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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/***************************************************************************
* pluginvst.cc
*
* Mon Feb 8 19:24:40 CET 2016
* Copyright 2016 Bent Bisballe Nyeng
* deva@aasimon.org
****************************************************************************/
/*
* This file is part of PluginGizmo.
*
* PluginGizmo is free software; you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation; either version 3 of the License, or
* (at your option) any later version.
*
* PluginGizmo is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with PluginGizmo; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA.
*/
#include "pluginvst.h"
#include "midievent.h"
#include <public.sdk/source/vst2.x/audioeffectx.h>
#include <public.sdk/source/vst2.x/aeffeditor.h>
bool PluginVST::getFreeWheel() const
{
return free_wheel;
}
float PluginVST::getSamplerate()
{
return AudioEffectX::getSampleRate();
}
std::size_t PluginVST::getFramesize()
{
return AudioEffectX::getBlockSize();
}
bool PluginVST::getActive()
{
return active;
}
float PluginVST::getLatency()
{
return current_latency;
}
void PluginVST::setLatency(float latency)
{
update_latency = latency;
}
void PluginVST::updateLatency()
{
if(update_latency != current_latency)
{
AudioEffectX::setInitialDelay(update_latency);
AudioEffectX::ioChanged();
current_latency = update_latency;
}
}
static uint32_t sdbm_hash(std::string input)
{
unsigned long hash = 0;
for(auto& cha : input)
{
hash = (unsigned char)cha + (hash << 6) + (hash << 16) - hash;
}
return hash;
}
//
// VST AudioEffectX implementation:
//
PluginVST::PluginVST(audioMasterCallback audioMaster)
: AudioEffectX(audioMaster, 0, 0)
{
}
PluginVST::~PluginVST()
{
}
void PluginVST::init()
{
// virtual void setUniqueID (VstInt32 iD)
// Must be called to set the plug-ins unique ID!
uint32_t hash = sdbm_hash(getId());
AudioEffect::setUniqueID(hash);
// virtual void setNumInputs (VstInt32 inputs)
// Set the number of inputs the plug-in will handle. For a plug-in which
// could change its IO configuration, this number is the maximun available
// inputs.
AudioEffect::setNumInputs(getNumberOfAudioInputs());
// virtual void setNumOutputs (VstInt32 outputs)
// Set the number of outputs the plug-in will handle. For a plug-in which
// could change its IO configuration, this number is the maximun available
// ouputs.
AudioEffect::setNumOutputs(getNumberOfAudioOutputs());
// virtual void canProcessReplacing (bool state=true)
// Tells that processReplacing() could be used. Mandatory in VST 2.4!
AudioEffect::canProcessReplacing(true);
// virtual void canDoubleReplacing (bool state=true)
// Tells that processDoubleReplacing() is implemented.
AudioEffect::canDoubleReplacing(false);
// virtual void programsAreChunks (bool state=true)
// Program data is handled in formatless chunks (using getChunk-setChunks).
AudioEffect::programsAreChunks(true); // for generic config string support.
// virtual void setInitialDelay (VstInt32 delay)
// Use to report the plug-in's latency (Group Delay).
AudioEffect::setInitialDelay(0);
AudioEffectX::isSynth(getNumberOfMidiInputs() > 0);
// We might produce output when there is no input.
AudioEffectX::noTail(false);
if(hasGUI())
{
editor = std::make_shared<UI>(*this);
setEditor(editor.get());
}
}
void PluginVST::open()
{
// Called when plug-in is initialized.
