1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 770 771 772 773 774 775 776 777 778 779 780 781 782 783 784 785 786 787 788 789 790 791 792 793 794 795 796 797 798 799 800 801 802 803 804 805 806 807 808 809 810 811 812 813 814 815 816 817 818 819 820 821 822 823 824 825 826 827 828 829 830 831 832 833 834 835 836 837 838 839 840 841 842 843 844 845 846 847 848 849 850 851 852 853 854 855 856 857 858 859 860 861 862 863 864 865 866 867 868 869 870 871 872 873 874 875 876 877 878 879 880 881 882 883 884 885 886 887 888 889 890 891 892 893 894 895 896 897 898 899 900 901 902 903 904 905 906 907 908 909 910 911 912 913 914 915 916 917 918 919 920 921 922 923 924 925 926 927 928 929 930 931 932 933 934 935 936 937 938 939 940 941 942 943 944 945 946 947 948 949 950 951 952 953 954 955 956 957 958 959 960 961 962 963 964 965 966 967 968 969 970 971 972 973 974 975 976 977 978 979 980 981 982 983 984 985 986 987 988 989 990 991 992 993 994 995 996 997 998 999 1000 1001 1002 1003 1004 1005 1006 1007 1008 1009 1010 1011 1012 1013 1014 1015 1016 1017 1018 1019 1020 1021 1022 1023 1024 1025 1026 1027 1028 1029 1030 1031 1032 1033 1034 1035 1036 1037 1038 1039 1040 1041 1042 1043 1044 1045 1046 1047 1048 1049 1050 1051 1052 1053 1054 1055 1056 1057 1058 1059 1060 1061 1062 1063 1064 1065 1066 1067 1068 1069 1070 1071 1072 1073 1074 1075 1076 1077 1078 1079 1080 1081 1082 1083 1084 1085 1086 1087 1088 1089 1090 1091 1092 1093 1094 1095 1096 1097 1098 1099 1100 1101 1102 1103 1104 1105 1106 1107 1108 1109 1110 1111 1112 1113 1114 1115 1116 1117 1118 1119 1120 1121 1122 1123 1124 1125 1126 1127 1128 1129 1130 1131 1132 1133 1134 1135 1136 1137 1138 1139 1140 1141 1142 1143 1144 1145 1146 1147 1148 1149 1150 1151 1152 1153 1154 1155 1156 1157 1158 1159 1160 1161 1162 1163 1164 1165 1166 1167 1168 1169 1170 1171 1172 1173 1174 1175 1176 1177 1178 1179 1180 1181 1182 1183 1184 1185 1186 1187 1188 1189 1190 1191 1192 1193 1194 1195 1196 1197 1198 1199 1200 1201 1202 1203 1204 1205 1206 1207 1208 1209 1210 1211 1212 1213 1214 1215 1216 1217 1218 1219 1220 1221 1222 1223 1224 1225 1226 1227 1228 1229 1230 1231 1232 1233 1234 1235 1236 1237 1238 1239 1240 1241 1242 1243 1244 1245 1246 1247 1248 1249 1250 1251 1252 1253 1254 1255 1256 1257 1258 1259 1260 1261 1262 1263 1264 1265 1266 1267 1268 1269 1270 1271 1272 1273 1274 1275 1276 1277 1278 1279 1280 1281 1282 1283 1284 1285 1286 1287 1288 1289 1290 1291 1292 1293 1294 1295 1296 1297 1298 1299 1300 1301 1302 1303 1304 1305 1306 1307 1308 1309 1310 1311 1312 1313 1314 1315 1316 1317 1318 1319 1320 1321 1322 1323 1324 1325 1326 1327 1328 1329 1330 1331 1332 1333 1334 1335 1336 1337 1338 1339 1340 1341 1342 1343 1344 1345 1346 1347 1348 1349 1350 1351 1352 1353 1354 1355 1356 1357 1358 1359 1360 1361 1362 1363 1364 1365 1366 1367 1368 1369 1370 1371 1372 1373 1374 1375 1376 1377 1378 1379 1380 1381 1382 1383 1384 1385 1386 1387 1388 1389 1390 1391 1392 1393 1394 1395 1396 1397 1398 1399 1400 1401 1402 1403 1404 1405 1406 1407 1408 1409 1410 1411 1412 1413 1414 1415 1416 1417 1418 1419 1420 1421 1422 1423 1424 1425 1426 1427 1428 1429 1430 1431 1432 1433 1434 1435 1436 1437 1438 1439 1440 1441 1442 1443 1444 1445 1446 1447 1448 1449 1450 1451 1452 1453 1454 1455 1456 1457 1458 1459 1460 1461 1462 1463 1464 1465 1466 1467 1468 1469 1470 1471 1472 1473 1474 1475 1476 1477 1478 1479 1480 1481 1482 1483 