File: v0.24.md

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dsda-doom 0.29.4%2Bdfsg-4
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### v0.24.3
- Improved automatic keyframe timeout behaviour
- Fix a crash caused by saving the game state after an intercept overrun
- Add mouse stutter correction option (on by default) (PKr / mikeday)

### v0.24.2
- Added another batch of cheats to the console
  - tnthom, tntka, tntsmart, tntpitch, tntfast, tntice, tntpush, fly
  - quicken, ponce, kitty, massacre, rambo, skel, shazam, ravmap, cockadoodledoo
  - satan, clubmed, butcher, nra, indiana, locksmith, sherlock, casper, init, mapsco, deliverance
- Removed process affinity hack (should improve performance)
- Added support for SNDFONT lump (rfomin)
- Moved default soundfont into dsda-doom.wad

### v0.24.1
- Added a first batch of cheats to the console (PBeGood4)
  - idchoppers, iddqd, idkfa, idfa, idspispopd, idclip, idmypos, idrate
  - tntcomp, tntem, iddt, iddst, iddkt, iddit, notarget
- Fixed ssg autoswitch in cl21

### v0.24.0
- Add vanilla_keymap option in config file for alternate keyboards (pr+)
- Fixed a potential crash in hexen map storage
- Fixed a key frame / save file infinite loop (Jan Chochol)
- Fixed an interpolation error that caused a crash in the software renderer

#### Doom in Hexen
- New thing types
  - MapSpot
  - MapSpotGravity
  - TeleportDest2
  - TeleportDest3
  - PolyAnchor
  - PolySpawn
  - PolySpawnCrush
  - PolySpawnHurt
- New line specials
  - Polyobj_StartLine
  - Polyobj_RotateLeft
  - Polyobj_RotateRight
  - Polyobj_Move
  - Polyobj_ExplicitLine
  - Polyobj_MoveTimes8
  - Polyobj_DoorSwing
  - Polyobj_DoorSlide
  - Polyobj_OR_MoveToSpot
  - Polyobj_MoveToSpot
  - Polyobj_Stop
  - Polyobj_MoveTo
  - Polyobj_OR_MoveTo
  - Polyobj_OR_RotateLeft
  - Polyobj_OR_RotateRight
  - Polyobj_OR_Move
  - Polyobj_OR_MoveTimes8