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<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
<html>
  <head>
    <title>
      Frequently Asked Questions
    </title>
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            <font color="#000000" size="2">GTK+ / Gnome Application
            Development</font>
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    </div>
    <div class="CHAPTER">
      <h1>
        <a name="FAQS">Frequently Asked Questions</a>
      </h1>
      <p>
        This chapter contains some commonly-asked questions, and
        answers, with references to the rest of the book. See the
        table of contents for a summary of the questions.
      </p>
      <div class="SECT1">
        <h1 class="SECT1">
          <a name="Z827">Questions, with Answers</a>
        </h1>
        <div class="SECT2">
          <h2 class="SECT2">
            <a name="Z828">How do I make my application beep?</a>
          </h2>
          <p>
            Call the <tt class="FUNCTION">gdk_beep()</tt> function.
          </p>
        </div>
        <div class="SECT2">
          <h2 class="SECT2">
            <a name="Z829">When do I need to destroy my
            widgets?</a>
          </h2>
          <p>
            See <a href="z57.html#WIDGETLIFECYCLE">the section
            called <i>Widget Life Cycle</i> in the chapter called
            <i>GTK+ Basics</i></a> for the simple answer, and <a
            href="sec-finalization.html">the section called <i>
            Object Finalization</i> in the chapter called <i>The
            GTK+ Object and Type System</i></a> for more details.
          </p>
        </div>
        <div class="SECT2">
          <h2 class="SECT2">
            <a name="Z830">When I turn on memory profiling in glib,
            my application becomes unstable. What gives?</a>
          </h2>
          <p>
            Normally <tt class="FUNCTION">g_malloc()</tt> and <tt
            class="FUNCTION">g_free()</tt> are just wrappers around
            <tt class="FUNCTION">malloc()</tt> and <tt class= 
            "FUNCTION">free()</tt>, with a couple of extra features
            described in <a href="cha-glib.html#GLIB-MEMORY">the
            section called <i>Memory</i> in the chapter called <i>
            glib: Portability and Utility</i></a>. However, when
            you turn on memory profiling, they are no longer
            interchangeable with <tt class="FUNCTION">malloc()</tt>
            and <tt class="FUNCTION">free()</tt>. So anytime you
            incorrectly mix the two pairs of functions, your
            program will crash.
          </p>
          <p>
            If you're using the GNU C library, which comes with
            nearly all Linux distributions, it has a special
            feature which can help you debug this. Set the <tt
            class="APPLICATION">MALLOC_CHECK_</tt> environment
            variable to <tt class="APPLICATION">2</tt> before
            running your program, then run the program in <tt
            class="APPLICATION">gdb</tt>. As soon as <tt class= 
            "FUNCTION">free()</tt> gets a pointer not created by
            <tt class="FUNCTION">malloc()</tt>, <tt class=
            "FUNCTION">abort()</tt> will be called.
          </p>
        </div>
        <div class="SECT2">
          <h2 class="SECT2">
            <a name="Z831">To create a custom display, I want to
            place widgets in arbitrary locations, or move them
            around rapidly, or draw to them directly. How?</a>
          </h2>
          <p>
            You are probably fighting a losing battle. Widgets
            really aren't what you want, most likely. Consider
            using a <tt class="CLASSNAME">GtkDrawingArea</tt> or
            the <tt class="CLASSNAME">GnomeCanvas</tt> to create
            your custom display.
          </p>
          <p>
            If you really need interactive widgets, such as a <tt
            class="CLASSNAME">GtkEntry</tt> or <tt class=
            "CLASSNAME">GtkButton</tt>, you can try to use <tt
            class="CLASSNAME">GtkLayout</tt> or <tt class=
            "CLASSNAME">GtkFixed</tt>.
          </p>
          <p>
            If you have very specialized needs, you probably need
            to write your own widget. <a href="cha-widget.html">the
            chapter called <i>Writing a <tt class="CLASSNAME">
            GtkWidget</tt></i></a> tells you how to do so.
          </p>
        </div>
        <div class="SECT2">
          <h2 class="SECT2">
            <a name="Z832">Why does my memory debugging tool show
            memory leaks in glib?</a>
          </h2>
          <p>
            glib does not call <tt class="FUNCTION">malloc()</tt>
            every time it needs a new node in a data structure. If
            it did, building linked lists (for example) would be
            substantially slower. Instead, glib caches pools of
            equal-sized "memory chunks" for use in these data
            structures. Since the chunks are still available for
            recycling when your program exits, they are never <tt
            class="FUNCTION">free()</tt>d. (Of course, the
            operating system will reclaim the memory, but tools
            such as <tt class="APPLICATION">ccmalloc</tt> and <tt
            class="APPLICATION">Purify</tt> will report it as a
            memory leak.)
          </p>
          <p>
            To get around this, you can plug a new <span class= 
            "STRUCTNAME">GAllocator</span> into most of the data
            structures. A <span class="STRUCTNAME">
            GAllocator</span> is a pool of memory as described
            above. Just create an allocator manually, so you have a
            pointer to it; you can then free the allocator when you
            are finished. <a href="faqs.html#FL-GLISTALLOCATOR">
            Figure 1</a> summarizes the relevant functions for
            <span class="STRUCTNAME">GList</span>. A quick glance
            through <tt class="FILENAME">glib.h</tt> will reveal
            the corresponding functions for other data structures.