1484 1485 1486 1487 1488 1489 1490 1491 1492 1493 1494 1495 1496 1497 1498 1499 1500 1501 1502 1503 1504 1505 1506 1507 1508 1509 1510 1511 1512 1513 1514 1515 1516 1517 1518 1519 1520 1521 1522 1523 1524 1525 1526 1527 1528 1529 1530 1531 1532 1533 1534 1535 1536 1537 1538 1539 1540 1541 1542 1543 1544 1545 1546 1547 1548 1549 1550 1551 1552 1553 1554 1555 1556 1557 1558 1559 1560 1561 1562 1563 1564 1565 1566 1567 1568 1569 1570 1571 1572 1573 1574 1575 1576 1577 1578 1579 1580 1581 1582 1583 1584 1585 1586 1587 1588 1589 1590 1591 1592 1593 1594 1595 1596 1597 1598 1599 1600 1601 1602 1603 1604 1605 1606 1607 1608 1609 1610 1611 1612 1613 1614 1615 1616 1617 1618 1619 1620 1621 1622 1623 1624 1625 1626 1627 1628 1629 1630 1631 1632 1633 1634 1635 1636 1637 1638 1639 1640 1641 1642 1643 1644 1645 1646 1647 1648 1649 1650 1651 1652 1653 1654 1655 1656 1657 1658 1659 1660 1661 1662 1663 1664 1665 1666 1667 1668 1669 1670 1671 1672 1673 1674 1675 1676 1677 1678 1679 1680
|
<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
<html>
<head>
<title>
Data Structures
</title>
<meta name="GENERATOR" content=
"Modular DocBook HTML Stylesheet Version 1.45">
<link rel="HOME" title="GTK+ / Gnome Application Development"
href="ggad.html">
<link rel="UP" title="glib: Portability and Utility" href=
"cha-glib.html">
<link rel="PREVIOUS" title="glib: Portability and Utility"
href="cha-glib.html">
<link rel="NEXT" title="Other Features" href="z35.html">
</head>
<body bgcolor="#FFFFFF" text="#000000" link="#0000FF" vlink=
"#840084" alink="#0000FF">
<div class="NAVHEADER">
<table width="100%" border="0" bgcolor="#ffffff" cellpadding=
"1" cellspacing="0">
<tr>
<th colspan="4" align="center">
<font color="#000000" size="2">GTK+ / Gnome Application
Development</font>
</th>
</tr>
<tr>
<td width="25%" bgcolor="#ffffff" align="left">
<a href="cha-glib.html"><font color="#0000ff" size="2">
<b><<< Previous</b></font></a>
</td>
<td width="25%" colspan="2" bgcolor="#ffffff" align=
"center">
<font color="#0000ff" size="2"><b><a href="ggad.html">
<font color="#0000ff" size="2"><b>
Home</b></font></a></b></font>
</td>
<td width="25%" bgcolor="#ffffff" align="right">
<a href="z35.html"><font color="#0000ff" size="2"><b>
Next >>></b></font></a>
</td>
</tr>
</table>
</div>
<div class="SECT1">
<h1 class="SECT1">
<a name="Z29">Data Structures</a>
</h1>
<p>
glib implements many common data structures, so you don't
have to reinvent the wheel every time you want a linked
list. This section covers glib's implementation of linked
lists, sorted binary trees, N-ary trees, and hash tables.
</p>
<div class="SECT2">
<h2 class="SECT2">
<a name="Z30">Lists</a>
</h2>
<p>
glib provides generic single and doubly linked lists,
<span class="STRUCTNAME">GSList</span> and <span class=
"STRUCTNAME">GList</span>, respectively. These are
implemented as lists of <span class="STRUCTNAME">
gpointer</span>; you can use them to hold integers with
the <tt class="FUNCTION">GINT_TO_POINTER</tt> and <tt
class="FUNCTION">GPOINTER_TO_INT</tt> macros. <span
class="STRUCTNAME">GSList</span> and <span class=
"STRUCTNAME">GList</span> have identical API's, except
that there is a <tt class="FUNCTION">
g_list_previous()</tt> function and no <tt class=
"FUNCTION">g_slist_previous()</tt>. This section will
discuss <span class="STRUCTNAME">GSList</span> but
everything also applies to the doubly linked list.
