File: ReadBuffer.C

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dxpc 3.9.2-4
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#include "dxpcconf.h"
#include <stddef.h>
#include <string.h>
#include <unistd.h>
#include "ReadBuffer.H"

static const unsigned int INITIAL_BUFFER_SIZE = 512;


ReadBuffer::ReadBuffer(int fd, unsigned int maxReadSize) : 
    fd_(fd),
    buffer_(new unsigned char[INITIAL_BUFFER_SIZE]), 
    length_(0),
    size_(INITIAL_BUFFER_SIZE), 
    start_(0), 
    maxReadSize_(maxReadSize)
{
    memset(buffer_, 0, INITIAL_BUFFER_SIZE);
}


ReadBuffer::~ReadBuffer()
{
    delete[]buffer_;
}


int ReadBuffer::doRead()
{
    if ((start_ != 0) && (length_ != 0))
    {
        // if any bytes are left over from last time (due to partial message),
        // shift them to the start of the buffer
        unsigned char *nextDest = buffer_;
        unsigned char *nextSrc = buffer_ + start_;

        for (unsigned int i = 0; i < length_; i++)
            *nextDest++ = *nextSrc++;
    }
    else if (length_ == size_)
    {
        // The buffer is full; double its size so that we can read some more
        unsigned char *newBuffer = new unsigned char[size_ << 1];

        memset(newBuffer, 0, size_ << 1);
        memcpy(newBuffer, buffer_, size_);
        delete[]buffer_;
        buffer_ = newBuffer;
        size_ <<= 1;
    }
    start_ = 0;

    // Read as much data as is available
    unsigned int readLength = size_ - length_;

    if (maxReadSize_ && (readLength > maxReadSize_))
        readLength = maxReadSize_;
    int bytesRead = SOCKREAD(fd_, buffer_ + length_, readLength);

    if (bytesRead <= 0)
        return 0;
    length_ += bytesRead;

    return 1;
}


const unsigned char *ReadBuffer::getMessage(unsigned int &messageLength)
{
    unsigned int headerLength, dataLength, trailerLength;

    if (locateMessage(buffer_ + start_, buffer_ + start_ + length_,
                      headerLength, dataLength, trailerLength))
    {
        const unsigned char *result = buffer_ + start_;

        messageLength = dataLength;
        if (dataLength)
            result += headerLength;
        else
            messageLength += headerLength;
        start_ += (headerLength + dataLength + trailerLength);
        length_ -= (headerLength + dataLength + trailerLength);
        return result;
    }
    else
    {
        // No more complete messages remain in buffer
        return NULL;
    }
}