          </p>
          <p>
            The <tt class="APPLICATION">name</tt> argument to <tt
            class="FUNCTION">g_allocator_new()</tt> is used in
            debugging messages; the <tt class="APPLICATION">
            n_preallocs</tt> argument is passed through to <tt
            class="FUNCTION">g_mem_chunk_new()</tt>.
          </p>
          <div class="FIGURE">
            <a name="FL-GLISTALLOCATOR"></a>
            <div class="FUNCSYNOPSIS">
              <a name="FL-GLISTALLOCATOR.SYNOPSIS"></a>
              <table border="0" bgcolor="#E0E0E0" width="100%">
                <tr>
                  <td>
<pre class="FUNCSYNOPSISINFO">
#include &lt;glib.h&gt;
</pre>
                  </td>
                </tr>
              </table>
              <p>
                <code><code class="FUNCDEF">void <tt class=
                "FUNCTION">
                g_list_push_allocator</tt></code>(GAllocator* <tt
                class="PARAMETER"><i>allocator</i></tt>);</code>
              </p>
              <p>
                <code><code class="FUNCDEF">void <tt class=
                "FUNCTION">
                g_list_pop_allocator</tt></code>(void);</code>
              </p>
              <p>
                <code><code class="FUNCDEF">GAllocator* <tt class= 
                "FUNCTION">g_allocator_new</tt></code>(gchar* <tt
                class="PARAMETER"><i>name</i></tt>, guint <tt
                class="PARAMETER"><i>n_preallocs</i></tt>);</code>
              </p>
              <p>
                <code><code class="FUNCDEF">void <tt class=
                "FUNCTION">g_allocator_free</tt></code>(GAllocator*
                <tt class="PARAMETER"><i>
                allocator</i></tt>);</code>
              </p>
            </div>
            <p>
              <b>Figure 1. Functions for replacing the <span class= 
              "STRUCTNAME">GList</span> memory allocator</b>
            </p>
          </div>
        </div>
        <div class="SECT2">
          <h2 class="SECT2">
            <a name="Z833">I get a bunch of "assertion failed"
            warnings from GTK+. What causes these?</a>
          </h2>
          <p>
            These come from the <tt class="FUNCTION">
            g_return_if_fail()</tt> checks at the beginning of many
            GTK+ functions. (They will only appear if your copy of
            GTK+ was compiled with debugging turned on---and
            hopefully it was if you are writing an application.)
            You will need to look at the exact assertion that
            failed to see what causes the warning. A common one: if
            you accidentally access a destroyed widget or object,
            you will have a pointer to memory garbage. Among other
            things, this means the type tag will be invalid; so
            GTK+'s runtime type checks will fail.
          </p>
        </div>
        <div class="SECT2">
          <h2 class="SECT2">
            <a name="Z834">Why are some things in Gnome rather than
            GTK+?</a>
          </h2>
          <p>
            Historical accident, mostly. Sometimes there is a
            reason; for example, GTK+ does not include <tt class= 
            "APPLICATION">gdk_imlib</tt>, so does not include any
            widgets that rely on it. In very general terms, GTK+
            imposes less "policy" than Gnome; some Gnome widgets
            are deliberately inflexible to keep people from
            creating an inconsistent user interface. GTK+ does not
            take this approach. Finally, some of the Gnome widgets
            were considered too "experimental" to go in GTK+ at the
            time. However, the core Gnome widgets discussed in this
            book are not in this category.
          </p>
        </div>
        <div class="SECT2">
          <h2 class="SECT2">
            <a name="Z835">How can I center a window on the
            screen?</a>
          </h2>
          <p>
            If the window is a <tt class="CLASSNAME">
            GnomeDialog</tt>, this is user-configurable and you
            should not do it. In most other cases it would be a bit
            strange; but there are exceptions, such as splash
            screens. The function you want is <tt class="FUNCTION">
            gtk_window_set_position()</tt>; you can leave the
            window's position up to the window manager (the
            default), ask to have it centered, or ask to have it
            appear wherever the mouse pointer is. There is an
            enumeration which corresponds to these settings: <span
            class="STRUCTNAME">GTK_WIN_POS_NONE</span>, <span
            class="STRUCTNAME">GTK_WIN_POS_CENTER</span>, <span
            class="STRUCTNAME">GTK_WIN_POS_MOUSE</span>. For
            example:
          </p>
          <table border="0" bgcolor="#E0E0E0" width="100%">
            <tr>
              <td>
<pre class="PROGRAMLISTING">
&#13;  gtk_window_set_position(GTK_WINDOW(window), GTK_WIN_POS_CENTER);&#13;
</pre>
              </td>
            </tr>
          </table>
          <p>
            You should do this <i class="EMPHASIS">before</i>
            calling <tt class="FUNCTION">gtk_widget_show()</tt>,
            because the function affects where the window appears
            when it is first placed on-screen.
