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/*
* (C) COPYRIGHT International Business Machines Corp. 1995
*
* Permission to use, copy, modify, and distribute this software and its
* documentation for any purpose and without fee is hereby granted,
* provided that the above copyright notice appear in all copies and that
* both that copyright notice and this permission notice appear in
* supporting documentation, and that the name of IBM not be
* used in advertising or publicity pertaining to distribution of the
* software without specific prior written permission.
*
* THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF ANY KIND,
* EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY
* WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE.
*
* IBM DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING
* ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE. IN NO EVENT SHALL IBM BE LIABLE FOR ANY SPECIAL, INDIRECT
* OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE
* OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE
* OR PERFORMANCE OF THIS SOFTWARE.
*/
#include <stdlib.h>
#include <stdio.h>
#include <math.h>
#include "dxf.h"
#include "entity.h"
void print_layer_usage(Tree *tree)
{
int i;
Block *b;
int cnt=0;
Entity *e;
Tree *t = (Tree *)tree->subtrees.first_item;
printf("\n");
for (i=0;i<tree->level;i++)
printf("\t");
printf("*** tree %s (%d)\n", tree->name, tree->level);
b = (Block *)tree->block_ent->data;
printf("Block: %s\n", b->name);
e = b->entities.first_item;
while (e) {
Common *c = (Common *)&((PointEntity *)e->data)->common;
printf("%-10.10s ", c->layer);
cnt++;
if (!(cnt%4)) printf("\n");
e = e->next;
}
printf("\n");
while (t) {
print_layer_usage(t);
t = (Tree *)t->next;
}
}
void print_tree(Tree *tree)
{
int i;
Block *b;
Tree *t = (Tree *)tree->subtrees.first_item;
printf("\n");
for (i=0;i<tree->level;i++)
printf("\t");
printf("*** tree %s (%d)\n", tree->name, tree->level);
print_transform(tree->transform);
b = (Block *)tree->block_ent->data;
if (!b->processed) {
output_block(tree->block_ent,NULL);
print_entities(&b->entities);
b->processed = TRUE;
} else
printf("Block: %s\n", b->name);
printf("\n");
while (t) {
print_tree(t);
t = (Tree *)t->next;
}
}
void print_transform(float mat[4][4])
{
int i, j;
printf("Tree transform:\n");
for (i=0;i<4;i++) {
if (i == 0)
printf("\t[[");
else
printf("\t [");
for (j=0;j<4;j++) {
printf("% 5.5f, ",mat[i][j]);
}
if (i != 3)
printf("]\n");
else
printf("]]\n");
}
}
Entity *find_block_entity(List *b_list, char *name)
{
Entity *b_ent = b_list->first_item;
while (b_ent) {
if (strstr(((Block *)b_ent->data)->name,name)) {
/* only return exact matches */
if (strstr(name, ((Block *)b_ent->data)->name,name)) {
return (b_ent);
}
}
b_ent = b_ent->next;
}
return NULL;
}
void init_list(List *list)
{
int i;
list->first_item = list->last_item = NULL;
list->nItems = 0;
for (i=0;i<MAX_ENTITIES;i++) {
list->histogram[i] = 0;
}
}
void identity(float mat[4][4])
{
int i;
int j;
for (i=0;i<4;i++) {
for (j=0;j<4;j++) {
if (i == j && i != 3) {
mat[i][j] = 1.0;
} else {
mat[i][j] = 0.0;
}
}
}
}
void scale(float mat[4][4], float vec[3])
{
mat[0][0] *= vec[0];
mat[1][1] *= vec[1];
mat[2][2] *= vec[2];
}
void translate(float mat[4][4], float vec[3])
{
mat[3][0] += vec[0];
mat[3][1] += vec[1];
mat[3][2] += vec[2];
}
void rotate(float mat[4][4], float angle)
{
#if 0
/* Assume it's about the z axis for no real reason */
mat[0][0] *= sin(angle);
mat[0][1] *= -cos(angle);
mat[1][0] *= cos(angle);
mat[1][1] *= -sin(angle);
#endif
}
Tree *create_new_tree(char *name, int level, Entity *block_ent)
{
Tree *newTree = (Tree *)malloc(sizeof(Tree));
if (newTree) {
newTree->next = NULL;
newTree->level = level;
strcpy(newTree->name,name);
identity(&newTree->transform[0][0]);
newTree->block_ent = block_ent;
newTree->xform = NULL;
newTree->group = NULL;
newTree->processed = FALSE;
init_list(&newTree->subtrees);
}
return newTree;
}
void transform_tree(Tree *tree, Insert *ins)
{
identity(tree->transform);
/* Accumulate the scale, transform and rotate into the matrix */
scale(tree->transform, ins->scale);
translate(tree->transform, ins->translate);
rotate(tree->transform, ins->rot);
}
Tree *build_tree(Tree *tree, List *b_list, List *e_list, char *layer)
{
Entity *b_ent;
Entity *e = e_list->first_item;
List *blockEntityList;
Tree *newTree;
int i;
while (e) {
if (e->type == E_INSERT) {
char *name = &((Insert *)e->data)->block_name[0];
b_ent = find_block_entity(b_list, name);
if (b_ent) {
blockEntityList = &((Block *)b_ent->data)->entities;
newTree = create_new_tree(name, tree->level+1, b_ent);
if (newTree) {
transform_tree(newTree, (Insert *)e->data);
build_tree(newTree, b_list, blockEntityList, layer);
add_item_to_list(&tree->subtrees, (Entity *)newTree);
} else {
fprintf(stderr,"malloc failed\n");
exit(0);
}
} else {
fprintf(stderr,"Can't find block named %s\n",
((Insert *)e->data)->block_name);
return;
}
}
e = e->next;
}
}
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