File: cmakebuilder.py

package info (click to toggle)
dune-common 2.10.0-6
  • links: PTS, VCS
  • area: main
  • in suites: forky, sid
  • size: 5,824 kB
  • sloc: cpp: 52,256; python: 3,979; sh: 1,658; makefile: 17
file content (798 lines) | stat: -rw-r--r-- 40,002 bytes parent folder | download | duplicates (2)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
# SPDX-FileCopyrightInfo: Copyright © DUNE Project contributors, see file LICENSE.md in module root
# SPDX-License-Identifier: LicenseRef-GPL-2.0-only-with-DUNE-exception

import importlib
import logging
import subprocess
import os
import sys
import shlex
import jinja2
import json
import copy

import dune

from dune.packagemetadata import (
    getDunePyDir, Description,
    getBuildMetaData, getCMakeFlags, defaultCMakeFlags,
    getExternalPythonModules
)

from dune.common import comm
from dune.common.locking import Lock, LOCK_EX, LOCK_SH
from dune.common.utility import buffer_to_str, isString, reload_module

from dune.generator.exceptions import CompileError
from dune.generator.remove import removeGenerated

logger = logging.getLogger(__name__)
logging.basicConfig(format='%(levelname)s:%(message)s', level=logging.INFO)

cxxFlags = None
noDepCheck = False

def deprecationMessage(dune_py_dir):
    print(f"Using a pre-existing old style dune-py with a newer version of dune-common. Remove dune-py folder `{dune_py_dir}` and re-run Python script!")
    print(f"It might also be required to execute 'cmake .' in the 'dune-common' build directory")
    print(f"It is possible to continue to use the old version by typing 'export DUNE_PY_USE_CMAKEBUILDER=1'")
    sys.exit(1)

def getCMakeCommand():
    try:
        return os.environ['DUNE_CMAKE']
    except KeyError:
        return 'cmake'


def getDefaultBuildArgs():
    try:
        return shlex.split(os.environ['DUNE_BUILD_FLAGS'])
    except KeyError:
        return None


class Builder:

    @staticmethod
    def sync_dir(dir_path):
        """
        Execute fsync on a directory ensuring it is synced to disk

        :param str dir_path: The directory to sync
        :raise OSError: If fail opening the directory
        """
        dir_fd = os.open(dir_path, os.O_DIRECTORY)
        try:
            os.fsync(dir_fd)
        except OSError as e:
            # On some filesystem doing a fsync on a directory
            # raises an EINVAL error. Ignoring it is usually safe.
            if e.errno != errno.EINVAL:
                raise
        finally:
            os.close(dir_fd)

    @staticmethod
    def generate_dunepy_from_template(dunepy_dir,force=False):
        # Extract the raw data dictionary

        metaData = getBuildMetaData()
        modules = metaData.combine_across_modules("MODULENAME")
        builddirs = metaData.zip_across_modules("DEPS", "DEPBUILDDIRS")

        # add dune modules which where available during the build of a
        # python module but don't provide their own python module
        for k,v in builddirs.items():
            if k not in modules and not v.endswith("NOTFOUND"):
                modules += [k]
        modules.sort()

        logger.debug("Found the following Dune module dependencies for dune-py: " + str(modules))

        # for an existing dune-py compare module dependencies to check if rebuild required
        if os.path.exists(os.path.join(dunepy_dir,"dune.module")):
            description = Description(os.path.join(dunepy_dir,"dune.module"))
            deps = description.depends
            force = not modules == [d[0] for d in deps] # ignore version number in dependency for now
            # todo also check if location of modules have changed to find
            # modules moved from build to install or vice versa - or tag that some other way
            # For now we simply always force a rebuild of the dune-py
            # module which might lead to more work than required
            force = True
        else:
            force = True

        if force:
            # Remove any remnants of an old dune-py installation
            # if os.path.exists(dunepy_dir):
            #     shutil.rmtree(dunepy_dir)
            # only remove cache
            try:
                os.remove(os.path.join(dunepy_dir, 'CMakeCache.txt'))
            except FileNotFoundError:
                pass

            # Gather and reorganize meta data context that is used to write dune-py
            context = {}
            context["modules"]        = modules
            context["builddirs"]      = builddirs
            context["install_prefix"] = metaData.unique_value_across_modules("INSTALL_PREFIX")
            context["cmake_flags"]    = getCMakeFlags().copy()
            context["dunepy_dir"]     = dunepy_dir

