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Source: dsda-doom
Section: games
Priority: optional
Maintainer: Debian Games Team <pkg-games-devel@lists.alioth.debian.org>
Uploaders:
Fabian Greffrath <fabian@debian.org>
Build-Depends:
debhelper-compat (= 13),
dh-sequence-bash-completion,
cmake,
libfluidsynth-dev (>> 2.4.3+dfsg-4~),
libgl-dev,
libglu1-mesa-dev | libglu-dev,
libmad0-dev,
libportmidi-dev [linux-any],
libsdl2-dev (>= 2.0.7),
libsdl2-image-dev,
libsdl2-mixer-dev,
libsdl2-net-dev,
libvorbis-dev,
libxmp-dev,
libzip-dev (>> 1.11.3-2~)
Standards-Version: 4.7.2
Homepage: https://github.com/kraflab/dsda-doom
Vcs-Git: https://salsa.debian.org/games-team/dsda-doom.git
Vcs-Browser: https://salsa.debian.org/games-team/dsda-doom
Package: dsda-doom
Architecture: any
Depends:
${misc:Depends},
${shlibs:Depends}
Recommends:
freedoom | game-data-packager
Suggests:
ffmpeg
Provides:
boom-engine,
doom-engine,
heretic-engine,
hexen-engine
Description: Doom source port with a focus on demo recording and speedrunning
This is a fork of prboom+ with many new features, including:
.
* Heretic, Hexen, MBF21, and Doom-in-Hexen support
* In-game console and scripting
* Full controller support
* Palette-based lightmode for opengl
* Debugging features for testing
* Strict mode for speedrunning
* Various quality of life improvements
* Advanced tools for TASing
* Rewind
.
DSDA-Doom requires game data to run. Free game data is available in the
freedoom package. Commercial game data can be packaged using
game-data-packager. DSDA-Doom supports all flavors of Doom, including
The Ultimate Doom, Doom 2 and Final Doom as well as Chex(R) Quest, HacX,
Freedoom: Phase 1 and Phase 2 and FreeDM.
.
Additionally, DSDA-Doom supports Heretic and Hexen.
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