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#include "catch.hpp"
#include "duckdb/common/shared_ptr.hpp"
#include "duckdb/common/string.hpp"
#include "duckdb/common/vector.hpp"
#include "duckdb/main/database.hpp"
#include "duckdb/storage/object_cache.hpp"
#include "duckdb/storage/buffer_manager.hpp"
#include "duckdb/storage/buffer/buffer_pool.hpp"
#include "duckdb/storage/storage_info.hpp"
#include "test_helpers.hpp"
using namespace duckdb; // NOLINT
namespace {
// Constants used in buffer pool memory limit setting.
constexpr const char *EXCEPTION_POSTSCRIPT = "exception postscript";
struct NonEvictableObject : public ObjectCacheEntry {
int value;
explicit NonEvictableObject(int value_p) : value(value_p) {
}
~NonEvictableObject() override = default;
string GetObjectType() override {
return ObjectType();
}
static string ObjectType() {
return "NonEvictableTestObject";
}
optional_idx GetEstimatedCacheMemory() const override {
return optional_idx {};
}
};
struct EvictableTestObject : public ObjectCacheEntry {
int value;
idx_t size;
EvictableTestObject(int value_p, idx_t size_p) : value(value_p), size(size_p) {
}
~EvictableTestObject() override = default;
string GetObjectType() override {
return ObjectType();
}
static string ObjectType() {
return "EvictableTestObject";
}
optional_idx GetEstimatedCacheMemory() const override {
return optional_idx(size);
}
};
} // namespace
TEST_CASE("Test buffer pool eviction: pages before object cache", "[storage][buffer_pool]") {
DuckDB db;
Connection con(db);
auto &context = *con.context;
auto &buffer_manager = BufferManager::GetBufferManager(*con.context);
auto &buffer_pool = DatabaseInstance::GetDatabase(context).GetBufferPool();
auto &cache = ObjectCache::GetObjectCache(context);
const idx_t initial_memory = buffer_pool.GetUsedMemory();
// Set a memory limit that will force eviction
constexpr idx_t page_size = 1024 * 1024; // 1MiB per page
constexpr idx_t obj_size = 1024 * 1024; // 1MiB per object cache entry
constexpr idx_t num_pages = 5;
constexpr idx_t num_objects = 3;
const idx_t actual_page_alloc_size = BufferManager::GetAllocSize(page_size + Storage::DEFAULT_BLOCK_HEADER_SIZE);
// Set limit to hold all objects and some pages, but not all pages with extra allocation
const idx_t memory_limit = (num_pages - 2) * actual_page_alloc_size + num_objects * obj_size;
buffer_pool.SetLimit(memory_limit, EXCEPTION_POSTSCRIPT);
// Add object cache entries first
for (idx_t idx = 0; idx < num_objects; ++idx) {
cache.Put(StringUtil::Format("obj%llu", idx), make_shared_ptr<EvictableTestObject>(idx, obj_size));
}
const idx_t after_objects_memory = buffer_pool.GetUsedMemory();
REQUIRE(after_objects_memory == initial_memory + num_objects * obj_size);
REQUIRE(cache.GetEntryCount() == num_objects);
// Add unpinned pages, which could be be added to the eviction queue and evicted later
vector<shared_ptr<BlockHandle>> pages;
pages.reserve(num_pages);
for (idx_t idx = 0; idx < num_pages; ++idx) {
const auto pin = buffer_manager.Allocate(MemoryTag::EXTENSION, page_size, /*can_destroy=*/true);
pages.emplace_back(pin.GetBlockHandle());
// Pin is destroyed, so page is added to eviction queue
}
// Verify all object cache entries are still present, since pages are evicted first
REQUIRE(cache.GetEntryCount() == num_objects);
for (idx_t idx = 0; idx < num_objects; ++idx) {
auto obj = cache.GetObject(StringUtil::Format("obj%llu", idx));
REQUIRE(obj != nullptr);
}
// Check overall memory usage is equal to memory limit.