            # to use the default launcher we move the CMAKE_CXX_FLAGS to DEFAULT_CXXFLAGS
            # to get the compile command without CXX_FLAGS we then remove them
            try:
                cxxflags = context["cmake_flags"].pop("CMAKE_CXX_FLAGS")
                context["DEFAULT_CXXFLAGS"] = cxxflags
            except KeyError:
                pass
            # we also need to make sure that no 'build type' (is set to 'release' in the packaging framework skbuild)
            # Note: this means the value can not be set by the user
            #       perhaps we can find a better solution here but for now
            #       if we keep it the launcher will not work with packages
            try:
                context["cmake_flags"].pop("CMAKE_BUILD_TYPE")
            except KeyError:
                pass

            # Find the correct template path
            path, _ = os.path.split(__file__)
            template_path = os.path.join(path, "template")

            # Run the template through Jinja2
            env = jinja2.Environment(
                loader=jinja2.FileSystemLoader(template_path),
                keep_trailing_newline=True,
            )
            for root, _, files in os.walk(template_path):
                # fix issues due to template taken from build dir
                if root.endswith("CMakeFiles") or root.endswith("src_dir"): continue

                for template_file in files:
                    full_template_file = os.path.join(root, template_file)
                    relative_template_file = os.path.relpath(full_template_file, start=template_path)
                    gen_file = os.path.join(dunepy_dir, relative_template_file.split(".template")[0])

                    # we don't want to remove CMakeLists.txt in the generated folder if it already exists
                    if root.endswith('generated') and os.path.exists(gen_file): continue
                    if gen_file.endswith(".cmake") or gen_file.endswith("Makefile"): continue # issues due to template taken from build dir

                    os.makedirs(os.path.split(gen_file)[0], exist_ok=True)
                    # make sure the launcher can be executed
                    def opener(path,flags):
                        if "compiler_launcher" in path:
                            return os.open(path, flags, 0o774)
                        else:
                            return os.open(path, flags, 0o664)
                    with open(gen_file, "w", opener=opener) as outfile:
                        outfile.write(env.get_template(relative_template_file).render(**context))
                        os.fsync(outfile) # make sure files are correctly synced before calling make or cmake

        logger.debug("Context used to configure dune-py: {}".format(context))

        # return force variable because this might be needed in the overloaded versions
        return force

    @staticmethod
    def build_dunepy_from_template(dunepy_dir,force=False):
        force = Builder.generate_dunepy_from_template(dunepy_dir,force)
        if force:
            # configure dune-py
            Builder.callCMake(["cmake"]+defaultCMakeFlags()+["."],
                              cwd=dunepy_dir,
                              infoTxt="Configuring dune-py with CMake",
                              active=True, # print details anyway
                              )
        return force

    def __init__(self, force=False, saveOutput=False):
        self.force = force
        self.skipTargetAll = False
        if saveOutput is True or saveOutput.lower() == "write":
            self.savedOutput = [open("generatorCompiler.out","w+"), open("generatorCompiler.err","w+")]
        elif saveOutput.lower() == "append":
            self.savedOutput = [open("generatorCompiler.out","a+"), open("generatorCompiler.err","a+")]
        elif saveOutput.lower() == "console" or \
             saveOutput.lower() == "terminal" or \
             saveOutput.lower() == "console_nocmake":
            self.savedOutput = [sys.stdout, sys.stderr]
            if saveOutput.lower() == "console_nocmake":
                self.skipTargetAll = True
        else:
            self.savedOutput = None
        self.dune_py_dir = getDunePyDir()
        self.build_args = getDefaultBuildArgs()
        self.generated_dir = os.path.join(self.dune_py_dir, 'python', 'dune', 'generated')
        self.initialized = False
        self.externalPythonModules = copy.deepcopy(getExternalPythonModules())

    def cacheExternalModules(self):
        """Store external modules in dune-py"""

        externalModulesPath = os.path.join(self.dune_py_dir, ".externalmodules.json")
        with open(externalModulesPath, "w") as externalModulesFile:
            json.dump(self.externalPythonModules, externalModulesFile)

