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.TH DRACO_TRANSCODER 1 "" "" "Draco Compression"
.SH NAME
draco_transcoder \- transcode compressed 3D geometric meshes and point clouds
.SH SYNOPSIS
.SY draco_transcoder
.RI [ options ]
.BR \-i " " \fIinput\fR
.BR \-o " " \fIoutput\fR
.YS
.SH DESCRIPTION
Draco is a format for efficient compression of 3D graphics data such as
geometric meshes or point clouds.
.B draco_transcoder
is the transcoding tool.
.PP
The following options are available:
.TP
.BR \-i " " \fIinput\fR
input file name
.TP
.BR \-o " " \fIoutput\fR
output file name
.TP
.BR \-qp " " \fIvalue\fR
quantization bits for the position (default: 11)
.TP
.BR \-qt " " \fIvalue\fR
quantization bits for the texture coordinates (default: 10)
.TP
.BR \-qn " " \fIvalue\fR
quantization bits for the normal vector (default: 8)
.TP
.BR \-qc " " \fIvalue\fR
quantization bits for the color attribute (default: 8)
.TP
.BR \-qtg " " \fIvalue\fR
quantization bits for the tangent attribute (default: 8)
.TP
.BR \-qw " " \fIvalue\fR
quantization bits for the weight attribute (default: 8)
.TP
.BR \-qg " " \fIvalue\fR
quantization bits for any generic attribute (default: 8)
.SH SEE ALSO
.BR draco_decoder "(1), " draco_encoder (1)
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