          </p>
        </div>
        <div class="SECT2">
          <h2 class="SECT2">
            <a name="Z836">Is there a widget that does
            printing?</a>
          </h2>
          <p>
            No. When people ask this question they are usually
            looking for an abstract interface that draws either to
            the screen or to a printer. There is nothing like that
            in GTK+ right now. <tt class="CLASSNAME">
            GnomeCanvas</tt> will probably have a feature like this
            in a future version.
          </p>
          <p>
            There is a <tt class="APPLICATION">gnome-print</tt>
            library available, which handles many unpleasant
            low-level details when dealing with fonts and
            PostScript. It also comes with a printer-selection
            dialog.
          </p>
        </div>
        <div class="SECT2">
          <h2 class="SECT2">
            <a name="Z837">When I <tt class="FUNCTION">fork()</tt>,
            I get a bunch of warnings and my program crashes.
            What's going on?</a>
          </h2>
          <p>
            There are two things to remember:
          </p>
          <ol type="1">
            <li>
              <p>
                The child process must not try to use the GUI;
                since it shares file descriptors with the parent,
                including GTK+'s connection to the X server, GTK+
                will become very confused.&#13;
              </p>
            </li>
            <li>
              <p>
                The child process must be terminated with <tt
                class="FUNCTION">_exit()</tt> rather than <tt
                class="FUNCTION">exit()</tt>; calling <tt class= 
                "FUNCTION">exit()</tt> will shut down GTK+ and
                confuse the parent process. (GTK+ registers a
                "cleanup" function using <tt class="FUNCTION">
                atexit()</tt>.)&#13;
              </p>
            </li>
          </ol>
        </div>
        <div class="SECT2">
          <h2 class="SECT2">
            <a name="Z838">When do I need to call <tt class= 
            "FUNCTION">gtk_widget_realize()</tt> vs. <tt class= 
            "FUNCTION">gtk_widget_show()</tt>?</a>
          </h2>
          <p>
            <a href="z57.html#SEC-REALIZINGSHOWING">the section
            called <i>Realizing, Mapping, and Showing</i> in the
            chapter called <i>GTK+ Basics</i></a> goes into some
            detail on this. But here is a brief summary.
          </p>
          <p>
            Showing a widget implies mapping it eventually (to be
            precise, it schedules the widget to be mapped when its
            parent widgets are mapped). Mapping a widget means
            calling <tt class="FUNCTION">gdk_window_show()</tt> to
            display the widget's <span class="STRUCTNAME">
            GdkWindow</span> on the screen (if it has a <span
            class="STRUCTNAME">GdkWindow</span>, some widgets
            don't). To map a widget you must first realize it.
            Therefore showing a widget implies realizing it.
            Therefore if you show a widget you don't need to
            explicitly realize it with <tt class="FUNCTION">
            gtk_widget_realize()</tt> because it will be realized
            eventually anyway.
          </p>
          <p>
            There's one exception, however. To <i class=
            "FIRSTTERM">realize</i> a widget means to allocate X
            server resources for it, most notably a <span class= 
            "STRUCTNAME">GdkWindow</span>. Some things you might
            want to do require the <span class="STRUCTNAME">
            GdkWindow</span> to exist, so you might want to force a
            widget to be realized immediately. <tt class=
            "FUNCTION">gtk_widget_realize()</tt> does this. Since
            parent widgets must be realized before their children,
            <tt class="FUNCTION">gtk_widget_realize()</tt> will
            immediately realize all of a widget's parents as well.
            One of these parents must be a toplevel window, or
            realization will not be possible.
          </p>
          <p>
            If you force-realize a widget, you still have to call
            <tt class="FUNCTION">gtk_widget_show()</tt> since
            realization does not map the widget.
          </p>
          <p>
            A good but not foolproof rule of thumb: if you are
            using <span class="STRUCTNAME">
            GTK_WIDGET(widget)-&gt;window</span>, you will need
            <span class="STRUCTNAME">widget</span> to be realized.
          </p>
          <p>
            However, it should be noted that force-realizing a
            widget is always a mildly bad idea; it is inefficient
            and uncomfortably low-level. In many cases you can work
            around the need to do so.
          </p>
        </div>
        <div class="SECT2">
          <h2 class="SECT2">
            <a name="Z839">When creating a pixmap, I get the
            warning: <tt class="APPLICATION">Creating pixmap from
            xpm with NULL window and colormap</tt>. What's
            wrong?</a>
          </h2>
          <p>
            Creating a pixmap requires a colormap. <tt class= 
            "FUNCTION">gdk_pixmap_create_from_xpm_d()</tt> requires
            a <span class="STRUCTNAME">GdkWindow</span> argument in
            order to extract a colormap. You are probably trying to
            use the <span class="STRUCTNAME">window</span> field of
            an unrealized widget, which is <span class=
            "STRUCTNAME">NULL</span>. You might try the newer
            function, <tt class="FUNCTION">
            gdk_pixmap_colormap_create_from_xpm_d()</tt> which
            accepts a colormap argument; if you pass in a colormap,
            its window argument can be <span class="STRUCTNAME">
            NULL</span>. However, using Imlib instead is a still
            better solution; Imlib's pixmap routines are faster
            anyway.