    def initialize(self):
        # check if we need to initialize dune-py either because
        # this is the first call to load or because an external module with metadata has been registered
        if self.initialized and self.externalPythonModules == getExternalPythonModules():
            return False

        self.externalPythonModules = copy.deepcopy(getExternalPythonModules())

        if comm.rank == 0:
            logger.debug("(Re-)Initializing JIT compilation module")
            os.makedirs(self.dune_py_dir, exist_ok=True)
            # need to lock here so that multiple processes don't try to
            # generate a new dune-py at the same time
            with Lock(os.path.join(self.dune_py_dir, '..', 'lock-module.lock'), flags=LOCK_EX):
                # check for existence of tag file - this is removed if a
                # new dune package is added
                tagfile = os.path.join(self.dune_py_dir, ".noconfigure")
                if not os.path.isfile(tagfile):
                    logger.info('Generating dune-py module in ' + self.dune_py_dir)
                    # create module cache for external modules that have been registered with dune-py
                    self.cacheExternalModules()
                    # create dune-py module
                    self.build_dunepy_from_template(self.dune_py_dir)
                    # create tag file so that dune-py is not rebuilt on the next build
                    open(tagfile, 'a').close()
                else:
                    logger.debug('Using existing dune-py module in ' + self.dune_py_dir)
                    self.compile("Rebuilding dune-py module")

                # Auto-clean up dune-py: Remove all modules that have not been used in the last 30 days.
                removeGenerated(['30'], date=True)

        comm.barrier()
        try:
            dune.__path__._path.insert(0,os.path.join(self.dune_py_dir, 'python', 'dune'))
        except:
            dune.__path__.insert(0,os.path.join(self.dune_py_dir, 'python', 'dune'))
        self.initialized = True
        return True

    @staticmethod
    def callCMake(cmake_args, cwd, infoTxt, verbose=False, active=False, logLevel=logging.DEBUG, env=None):
        # print initial info, if we are verbose
        # or we know that we have to build something
        stdout, stderr = None, None
        active = active or verbose
        if active:
            if infoTxt:
                logger.log(logLevel,infoTxt)
        # call the cmake process
        if verbose:
            print(cmake_args)

        # make sure directory entries are properly written to avoid raceconditions on network storage.
        # Builder.sync_dir(self.generated_dir)

        with subprocess.Popen(cmake_args,
                              cwd=cwd,
                              env=env,
                              stdout=subprocess.PIPE,
                              stderr=subprocess.PIPE) as cmake:
            try:
                stdout, stderr = cmake.communicate(timeout=2) # no message if delay is < 2sec
            except subprocess.TimeoutExpired:
                if infoTxt and not active:
                    logger.log(logLevel, infoTxt)
                # wait for cmd to finish
                stdout, stderr = cmake.communicate()

            # check return code
            if cmake.returncode > 0:
                # retrieve stderr output
                print(stderr,stdout)
                raise CompileError(buffer_to_str(stderr))

        return stdout, stderr

    def _compile(self, infoTxt, target='all', verbose=False):
        # if called for other builders don't do anything here
        assert isinstance(self, Builder)

        cmake_command = getCMakeCommand()
        cmake_args = [cmake_command, "--build", self.dune_py_dir,
                      "--target", target, "--parallel"]
        make_args = []
        if self.build_args is not None:
            make_args += self.build_args
        if cxxFlags is not None:
            make_args += ['CXXFLAGS='+cxxFlags]
        if noDepCheck:
            make_args += ["-B"]

        if cmake_args != []:
            cmake_args += ["--"] + make_args
        stdout, stderr = Builder.callCMake(cmake_args,
                                           cwd=self.generated_dir,
                                           infoTxt=infoTxt,
                                           verbose=verbose,
                                           logLevel=logging.INFO
                                          )
        writeOutput = self.savedOutput is not None and target != 'all' if self.skipTargetAll else self.savedOutput is not None
        if writeOutput:
            if stdout is not None:
                out = buffer_to_str(stdout)
                nlines = out.count('\n')
                if nlines > 1:
                    self.savedOutput[0].write("###############################\n")
                    self.savedOutput[0].write("###" + " ".join(cmake_args)+"\n")
                if nlines > 0:
                    self.savedOutput[0].write(out)
                if nlines > 1:
                    self.savedOutput[0].write("\n###############################\n")

