File: slogmsg.h

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//
//  Values are 32 bit values layed out as follows:
//
//   3 3 2 2 2 2 2 2 2 2 2 2 1 1 1 1 1 1 1 1 1 1
//   1 0 9 8 7 6 5 4 3 2 1 0 9 8 7 6 5 4 3 2 1 0 9 8 7 6 5 4 3 2 1 0
//  +---+-+-+-----------------------+-------------------------------+
//  |Sev|C|R|     Facility          |               Code            |
//  +---+-+-+-----------------------+-------------------------------+
//
//  where
//
//      Sev - is the severity code
//
//          00 - Success
//          01 - Informational
//          10 - Warning
//          11 - Error
//
//      C - is the Customer code flag
//
//      R - is a reserved bit
//
//      Facility - is the facility code
//
//      Code - is the facility's status code
//
//
// Define the facility codes
//


//
// Define the severity codes
//


//
// MessageId: SLG_ONE
//
// MessageText:
//
//  syslog WIN32
//
#define SLG_ONE                          ((WORD)0x00000001L)

//
// MessageId: SLG_01
//
// MessageText:
//
//  %1
//
#define SLG_01                           ((WORD)0x00000000L)