          </p>
        </div>
        <div class="SECT2">
          <h2 class="SECT2">
            <a name="Z840">How can I separate the GUI from the rest
            of my application?</a>
          </h2>
          <p>
            For a variety of reasons, an application's graphical
            interface tends to be an exceptionally volatile and
            ever-changing piece of software. It's the focus of most
            user requests for change. It is difficult to plan and
            execute well the first time around---often you will
            discover that some aspect of it is unpleasant to use
            only after you have written it. Making things worse,
            graphical interfaces are not portable across machines;
            Gnome works on X windows, but if your application is
            useful, it won't be long before someone wants to run
            your application on another system, or have a
            command-line version, or have a web-based interface.
            You might even want to have two interfaces in the same
            version---perhaps the GUI, and a scripting language
            such as Guile.
          </p>
          <p>
            In practical terms, this means that any large
            application should have a radical separation between
            its various <i class="FIRSTTERM">frontends</i>, or
            interfaces, and the <i class="FIRSTTERM">backend</i>.
            The backend should contain all the ``hard parts'': your
            algorithms and data structures, the real work done by
            the application. Think of it as an abstract ``model''
            being displayed to and manipulated by the user.
          </p>
          <p>
            Each frontend should be a ``view'' and a
            ``controller.'' As a ``view,'' the frontend must note
            any changes in the backend, and change the display
            accordingly. As a ``controller,'' the frontend must
            allow the user to relay requests for change to the
            backend (it defines how manipulations of the frontend
            translate into changes in the model).
          </p>
          <p>
            There are many ways to discipline yourself to keep your
            application separated. A couple of useful ideas:
          </p>
          <ul>
            <li>
              <p>
                Write the backend as a library; if this becomes
                undesirable for any reason, you can always
                statically link.&#13;
              </p>
            </li>
            <li>
              <p>
                Write at least two frontends from the start; one or
                both can be ugly prototypes, you just want to get
                an idea how to structure the backend. Remember,
                frontends should be easy; the backend has the hard
                parts.&#13;
              </p>
            </li>
          </ul>
          <p>
            If one of your frontends is Gnome- or GTK+- based, an
            excellent choice for the other is an interactive Guile
            terminal. Your non-expert end users probably won't use
            it, but it's a great debugging tool; you can prototype
            and test the backend using easy-to-write Guile
            bindings, and add the graphical controls only when
            things are working. When you're done, you'll have a
            scriptable application almost for free.
          </p>
          <p>
            If your application can potentially be run in batch
            mode, command line and web interfaces are also
            relatively easy to write, useful for debugging, and
            will keep you disciplined.
          </p>
          <p>
            Finally, if your project is large enough to justify the
            bother and complexity, consider using a cross-platform
            frontend layer to share code between GUI frontends on
            different platforms. This approach is taken by Mozilla
            (<a href="http://www.mozilla.org" target=
            "_top">http://www.mozilla.org</a>), and the AbiSource
            office suite (<a href="http://www.abisource.com"
            target="_top">http://www.abisource.com</a>). It might
            be interesting to have a look at their code.
          </p>
        </div>
        <div class="SECT2">
          <h2 class="SECT2">
            <a name="Z841">I don't like the default appearance of
            [some widget]. How do I change its appearance?</a>
          </h2>
          <p>
            Don't program your preferences. GTK+ unfortunately has
            all sorts of look and feel settings that the programmer
            can affect. For example, you can change the appearance
            of the ``expanders'' in a <tt class="CLASSNAME">
            GtkCTree</tt>---they can be triangles, squares, or
            circles. By default they are squares. You change them
            by calling <tt class="FUNCTION">
            gtk_ctree_set_expander_style()</tt>.
          </p>
          <p>
            There's no good reason to call this function in an
            application. Ever. Think about why you would call
            it---because you happen to like that expander style
            better. It's a purely cosmetic issue. However, if you
            do call it, you've just made your application's look
            and feel different from that of every other
            application. This is <i class="EMPHASIS">harmful</i>,
            because it confuses users and even gives them a sense
            that your application is ``unprofessional'' or ``not
            quite right.''
          </p>
          <p>
            ``But I want my favorite expanders!,'' you might whine.
            Don't despair. There is a correct way to handle this
            situation. Variable aspects of look and feel should be
            configurable <i class="EMPHASIS">at runtime</i> by <i
            class="EMPHASIS">users</i>. What's more, it should be
            configurable <i class="EMPHASIS">globally</i>, for <i
            class="EMPHASIS">all applications at once</i>. GTK+
            provides themes for precisely this purpose.
          </p>
          <p>
            Unfortunately themes do not yet cover all aspects of
            look and feel, and so the temptation remains to
            hard-code these in your application. You must resist.
            If you are dead-set against the default expander style,
            or the default dialog position, or whatever, then do
            the work to make it configurable on the library level
            and submit that code to the GTK+ or Gnome maintainers.
          </p>
          <p>
            You have to do this on the library level---think about
            it. If you provide an application-specific way to
            configure look and feel, nothing has really been
            gained; if someone does like a particular expander
            style, they have to go through each program deciding if
            and how the style can be changed. Some programs will
            invariably be ``stuck'' with the default, since the
            authors of those programs didn't make it configurable.