            if stderr is not None:
                err = buffer_to_str(stderr)
                nlines = err.count('\n')
                if nlines > 1:
                    self.savedOutput[1].write("###############################\n")
                    self.savedOutput[1].write("###" + " ".join(cmake_args)+"\n")
                if nlines > 0:
                    self.savedOutput[1].write(err)
                if nlines > 1:
                    self.savedOutput[1].write("\n###############################\n")

    def compile(self, infoTxt, target='all', verbose=False):
        return self._compile(infoTxt, target=target, verbose=verbose)

    def _maybeConfigureWithCMake(self, moduleName, source, pythonName, extraCMake):
        sourceFileName = os.path.join(self.generated_dir, moduleName + ".cc")
        line = "dune_add_pybind11_module(NAME " + moduleName + " EXCLUDE_FROM_ALL)"
        # first check if this line is already present in the CMakeLists file
        # (possible if a previous script was stopped by user before module was compiled)
        with open(os.path.join(self.generated_dir, "CMakeLists.txt"), 'r') as out:
            found = line in out.read()
        if not os.path.isfile(sourceFileName) or not found:
            compilationInfoMessage = f"Compiling {pythonName} (new)"
            code = str(source)
            with open(os.path.join(sourceFileName), 'w') as out:
                out.write(code)
            assert os.path.isfile(sourceFileName), "Error in writing module .cc file"
            if not found:
                origPos = -1
                with open(os.path.join(self.generated_dir, "CMakeLists.txt"), 'a') as out:
                    # store original file size
                    origPos = out.tell()
                    out.write(line+"\n")
                    if extraCMake is not None:
                        for x in extraCMake:
                            out.write(x.replace("TARGET",moduleName)+"\n")
                # update build system
                try:
                    Builder.callCMake(["cmake","."],
                                      cwd=self.dune_py_dir,
                                      infoTxt="Configuring module {} ({}) with CMake".format(
                                          pythonName, moduleName
                                      ),
                                      )
                except: # all exceptions will cause a problem here
                    os.remove(os.path.join(sourceFileName))
                    # remove line from CMakeLists to avoid problems
                    with open(os.path.join(self.generated_dir, "CMakeLists.txt"), 'a') as out:
                        out.truncate(origPos)
                    raise
        elif isString(source) and not source == open(os.path.join(sourceFileName), 'r').read():
            compilationInfoMessage = f"Compiling {pythonName} (updated)"
            code = str(source)
            with open(os.path.join(sourceFileName), 'w') as out:
                out.write(code)
        else:
            # we can directly load the module - after checking if headers have changed
            compilationInfoMessage = f"Compiling {pythonName} (rebuilding)"
            # sanity check
            line = "dune_add_pybind11_module(NAME " + moduleName + " EXCLUDE_FROM_ALL)"
            # the CMakeLists file should already include this line
            with open(os.path.join(self.generated_dir, "CMakeLists.txt"), 'r') as out:
                found = line in out.read()
            assert found, "CMakeLists.txt file does not contain an entry to build"+moduleName

        return compilationInfoMessage

    def load(self, moduleName, source, pythonName, extraCMake=None):
        self.initialize()
        if pythonName is None:
            pythonName = moduleName

        # check whether module is already compiled and build it if necessary
        # (only try to build module on rank 0!)
        # TODO replace if rank with something better and remove barrier further down
        if comm.rank == 0:
            module = sys.modules.get("dune.generated." + moduleName)
            if module is None:
                self._buildModule( moduleName, source, pythonName, extraCMake )

        ## TODO remove barrier here
        comm.barrier()

        logger.debug("Loading " + moduleName)
        module = importlib.import_module("dune.generated." + moduleName)

        if self.force:
            logger.info("Reloading " + pythonName)
            module = reload_module(module)

        return module

    def _buildModule(self, moduleName, source, pythonName, extraCMake):
        logger.debug("Module {} not loaded".format(moduleName))
        # make sure nothing (compilation, generating and building) is taking place
        with Lock(os.path.join(self.dune_py_dir, '..', 'lock-module.lock'), flags=LOCK_EX):
            # module must be generated so lock the source file
            with Lock(os.path.join(self.dune_py_dir, 'lock-'+moduleName+'.lock'), flags=LOCK_EX):
                # the module might now be present, so check again
                # (see #295)
                module = sys.modules.get("dune.generated." + moduleName)
                if module is None:
                    compilationMessage = self._maybeConfigureWithCMake(
                        moduleName, source, pythonName, extraCMake
                    )
                else:
                    compilationMessage = f"Compiling {pythonName} (rebuilding after concurrent build)"
        # end of exclusive dune-py lock

        # we always compile even if the module is always compiled since it can happen
        # that dune-py was updated in the mean time.
        # This step is quite fast but there is room for optimization.