const auto final_memory_usage = buffer_manager.GetUsedMemory();
REQUIRE(final_memory_usage == memory_limit);
}
TEST_CASE("Test buffer pool eviction: pinned pages can evict object cache", "[storage][buffer_pool]") {
DuckDB db;
Connection con(db);
auto &context = *con.context;
auto &buffer_manager = BufferManager::GetBufferManager(*con.context);
auto &buffer_pool = DatabaseInstance::GetDatabase(context).GetBufferPool();
auto &cache = ObjectCache::GetObjectCache(context);
const idx_t initial_memory = buffer_pool.GetUsedMemory();
// Set a memory limit that will force eviction
constexpr idx_t page_size = 1024 * 1024; // 1MiB per page
constexpr idx_t obj_size = 1024 * 1024; // 1MiB per object cache entry
constexpr idx_t num_objects = 5;
constexpr idx_t num_pages = 6;
const idx_t actual_page_alloc_size = BufferManager::GetAllocSize(page_size + Storage::DEFAULT_BLOCK_HEADER_SIZE);
// Set limit to hold all pages, some objects, and initial overhead
const idx_t after_eviction_memory = (num_objects - 2) * obj_size + num_pages * actual_page_alloc_size;
const idx_t total_memory_limit = initial_memory + after_eviction_memory;
buffer_pool.SetLimit(total_memory_limit, EXCEPTION_POSTSCRIPT);
// Add object cache entries first
for (idx_t idx = 0; idx < num_objects; ++idx) {
cache.Put(StringUtil::Format("obj%llu", idx), make_shared_ptr<EvictableTestObject>(idx, obj_size));
}
const idx_t after_objects_memory = buffer_pool.GetUsedMemory();
REQUIRE(after_objects_memory == initial_memory + num_objects * obj_size);
REQUIRE(cache.GetEntryCount() == num_objects);
// Now pin many pages, which makes sure the eviction of object cache entries
vector<BufferHandle> pinned_pages;
pinned_pages.reserve(num_pages);
for (idx_t idx = 0; idx < num_pages; ++idx) {
// If allocation exceeds memory limit, object cache entries will be evicted first.
auto pin = buffer_manager.Allocate(MemoryTag::EXTENSION, page_size, /*can_destroy=*/true);
pinned_pages.emplace_back(std::move(pin));
}
// Check object cache entries are partially evicted.
vector<idx_t> evicted_entries;
for (idx_t idx = 0; idx < num_objects; ++idx) {
auto obj = cache.GetObject(StringUtil::Format("obj%llu", idx));
if (obj == nullptr) {
evicted_entries.emplace_back(idx);
}
}
// Check some of the cache entries have been evicted, and eviction is performed in the order of insertion.
REQUIRE(evicted_entries == vector<idx_t> {0, 1});
// Check overall memory usage is equal to memory limit.
const auto final_memory_usage = buffer_manager.GetUsedMemory();
REQUIRE(final_memory_usage == total_memory_limit);
}
TEST_CASE("Test buffer pool eviction: non-evictable objects are kept", "[storage][buffer_pool]") {
DuckDB db;
Connection con(db);
auto &context = *con.context;
auto &buffer_manager = BufferManager::GetBufferManager(*con.context);
auto &buffer_pool = DatabaseInstance::GetDatabase(context).GetBufferPool();
auto &cache = ObjectCache::GetObjectCache(context);
const idx_t initial_memory = buffer_pool.GetUsedMemory();
// Set a memory limit that will force eviction
constexpr idx_t page_size = 1024 * 1024; // 1MiB per page
constexpr idx_t obj_size = 1024 * 1024; // 1MiB per object cache entry
constexpr idx_t num_non_evictable_objects = 1;
constexpr idx_t num_evictable_objects = 4;
constexpr idx_t num_objects = num_non_evictable_objects + num_evictable_objects;
constexpr idx_t num_pages = 6;
const idx_t actual_page_alloc_size = BufferManager::GetAllocSize(page_size + Storage::DEFAULT_BLOCK_HEADER_SIZE);
// Set limit to hold all pages, some objects, and initial overhead
const idx_t after_eviction_memory = (num_evictable_objects - 2) * obj_size + num_pages * actual_page_alloc_size;
const idx_t total_memory_limit = initial_memory + after_eviction_memory;
buffer_pool.SetLimit(total_memory_limit, EXCEPTION_POSTSCRIPT);
// Add object cache entries first
for (idx_t idx = 0; idx < num_non_evictable_objects; ++idx) {
cache.Put(StringUtil::Format("non-evictable-obj%llu", idx), make_shared_ptr<NonEvictableObject>(idx));
}
for (idx_t idx = 0; idx < num_evictable_objects; ++idx) {
cache.Put(StringUtil::Format("evictable-obj%llu", idx), make_shared_ptr<EvictableTestObject>(idx, obj_size));
}
REQUIRE(cache.GetEntryCount() == num_objects);
// Now pin many pages, which makes sure the eviction of object cache entries
vector<BufferHandle> pinned_pages;
pinned_pages.reserve(num_pages);
for (idx_t idx = 0; idx < num_pages; ++idx) {
// If allocation exceeds memory limit, object cache entries will be evicted first.