            The resulting mess is very annoying to users.
          </p>
          <p>
            Gnome already has solutions for a number of common
            cases. For example, GTK+ lets you pop up a dialog at
            the mouse pointer, in the center of the screen, or
            wherever the window manager wants; there is no reason
            you should pick your favorite and use it in your
            application. Thus <tt class="CLASSNAME">
            GnomeDialog</tt> loads a user preference for the
            dialog's initial position. This preference can be set
            from the Gnome control center.
          </p>
        </div>
        <div class="SECT2">
          <h2 class="SECT2">
            <a name="Z842">Thanks for the lecture, but I have a
            really good reason to change the appearance of a
            widget. How do I override the theme?</a>
          </h2>
          <p>
            write this
          </p>
        </div>
        <div class="SECT2">
          <h2 class="SECT2">
            <a name="Z843">Why are signals specified as strings
            rather than integers or some sort of macro?</a>
          </h2>
          <p>
            Strings are nicer. They are easier to type and less
            headache for <span class="STRUCTNAME">GtkObject</span>
            authors to maintain. They don't clutter the C
            namespace. Typing a string incorrectly will trigger a
            runtime error so macros don't improve error checking.
            Finally, strings are internally converted to a numeric
            ID so there is no loss in efficiency.
          </p>
          <p>
            Consider the maintenance headache of using enumerations
            instead: both enumeration values and their names would
            have to be unique across GTK+, Gnome, and third-party
            extensions. A nightmare.
          </p>
        </div>
        <div class="SECT2">
          <h2 class="SECT2">
            <a name="Z844">Why is GTK+ written in C?</a>
          </h2>
          <p>
            First and foremost: asking this question in any public
            forum is <i class="EMPHASIS">strongly discouraged</i>.
            Don't do it. Check the archives for several extended
            off-topic flamefests if you're interested.
          </p>
          <p>
            Here are some reasons:
          </p>
          <ul>
            <li>
              <p>
                The original authors wanted to write it in C, and
                now many C-only applications are based on it. The
                current authors enjoy C.&#13;
              </p>
            </li>
            <li>
              <p>
                GTK+ handles types and objects much more flexibly
                than C++; it is runtime-oriented, more like Java or
                Objective C than C++ system. This is convenient for
                GUI builders and language bindings.&#13;
              </p>
            </li>
            <li>
              <p>
                C is the lingua franca of UNIX development; most
                people know how to code in it. &#13;
              </p>
            </li>
            <li>
              <p>
                There are already nice toolkits for languages such
                as Java and Objective C. There are C++ wrappers for
                GTK+; several, in fact. &#13;
              </p>
            </li>
            <li>
              <p>
                C is more portable than C++; ANSI C++ is not yet
                widely implemented, so only an ill-defined subset
                of C++ can actually be used.&#13;
              </p>
            </li>
            <li>
              <p>
                When GTK+ development first started, there was no
                free, working C++ compiler. &#13;
              </p>
            </li>
          </ul>
          <p>
            Again: do not ask this question on any mailing lists,
            because people will not be amused.
          </p>
        </div>
        <div class="SECT2">
          <h2 class="SECT2">
            <a name="Z845">My motion event handler is only invoked
            once; why is that?</a>
          </h2>
          <p>
            If you specify <span class="STRUCTNAME">
            GDK_POINTER_MOTION_HINT_MASK</span>, you must call <tt
            class="FUNCTION">gdk_window_get_pointer()</tt> to get
            more motion events. One motion event is sent each time
            you get the pointer location. See <a href= 
            "sec-gdkevent.html#SEC-MOVEMENTEVENTS">the section
            called <i>Mouse Movement Events</i> in the chapter
            called <i>GDK Basics</i></a>.
          </p>
        </div>
        <div class="SECT2">
          <h2 class="SECT2">
            <a name="Z846">Can I move the mouse pointer myself?</a>
          </h2>
          <p>
            There is an Xlib routine called <tt class="FUNCTION">
            XWarpPointer()</tt> that does this, but GDK does not
            wrap it. It is almost certainly a bad idea to use this
            feature (in fact it is intended for window managers
            only); you might consider writing to one of the GTK+ or
            Gnome mailing lists to ask for another way to achieve
            whatever you are trying to achieve. However, you can
            always use Xlib routines (such as <tt class="FUNCTION">
            XWarpPointer()</tt>) by including <tt class="FILENAME">
            gdk/gdkx.h</tt> and <tt class="FILENAME">
            gdk/gdkprivate.h</tt>, then manipulating the private
            parts of the GDK data structures. If that sounds
            unsavory, it probably should.
          </p>
        </div>
        <div class="SECT2">
          <h2 class="SECT2">
            <a name="Z847">How do I read the pixels out of a <span
            class="STRUCTNAME">GdkPixmap</span>?</a>
          </h2>
          <p>
            First and foremost: remember that a pixmap is a
            server-side resource, i.e. possibly across a network
            and <i class="EMPHASIS">definitely</i> across some kind
            of socket. Therefore, you do not want to request its
            pixels one by one. Iterating over a pixmap that way
            could easily take many seconds.