        # for compilation a shared lock is enough
        #
        # A side effect is that during the parallel make calls
        # for whatever reason cmake might be invoked due to
        # changes to the module (i.e. a new target
        # added). Parallel cmake calls are not allowed and as
        # a consequence the complete build may fail. We take
        # care of such parallel cmake calls by additional
        # locking in the dune-py CMakeLists.txt
        with Lock(os.path.join(self.dune_py_dir, '..', 'lock-module.lock'), flags=LOCK_SH):
            # lock generated module
            with Lock(os.path.join(self.dune_py_dir, 'lock-'+moduleName+'.lock'), flags=LOCK_EX):
                self._compile(infoTxt=compilationMessage, target=moduleName)
        return module

############################################################################
##
##  Builder based on Makefiles
##
############################################################################

class MakefileBuilder(Builder):

    # static vars holding command for bash and make
    bashCmd = 'bash' # default values
    makeCmd = 'make' # set in dunepy_from_template

    @staticmethod
    def build_dunepy_from_template(dunepy_dir, force=False):

        # call base class dunepy_from_template
        force = Builder.generate_dunepy_from_template(dunepy_dir, force=force)

        if force:
            # generate path for the buildScript and other filed to be created
            generatedDir = os.path.join(dunepy_dir,'python','dune','generated')
            buildScriptName = os.path.join(dunepy_dir,'python','dune','generated','buildScript.sh')

            # check whether ninja is available with cmake or not
            useNinja = False # to be revised in later versions
            if useNinja:
                try:
                    Builder.callCMake(["cmake", "-G", "Ninja"] + defaultCMakeFlags() + ["."],
                                       cwd=dunepy_dir,
                                       infoTxt="Configuring dune-py with CMake (ninja)",
                                       active=True, # print details anyway
                                     )
                    logger.debug("Using ninja as cmake generator!")
                except:
                    logger.debug("Check for ninja failed!")
                    useNinja = False
            if not useNinja:
                # call base class dunepy_from_template (re-initialize)
                force = Builder.generate_dunepy_from_template(dunepy_dir, force=True)

                # extract compiler launcher if provided by user
                launcher = getCMakeFlags().get('CMAKE_CXX_COMPILER_LAUNCHER',
                               os.path.join(dunepy_dir,"compiler_launcher.sh"))

                # the default flags contain CXX_FLAGS but we need to keep
                # those empty to get the correct compiler command
                cmake_flags = defaultCMakeFlags(overwrite={'CMAKE_CXX_FLAGS':' '})
                # the launcher might be given through a environment
                # variable which is taken care of here
                for flag in cmake_flags:
                    if flag.find('CMAKE_CXX_COMPILER_LAUNCHER') > 0:
                        launcher = flag.split("=")[1]

                # adding CMAKE_EXPORT_COMPILE_COMMANDS=ON because only
                # having that in the CMakeLists.txt file fails for some of
                # the CI runs
                # Builder.callCMake(["cmake"] + cmake_flags + ["."],
                Builder.callCMake(["cmake","-DCMAKE_EXPORT_COMPILE_COMMANDS=ON","."],
                                  cwd=dunepy_dir,
                                  infoTxt="Configuring dune-py with CMake (make)",
                                  active=True, # print details anyway
                                 )