</p>
<p>
In the glib implementation, the empty list is simply a
<span class="STRUCTNAME">NULL</span> pointer. It's always
safe to pass <span class="STRUCTNAME">NULL</span> to list
functions since it's a valid list of length 0. Code to
create a list and add one element might look like this:
</p>
<table border="0" bgcolor="#E0E0E0" width="100%">
<tr>
<td>
<pre class="PROGRAMLISTING">
GSList* list = NULL;
gchar* element = g_strdup("a string");
list = g_slist_append(list, element);
</pre>
</td>
</tr>
</table>
<p>
glib lists have a noticeable Lisp influence; the empty
list is a special "nil" value for that reason. <tt class=
"FUNCTION">g_slist_prepend()</tt> works much like <tt
class="APPLICATION">cons</tt>---it's a constant-time
operation that adds a new cell to the front of the list.
</p>
<p>
Notice that you must replace the list passed to
list-modifying functions with their return value, in case
the head of the list changes. glib will handle memory
issues, deallocating and allocating list links as needed.
</p>
<p>
For example, the following code would remove the
above-added element and empty the list:
</p>
<table border="0" bgcolor="#E0E0E0" width="100%">
<tr>
<td>
<pre class="PROGRAMLISTING">
list = g_slist_remove(list, element);
</pre>
</td>
</tr>
</table>
<p>
<span class="STRUCTNAME">list</span> is now <span class=
"STRUCTNAME">NULL</span>. You still have to free <span
class="STRUCTNAME">element</span> yourself, of course. To
clear an entire list, use <tt class="FUNCTION">
g_slist_free()</tt>, which removes all the links in one
fell swoop. <tt class="FUNCTION">g_slist_free()</tt> has
no return value because it would always be <span class=
"STRUCTNAME">NULL</span>, and you can simply assign that
value to your list if you like. Obviously, <tt class=
"FUNCTION">g_slist_free()</tt> frees only the list cells;
it has no way of knowing what to do with the list
contents.
</p>
<p>
To access a list element, you refer to the <span class=
"STRUCTNAME">GSList</span> struct directly:
</p>
<table border="0" bgcolor="#E0E0E0" width="100%">
<tr>
<td>
<pre class="PROGRAMLISTING">
gchar* my_data = list->data;
</pre>
</td>
</tr>
</table>
<p>
To iterate over the list, you might write code like this:
</p>
<table border="0" bgcolor="#E0E0E0" width="100%">
<tr>
<td>
<pre class="PROGRAMLISTING">
GSList* tmp = list;
while (tmp != NULL)
{
printf("List data: %p\n", tmp->data);
tmp = g_slist_next(tmp);
}
</pre>
</td>
</tr>
</table>
<p>
<a href="z29.html#FL-LISTCHANGING">Figure 13</a> shows
the basic functions for changing <span class=
"STRUCTNAME">GSList</span> contents. For all of these,
you must assign the return value to your list pointer in
case the head of the list changes. Note that glib does <i
class="EMPHASIS">not</i> store a pointer to the tail of
the list, so prepending is a constant-time operation,
while append, insert, and remove are proportional to the
list's size.
</p>
<p>
In particular, this means that constructing a list using
<tt class="FUNCTION">g_slist_append()</tt> is a <i class=
"EMPHASIS">terrible</i> idea; use <tt class="FUNCTION">
g_slist_prepend()</tt> and then call <tt class=
"FUNCTION">g_slist_reverse()</tt> if you need items in a
particular order. If you anticipate frequently appending
to a list, you can also keep a pointer to the last
element. The following code can be used to perform
efficient appends:
</p>
<table border="0" bgcolor="#E0E0E0" width="100%">
<tr>
<td>
<pre class="PROGRAMLISTING">
void
efficient_append(GSList** list, GSList** list_end, gpointer data)
{
g_return_if_fail(list != NULL);
g_return_if_fail(list_end != NULL);
if (*list == NULL)
{
g_assert(*list_end == NULL);
*list = g_slist_append(*list, data);
*list_end = *list;
}
else
{
*list_end = g_slist_append(*list_end, data)->next;
}
}
</pre>
</td>
</tr>
</table>
<p>
To use this function, you would store the list and its
end somewhere, and pass their address to <tt class=
"FUNCTION">efficient_append()</tt>:
</p>
<table border="0" bgcolor="#E0E0E0" width="100%">
<tr>
<td>
<pre class="PROGRAMLISTING">
GSList* list = NULL;
GSList* list_end = NULL;
efficient_append(&list, &list_end, g_strdup("Foo"));
efficient_append(&list, &list_end, g_strdup("Bar"));
efficient_append(&list, &list_end, g_strdup("Baz"));
</pre>
</td>
</tr>
</table>
<p>
Of course you have to be careful not to use any list
functions that might change the end of the list without
updating <span class="STRUCTNAME">list_end</span>.
