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project('dxvk', ['c', 'cpp'], version : '2.7.1', meson_version : '>= 0.58', default_options : [ 'cpp_std=c++17', 'b_vscrt=static_from_buildtype', 'warning_level=2' ])
pkg = import('pkgconfig')
cpu_family = target_machine.cpu_family()
platform = target_machine.system()
fs = import('fs')
cpp = meson.get_compiler('cpp')
cc = meson.get_compiler('c')
dxvk_is_msvc = cpp.get_argument_syntax() == 'msvc'
compiler_args = [
'-msse',
'-msse2',
'-msse3',
'-mfpmath=sse',
'-Wimplicit-fallthrough',
# gcc
'-Wno-missing-field-initializers',
'-Wno-unused-parameter',
'-Wno-misleading-indentation',
'-Wno-cast-function-type', # Needed for GetProcAddress.
# clang
'-Wno-unused-private-field',
'-Wno-microsoft-exception-spec',
'-Wno-extern-c-compat',
'-Wno-unused-const-variable',
'-Wno-missing-braces',
]
link_args = []
if get_option('build_id')
link_args += [
'-Wl,--build-id',
]
endif
dxvk_include_dirs = ['./include']
if fs.is_dir('./include/vulkan/include')
dxvk_include_dirs += ['./include/vulkan/include']
elif not cpp.check_header('vulkan/vulkan.h')
error('Missing Vulkan-Headers')
endif
if fs.is_dir('./include/spirv/include')
dxvk_include_dirs += ['./include/spirv/include']
elif not cpp.check_header('spirv/unified1/spirv.hpp')
error('Missing SPIRV-Headers')
endif
dep_displayinfo = dependency(
'libdisplay-info',
version: ['>= 0.0.0', '< 0.2.0'],
fallback: ['libdisplay-info', 'di_dep'],
default_options: ['default_library=static'],
)
if platform == 'windows'
dxvk_so_version = {'name_prefix': ''}
compiler_args += [
'-DNOMINMAX',
'-D_WIN32_WINNT=0xa00',
]
if not dxvk_is_msvc
link_args += [
'-static',
'-static-libgcc',
'-static-libstdc++',
# We need to set the section alignment for debug symbols to
# work properly as well as avoiding a memcpy from the Wine loader.
'-Wl,--file-alignment=4096',
]
# Wine's built-in back traces only work with dwarf4 symbols
if get_option('debug')
compiler_args += [
'-gdwarf-4',
]
endif
if cpu_family == 'x86'
# Enable stdcall fixup on 32-bit
link_args += [
'-Wl,--enable-stdcall-fixup',
'-Wl,--kill-at',
]
# Fix stack alignment issues with mingw on 32-bit
compiler_args += [
'-mpreferred-stack-boundary=2'
]
endif
else
# setup file alignment + enable PDB output for MSVC builds
# PDBs are useful for Windows consumers of DXVK
compiler_args += [
'/Z7'
]
link_args += [
'/FILEALIGN:4096',
'/DEBUG:FULL'
]
endif
lib_d3d9 = cpp.find_library('d3d9')
lib_d3d11 = cpp.find_library('d3d11')
lib_dxgi = cpp.find_library('dxgi')
if dxvk_is_msvc
res_ext = '.res'
wrc = find_program('rc')
wrc_generator = generator(wrc,
output : [ '@BASENAME@' + res_ext ],
arguments : [ '/fo', '@OUTPUT@', '@INPUT@' ],
)
else
res_ext = '.o'
wrc = find_program('windres')
wrc_generator = generator(wrc,
output : [ '@BASENAME@' + res_ext ],
arguments : [ '-i', '@INPUT@', '-o', '@OUTPUT@' ],
)
endif
dxvk_name_prefix = ''
compiler_args += ['-DDXVK_WSI_WIN32']
else
dxvk_abi_version = '0'
dxvk_version_raw = meson.project_version().strip('v').split('.')
dxvk_version = [ dxvk_version_raw[0] ]
foreach i : [ 1, 2 ]
padded = dxvk_version_raw[i]
if padded.to_int() < 10
padded = '0' + padded
endif
dxvk_version += [ padded ]
endforeach
dxvk_so_version = {'version': dxvk_abi_version + '.' + dxvk_version[0] + dxvk_version[1] + dxvk_version[2]}
wrc = find_program('touch')
wrc_generator = generator(wrc, output : [ '@BASENAME@_ignored.h' ], arguments : [ '@OUTPUT@' ] )
dxvk_include_dirs += [
'./include/native',
'./include/native/windows',
'./include/native/directx'
]
lib_sdl3 = dependency('sdl3', required: get_option('native_sdl3'))
lib_sdl2 = dependency('sdl2', required: get_option('native_sdl2'))
lib_glfw = dependency('glfw', required: get_option('native_glfw'))
if lib_sdl3.found()
compiler_args += ['-DDXVK_WSI_SDL3']
endif
if lib_sdl2.found()
compiler_args += ['-DDXVK_WSI_SDL2']
endif
if lib_glfw.found()
compiler_args += ['-DDXVK_WSI_GLFW']
endif
if (not lib_sdl3.found() and not lib_sdl2.found() and not lib_glfw.found())
error('SDL3, SDL2, or GLFW are required to build dxvk-native')
endif
dxvk_name_prefix = 'dxvk_'
dxvk_pkg_prefix = 'dxvk-'
link_args += [
'-static-libgcc',
'-static-libstdc++',
]
endif
dxvk_include_path = include_directories(dxvk_include_dirs)
add_project_arguments(cpp.get_supported_arguments(compiler_args), language: 'cpp')
add_project_arguments(cc.get_supported_arguments(compiler_args), language: 'c')
add_project_link_arguments(cpp.get_supported_link_arguments(link_args), language: 'cpp')
add_project_link_arguments(cc.get_supported_link_arguments(link_args), language: 'c')
exe_ext = ''
def_spec_ext = '.def'
glsl_compiler = find_program('glslang', 'glslangValidator')
glsl_args = [
'--quiet',
'--target-env', 'vulkan1.3',
'--vn', '@BASENAME@',
'--depfile', '@DEPFILE@',
'@INPUT@',
'-o', '@OUTPUT@',
]
glsl_generator = generator(
glsl_compiler,
output : [ '@BASENAME@.h' ],
depfile : '@BASENAME@.h.d',
arguments : glsl_args,
)
dxvk_version = vcs_tag(
command: ['printenv', '$(DEB_VERSION_UPSTREAM)'],
input: 'version.h.in',
output: 'version.h',
)
conf_data = configuration_data()
conf_data.set('BUILD_COMPILER', cpp.get_id())
conf_data.set('BUILD_COMPILER_VERSION', cpp.version())
conf_data.set('BUILD_TARGET', cpu_family)
dxvk_buildenv = configure_file(
configuration : conf_data,
input: 'buildenv.h.in',
output: 'buildenv.h',
)
if platform != 'windows'
subdir('include/native')
endif
subdir('src')
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