            # obtain bash and make command generated by cmake
            # when ninja is used makeCmd is the ninja command
            try:
                commandSourceName = os.path.join(dunepy_dir,'unix_commands.json')
                with open(commandSourceName) as commandFile:
                    cmdList = json.load(commandFile)[0]
                    MakefileBuilder.bashCmd = cmdList["bash"] # shell command
                    MakefileBuilder.makeCmd = cmdList["make"] # make command
                    MakefileBuilder.generatorCmd = cmdList["generator"] # generator (make or ninja)
            except FileNotFoundError:
                pass

            if not useNinja:
                #########################################################################
                # Remark about ninja:
                # - the -B used below for the extractCompiler build needed for
                #   the second approach does not work with ninja
                # - the link.txt used in approach 1/3 is not available with ninja
                # - the CXXFLAGS overwrite seems not to work with ninja -
                #   the script is not generated so approach 2 will not work due to missing echo
                # We don't have to use ninja explicitly for dune-py but have
                # to make sure the user can't set up ninja for dune-py by # mistake
                #########################################################################
                try:
                    stdout, stderr = \
                      Builder.callCMake(["cmake"]+
                                         ['--build','.','--target',"extractCompiler"]+
                                         ['--','-B'],
                                         cwd=dunepy_dir,
                                         env={**os.environ,
                                              "CXXFLAGS":" ",
                                              },
                                         infoTxt="extract compiler command",
                                         active=True, # print details anyway
                                       )
                except CompileError:
                    deprecationMessage(dunepy_dir)

                ########################################################################
                #   Write buildScript.sh
                ########################################################################

                # we already have link.txt from the previous cmake run (extractCompiler)
                buildDirBase = os.path.join(generatedDir,'CMakeFiles','extractCompiler.dir')
                linkerSourceName = os.path.join(buildDirBase,'link.txt')
                buildSourceName = os.path.join(buildDirBase,'build.make')

                commandSourceName = os.path.join(dunepy_dir,'compile_commands.json')
                with open(buildScriptName, "w") as buildScript:
                    # write bash line
                    buildScript.write("#!" + MakefileBuilder.bashCmd + "\n")
                    # write compiler commands
                    with open(commandSourceName) as commandFile:
                        compilerCmd = json.load(commandFile)[0]["command"]
                    # replace target file
                    compilerCmd = compilerCmd.replace('extractCompiler', '$1')
                    # this line is extracted from build.make
                    usedBuildMake = False
                    #with open(buildSourceName, "r") as buildFile:
                    #    buildCmd = buildFile.readlines()
                    #    for idx,line in enumerate(buildCmd):
                    #        # compiler command is next line after "Building CXX object ..."
                    #        if "Building CXX object " in line and idx < len(buildCmd)-1:
                    #            cmd = buildCmd[idx+1].partition("(CXX_FLAGS)")[2]
                    #            cmd = cmd.partition(" -o ")[0].replace('extractCompiler', '$1')
                    #            compilerCmd += cmd
                    #            usedBuildMake = True
                    #            break
                    # fall back in case something went wrong with parsing build.make
                    if not usedBuildMake:
                        compilerCmd = compilerCmd + " -MD -MT CMakeFiles/$1.dir/$1.cc.o -MF CMakeFiles/$1.dir/$1.cc.o.d"

                    # forward errors so that compilation failure will be caught
                    buildScript.write('set -e\n')
                    # add launcher before compiler
                    buildScript.write('if [ "$DUNE_CXX_COMPILER_LAUNCHER" == "" ]; then\n')
                    buildScript.write(' DUNE_CXX_COMPILER_LAUNCHER='+launcher+'\n')
                    buildScript.write('fi\n')
                    buildScript.write("$DUNE_CXX_COMPILER_LAUNCHER " + compilerCmd+"\n")
                    # write linker commands
                    with open(linkerSourceName, "r") as linkerSource:
                        linkerCmd = linkerSource.read()
                    linkerCmd = linkerCmd.replace('extractCompiler','$1')
                    buildScript.write(linkerCmd)
                    os.fsync(buildScript) # make sure files are correctly synced before calling make or cmake

            else: # useNinja
                ninja = MakefileBuilder.generatorCmd
                assert ninja.find("ninja")

                # make sure directory entries are properly written to avoid raceconditions on network storage.
                Builder.sync_dir(self.generated_dir)

                with subprocess.Popen([ninja, "-t","commands","extractCompiler"],
                                       cwd=dunepy_dir,
                                       stdout=subprocess.PIPE,
                                       stderr=subprocess.PIPE) as ninjaProcess:
                    stdout, stderr = ninjaProcess.communicate()
                    exit_code = ninjaProcess.returncode
                assert exit_code == 0

