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/* $Id: eboard.h,v 1.50 2008/02/08 14:25:50 bergo Exp $ */
/*
eboard - chess client
http://eboard.sourceforge.net
Copyright (C) 2000-2007 Felipe Paulo Guazzi Bergo
bergo@seul.org
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef EBOARD_H
#define EBOARD_H 1
#include <iostream>
#include <gtk/gtk.h>
#include "config.h"
#define EMPTY 0x00
#define BLACK 0x10
#define WHITE 0x20
#define ROOK 0x01
#define KNIGHT 0x02
#define BISHOP 0x03
#define QUEEN 0x04
#define KING 0x05
#define PAWN 0x06
// to keep track of promoted pieces in zhouse
#define WASPAWN 0x40
// Not A Piece -- I mean it :-)
#define NotAPiece 0x0e
#define PIECE_MASK 0x0f
#define COLOR_MASK 0x30
#define CUTFLAGS 0x3f
typedef short int piece;
typedef unsigned char * rgbptr;
typedef unsigned char hati;
class Protocol;
class EngineProtocol;
class EngineBookmark;
class NetConnection;
class PieceProvider {
public:
virtual piece getPiece()=0;
};
class InputHandler {
public:
virtual void setPasswordMode(int pm)=0;
virtual void userInput(const char *text)=0;
virtual void peekKeys(GtkWidget *who)=0;
virtual int keyPressed(int keyval, int state)=0;
virtual void updatePrefix()=0;
};
class ConnectionHandler {
public:
virtual void openServer(char *host,int port,
Protocol *protocol,char *helper)=0;
virtual void openServer(NetConnection *conn, Protocol *protocol)=0;
virtual void openEngine(EngineProtocol *protocol, EngineBookmark *bm)=0;
};
class UpdateInterface {
public:
virtual void update()=0;
};
class IONotificationInterface {
public:
virtual void readAvailable(int handle)=0;
virtual void writeAvailable(int handle)=0;
};
class MoveListListener {
public:
virtual void moveListClosed()=0;
};
class GameListListener {
public:
virtual void gameListClosed()=0;
};
class StockListListener {
public:
virtual void stockListClosed()=0;
};
class AdListListener {
public:
virtual void adListClosed()=0;
};
class ConsoleListener {
public:
virtual void consoleClosed()=0;
};
class GameListConsumer {
public:
virtual void appendGame(int gamenum, char *desc)=0;
virtual void endOfList()=0;
};
class PaneChangeListener {
public:
virtual void paneChanged(int pgseq,int pgid)=0;
};
class SigChildHandler {
public:
virtual void ZombieNotification(int pid)=0;
};
class BookmarkListener {
public:
virtual void updateBookmarks()=0;
};
class PieceChangeListener {
public:
virtual void pieceSetChanged()=0;
};
typedef enum {
REGULAR,
CRAZYHOUSE,
SUICIDE,
BUGHOUSE,
WILD,
LOSERS,
GIVEAWAY,
ATOMIC,
WILDFR,
WILDCASTLE,
WILDNOCASTLE,
} variant;
#define IS_WILD(v) (((v)==WILD)||((v)==WILDFR)||((v)==WILDCASTLE)||((v)==WILDNOCASTLE))
#define IS_NOT_WILD(v) (((v)!=WILD)&&((v)!=WILDFR)&&((v)!=WILDCASTLE)&&((v)!=WILDNOCASTLE))
typedef enum {
JOY_AXIS, JOY_BUTTON
} JoystickEventType;
class JoystickListener {
public:
virtual void joystickEvent(JoystickEventType jet, int number, int value)=0;
};
typedef enum {
WHITE_WIN,
BLACK_WIN,
DRAW,
UNDEF
} GameResult;
typedef enum {
IM_ZERO=0,
IM_IGNORE=1,
IM_NORMAL=2,
IM_PERSONAL=3,
IM_TOP=4,
IM_RESET=5,
} Importance;
#define CLOCK_UNCHANGED (-100000000)
// number of configurable fonts
#define NFONTS 5
#define DEFAULT_FONT_CLOK "Sans Bold 26"
#define DEFAULT_FONT_PLYR "Sans 14"
#define DEFAULT_FONT_INFO "Sans 10"
#define DEFAULT_FONT_CONS "Bitstream Vera Sans Mono 10"
#define DEFAULT_FONT_SEEK "Sans 10"
typedef enum {
EF_PlayerFont,
EF_ClockFont,
EF_InfoFont
} EboardFont;
typedef enum {
GS_PGN_File,
GS_ICS,
GS_Engine,
GS_Other=99
} GameSource;
typedef enum {
TC_SPM = 0, /* seconds per move */
TC_ICS = 1, /* time+increment */
TC_XMOVES = 2, /* X moves in Y minutes */
TC_NONE = 99, /* don't set, use engine's default */
} TimeControlMode;
#define N_SOUND_EVENTS 10
/* i18n placeholders in case gettext isn't available*/
#ifdef ENABLE_NLS
#include "langs.h"
#define _(s) langs_translate(s)
#define N_(s) (s)
#define eboard_gettext(s) langs_translate(s)
#else
#define _(s) (s)
#define N_(s) (s)
#define eboard_gettext(x) (x)
#endif
// gtk simplifications (code looks cleaner this way, especially dlg_prefs.cc)
#define gshow gtk_widget_show
#define gtset gtk_toggle_button_set_active
#define gtget gtk_toggle_button_get_active
#define grnew gtk_radio_button_new_with_label
#define grg gtk_radio_button_group
#define gmiset gtk_check_menu_item_set_active
#endif
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