}
void PluginVST::close()
{
// Called when plug-in will be released.
setEditor(nullptr);
editor = nullptr;
}
void PluginVST::suspend()
{
// Called when plug-in is switched to off.
active = false;
onActiveChange(active);
updateLatency();
}
void PluginVST::resume()
{
updateLatency();
// Called when plug-in is switched to on.
active = true;
onActiveChange(active);
}
bool PluginVST::getInputProperties(VstInt32 index, VstPinProperties* props)
{
if(index < (VstInt32)getNumberOfAudioInputs())
{
vst_strncpy(props->label, "Channel ", 63);
char temp[11] = {0};
int2string(index + 1, temp, 10);
vst_strncat(props->label, temp, 63);
props->flags = kVstPinIsActive;
return true;
}
return false;
}
bool PluginVST::getOutputProperties(VstInt32 index, VstPinProperties* props)
{
if(index < (VstInt32)getNumberOfAudioOutputs())
{
vst_strncpy(props->label, "Channel ", 63);
char temp[11] = {0};
int2string(index + 1, temp, 10);
vst_strncat(props->label, temp, 63);
props->flags = kVstPinIsActive;
return true;
}
return false;
}
void PluginVST::setSampleRate(float sampleRate)
{
// Called when the sample rate changes (always in a suspend state).
onSamplerateChange(sampleRate);
}
void PluginVST::setBlockSize(VstInt32 blockSize)
{
// Called when the Maximun block size changes (always in a suspend state).
// Note that the sampleFrames in Process Calls could be smaller than this
// block size, but NOT bigger.
onFramesizeChange(blockSize);
}
bool PluginVST::getEffectName(char* name)
{
vst_strncpy (name, this->getEffectName().c_str(), kVstMaxEffectNameLen);
return true;
}
bool PluginVST::getVendorString(char* text)
{
vst_strncpy (text, this->getVendorString().c_str(), kVstMaxVendorStrLen);
return true;
}
bool PluginVST::getProductString(char* text)
{
vst_strncpy (text, this->getProductString().c_str(), kVstMaxProductStrLen);
return true;
}
VstPlugCategory PluginVST::getPlugCategory()
{
switch(this->getPluginCategory())
{
case PluginCategory::Unknown:
return kPlugCategUnknown;
case PluginCategory::Effect:
return kPlugCategEffect;
case PluginCategory::Synth:
return kPlugCategSynth;
case PluginCategory::Analysis:
return kPlugCategAnalysis;
case PluginCategory::Mastering:
return kPlugCategMastering;
case PluginCategory::Spacializer:
return kPlugCategSpacializer;
case PluginCategory::RoomFx:
return kPlugCategRoomFx;
case PluginCategory::SurroundFx:
return kPlugSurroundFx;
case PluginCategory::Restoration:
return kPlugCategRestoration;
case PluginCategory::OfflineProcess:
return kPlugCategOfflineProcess;
case PluginCategory::Shell:
return kPlugCategShell;
case PluginCategory::Generator:
return kPlugCategGenerator;
}
return kPlugCategUnknown;
}
VstInt32 PluginVST::processEvents(VstEvents* events)
{
// For each process cycle, processEvents() is called once before a
// processReplacing() call.
for(VstInt32 i = 0; i < events->numEvents; ++i)
{
auto event = events->events[i];
if(event->type != kVstMidiType)
{
continue;
}
auto midi_event = (VstMidiEvent*)event;
input_events.emplace_back(midi_event->deltaFrames,
midi_event->midiData,
midi_event->byteSize);
}
return 0;
}
void PluginVST::processReplacing(float** inputs, float** outputs,
VstInt32 sampleFrames)
{
updateLatency();
// Process 32 bit (single precision) floats (always in a resume state).