                ########################################################################
                #   Write buildScript.sh
                ########################################################################
                out = buffer_to_str(stdout).strip().split("\n")
                assert len(out) == 2
                with open(buildScriptName, "w") as buildScript:
                    # write bash line
                    buildScript.write("#!" + MakefileBuilder.bashCmd + "\n")
                    buildScript.write("set -e\n")
                    compilerCmd = out[0].replace('extractCompiler', '$1').\
                                         replace(' python/dune/generated/',' ') # better to move the script to the root of dune-py then this can be kept
                    compilerCmd = compilerCmd.split(' ',1)
                    compilerCmd = compilerCmd[0] + " " + compilerCmd[1]
                    # add launcher before compiler
                    buildScript.write(launcher + " " + compilerCmd+"\n")
                    # this needs fixing: Issue is that at the linker line begins with ': && '
                    linkerCmd = out[1].replace('extractCompiler','$1').\
                                       replace(' python/dune/generated/',' ') # better to move the script to the root of dune-py then this can be kept
                    linkerCmd = linkerCmd.split(' ',3)
                    linkerCmd = linkerCmd[2] + " " + linkerCmd[3].replace("&& :", "")
                    buildScript.write(linkerCmd+"\n")
                    os.fsync(buildScript) # make sure files are correctly synced before calling make or cmake

    # constructor
    def __init__(self, force=False, saveOutput=False):
        # call __init__ of base class
        super().__init__(force=force, saveOutput=saveOutput)

    # just added to check for old versions of dune-py - can be removed once
    # this check is not needed anymore
    def initialize(self):
        if not super().initialize():
            return
        # check that the compile script is available
        script = os.path.join(self.generated_dir,"buildScript.sh")
        if not os.path.exists(script):
            deprecationMessage(self.dune_py_dir)

    # nothing to be done in this class
    def compile(self, infoTxt, target='all', verbose=False):
        pass

    # open and safely close source file and return content
    def _equalToExistingFile(self, source, sourceFileName ):
        with open(os.path.join(sourceFileName), 'r') as sFile:
            content = sFile.read()
            if len(content) == len(source):
                return content == source
        # by default return False
        return False

    def _configureWithMake(self, moduleName, source, pythonName):
        sourceFileName = os.path.join(self.generated_dir, moduleName + ".cc")

        if not os.path.isfile(sourceFileName):
            compilationInfoMessage = f"Compiling {pythonName} (new)"
            code = str(source)
            with open(os.path.join(sourceFileName), 'w') as out:
                out.write(code)
        elif isString(source) and not self._equalToExistingFile(source, sourceFileName):
            # if source is not equal to existing source then replace it
            compilationInfoMessage = f"Compiling {pythonName} (updated)"
            code = str(source)
            with open(os.path.join(sourceFileName), 'w') as out:
                out.write(code)
        else:
            compilationInfoMessage = f"{pythonName} (loading)"
        os.makedirs(os.path.join(self.generated_dir,"CMakeFiles",moduleName+".dir"), exist_ok=True)
        return compilationInfoMessage

    def _buildModule(self, moduleName, source, pythonName, extraCMake ):
        logger.debug("Module {} not loaded".format(moduleName))
        # make sure nothing (compilation, generating and building) is taking place
        # module must be generated so lock the source file
        with Lock(os.path.join(self.dune_py_dir, '..', 'lock-module.lock'), flags=LOCK_SH):
            with Lock(os.path.join(self.dune_py_dir, 'lock-'+moduleName+'.lock'), flags=LOCK_EX):

                # the module might now be present, so check again
                # (see #295)
                module = sys.modules.get("dune.generated." + moduleName)
                if module is None:
                    compilationMessage = self._configureWithMake( moduleName, source, pythonName )
                else:
                    compilationMessage = f"Compiling {pythonName} (rebuilding after concurrent build)"

                # we always compile even if the module is already compiled since it can happen
                # that dune-py was updated in the mean time ?????
                # This step is quite fast but there is room for optimization.

