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#include "../lib/cluster.h"
#include "../../lib/runner.h"
/******************************************************************************
*
* Fixture with a test raft cluster.
*
*****************************************************************************/
struct fixture
{
FIXTURE_CLUSTER;
};
/******************************************************************************
*
* Helper macros
*
*****************************************************************************/
static void transferCb(struct raft_transfer *req)
{
bool *done = req->data;
munit_assert_false(*done);
*done = true;
}
static bool transferCbHasFired(struct raft_fixture *f, void *arg)
{
bool *done = arg;
(void)f;
return *done;
}
/* Submit a transfer leadership request against the I'th server. */
#define TRANSFER_SUBMIT(I, ID) \
struct raft *_raft = CLUSTER_RAFT(I); \
struct raft_transfer _req; \
bool _done = false; \
int _rv; \
_req.data = &_done; \
_rv = raft_transfer(_raft, &_req, ID, transferCb); \
munit_assert_int(_rv, ==, 0);
/* Wait until the transfer leadership request completes. */
#define TRANSFER_WAIT CLUSTER_STEP_UNTIL(transferCbHasFired, &_done, 2000)
/* Submit a transfer leadership request and wait for it to complete. */
#define TRANSFER(I, ID) \
do { \
TRANSFER_SUBMIT(I, ID); \
TRANSFER_WAIT; \
} while (0)
/* Submit a transfer leadership request against the I'th server and assert that
* the given error is returned. */
#define TRANSFER_ERROR(I, ID, RV, ERRMSG) \
do { \
struct raft_transfer __req; \
int __rv; \
__rv = raft_transfer(CLUSTER_RAFT(I), &__req, ID, NULL); \
munit_assert_int(__rv, ==, RV); \
munit_assert_string_equal(CLUSTER_ERRMSG(I), ERRMSG); \
} while (0)
/******************************************************************************
*
* Set up a cluster with a three servers.
*
*****************************************************************************/
static void *setUp(const MunitParameter params[], MUNIT_UNUSED void *user_data)
{
struct fixture *f = munit_malloc(sizeof *f);
SETUP_CLUSTER(3);
CLUSTER_BOOTSTRAP;
CLUSTER_START;
CLUSTER_ELECT(0);
return f;
}
static void tearDown(void *data)
{
struct fixture *f = data;
TEAR_DOWN_CLUSTER;
free(f);
}
/******************************************************************************
*
* raft_transfer
*
*****************************************************************************/
SUITE(raft_transfer)
/* The follower we ask to transfer leadership to is up-to-date. */
TEST(raft_transfer, upToDate, setUp, tearDown, 0, NULL)
{
struct fixture *f = data;
TRANSFER(0, 2);
CLUSTER_STEP_UNTIL_HAS_LEADER(1000);
munit_assert_int(CLUSTER_LEADER, ==, 1);
return MUNIT_OK;
}
/* The follower we ask to transfer leadership to needs to catch up. */
TEST(raft_transfer, catchUp, setUp, tearDown, 0, NULL)
{
struct fixture *f = data;
struct raft_apply req;
CLUSTER_APPLY_ADD_X(CLUSTER_LEADER, &req, 1, NULL);
TRANSFER(0, 2);
CLUSTER_STEP_UNTIL_HAS_LEADER(1000);
munit_assert_int(CLUSTER_LEADER, ==, 1);
return MUNIT_OK;
}
/* The follower we ask to transfer leadership to is down and the leadership
* transfer does not succeed. */
TEST(raft_transfer, expire, setUp, tearDown, 0, NULL)
{
struct fixture *f = data;
struct raft_apply req;
CLUSTER_APPLY_ADD_X(CLUSTER_LEADER, &req, 1, NULL);
CLUSTER_KILL(1);
TRANSFER(0, 2);
munit_assert_int(CLUSTER_LEADER, ==, 0);
return MUNIT_OK;
}
/* The given ID doesn't match any server in the current configuration. */
TEST(raft_transfer, unknownServer, setUp, tearDown, 0, NULL)
{
struct fixture *f = data;
TRANSFER_ERROR(0, 4, RAFT_BADID, "server ID is not valid");
return MUNIT_OK;
}
/* Submitting a transfer request twice is an error. */
TEST(raft_transfer, twice, setUp, tearDown, 0, NULL)
{
struct fixture *f = data;
TRANSFER_SUBMIT(0, 2);
TRANSFER_ERROR(0, 3, RAFT_NOTLEADER, "server is not the leader");
TRANSFER_WAIT;
return MUNIT_OK;
}
/* If the given ID is zero, the target is selected automatically. */
TEST(raft_transfer, autoSelect, setUp, tearDown, 0, NULL)
{
struct fixture *f = data;
TRANSFER(0, 0);
CLUSTER_STEP_UNTIL_HAS_LEADER(1000);
munit_assert_int(CLUSTER_LEADER, !=, 0);
return MUNIT_OK;
}
/* If the given ID is zero, the target is selected automatically. Followers that
* are up-to-date are preferred. */
TEST(raft_transfer, autoSelectUpToDate, setUp, tearDown, 0, NULL)
{
struct fixture *f = data;
CLUSTER_KILL(1);
CLUSTER_MAKE_PROGRESS;
TRANSFER(0, 0);
CLUSTER_STEP_UNTIL_HAS_LEADER(1000);
munit_assert_int(CLUSTER_LEADER, ==, 2);
return MUNIT_OK;
}
/* It's not possible to transfer leadership after the server has been
* demoted. */
TEST(raft_transfer, afterDemotion, setUp, tearDown, 0, NULL)
{
struct fixture *f = data;
struct raft_change req;
struct raft *raft = CLUSTER_RAFT(0);
int rv;
CLUSTER_ADD(&req);
CLUSTER_STEP_UNTIL_APPLIED(0, 3, 1000);
CLUSTER_ASSIGN(&req, RAFT_VOTER);
CLUSTER_STEP_UNTIL_APPLIED(0, 4, 1000);
rv = raft_assign(raft, &req, raft->id, RAFT_SPARE, NULL);
munit_assert_int(rv, ==, 0);
CLUSTER_STEP_UNTIL_APPLIED(0, 5, 1000);
TRANSFER_ERROR(0, 2, RAFT_NOTLEADER, "server is not the leader");
return MUNIT_OK;
}
static char *cluster_pre_vote[] = {"0", "1", NULL};
static char *cluster_heartbeat[] = {"1", "100", NULL};
static MunitParameterEnum _params[] = {
{CLUSTER_PRE_VOTE_PARAM, cluster_pre_vote},
{CLUSTER_HEARTBEAT_PARAM, cluster_heartbeat},
{NULL, NULL},
};
/* It's possible to transfer leadership also when pre-vote is active */
TEST(raft_transfer, preVote, setUp, tearDown, 0, _params)
{
struct fixture *f = data;
TRANSFER(0, 2);
CLUSTER_STEP_UNTIL_HAS_LEADER(1000);
munit_assert_int(CLUSTER_LEADER, ==, 1);
return MUNIT_OK;
}
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