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[preset00]
fRating=3.000000
fGammaAdj=1.000000
fDecay=1.000000
fVideoEchoZoom=0.999997
fVideoEchoAlpha=0.500000
nVideoEchoOrientation=3
nWaveMode=2
bAdditiveWaves=0
bWaveDots=0
bWaveThick=0
bModWaveAlphaByVolume=0
bMaximizeWaveColor=0
bTexWrap=1
bDarkenCenter=0
bRedBlueStereo=0
bBrighten=0
bDarken=0
bSolarize=0
bInvert=0
fWaveAlpha=100.000000
fWaveScale=0.700428
fWaveSmoothing=0.500000
fWaveParam=0.000000
fModWaveAlphaStart=0.500000
fModWaveAlphaEnd=1.000000
fWarpAnimSpeed=0.010000
fWarpScale=100.000000
fZoomExponent=0.800330
fShader=0.000000
zoom=1.000000
rot=0.000000
cx=0.500000
cy=0.500000
dx=0.000010
dy=0.000010
warp=0.010000
sx=1.000000
sy=1.000000
wave_r=0.000000
wave_g=0.000000
wave_b=0.000000
wave_x=0.500000
wave_y=0.500000
ob_size=0.020000
ob_r=0.500000
ob_g=0.500000
ob_b=0.500000
ob_a=1.000000
ib_size=0.020000
ib_r=0.500000
ib_g=0.500000
ib_b=0.500000
ib_a=1.000000
nMotionVectorsX=0.000000
nMotionVectorsY=0.000000
mv_dx=0.000000
mv_dy=0.000000
mv_l=1.000000
mv_r=1.000000
mv_g=1.000000
mv_b=1.000000
mv_a=0.000000
per_frame_1=bass_effect = max(0,max(bass_att,bass)-1);
per_frame_2=treb_effect = max(0,max(treb_att,treb) -1);
per_frame_3=wave_mystery = -0.5 + bass_effect - 0.5 - treb_effect/8;
per_frame_4=wave_b = wave_b + 0.33*cos(1.2*bass) +0.33*sin(1.1*treb) + 0.33*cos(mid);
per_frame_5=wave_g = wave_g + 0.33*sin(1.1*bass) + 0.33*cos(treb) + 0.33*cos(1.2*mid);
per_frame_6=wave_r = wave_r + 2.33*bass + 2.33*treb + 2.33*mid;
per_frame_7=wave_x = wave_x +0.1- 0.1*sin(2.7*time);
per_frame_8=wave_y = wave_y + 0.1 - 0.1*cos(2.1*time);
per_frame_9=ib_r = ib_r + 1.4*(0.6*sin(1.255*time) + 0.4*sin(2.156*time));
per_frame_10=ib_g = ib_g + 1.4*(0.6*sin(1.562*time) + 0.4*sin(2.511*time));
per_frame_11=ib_b = ib_b + 1.4*(0.6*sin(1.362*time) + 0.4*sin(2.257*time));
per_frame_12=ob_r = 1-ib_r;
per_frame_13=ob_g = 1-ib_g;
per_frame_14=ob_b = 1-ib_b;
per_frame_15=ob_size = if(above(bass_effect,0),0.001+0.0075*bass_effect,0.005);
per_frame_16=ib_size = if (above(treb_effect,0),0.001+0.0075*treb_effect,0.005);
per_frame_17=change = if(above(time,beat_time+1),1,0);
per_frame_18=bass_effect=max(bass,bass_att)-1;
per_frame_19=beat_time=if(above(bass_effect,0.4),if(change,time,beat_time),beat_time);
per_frame_20=zoom = zoom + 0.02;
per_frame_21=warp = 0;
per_frame_22=zoom = zoom - 0.015*(bass+treb+mid)*0.33;
per_frame_23=turn = above(bass_att,turn)*2 + (1-above(bass_att,turn))*((turn-1.2)*0.95+1.3);
per_frame_24=dx_r = equal(turn,2)*0.013*sin(6*time) + (1-equal(turn,2))*dx_r;
per_frame_25=dy_r = equal(turn,2)*0.014*sin(7*time) + (1-equal(turn,2))*dy_r;
per_frame_26=rot = rot + min(0.05*turn*sin(3*bass_att), 0.01);
per_frame_27=dx = dx + dx_r;
per_frame_28=dy = dy + dy_r;
per_pixel_1=dx = dx + (0.4*rad*cos(sin(0.5*bass)-rad/0.9))*0.1*cos(time);
per_pixel_2=dy = dy + (0.4*rad*sin(cos(0.55*bass)-rad/0.8))*0.1*sin(time);
per_pixel_3=rot = rot + 0.2;
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