          </p>
          <p>
            GDK wraps an Xlib object called <span class=
            "STRUCTNAME">XImage</span>. The wrapper is called <span
            class="STRUCTNAME">GdkImage</span>. A <span class= 
            "STRUCTNAME">GdkImage</span> is essentially a local
            copy of the data in a pixmap. You can copy a region of
            a pixmap or window into a <span class="STRUCTNAME">
            GdkImage</span> with the <tt class="FUNCTION">
            gdk_image_get()</tt> routine, then get and set pixels
            with <tt class="FUNCTION">gdk_image_get_pixel()</tt>
            and <tt class="FUNCTION">gdk_image_put_pixel()</tt>.
            You can also access the image's data structures
            directly, but this is quite complicated (due to
            visuals, depths, differences between host and network
            byte order, and so on). If you modify the image, you
            use <tt class="FUNCTION">gdk_draw_image()</tt> to copy
            it back to a server-side drawable.
          </p>
          <p>
            Copying a pixmap to a <span class="STRUCTNAME">
            GdkImage</span>, or copying a <span class="STRUCTNAME">
            GdkImage</span> to a pixmap, still involves moving
            quite a bit of data over the network; however, since
            it's all in one burst the speed can be tolerable in
            many cases. Also, if the client and the server are on
            the same machine, and the X shared memory extension is
            available, GDK will automatikcally set up a shared
            memory segment to copy the data.
          </p>
          <p>
            Most of the time, if you plan to do a lot of image
            manipulation, you are better off using RGB buffers as
            your primary data structure (see <a href= 
            "z132.html#SEC-GDKRGB">the section called <i>RGB
            Buffers</i> in the chapter called <i>GDK
            Basics</i></a>). The functions in <tt class="FILENAME">
            gdk/gdkrgb.h</tt> allow you to copy an RGB buffer to a
            drawable. These functions use <span class="STRUCTNAME">
            GdkImage</span> internally, but they are tuned to be
            very fast and handle all the complexities for you.
          </p>
        </div>
        <div class="SECT2">
          <h2 class="SECT2">
            <a name="Z848">I'm drawing a lot of points to the
            screen with <tt class="FUNCTION">gdk_draw_point()</tt>,
            and it's unbelievably slow. What's wrong? How can I
            render image data to the screen?</a>
          </h2>
          <p>
            See the previous question. You should probably use the
            GDK RGB functions (<a href="z132.html#SEC-GDKRGB">the
            section called <i>RGB Buffers</i> in the chapter called
            <i>GDK Basics</i></a>).
          </p>
        </div>
        <div class="SECT2">
          <h2 class="SECT2">
            <a name="Z849">I'm trying to set the background of a
            <tt class="CLASSNAME">GtkLabel</tt>, and it doesn't
            work.</a>
          </h2>
          <p>
            <tt class="CLASSNAME">GtkLabel</tt> is a windowless
            widget; it is "transparent" and draws on its parent
            container's background. If you want to set the
            background, place the label in a <tt class="CLASSNAME">
            GtkEventBox</tt>. The same answer applies to other
            windowless widgets, such as <tt class="CLASSNAME">
            GtkImage</tt>.
          </p>
        </div>
        <div class="SECT2">
          <h2 class="SECT2">
            <a name="Z850">In the GTK+ and Gnome source code, many
            functions have two variants: one called <tt class= 
            "FUNCTION">gtk_whatever_foo()</tt>, and another called
            <tt class="FUNCTION">gtk_whatever_real_foo()</tt>.
            What's the difference?</a>
          </h2>
          <p>
            <tt class="FUNCTION">gtk_whatever_foo()</tt> is
            typically a public function which emits the <span
            class="SYMBOL">"foo"</span> signal, taking care of any
            necessary details before and after emission (remember
            that only <span class="STRUCTNAME">
            GTK_RUN_ACTION</span> signals can be emitted without
            special actions before and after). <tt class=
            "FUNCTION">gtk_whatever_real_foo()</tt> will be the
            default handler for the signal, installed in the
            object's class struct. <a href="cha-widget.html">the
            chapter called <i>Writing a <tt class="CLASSNAME">
            GtkWidget</tt></i></a> has many examples of this.
