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<html>
<head>
<title>EAGLE Help: UL_AREA</title>
</head>
<body bgcolor=white>
<font face=Helvetica,Arial>
<hr>
<i>EAGLE Help</i>
<h1><center>UL_AREA</center></h1>
<hr>
<b>Data members</b>
<p>
<table>
<tr><td valign=top><font face=Helvetica,Arial><tt>x1, y1</tt>       </font></td><td valign=top><font face=Helvetica,Arial><a href=156.htm>int</a> (lower left corner)</font></td></tr>
<tr><td valign=top><font face=Helvetica,Arial><tt>x2, y2</tt>       </font></td><td valign=top><font face=Helvetica,Arial><a href=156.htm>int</a> (upper right corner)</font></td></tr>
</table>
<p>
<b>See also</b> <a href=164.htm>UL_BOARD</a>,
<a href=170.htm>UL_DEVICE</a>,
<a href=181.htm>UL_PACKAGE</a>,
<a href=190.htm>UL_SHEET</a>,
<a href=193.htm>UL_SYMBOL</a>
<p>
A UL_AREA is an abstract object which gives information about the area
covered by an object. For a UL_DEVICE, UL_PACKAGE and UL_SYMBOL the area
is defined as the surrounding rectangle of the object definition in the
library, so even if e.g. a UL_PACKAGE is derived from a UL_ELEMENT, the
package's area will not reflect the elements offset within the board.
<p>
<b>Example</b>
<pre>
board(B) {
  printf("Area: (%d %d), (%d %d)\n",
          B.area.x1, B.area.y1, B.area.x2, B.area.y2);
  }
</pre>

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