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<head>
<title>EAGLE Help: RECT</title>
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<i>EAGLE Help</i>
<h1><center>RECT</center></h1>
<hr>
<dl>
<dt>
<b>Function</b>
<dd>
Adds rectangles to a drawing.
<p>
<dt>
<b>Syntax</b>
<dd>
<tt>RECT [orientation] * *..</tt>
<p>
<dt>
<b>Mouse</b>
<dd>
Center button changes the active layer.
<p>
</dl>
<b>See also</b> <a href=33.htm>CIRCLE</a>
<p>
The RECT command is used to add rectangles to a drawing. The two points
define two opposite corners of the rectangle. Pressing the center
mouse button changes the layer to which the rectangle is to be added.
<p>
The <tt>orientation</tt> (see description in <a href=26.htm>ADD</a>)
may be any angle in the range <tt>R0</tt>...<tt>R359.9</tt>. The <tt>S</tt>
and <tt>M</tt> flags can't be used here.
Note that the coordinates are always defined at an orientation of <tt>R0</tt>.
The possibility of entering an <tt>orientation</tt> in the RECT command is
mainly for use in scripts, where the rectangle data may have been derived
through a User Language Program from the <a href=187.htm>UL_RECTANGLE</a>
object. When entering a non-zero orientation interactively, the corners of
the rectangle may not appear at the actual cursor position.
Use the <a href=82.htm>ROTATE</a> command to interactively rotate
a rectangle.
<p>
Rectangles are filled with the layer's color, so deleting a rectangle
may erase the drawing area it has covered. In such a case the "WINDOW;"
command (F2) should be entered to redraw the screen.
<p>
<u>Not Part of Signals</u>
<p>
Rectangles in the signal layers Top, Bottom, or Route2...15 don't
belong to signals. Therefore the DRC reports errors if they overlap
with wires, pads etc.
<p>
<u>Restricted Areas</u>
<p>
If used in the layers tRestrict, bRestrict, or vRestrict, the RECT
command defines restricted areas for the Autorouter.
<hr>
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