// 0 = realtime/normal
// 1 = non-realtime/rendering
// 2 = offline processing
long lvl = AudioEffectX::getCurrentProcessLevel();
bool last_free_wheel = free_wheel;
free_wheel = (lvl != 0);
if(last_free_wheel != free_wheel)
{
onFreeWheelChange(free_wheel);
}
std::vector<const float*> input_audio_ports;
for(std::size_t i = 0; i < getNumberOfAudioInputs(); ++i)
{
input_audio_ports.emplace_back(inputs[i]);
}
std::vector<float*> output_audio_ports;
output_audio_ports.resize(getNumberOfAudioOutputs());
for(std::size_t i = 0; i < getNumberOfAudioOutputs(); ++i)
{
output_audio_ports[i] = outputs[i];
}
std::vector<MidiEvent> output_events;
// Process events and audio
process(pos,
input_events,
output_events,
input_audio_ports,
output_audio_ports,
(std::size_t)sampleFrames);
input_events.clear();
if(getNumberOfMidiOutputs())
{
// Translate output_events to VST midi events.
std::vector<VstMidiEvent> vst_output_event_list;
vst_output_event_list.resize(output_events.size());
for(std::size_t i = 0; i < output_events.size(); ++i)
{
vst_output_event_list[i].deltaFrames = output_events[i].getTime();
vst_output_event_list[i].type = kVstMidiType;
const char* data = output_events[i].getData();
for(std::size_t j = 0; j < output_events[i].getSize(); ++j)
{
vst_output_event_list[i].midiData[j] = data[j];
}
vst_output_event_list[i].byteSize = output_events[i].getSize();
}
if(!vst_output_event_list.empty())
{
// Dispatch output events to host
VstEvents vst_output_events;
vst_output_events.numEvents = vst_output_event_list.size();
vst_output_events.events[0] = (VstEvent*)vst_output_event_list.data();
sendVstEventsToHost(&vst_output_events);
}
}
pos += sampleFrames;
}
VstInt32 PluginVST::getChunk(void **data, bool isPreset)
{
std::string state = onStateSave();
char* chunk = (char*)malloc(state.size() + 1);
memcpy(chunk, state.data(), state.size());
*data = chunk;
return state.size();
}
VstInt32 PluginVST::setChunk(void *data, VstInt32 byteSize, bool isPreset)
{
std::string state;
state.append((const char*)data, (std::size_t)byteSize);
onStateRestore(state);
return 0;
}
VstInt32 PluginVST::canDo(char* text)
{
std::string feature = text;
// Midi input
if((feature == "receiveVstMidiEvent") &&//PlugCanDos::canDoReceiveVstMidiEvent
(getNumberOfMidiInputs() > 0))
{
return 1;
}
// Midi output
if((feature == "sendVstMidiEvent") && // PlugCanDos::canDoSendVstMidiEvent
(getNumberOfMidiOutputs() > 0))
{
return 1;
}
// For FreeWheel functionality.
if(feature == "offline") // PlugCanDos::canDoOffline
{
return 1;
}
// TODO: For soft-bypass state.
//if(feature == "bypass") // PlugCanDos::canDoBypass)
//{
// return 1;
//}
// TODO: For receiving metronome ticks?
//if(feature == "receiveVstTimeInfo") // PlugCanDos::canDoReceiveVstTimeInfo)
//{
// return 1;
//}
return 0;
}
void PluginVST::resizeWindow(std::size_t width, std::size_t height)
{
if(editor)
{
editor->rect.top = 0;
editor->rect.left = 0;
editor->rect.right = width;
editor->rect.bottom = height;
}
}
void PluginVST::closeWindow()
{
}
PluginVST::UI::UI(PluginVST& plugin_vst)
: AEffEditor(&plugin_vst)
, plugin_vst(plugin_vst)
{
}
bool PluginVST::UI::open(void* ptr)
{
plugin_vst.createWindow(ptr);
AEffEditor::open(ptr);
is_open = true;
return true;
}
void PluginVST::UI::close()
{
is_open = false;
plugin_vst.onDestroyWindow();
AEffEditor::close();
}
bool PluginVST::UI::isOpen()
{
return is_open;
}
void PluginVST::UI::idle()
{
if(is_open)
{
plugin_vst.onIdle();
}
AEffEditor::idle();
}
bool PluginVST::UI::getRect(ERect** rect)
{
*rect = &this->rect;
return true;
}
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