          </p>
        </div>
        <div class="SECT2">
          <h2 class="SECT2">
            <a name="Z851">How do I "gray out" a widget, so the
            user can't select it?</a>
          </h2>
          <p>
            See <a href="z57.html#SEC-SENSITIVITY">the section
            called <i>Sensitivity</i> in the chapter called <i>GTK+
            Basics</i></a>. Short answer:
          </p>
          <table border="0" bgcolor="#E0E0E0" width="100%">
            <tr>
              <td>
<pre class="PROGRAMLISTING">
&#13;  gtk_widget_set_sensitive(widget, FALSE);&#13;
</pre>
              </td>
            </tr>
          </table>
        </div>
        <div class="SECT2">
          <h2 class="SECT2">
            <a name="Z852">I'm connecting to <span class="SYMBOL">
            "button_press_event"</span> or some other event signal,
            but the callback is never invoked.</a>
          </h2>
          <p>
            There are several possibilities:
          </p>
          <ul>
            <li>
              <p>
                The widget has no <span class="STRUCTNAME">
                GdkWindow</span> (i.e. the <span class=
                "STRUCTNAME">GTK_NO_WINDOW</span> flag is set), so
                it does not receive events (other than synthesized
                expose events).&#13;
              </p>
            </li>
            <li>
              <p>
                The event you're trying to monitor isn't in the
                event mask for the widget's <span class=
                "STRUCTNAME">GdkWindow</span>. Use <tt class= 
                "FUNCTION">gtk_widget_add_events()</tt> to add more
                events to the mask.&#13;
              </p>
            </li>
            <li>
              <p>
                The widget is a container, and some child widget is
                "handling" the event by returning <span class= 
                "STRUCTNAME">TRUE</span> from the event signal
                emission. Only "unhandled" events are propagated
                from child to parent. &#13;
              </p>
            </li>
          </ul>
          <p>
            See <a href="sec-gdkevent.html#SEC-GTKEVENTS">the
            section called <i>Receiving GDK Events in GTK+</i> in
            the chapter called <i>GDK Basics</i></a> for more
            details on events and how they are passed to widgets.
          </p>
        </div>
        <div class="SECT2">
          <h2 class="SECT2">
            <a name="Z853">I want to use the arrow keys as a
            control in my application, but GTK+ keeps stealing the
            key press events to move the focus around.</a>
          </h2>
          <p>
            Key press handling is somewhat complex. You might want
            to read <a href="sec-gdkevent.html#SEC-GDKKEYFOCUS">the
            section called <i>Keyboard Focus</i> in the chapter
            called <i>GDK Basics</i></a> and <a href= 
            "z57.html#SEC-FOCUSWIDGET">the section called <i>
            Focus</i> in the chapter called <i>GTK+ Basics</i></a>
            for a brief overview. <a href= 
            "sec-gdkevent.html#SEC-GTKEVENTS">the section called
            <i>Receiving GDK Events in GTK+</i> in the chapter
            called <i>GDK Basics</i></a> is also relevant.
          </p>
          <p>
            In short, key events are initially received by a
            toplevel <tt class="CLASSNAME">GtkWindow</tt>. GTK+'s
            key event behavior is more or less defined by default
            key press event handler in <tt class="FILENAME">
            gtkwindow.c</tt> (looking at this function is
            instructive). It works as follows:
          </p>
          <ul>
            <li>
              <p>
                If there's a focus widget, the key event signal is
                emitted on the focus widget. If this emission
                returns <span class="STRUCTNAME">TRUE</span>, as
                described in <a href= 
                "sec-gdkevent.html#SEC-GTKEVENTS">the section
                called <i>Receiving GDK Events in GTK+</i> in the
                chapter called <i>GDK Basics</i></a>, processing
                stops.&#13;
              </p>
            </li>
            <li>
              <p>
                If any of the accelerator groups attached to the
                window contain an accelerator matching the event,
                then processing stops.&#13;
              </p>
            </li>
            <li>
              <p>
                If the key event hasn't been handled yet, there are
                some default bindings; the arrow keys move the
                focus around, for example.&#13;
              </p>
            </li>
          </ul>
          <p>
            Thus, to override the arrow key behavior, you can
            return <span class="STRUCTNAME">TRUE</span> from the
            focus widget's signal emission, install an accelerator
            for the arrow keys, or connect to <span class="SYMBOL">
            "key_press_event"</span> on the toplevel window and use
            <tt class="FUNCTION">
            gtk_signal_emit_stop_by_name()</tt> to end the signal
            emission before the <tt class="CLASSNAME">
            GtkWindow</tt> default handler runs.
          </p>
        </div>
        <div class="SECT2">
          <h2 class="SECT2">
            <a name="Z854">Does GTK+ have multiple inheritance?</a>
          </h2>
          <p>
            No, but "interfaces" (in Java terms) or "pure virtual
            classes" (in C++ terms) are planned for the next
            version. See <a href="z144.html#SEC-OVERRIDESIGNALS">
            the section called <i>Overridable Signals</i> in the
            chapter called <i>Writing a <tt class="CLASSNAME">
            GtkWidget</tt></i></a> for a discussion of an ugly
            workaround used in <tt class="CLASSNAME">GtkWidget</tt>
            to create "activatable" and "scrollable" interfaces.
          </p>
        </div>
        <div class="SECT2">
          <h2 class="SECT2">
            <a name="Z855">I'm getting error messages from GDK. How
            can I determine the cause of these?</a>
          </h2>
          <p>
            First, run your program with the <tt class=
            "APPLICATION">--sync</tt> option. This invokes <tt
            class="FUNCTION">XSynchronize()</tt> to turn off event
            buffering; it slows down the application, but causes
            errors to be reported as soon as they occur.
            Alternatively, some Xlib implementations let you turn
            on synchronization by setting the global variable <span
            class="STRUCTNAME">_Xdebug</span> to <span class= 
            "STRUCTNAME">TRUE</span> in a debugger.
          </p>
          <p>
            Once errors are being reported synchronously, just run
            your app in a debugger and wait for <tt class=
            "FUNCTION">abort()</tt> to be called. For warnings, set
            a breakpoint at <tt class="FUNCTION">g_logv()</tt>
            which is the function called by the <tt class=
            "FUNCTION">g_warning()</tt> macro.
