File: dxall1362

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dx 1%3A4.4.0-2
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#!F-adobe-helvetica-medium-r-normal--18*
#!N 
#!N  #!Rdxrxyz DXRotateX, DXRotateY, DXRotateZ, DXScale, 
DXTranslate, DXMat #!N #!N Function #!N #!N Manipulate Transform matrices. #!N 
#!N Syntax #!N  #!F-adobe-times-bold-r-normal--18*   #include <dx/dx.h> Matrix DXRotateX(Angle angle) Matrix DXRotateY(Angle 
angle) Matrix DXRotateZ(Angle angle) Matrix DXScale(double x, double y, double z) 
Matrix DXTranslate(Vector v) Matrix DXMat(double a, double b, double c, double 
d, double e, double f, double g, double h, double i, 
double j, double k, double l) #!EF #!N #!N Functional Details 
#!N #!N Manipulate Transform matrices.  #!F-adobe-times-bold-r-normal--18*   DXRotateX, DXRotateY, #!EF and  #!F-adobe-times-bold-r-normal--18*   
DXRotateZ #!EF return a Matrix that specifies a rotation about the 
 #!F-adobe-times-medium-i-normal--18*   x #!EF ,  #!F-adobe-times-medium-i-normal--18*   y #!EF , or  #!F-adobe-times-medium-i-normal--18*   z 
#!EF axis by angle  #!F-adobe-times-bold-r-normal--18*   angle #!EF in radians. #!N #!N 
 #!F-adobe-times-bold-r-normal--18*   DXScale #!EF returns a Matrix that specifies a scaling by 
amounts  #!F-adobe-times-bold-r-normal--18*   x #!EF ,  #!F-adobe-times-bold-r-normal--18*   y #!EF , and  #!F-adobe-times-bold-r-normal--18*   
z #!EF along the  #!F-adobe-times-medium-i-normal--18*   x #!EF ,  #!F-adobe-times-medium-i-normal--18*   y #!EF 
, and  #!F-adobe-times-medium-i-normal--18*   z #!EF axes. #!N #!N  #!F-adobe-times-bold-r-normal--18*   DXTranslate #!EF 
returns a Matrix that specifies a translation by  #!F-adobe-times-bold-r-normal--18*   v #!EF 
. #!N #!N  #!F-adobe-times-bold-r-normal--18*   DXMat #!EF returns a Matrix with the 
specified components. #!N #!N A  #!F-adobe-times-bold-r-normal--18*   Matrix #!EF is defined as 
follows: #!N  #!F-adobe-times-bold-r-normal--18*   typedef struct matrix { /* xA + b 
*/ float A[3][3]; float b[3]; } Matrix; #!EF #!N #!N An 
 #!F-adobe-times-bold-r-normal--18*   Angle #!EF is in radians and is defined as follows: 
#!N  #!F-adobe-times-bold-r-normal--18*   typedef double Angle; #!EF #!N #!N Return Value #!N 
#!N Returns the resulting Matrix. #!N #!N See Also #!N #!N 
 #!F-adobe-times-bold-r-normal--18*    #!Ldxcplus,dxall1185 h DXConcatenate, DXInvert, DXTranspose, DXAdjointTranspose, DXDeterminant, DXApply  #!EL  ,  #!Ldxatm,dxall1173 h DXApplyTransform  #!EL  ,  #!Ldxnxf,dxall1328 h DXNewXform  #!EL  #!EF #!N #!N  #!Lmatrxsc,dxall1111 h Transformation Matrices  #!EL  . 
#!N #!N #!N  #!F-adobe-times-medium-i-normal--18*   Next Topic #!EF #!N #!N  #!Ldxsic,dxall1363 h DXSaveInvalidComponent  #!EL  #!N 
 #!F-adobe-times-medium-i-normal--18*   #!N