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/* Copyright (c) 2020, Dyssol Development Team.
* Copyright (c) 2023, DyssolTEC GmbH.
* All rights reserved. This file is part of Dyssol. See LICENSE file for license information. */
#pragma once
#include "DyssolTypes.h"
#include <string>
#include <vector>
#include <limits>
#include <memory>
class CH5Handler;
////////////////////////////////////////////////////////////////////////////////
// CStateVariable
//
/**
* \brief Description of time-dependent state variables of the unit.
* \details Used either to track internal time-dependent variables of the unit or to output it to the user.
*/
class CStateVariable
{
static constexpr unsigned m_saveVersion{ 1 }; // Current version of the saving procedure.
inline static const double m_eps{ 16 * std::numeric_limits<double>::epsilon() };
std::string m_name; // Name of the state variable.
double m_value; // Current value of a time-dependent state variable.
double m_valueStored; // Memory for temporary storage of the state variable for cyclic recalculations.
std::vector<STDValue> m_history; // Stored history of time-dependent changes.
public:
/**
* \private
* \param _name Name of the state variable.
* \param _initValue Initial value of the state variable.
*/
CStateVariable(std::string _name, double _initValue);
/**
* \private
* \brief Clears state variable.
*/
void Clear();
/**
* \brief Returns name of the state variable.
* \return Name of the state variable.
*/
std::string GetName() const;
/**
* \private
* \brief Sets name of the state variable.
* \param _name Name of the state variable.
*/
void SetName(const std::string& _name);
/**
* \brief Returns current value of the state variable.
* \return Current value of the state variable.
*/
double GetValue() const;
/**
* \private
* \brief Sets new value of the state variable.
* \param _value New value.
*/
void SetValue(double _value);
/**
* \private
* \brief Sets new value of the state variable and saves it in the history of changes.
* \param _time Time point.
* \param _value New value.
*/
void SetValue(double _time, double _value);
/**
* \private
* \brief Stores current value of the state variable.
*/
void SaveState();
/**
* \private
* \brief Restores previously stored value of the state variable.
*/
void LoadState();
/**
* \brief Checks whether the state variable contains a stored history of time-dependent changes.
* \return Whether the state variable stores history.
*/
bool HasHistory() const;
/**
* \brief Returns the stored history of time-dependent changes.
* \return History of time-dependent changes.
*/
std::vector<STDValue> GetHistory() const;
/**
* \brief Returns a value for a given time point from the stored history.
* \details Interpolates the value if it is required.
* \param _time Time point.
* \return Value at the given time point.
*/
double GetHistoryValue(double _time) const;
/**
* \private
* \brief Sets the history of time-dependent changes.
* \param _history New history.
*/
void SetHistory(const std::vector<STDValue>& _history);
/**
* \private
* \brief Saves data to file.
* \param _h5File Reference to the file handler.
* \param _path Path to data in the file.
*/
void SaveToFile(CH5Handler& _h5File, const std::string& _path) const;
/**
* \private
* \brief Loads data from file.
* \param _h5File Reference to the file handler.
* \param _path Path to data in the file.
*/
void LoadFromFile(CH5Handler& _h5File, const std::string& _path);
private:
void AddToHistory(double _time, double _value); // Adds the given value to the history and removes all data after the given time.
};
////////////////////////////////////////////////////////////////////////////////
// CStateVariablesManager
//
/**
* \brief Manager of state variables.
*/
class CStateVariablesManager
{
static constexpr unsigned m_saveVersion{ 1 }; // Current version of the saving procedure.
std::vector<std::unique_ptr<CStateVariable>> m_stateVariables; // Defined state variables.
public:
/**
* \private
* \brief Default constructor.
*/
CStateVariablesManager() = default;
/**
* \private
* \brief Copy constructor.
*/
CStateVariablesManager(const CStateVariablesManager& _other);
/**
* \private
* \brief Move constructor.
*/
CStateVariablesManager(CStateVariablesManager&& _other) noexcept;
/**
* \private
* \brief Copy assignment operator.
*/
CStateVariablesManager& operator=(CStateVariablesManager _other);
/**
* \private
* \brief Move assignment operator.
*/
CStateVariablesManager& operator=(CStateVariablesManager&& _other) noexcept;
/**
* \private
* \brief Destructor.
*/
~CStateVariablesManager() = default;
/**
* \brief Swaps the content of two managers.
* \param _first First manager.
* \param _second Second manager.
*/
friend void swap(CStateVariablesManager& _first, CStateVariablesManager& _second) noexcept;
/**
* \private
* \brief Adds a new time-dependent state variable and returns a pointer to it.
* \details If a state variable with this name already exists, does nothing and returns nullptr.
* \param _name Name of the state variable.
* \param _initValue Initial value of the state variable.
* \return Pointer to added state variable.
*/
CStateVariable* AddStateVariable(const std::string& _name, double _initValue);
/**
* \brief Returns a state variable with the specified index.
* \param _index Index of the state variable.
* \return Const pointer to state variable.
*/
const CStateVariable* GetStateVariable(size_t _index) const;
/**
* \brief Returns a state variable with the specified index.
* \param _index Index of the state variable.
* \return Pointer to state variable.
*/
CStateVariable* GetStateVariable(size_t _index);
/**
* \brief Returns a state variable with the specified name.
* \param _name Name of the state variable.
* \return Const pointer to state variable.
*/
const CStateVariable* GetStateVariable(const std::string& _name) const;
/**
* \brief Returns a state variable with the specified name.
* \param _name Name of the state variable.
* \return Pointer to state variable.
*/
CStateVariable* GetStateVariable(const std::string& _name);
/**
* \brief Returns const pointers to all defined state variables.
* \return Const pointers to all state variables.
*/
std::vector<const CStateVariable*> GetAllStateVariables() const;
/**
* \brief Returns const pointers to all defined state variables.
* \return Pointers to all state variables.
*/
std::vector<CStateVariable*> GetAllStateVariables();
/**
* \private
* \brief Returns const pointers to all defined state variables that track history of changes.
* \return Const pointers to all state variables with history.
*/
std::vector<const CStateVariable*> GetAllStateVariablesWithHistory() const;
/**
* \private
* \brief Returns const pointers to all defined state variables that track history of changes.
* \return Pointers to all state variables with history.
*/
std::vector<CStateVariable*> GetAllStateVariablesWithHistory();
/**
* \brief Returns number of defined state variables.
* \return Number of state variables.
*/
size_t GetStateVariablesNumber() const;
/**
* \private
* \brief Clears all data in all state variables.
*/
void ClearData();
/**
* \private
* \brief Removes all defined state variables.
*/
void Clear();
/**
* \private
* \brief Stores the current state of all state variables.
*/
void SaveState();
/**
* \private
* \brief Restores previously stored state of all state variables.
*/
void LoadState();
/**
* \private
* \brief Saves data to file.
* \param _h5File Reference to the file handler.
* \param _path Path to data in the file.
*/
void SaveToFile(CH5Handler& _h5File, const std::string& _path) const;
/**
* \private
* \brief Loads data from file.
* \param _h5File Reference to the file handler.
* \param _path Path to data in the file.
*/
void LoadFromFile(CH5Handler& _h5File, const std::string& _path);
/**
* \private
* \brief Loads data from file. A compatibility version.
* \param _h5File Reference to the file handler.
* \param _path Path to data in the file.
*/
void LoadFromFile_v0(const CH5Handler& _h5File, const std::string& _path);
};
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