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// DSMIDIWiFi Server - Forwards MIDI messages between local appliations
// and Nintendo DS handhelds in the local network.
//
// This is part of DSMI - DS Music Interface - http://dsmi.tobw.net
//
// Copyright (C) 2007 Tobias Weyand (me@dsmi.tobw.net)
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License along
// with this program; if not, write to the Free Software Foundation, Inc.,
// 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
#ifndef _MIDI2UDPTHREAD_
#define _MIDI2UDPTHREAD_
#include <QThread>
#include <QMutex>
#include <QtNetwork>
#include <set>
#include <string>
#include <alsa/asoundlib.h>
#include "settings.h"
using namespace std;
class Midi2UdpThread: public QThread
{
Q_OBJECT
public:
Midi2UdpThread(QObject *parent = 0);
~Midi2UdpThread();
bool go(int);
int getRaiseNote() const { return (raisenote); }
void add_ip(string ip);
protected:
void run();
private:
bool initSeq();
void freeSeq();
// Thread stuff
QMutex mutex;
bool abort;
// Midi stuff
unsigned char midimsg[MAX_MIDI_MESSAGE_LENGTH];
snd_seq_t *seq_handle;
int midi_in_port;
snd_midi_event_t *eventparser;
snd_seq_event_t *midi_event;
int raisenote;
int npfd;
struct pollfd *pfd;
set<string> ds_ips;
};
#endif
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