                # we can always generate a new makefile - in case no
                # dependency file has already been generate leave
                # dependencies empty otherwise use existing depFile:
                depFileName  = os.path.join(self.generated_dir,"CMakeFiles",moduleName+'.dir',moduleName+'.cc.o.d')
                makeFileName = self._makeFileName( moduleName )
                with open(makeFileName, "w") as makeFile:
                    makeFile.write('.SUFFIXES:\n')
                    try:
                        with open(depFileName, "r") as depFile:
                            makeFile.write(depFile.read())
                    except FileNotFoundError:
                        makeFile.write(os.path.join("CMakeFiles",moduleName+'.dir',moduleName+'.cc.o')+':\n')
                        pass
                    makeFile.write('\t'+MakefileBuilder.bashCmd+ ' buildScript.sh '+moduleName+"\n")
                    makeFile.write(moduleName+'.so: '+os.path.join("CMakeFiles",moduleName+'.dir',moduleName+'.cc.o')+'\n')
                    os.fsync(makeFile) # make sure files are correctly synced before calling make or cmake

                # make sure directory entries are properly written to avoid raceconditions on network storage.
                # Builder.sync_dir(self.generated_dir)

                # first just check if the makefile does not contain any error
                # An issue could be that a file in the dependency list has
                # moved (e.g. from installed to source build)
                with subprocess.Popen([MakefileBuilder.makeCmd, "-q", "-f", makeFileName, moduleName+'.so'],
                                      cwd=self.generated_dir,
                                      stdout=subprocess.PIPE,
                                      stderr=subprocess.PIPE) as make:
                    stdout, stderr = make.communicate()
                    exit_code = make.returncode

                # this means that there was a problem
                # with the makefile so we remove the dependencies and the
                # generated module so that it will be regenerated
                if exit_code == 2 or noDepCheck:
                    with open(makeFileName, "w") as makeFile:
                        makeFile.write('.SUFFIXES:\n')
                        makeFile.write(os.path.join("CMakeFiles",moduleName+'.dir',moduleName+'.cc.o')+':\n')
                        makeFile.write('\t'+MakefileBuilder.bashCmd+ ' buildScript.sh '+moduleName+"\n")
                        makeFile.write(moduleName+'.so: '+os.path.join("CMakeFiles",moduleName+'.dir',moduleName+'.cc.o')+'\n')
                        os.fsync(makeFile) # make sure files are correctly synced before calling make or cmake
                    # make sure directory entries are properly written to avoid raceconditions on network storage.
                    Builder.sync_dir(self.generated_dir)

                if exit_code > 0 or noDepCheck:
                    # make sure directory entries are properly written to avoid raceconditions on network storage.
                    # Builder.sync_dir(self.generated_dir)
                    # call make to build shared library
                    self.makeModule( moduleName, makeFileName, compilationMessage, force=noDepCheck )

    def _makeFileName( self, moduleName ):
        return os.path.join(self.generated_dir,"CMakeFiles",moduleName+'.dir',moduleName+'.make')
    def makeModule(self, moduleName, makeFileName=None, compilationMessage=None, force=False ):
        if makeFileName is None:
            makeFileName = self._makeFileName( moduleName )
        if compilationMessage is None:
            compilationMessage = f"{moduleName} rebuilding"
        makeArgs = [MakefileBuilder.makeCmd]
        if force:
            makeArgs += ["-B"]
        makeEnv = os.environ.copy()
        if cxxFlags is not None:
            makeEnv['CXXFLAGS'] = cxxFlags

        with subprocess.Popen(makeArgs + ["-f",makeFileName, moduleName+'.so'],
                              cwd=self.generated_dir,
                              env=makeEnv,
                              stdout=subprocess.PIPE,
                              stderr=subprocess.PIPE) as make:
            try:
                stdout, stderr = make.communicate(timeout=2) # no message if delay is <2sec
            except subprocess.TimeoutExpired:
                # compilation is taking place, replace loading with rebuilding
                compilationMessage = compilationMessage.replace("loading", "rebuilding")
                logger.log(logging.INFO,compilationMessage)
                # wait for cmd to finish
                stdout, stderr = make.communicate()
            exit_code = make.returncode

        if self.savedOutput is not None:
            self.savedOutput[0].write('make return:' + str(exit_code) + "\n")
            self.savedOutput[0].write(str(stdout.decode()) + "\n")
            self.savedOutput[1].write(str(stderr.decode()) + "\n")

        # check return code
        if exit_code > 0:
            # retrieve stderr output
            raise CompileError(buffer_to_str(stderr))