File: dxall1139

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dx 1%3A4.4.4-4
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#!F-adobe-helvetica-medium-r-normal--18*
#!N 
#!CNavyBlue #!N  #!Rlightsc Light Class #!N #!EC 
#!N #!N Light Objects specify lights for shading. They may be 
placed in a scene and transformed along with other Objects in 
the scene (e.g, by changing their positions). #!N #!I0 #!N #!N 
#!I0 #!N  #!F-adobe-times-bold-r-normal--18*    #!F-adobe-times-bold-r-normal--18*   Light DXNewDistantLight() #!EF #!EF #!I50 #!N Creates 
a distant Light Object. See  #!Ldxndl,dxall1315 h DXNewDistantLight  #!EL  . #!N #!I0 #!N  #!F-adobe-times-bold-r-normal--18*   
 #!F-adobe-times-bold-r-normal--18*   Light DXQueryDistantLight() #!EF #!EF #!I50 #!N Returns information about a 
Distant Light. See  #!Ldxqdl,dxall1342 h DXQueryDistantLight  #!EL  . #!N #!I0 #!N  #!F-adobe-times-bold-r-normal--18*    #!F-adobe-times-bold-r-normal--18*   Light 
DXNewAmbientLight() #!EF #!EF #!I50 #!N Creates a Light Object representing an 
ambient light source. See  #!Ldxnal,dxall1309 h DXNewAmbientLight  #!EL  . #!N #!I0 #!N  #!F-adobe-times-bold-r-normal--18*    #!F-adobe-times-bold-r-normal--18*   
Light DXQueryAmbientLight() #!EF #!EF #!I50 #!N Returns the color of an 
Ambient Light. See  #!Ldxqal,dxall1338 h DXQueryAmbientLight  #!EL  . #!I0 #!N #!N #!N #!N #!N 
 #!F-adobe-times-medium-i-normal--18*   Next Topic #!EF #!N #!N  #!Liefs,dxall1140 h Image Fields  #!EL  #!N  #!F-adobe-times-medium-i-normal--18*   #!N