</p>
<div class="FIGURE">
<a name="FL-LISTCHANGING"></a>
<div class="FUNCSYNOPSIS">
<a name="FL-LISTCHANGING.SYNOPSIS"></a>
<table border="0" bgcolor="#E0E0E0" width="100%">
<tr>
<td>
<pre class="FUNCSYNOPSISINFO">
#include <glib.h>
</pre>
</td>
</tr>
</table>
<p>
<code><code class="FUNCDEF">GSList* <tt class=
"FUNCTION">g_slist_append</tt></code>(GSList* <tt
class="PARAMETER"><i>list</i></tt>, gpointer <tt
class="PARAMETER"><i>data</i></tt>);</code>
</p>
<p>
<code><code class="FUNCDEF">GSList* <tt class=
"FUNCTION">g_slist_prepend</tt></code>(GSList* <tt
class="PARAMETER"><i>list</i></tt>, gpointer <tt
class="PARAMETER"><i>data</i></tt>);</code>
</p>
<p>
<code><code class="FUNCDEF">GSList* <tt class=
"FUNCTION">g_slist_insert</tt></code>(GSList* <tt
class="PARAMETER"><i>list</i></tt>, gpointer <tt
class="PARAMETER"><i>data</i></tt>, gint <tt class=
"PARAMETER"><i>position</i></tt>);</code>
</p>
<p>
<code><code class="FUNCDEF">GSList* <tt class=
"FUNCTION">g_slist_remove</tt></code>(GSList* <tt
class="PARAMETER"><i>list</i></tt>, gpointer <tt
class="PARAMETER"><i>data</i></tt>);</code>
</p>
</div>
<p>
<b>Figure 13. Changing linked list contents</b>
</p>
</div>
<p>
For accessing list elements, the functions in <a href=
"z29.html#FL-LISTACCESS">Figure 14</a> are provided. None
of these change the list's structure. <tt class=
"FUNCTION">g_slist_foreach()</tt> applies a <span class=
"STRUCTNAME">GFunc</span> to each element of the list. A
<span class="STRUCTNAME">GFunc</span> is defined as
follows:
</p>
<table border="0" bgcolor="#E0E0E0" width="100%">
<tr>
<td>
<pre class="PROGRAMLISTING">
typedef void (*GFunc)(gpointer data, gpointer user_data);
</pre>
</td>
</tr>
</table>
<p>
Used in <tt class="FUNCTION">g_slist_foreach()</tt>, your
<span class="STRUCTNAME">GFunc</span> will be called on
each <span class="STRUCTNAME">list->data</span> in
<span class="STRUCTNAME">list</span>, passing the <span
class="STRUCTNAME">user_data</span> you provided to <tt
class="FUNCTION">g_slist_foreach()</tt>. <tt class=
"FUNCTION">g_slist_foreach()</tt> is comparable to
Scheme's "map" function.
