File: window.c

package info (click to toggle)
drawtk 2.0-2
  • links: PTS, VCS
  • area: main
  • in suites: wheezy
  • size: 2,248 kB
  • sloc: sh: 10,209; ansic: 3,976; makefile: 94
file content (252 lines) | stat: -rw-r--r-- 5,865 bytes parent folder | download | duplicates (2)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
/*
    Copyright (C) 2009-2011  EPFL (Ecole Polytechnique Fédérale de Lausanne)
    Laboratory CNBI (Chair in Non-Invasive Brain-Machine Interface)
    Nicolas Bourdaud <nicolas.bourdaud@epfl.ch>

    This program is free software: you can redistribute it and/or modify
    it under the terms of the GNU Lesser General Public License as
    published by the Free Software Foundation, either version 3 of the
    License, or (at your option) any later version.

    This program is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    GNU Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public License
    along with this program.  If not, see <http://www.gnu.org/licenses/>.
*/
#if HAVE_CONFIG_H
# include <config.h>
#endif

#include <SDL/SDL.h>
#include <SDL/SDL_opengl.h>
#include "drawtk.h"
#include "window.h" 
#include "texmanager.h"
#include "dtk_event.h"


LOCAL_FN
struct dtk_window* current_window = NULL;


/*************************************************************************
 *                                                                       *
 *                          Window functions                             *
 *                                                                       *
 *************************************************************************/

LOCAL_FN
int init_opengl_state(struct dtk_window* wnd)
{
	float ratio, iw, ih;
	GLenum err;

	// Setup 2D projection
	glViewport(0, 0, wnd->width, wnd->height);
	glMatrixMode(GL_PROJECTION);
	glLoadIdentity();
	ratio = (float)wnd->width/(float)wnd->height;
	iw = (ratio > 1.0f) ? ratio : 1.0f;
	ih = (ratio > 1.0f) ? 1.0f : 1.0f/ratio;
	glOrtho(-iw, iw, -ih, ih, -1, 1);

	glEnableClientState(GL_VERTEX_ARRAY);
	glEnableClientState(GL_COLOR_ARRAY);

	// Init identity for modelview matrix
	glMatrixMode(GL_MODELVIEW);
	glLoadIdentity();

	// Enable 2D texturing
	glEnable(GL_TEXTURE_2D);

	// Set clear color and clear blackground
	glClearColor(0,0,0,0);
	glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);

	// Setup transparency
	glEnable (GL_BLEND);
	glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
	glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_FALSE);

	// Check for errors
	err = glGetError();
	if(err != GL_NO_ERROR) {
		fprintf(stderr, "OpenGL could not be initialized! (err=0x%04x)\n", err);
	//	return 1;
	}
	
	return 0;
}


LOCAL_FN
int resize_window(struct dtk_window* wnd, int width, int height, int fs)
{
	int flags = SDL_OPENGL | SDL_RESIZABLE | SDL_ANYFORMAT;
	const SDL_VideoInfo* info = NULL;
	SDL_Surface* surf;

	info = SDL_GetVideoInfo();
	if(info == NULL) {
		fprintf(stderr, "SDL_GetVideoInfo was kicked by Chuck Norris.\n");
		return 1;
	}

	// Set window settings
	width  = (width > 0) ? width : info->current_w;
	height = (height > 0) ? height : info->current_h;  

	if (fs)
		flags |= SDL_FULLSCREEN;

	// Create resizable window using OpenGL
	surf = SDL_SetVideoMode(width, height, wnd->bpp, flags);
	if (!surf) {
		fprintf(stderr, "Window could not be loaded!\n");
		return 1;
	}

	wnd->window = surf;
	wnd->width = surf->w;
	wnd->height = surf->h;
	
	return 0;
}


API_EXPORTED
dtk_hwnd dtk_create_window(unsigned int width, unsigned int height, unsigned int x, unsigned int y, unsigned int bpp, const char* caption)
{
	int is_init = 0, fs = 0;
	char* wndstr = malloc(strlen(caption)+1);
	struct dtk_window* wnd = malloc(sizeof(struct dtk_window));
	
	if (!wndstr || !wnd) {
		fprintf(stderr, "Memory alloc problems in window creation: No window created\n");
		goto error;
	}
	
	// Initialize SDL
	if(SDL_Init(SDL_INIT_EVERYTHING) == -1) {
		fprintf(stderr,"SDL could not be initialized\n");
		goto error;
	}
	is_init = 1;

	wnd->x = x;
	wnd->y = y;
	wnd->bpp = bpp;
	strcpy(wndstr, caption);
	wnd->caption = wndstr;
	wnd->evthandler = NULL;

	// Init parameters of the frame buffers
	SDL_GL_SetAttribute( SDL_GL_RED_SIZE, 8 );
	SDL_GL_SetAttribute( SDL_GL_GREEN_SIZE, 8 );
	SDL_GL_SetAttribute( SDL_GL_BLUE_SIZE, 8 );
	SDL_GL_SetAttribute( SDL_GL_DEPTH_SIZE, 0 );
	SDL_GL_SetAttribute( SDL_GL_DOUBLEBUFFER, 1 );
	

	// Create resizable window using OpenGL
	if (!width || !height)
		fs = 1;
	resize_window(wnd, width, height, fs);
	
	// Set caption
	SDL_WM_SetCaption(wnd->caption,NULL);
	atexit(SDL_Quit);

	if (init_opengl_state(wnd))
		goto error;

	acquire_texture_manager();
	
	// Return the structure holding window and window information	
	return wnd;

error:
	if (is_init)
		SDL_Quit();
	free(wnd);
	free(wndstr);
	return NULL;
}                         


API_EXPORTED
void dtk_clear_screen(dtk_hwnd wnd)
{
	(void)wnd;
	glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
}


API_EXPORTED
void dtk_update_screen(dtk_hwnd wnd)  
{                         
	(void)wnd;
	                
	// Update screen
	SDL_GL_SwapBuffers();			
}


API_EXPORTED
void dtk_window_getsize(dtk_hwnd wnd, unsigned int* w, unsigned int* h)
{
	if (!wnd || !h || !w)
		return;

	*w = wnd->width;
	*h = wnd->height;
}


API_EXPORTED
void dtk_close(dtk_hwnd wnd)
{
	if (!wnd) 
		return;
	
	// Unbind the window if current
	if (current_window == wnd)
		current_window = NULL;

	// Assume there is only one window so destroy all texture in it.
	// This assumption might be wrong in case of multiple windows
	// support
	release_texture_manager();

	free(wnd->caption);
	free(wnd);
	SDL_Quit();

	//TODO: Check if needed
	//FreeImage_DeInitialise();	
}


API_EXPORTED
void dtk_make_current_window(dtk_hwnd wnd)
{
	current_window = wnd;	
}

API_EXPORTED
void dtk_bgcolor(float* bgcolor)
{
	glClearColor(bgcolor[0], bgcolor[1], bgcolor[2], bgcolor[3]);	
}

API_EXPORTED
void dtk_set_event_handler(dtk_hwnd wnd, DTKEvtProc handler)
{
	wnd->evthandler = handler;
}