auto pin = buffer_manager.Allocate(MemoryTag::EXTENSION, page_size, /*can_destroy=*/true);
pinned_pages.emplace_back(std::move(pin));
}
// Check evictable object cache entries are partially evicted.
vector<idx_t> evicted_entries;
for (idx_t idx = 0; idx < num_evictable_objects; ++idx) {
auto obj = cache.GetObject(StringUtil::Format("evictable-obj%llu", idx));
if (obj == nullptr) {
evicted_entries.emplace_back(idx);
}
}
// Check some of the evictable cache entries have been evicted, and eviction is performed in the order of insertion.
REQUIRE(evicted_entries == vector<idx_t> {0, 1});
// Check non-evictable object cache entries are still there.
for (idx_t idx = 0; idx < num_non_evictable_objects; ++idx) {
auto obj = cache.GetObject(StringUtil::Format("non-evictable-obj%llu", idx));
REQUIRE(obj != nullptr);
}
// Check overall memory usage is equal to memory limit.
const auto final_memory_usage = buffer_manager.GetUsedMemory();
REQUIRE(final_memory_usage == total_memory_limit);
}
TEST_CASE("Test buffer pool eviction: failed to allocate space if every page and object cache entries non-evictable",
"[storage][buffer_pool]") {
DuckDB db;
Connection con(db);
auto &context = *con.context;
auto &buffer_manager = BufferManager::GetBufferManager(*con.context);
auto &buffer_pool = DatabaseInstance::GetDatabase(context).GetBufferPool();
auto &cache = ObjectCache::GetObjectCache(context);
const idx_t initial_memory = buffer_pool.GetUsedMemory();
// Set a memory limit that will force eviction
constexpr idx_t page_size = 1024 * 1024; // 1MiB per page
constexpr idx_t num_non_evictable_objects = 5;
constexpr idx_t num_pages = 6;
const idx_t actual_page_alloc_size = BufferManager::GetAllocSize(page_size + Storage::DEFAULT_BLOCK_HEADER_SIZE);
// Set limit to hold all pages
const idx_t total_memory_limit = initial_memory + num_pages * actual_page_alloc_size;
buffer_pool.SetLimit(total_memory_limit, EXCEPTION_POSTSCRIPT);
// Add object cache entries first
for (idx_t idx = 0; idx < num_non_evictable_objects; ++idx) {
cache.Put(StringUtil::Format("non-evictable-obj%llu", idx), make_shared_ptr<NonEvictableObject>(idx));
}
const idx_t after_objects_memory = buffer_pool.GetUsedMemory();
REQUIRE(after_objects_memory == initial_memory);
REQUIRE(cache.GetEntryCount() == num_non_evictable_objects);
// Now pin many pages, which makes sure the eviction of object cache entries
vector<BufferHandle> pinned_pages;
pinned_pages.reserve(num_pages);
for (idx_t idx = 0; idx < num_pages; ++idx) {
// If allocation exceeds memory limit, object cache entries will be evicted first.
auto pin = buffer_manager.Allocate(MemoryTag::EXTENSION, page_size, /*can_destroy=*/true);
pinned_pages.emplace_back(std::move(pin));
}
// If we allocate one more page, it will fail.
REQUIRE_THROWS(buffer_manager.Allocate(MemoryTag::EXTENSION, page_size, /*can_destroy=*/true));
// Check non-evictable entries are still there untouched, and overall memory usage is equal to memory limit.
for (idx_t idx = 0; idx < num_non_evictable_objects; ++idx) {
auto obj = cache.GetObject(StringUtil::Format("non-evictable-obj%llu", idx));
REQUIRE(obj != nullptr);
}
const auto final_memory_usage = buffer_manager.GetUsedMemory();
REQUIRE(final_memory_usage == total_memory_limit);
}
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