</p>
<p>
For example, you might have a list of strings, and you
might want to be able to create a parallel list with some
transformation applied to the strings. Here is some code,
using the <tt class="FUNCTION">efficient_append()</tt>
function from an earlier example:
</p>
<table border="0" bgcolor="#E0E0E0" width="100%">
<tr>
<td>
<pre class="PROGRAMLISTING">
typedef struct _AppendContext AppendContext;
struct _AppendContext {
GSList* list;
GSList* list_end;
const gchar* append;
};
static void
append_foreach(gpointer data, gpointer user_data)
{
AppendContext* ac = (AppendContext*) user_data;
gchar* oldstring = (gchar*) data;
efficient_append(&ac->list, &ac->list_end,
g_strconcat(oldstring, ac->append, NULL));
}
GSList*
copy_with_append(GSList* list_of_strings, const gchar* append)
{
AppendContext ac;
ac.list = NULL;
ac.list_end = NULL;
ac.append = append;
g_slist_foreach(list_of_strings, append_foreach, &ac);
return ac.list;
}
</pre>
</td>
</tr>
</table>
<p>
glib and GTK+ use the "function pointer and user data"
idiom heavily. If you have functional programming
experience, this is much like using lambda expressions to
create a <i class="FIRSTTERM">closure</i>. (A closure
combines a function with an <i class="FIRSTTERM">
environment</i>---a set of name-value bindings. In this
case the "environment" is the user data you pass to <tt
class="FUNCTION">append_foreach()</tt>, and the "closure"
is the combination of the function pointer and the user
data.)
</p>
<div class="FIGURE">
<a name="FL-LISTACCESS"></a>
<div class="FUNCSYNOPSIS">
<a name="FL-LISTACCESS.SYNOPSIS"></a>
<table border="0" bgcolor="#E0E0E0" width="100%">
<tr>
<td>
<pre class="FUNCSYNOPSISINFO">
#include <glib.h>
</pre>
</td>
</tr>
</table>
<p>
<code><code class="FUNCDEF">GSList* <tt class=
"FUNCTION">g_slist_find</tt></code>(GSList* <tt
class="PARAMETER"><i>list</i></tt>, gpointer <tt
class="PARAMETER"><i>data</i></tt>);</code>
</p>
<p>
<code><code class="FUNCDEF">GSList* <tt class=
"FUNCTION">g_slist_nth</tt></code>(GSList* <tt class=
"PARAMETER"><i>list</i></tt>, guint <tt class=
"PARAMETER"><i>n</i></tt>);</code>
</p>
<p>
<code><code class="FUNCDEF">gpointer <tt class=
"FUNCTION">g_slist_nth_data</tt></code>(GSList* <tt
class="PARAMETER"><i>list</i></tt>, guint <tt class=
"PARAMETER"><i>n</i></tt>);</code>
</p>
<p>
<code><code class="FUNCDEF">GSList* <tt class=
"FUNCTION">g_slist_last</tt></code>(GSList* <tt
class="PARAMETER"><i>list</i></tt>);</code>
</p>
<p>
<code><code class="FUNCDEF">gint <tt class=
"FUNCTION">g_slist_index</tt></code>(GSList* <tt
class="PARAMETER"><i>list</i></tt>, gpointer <tt
class="PARAMETER"><i>data</i></tt>);</code>
</p>
<p>
<code><code class="FUNCDEF">void <tt class=
"FUNCTION">g_slist_foreach</tt></code>(GSList* <tt
class="PARAMETER"><i>list</i></tt>, GFunc <tt class=
"PARAMETER"><i>func</i></tt>, gpointer <tt class=
"PARAMETER"><i>user_data</i></tt>);</code>
</p>
</div>
<p>
<b>Figure 14. Accessing data in a linked list</b>
</p>
</div>
<p>
There are some handy list-manipulation routines, listed
in <a href="z29.html#FL-LISTMANIP">Figure 15</a>. With
the exception of <tt class="FUNCTION">
g_slist_copy()</tt>, all of these affect the lists
in-place. Which means you must assign the return value
and forget about the passed-in pointer, just as you do
when adding or removing list elements. <tt class=
"FUNCTION">g_slist_copy()</tt> returns a newly-allocated
list, so you can continue to use both lists and must free
both lists eventually.
</p>
<div class="FIGURE">
<a name="FL-LISTMANIP"></a>
<div class="FUNCSYNOPSIS">
<a name="FL-LISTMANIP.SYNOPSIS"></a>
<table border="0" bgcolor="#E0E0E0" width="100%">
<tr>
<td>
<pre class="FUNCSYNOPSISINFO">
#include <glib.h>
</pre>
</td>
</tr>
</table>
<p>
<code><code class="FUNCDEF">guint <tt class=
"FUNCTION">g_slist_length</tt></code>(GSList* <tt
class="PARAMETER"><i>list</i></tt>);</code>
</p>
<p>
<code><code class="FUNCDEF">GSList* <tt class=
"FUNCTION">g_slist_concat</tt></code>(GSList* <tt
class="PARAMETER"><i>list1</i></tt>, GSList* <tt
class="PARAMETER"><i>list2</i></tt>);</code>
</p>
<p>
<code><code class="FUNCDEF">GSList* <tt class=
"FUNCTION">g_slist_reverse</tt></code>(GSList* <tt
class="PARAMETER"><i>list</i></tt>);</code>
</p>
<p>
<code><code class="FUNCDEF">GSList* <tt class=
"FUNCTION">g_slist_copy</tt></code>(GSList* <tt
class="PARAMETER"><i>list</i></tt>);</code>
</p>
</div>
<p>
<b>Figure 15. Manipulating a linked list</b>
</p>
</div>
<p>
Finally, there are some provisions for sorted lists,
shown in <a href="z29.html#FL-LISTSORTED">Figure 16</a>.