          </p>
        </div>
        <div class="SECT2">
          <h2 class="SECT2">
            <a name="Z856">How do I update the GUI without
            returning control to the main loop?</a>
          </h2>
          <p>
            Just do this:
          </p>
          <table border="0" bgcolor="#E0E0E0" width="100%">
            <tr>
              <td>
<pre class="PROGRAMLISTING">
&#13; while (gtk_events_pending())
   gtk_main_iteration();&#13;
</pre>
              </td>
            </tr>
          </table>
          <p>
            This code will handle all pending events, then return
            control to you. You can also run nested instances of
            <tt class="FUNCTION">gtk_main()</tt>; each call to <tt
            class="FUNCTION">gtk_main_quit()</tt> exits one
            instance. <tt class="FUNCTION">gnome_dialog_run()</tt>
            uses this technique to block waiting for user input.
          </p>
        </div>
        <div class="SECT2">
          <h2 class="SECT2">
            <a name="Z857">How should I format code to be included
            in GTK+ or Gnome?</a>
          </h2>
          <p>
            The GTK+ coding style is basically the GNU coding style
            (<a href="http://www.gnu.org/prep/standards_toc.html"
            target=
            "_top">http://www.gnu.org/prep/standards_toc.html</a>).
            The Gnome libraries are less consistent, but lean
            toward the Linux kernel coding style (documented in <tt
            class="FILENAME">
            /usr/src/linux/Documentation/CodingStyle</tt> on many
            Linux systems).
          </p>
          <p>
            The GTK+ style uses two-space indentation, puts all
            braces on a new line, and leaves one space between
            identifiers and opening parentheses, like this:
          </p>
          <table border="0" bgcolor="#E0E0E0" width="100%">
            <tr>
              <td>
<pre class="PROGRAMLISTING">
&#13;if (whatever)
  {
    foo (arg1, arg2);
  }&#13;
</pre>
              </td>
            </tr>
          </table>
          <p>
            Emacs uses this style by default.
          </p>
          <p>
            The Gnome style uses eight-space indentation and
            Kernighan and Ritchie braces, like so:
          </p>
          <table border="0" bgcolor="#E0E0E0" width="100%">
            <tr>
              <td>
<pre class="PROGRAMLISTING">
&#13;if (whatever) {
        foo (arg1, arg2); 
}&#13;
</pre>
              </td>
            </tr>
          </table>
          <p>
            It also leaves a space between identifiers and opening
            parentheses. To make Emacs use the Gnome style, add a
            line like this to the top of your source files:
          </p>
          <table border="0" bgcolor="#E0E0E0" width="100%">
            <tr>
              <td>
<pre class="PROGRAMLISTING">
&#13;/* -*- Mode: C; indent-tabs-mode: nil; c-basic-offset: 8 c-style: "K&amp;R" -*- */&#13;
</pre>
              </td>
            </tr>
          </table>
          <p>
            When preparing a patch for any piece of free software,
            it's polite the style of the preexisting code. It's
            customary to include a file called <tt class=
            "FILENAME">HACKING</tt> in source code distributions
            addressing this and similar issues; read it if it
            exists.
          </p>
        </div>
        <div class="SECT2">
          <h2 class="SECT2">
            <a name="Z858">Is there a GUI builder for GTK+ and
            Gnome?</a>
          </h2>
          <p>
            A very promising GUI builder called Glade is being
            developed. Glade can generate source code in several
            languages, or an XML description of your widgets. An
            add-on module called <tt class="APPLICATION">
            libglade</tt> loads these XML descriptions at runtime
            and creates the described widgets. The next release of
            the Gnome libraries will very likely include or require
            <tt class="APPLICATION">libglade</tt>.
          </p>
        </div>
        <div class="SECT2">
          <h2 class="SECT2">
            <a name="Z859">How well do GTK+ and Gnome support
            internationalization?</a>
          </h2>
          <p>
            GTK+ 1.2 supports most European and Asian languages.
            GDK contains an API for loading fontsets and rendering
            multibyte strings, though this book does not cover it.
            The stock GTK+ widgets that handle text use this API
            and will deal with multibyte strings correctly. GTK+
            also supports input methods for Asian languages. GTK+
            1.2 does <i class="EMPHASIS">not</i> support
            right-to-left scripts, or scripts that require complex
            ligatures and unusual line breaks. However, support for
            these languages is a high priority for GTK+ 1.4. For
            details on future plans, Owen Taylor's white paper at
            <a href=
            "http://www.gnome.org/white-papers/i18n/gtki18n/"
            target="_top">
            http://www.gnome.org/white-papers/i18n/gtki18n/</a> is
            an excellent resource.
          </p>
          <p>
            Both GTK+ and Gnome use the <tt class="APPLICATION">
            gettext</tt> message catalog system to translate
            user-visible strings, so any string the toolkit knows
            how to render can be translated into foreign languages.
            <a href="sec-i18n.html">the section called <i>
            Internationalization</i> in the chapter called <i>Gnome
            Application Basics</i></a> covers this topic.
          </p>
        </div>
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