $(OBJS_UI) $(BUILD_DIR)/DistrhoPluginMain_VST3.cpp.o $(BUILD_DIR)/DistrhoUIMain_VST3.cpp.o $(DGL_LIB)
else
$(vst3): $(OBJS_DSP) $(BUILD_DIR)/DistrhoPluginMain_VST3.cpp.o
endif
-@mkdir -p $(shell dirname $@)
@echo "Creating VST3 plugin for $(NAME)"
$(SILENT)$(CXX) $^ $(BUILD_CXX_FLAGS) $(LINK_FLAGS) $(EXTRA_LIBS) $(EXTRA_DSP_LIBS) $(EXTRA_UI_LIBS) $(DGL_LIBS) $(SHARED) $(SYMBOLS_VST3) -o $@
# ---------------------------------------------------------------------------------------------------------------------
# CLAP
ifeq ($(HAVE_DGL),true)
ifneq ($(HAIKU),true)
ifneq ($(WASM),true)
CLAP_LIBS = -lpthread
endif
endif
endif
clap: $(clap) $(clapfiles)
ifeq ($(HAVE_DGL),true)
$(clap): $(OBJS_DSP) $(OBJS_UI) $(BUILD_DIR)/DistrhoPluginMain_CLAP.cpp.o $(BUILD_DIR)/DistrhoUIMain_CLAP.cpp.o $(DGL_LIB)
else
$(clap): $(OBJS_DSP) $(BUILD_DIR)/DistrhoPluginMain_CLAP.cpp.o
endif
-@mkdir -p $(shell dirname $@)
@echo "Creating CLAP plugin for $(NAME)"
$(SILENT)$(CXX) $^ $(BUILD_CXX_FLAGS) $(LINK_FLAGS) $(EXTRA_LIBS) $(EXTRA_DSP_LIBS) $(EXTRA_UI_LIBS) $(DGL_LIBS) $(CLAP_LIBS) $(SHARED) $(SYMBOLS_CLAP) -o $@
# ---------------------------------------------------------------------------------------------------------------------
# Shared
shared: $(shared)
ifeq ($(HAVE_DGL),true)
$(shared): $(OBJS_DSP) $(OBJS_UI) $(BUILD_DIR)/DistrhoPluginMain_SHARED.cpp.o $(BUILD_DIR)/DistrhoUIMain_SHARED.cpp.o $(DGL_LIB)
else
$(shared): $(OBJS_DSP) $(BUILD_DIR)/DistrhoPluginMain_SHARED.cpp.o
endif
-@mkdir -p $(shell dirname $@)
@echo "Creating shared library for $(NAME)"
$(SILENT)$(CXX) $^ $(BUILD_CXX_FLAGS) $(LINK_FLAGS) $(EXTRA_LIBS) $(EXTRA_DSP_LIBS) $(EXTRA_UI_LIBS) $(DGL_LIBS) $(SHARED) $(SYMBOLS_SHARED) -o $@
# ---------------------------------------------------------------------------------------------------------------------
# Static
static: $(static)
ifeq ($(HAVE_DGL),true)
$(static): $(OBJS_DSP) $(OBJS_UI) $(BUILD_DIR)/DistrhoPluginMain_STATIC.cpp.o $(BUILD_DIR)/DistrhoUIMain_STATIC.cpp.o
else
$(static): $(OBJS_DSP) $(BUILD_DIR)/DistrhoPluginMain_STATIC.cpp.o
endif
-@mkdir -p $(shell dirname $@)
@echo "Creating static library for $(NAME)"
$(SILENT)rm -f $@
$(SILENT)$(AR) crs $@ $^
# ---------------------------------------------------------------------------------------------------------------------
# macOS files
$(TARGET_DIR)/%.app/Contents/Info.plist: $(DPF_PATH)/utils/plugin.app/Contents/Info.plist
-@mkdir -p $(shell dirname $@)
$(SILENT)sed -e "s/@INFO_PLIST_PROJECT_NAME@/$(NAME)/" $< > $@
$(TARGET_DIR)/%/Contents/Info.plist: $(DPF_PATH)/utils/plugin.bundle/Contents/Info.plist
-@mkdir -p $(shell dirname $@)
$(SILENT)sed -e "s/@INFO_PLIST_PROJECT_NAME@/$(NAME)/" $< > $@
$(TARGET_DIR)/%/Contents/PkgInfo: $(DPF_PATH)/utils/plugin.bundle/Contents/PkgInfo
-@mkdir -p $(shell dirname $@)
$(SILENT)cp $< $@
$(TARGET_DIR)/%/Resources/empty.lproj: $(DPF_PATH)/utils/plugin.bundle/Contents/Resources/empty.lproj
-@mkdir -p $(shell dirname $@)
$(SILENT)cp $< $@
# ---------------------------------------------------------------------------------------------------------------------
-include $(OBJS_DSP:%.o=%.d)
ifneq ($(UI_TYPE),)
-include $(OBJS_UI:%.o=%.d)
endif
-include $(BUILD_DIR)/DistrhoPluginMain_JACK.cpp.d
-include $(BUILD_DIR)/DistrhoPluginMain_LADSPA.cpp.d
-include $(BUILD_DIR)/DistrhoPluginMain_DSSI.cpp.d
-include $(BUILD_DIR)/DistrhoPluginMain_LV2.cpp.d
-include $(BUILD_DIR)/DistrhoPluginMain_VST2.cpp.d
-include $(BUILD_DIR)/DistrhoPluginMain_VST3.cpp.d
-include $(BUILD_DIR)/DistrhoPluginMain_CLAP.cpp.d
-include $(BUILD_DIR)/DistrhoPluginMain_SHARED.cpp.d
-include $(BUILD_DIR)/DistrhoPluginMain_STATIC.cpp.d
-include $(BUILD_DIR)/DistrhoUIMain_JACK.cpp.d
-include $(BUILD_DIR)/DistrhoUIMain_DSSI.cpp.d
-include $(BUILD_DIR)/DistrhoUIMain_LV2.cpp.d
-include $(BUILD_DIR)/DistrhoUIMain_VST2.cpp.d
-include $(BUILD_DIR)/DistrhoUIMain_VST3.cpp.d
-include $(BUILD_DIR)/DistrhoUIMain_CLAP.cpp.d
-include $(BUILD_DIR)/DistrhoUIMain_SHARED.cpp.d
-include $(BUILD_DIR)/DistrhoUIMain_STATIC.cpp.d
# ---------------------------------------------------------------------------------------------------------------------
|