To use these, you must write a <span class="STRUCTNAME">
GCompareFunc</span>, which is just like the comparison
function in the standard C <tt class="FUNCTION">
qsort()</tt>. Using glib types, this becomes:
</p>
<table border="0" bgcolor="#E0E0E0" width="100%">
<tr>
<td>
<pre class="PROGRAMLISTING">
typedef gint (*GCompareFunc) (gconstpointer a, gconstpointer b);
</pre>
</td>
</tr>
</table>
<p>
If <span class="STRUCTNAME">a < b</span>, the function
should return a negative value; if <span class=
"STRUCTNAME">a > b</span> a positive value; if <span
class="STRUCTNAME">a == b</span> it should return 0.
</p>
<p>
Once you have a comparison function, you can insert an
element into an already-sorted list, or sort an entire
list. Lists are sorted in ascending order. You can even
recycle your <span class="STRUCTNAME">GCompareFunc</span>
to find list elements, using <tt class="FUNCTION">
g_slist_find_custom()</tt>. (A word of caution: <span
class="STRUCTNAME">GCompareFunc</span> is used
inconsistently in glib; sometimes it glib expects an
equality predicate instead of a <tt class="FUNCTION">
qsort()</tt>-style function. However, the usage is
consistent within the list API.)
</p>
<p>
Be careful with sorted lists; misusing them can rapidly
become very inefficient. For example, <tt class=
"FUNCTION">g_slist_insert_sorted()</tt> is an O(n)
operation, but if you use it in a loop to insert multiple
elements the loop runs in exponential time. It's better
to simply prepend all your elements, then call <tt class=
"FUNCTION">g_slist_sort()</tt>.
</p>
<div class="FIGURE">
<a name="FL-LISTSORTED"></a>
<div class="FUNCSYNOPSIS">
<a name="FL-LISTSORTED.SYNOPSIS"></a>
<table border="0" bgcolor="#E0E0E0" width="100%">
<tr>
<td>
<pre class="FUNCSYNOPSISINFO">
#include <glib.h>
</pre>
</td>
</tr>
</table>
<p>
<code><code class="FUNCDEF">GSList* <tt class=
"FUNCTION">g_slist_insert_sorted</tt></code>(GSList*
<tt class="PARAMETER"><i>list</i></tt>, gpointer <tt
class="PARAMETER"><i>data</i></tt>, GCompareFunc <tt
class="PARAMETER"><i>func</i></tt>);</code>
</p>
<p>
<code><code class="FUNCDEF">GSList* <tt class=
"FUNCTION">g_slist_sort</tt></code>(GSList* <tt
class="PARAMETER"><i>list</i></tt>, GCompareFunc <tt
class="PARAMETER"><i>func</i></tt>);</code>
</p>
<p>
<code><code class="FUNCDEF">GSList* <tt class=
"FUNCTION">g_slist_find_custom</tt></code>(GSList*
<tt class="PARAMETER"><i>list</i></tt>, gpointer <tt
class="PARAMETER"><i>data</i></tt>, GCompareFunc <tt
class="PARAMETER"><i>func</i></tt>);</code>
</p>
</div>
<p>
<b>Figure 16. Sorted lists</b>
</p>
</div>
</div>
<div class="SECT2">
<h2 class="SECT2">
<a name="Z31">Trees</a>
</h2>
<p>
There are two different kinds of tree in glib; <span
class="STRUCTNAME">GTree</span> is your basic balanced
binary tree, useful to store key-value pairs sorted by
key; <span class="STRUCTNAME">GNode</span> stores
arbitrary tree-structured data, such as a parse tree or
taxonomy.
</p>
<div class="SECT3">
<h3 class="SECT3">
<a name="Z32">GTree</a>
</h3>
<p>
To create and destroy a <span class="STRUCTNAME">
GTree</span>, use the constructor-destructor pair
displayed in <a href="z29.html#FL-TREECONSTRUCT">Figure
17</a>. <span class="STRUCTNAME">GCompareFunc</span> is
the same <tt class="FUNCTION">qsort()</tt>-style
comparison function described for <span class=
"STRUCTNAME">GSList</span>; in this case it's used to
compare keys in the tree.
</p>
<div class="FIGURE">
<a name="FL-TREECONSTRUCT"></a>
<div class="FUNCSYNOPSIS">
<a name="FL-TREECONSTRUCT.SYNOPSIS"></a>
<table border="0" bgcolor="#E0E0E0" width="100%">
<tr>
<td>
<pre class="FUNCSYNOPSISINFO">
#include <glib.h>
</pre>
</td>
</tr>
</table>
<p>
<code><code class="FUNCDEF">GTree* <tt class=
"FUNCTION">g_tree_new</tt></code>(GCompareFunc <tt
class="PARAMETER"><i>
key_compare_func</i></tt>);</code>
</p>
<p>
<code><code class="FUNCDEF">void <tt class=
"FUNCTION">g_tree_destroy</tt></code>(GTree* <tt
class="PARAMETER"><i>tree</i></tt>);</code>
</p>
</div>
<p>
<b>Figure 17. Creating and destroying balanced binary
trees</b>
</p>
</div>
<p>
Functions for manipulating the contents of the tree are
shown in <a href="z29.html#FL-TREEMANIP">Figure 18</a>.
All very straightforward; <tt class="FUNCTION">
g_tree_insert()</tt> overwrites any existing value, so
be careful if the existing value is your only pointer
to a chunk of allocated memory. If <tt class=
"FUNCTION">g_tree_lookup()</tt> fails to find the key,
it returns <span class="STRUCTNAME">NULL</span>,
otherwise it returns the associated value. Both keys
and values have type <span class="STRUCTNAME">
gpointer</span>, but the <tt class="FUNCTION">
GPOINTER_TO_INT()</tt> and <tt class="FUNCTION">
GPOINTER_TO_UINT()</tt> macros allow you to use
integers instead.
</p>
<div class="FIGURE">
<a name="FL-TREEMANIP"></a>
<div class="FUNCSYNOPSIS">
<a name="FL-TREEMANIP.SYNOPSIS"></a>
<table border="0" bgcolor="#E0E0E0" width="100%">
<tr>
<td>
<pre class="FUNCSYNOPSISINFO">
#include <glib.h>
</pre>
</td>
</tr>
</table>
<p>
<code><code class="FUNCDEF">void <tt class=
"FUNCTION">g_tree_insert</tt></code>(GTree* <tt
class="PARAMETER"><i>tree</i></tt>, gpointer <tt
class="PARAMETER"><i>key</i></tt>, gpointer <tt
class="PARAMETER"><i>value</i></tt>);</code>
</p>
<p>
<code><code class="FUNCDEF">void <tt class=
"FUNCTION">g_tree_remove</tt></code>(GTree* <tt
class="PARAMETER"><i>tree</i></tt>, gpointer <tt
class="PARAMETER"><i>key</i></tt>);</code>
</p>
<p>
<code><code class="FUNCDEF">gpointer <tt class=
"FUNCTION">g_tree_lookup</tt></code>(GTree* <tt
class="PARAMETER"><i>tree</i></tt>, gpointer <tt
class="PARAMETER"><i>key</i></tt>);</code>
</p>
</div>
<p>
<b>Figure 18. Manipulating <span class="STRUCTNAME">
GTree</span> contents</b>
</p>
</div>
<p>
There are two functions which give you an idea how
large the tree is, shown in <a href=
"z29.html#FL-TREESIZE">Figure 19</a>.
</p>
<div class="FIGURE">
<a name="FL-TREESIZE"></a>
<div class="FUNCSYNOPSIS">
<a name="FL-TREESIZE.SYNOPSIS"></a>
<table border="0" bgcolor="#E0E0E0" width="100%">
<tr>
<td>
<pre class="FUNCSYNOPSISINFO">
#include <glib.h>
</pre>
</td>
</tr>
</table>
<p>
<code><code class="FUNCDEF">gint <tt class=
"FUNCTION">g_tree_nnodes</tt></code>(GTree* <tt
class="PARAMETER"><i>tree</i></tt>);</code>
</p>
<p>
<code><code class="FUNCDEF">gint <tt class=
"FUNCTION">g_tree_height</tt></code>(GTree* <tt
class="PARAMETER"><i>tree</i></tt>);</code>
</p>
</div>
<p>
<b>Figure 19. Determining the size of a <span class=
"STRUCTNAME">GTree</span></b>
</p>
</div>
<p>
Using <tt class="FUNCTION">g_tree_traverse()</tt> (<a
href="z29.html#FL-TREETRAVERSE">Figure 20</a>) you can
walk the entire tree. To use it, you provide a <span
class="STRUCTNAME">GTraverseFunc</span>, which is
passed each key-value pair and a <span class=
"STRUCTNAME">data</span> argument you give to <tt
class="FUNCTION">g_tree_traverse()</tt>. Traversal
continues as long as the <span class="STRUCTNAME">
GTraverseFunc</span> returns <span class="STRUCTNAME">
FALSE</span>; if it ever returns <span class=
"STRUCTNAME">TRUE</span> then traversal stops. You can
use this to search the tree by value. Here is the
definition of <span class="STRUCTNAME">
GTraverseFunc</span>:
</p>
<table border="0" bgcolor="#E0E0E0" width="100%">
<tr>
<td>
<pre class="PROGRAMLISTING">
typedef gint (*GTraverseFunc)(gpointer key, gpointer value, gpointer data);
</pre>
</td>
</tr>
</table>
<p>
<span class="STRUCTNAME">GTraverseType</span> is an
enumeration; there are four possible values. Here are
their meanings with respect to <span class=
"STRUCTNAME">GTree</span>.
</p>
<ul>
<li>
<p>
<span class="STRUCTNAME">G_IN_ORDER</span> first
recurses the left child of the node (the "lower"
key according to your <span class="STRUCTNAME">
GCompareFunc</span>), then calls the traversal
function on the key-value pair of the current node,
then recurses the right child. This traversal is in
order from lowest to highest, according to your
<span class="STRUCTNAME">GCompareFunc</span>.
</p>
</li>
<li>
<p>
<span class="STRUCTNAME">G_PRE_ORDER</span> calls
the traversal function on the key-value pair of the
current node, then recurses the left child, then
recurses the right child.
</p>
</li>
<li>
<p>
<span class="STRUCTNAME">G_POST_ORDER</span>
recurses the left child, then recurses the right
child, and finally calls the traversal function on
the current node's key-value pair.
</p>
</li>
<li>
<p>
<span class="STRUCTNAME">G_LEVEL_ORDER</span> is
only meaningful for <span class="STRUCTNAME">
GNode</span>, it is not allowed with <span class=
"STRUCTNAME">GTree</span>.
</p>
</li>
</ul>
<div class="FIGURE">
<a name="FL-TREETRAVERSE"></a>
<div class="FUNCSYNOPSIS">
<a name="FL-TREETRAVERSE.SYNOPSIS"></a>
<table border="0" bgcolor="#E0E0E0" width="100%">
<tr>
<td>
<pre class="FUNCSYNOPSISINFO">
#include <glib.h>
</pre>
</td>
</tr>
</table>
<p>
<code><code class="FUNCDEF">void <tt class=
"FUNCTION">g_tree_traverse</tt></code>(GTree* <tt
class="PARAMETER"><i>tree</i></tt>, GTraverseFunc
<tt class="PARAMETER"><i>traverse_func</i></tt>,
GTraverseType <tt class="PARAMETER"><i>
traverse_type</i></tt>, gpointer <tt class=
"PARAMETER"><i>data</i></tt>);</code>
</p>
</div>
<p>
<b>Figure 20. Traversing <span class="STRUCTNAME">
GTree</span></b>
</p>
</div>
</div>
<div class="SECT3">
<h3 class="SECT3">
<a name="Z33">GNode</a>
</h3>
<p>
A <span class="STRUCTNAME">GNode</span> is an N-way
tree, implemented as a doubly linked list with parent
and child lists. Thus, most list operations have
analogues in the <span class="STRUCTNAME">GNode</span>
API. You can also walk the tree in various ways. Here's
the declaration for a node:
</p>
<table border="0" bgcolor="#E0E0E0" width="100%">
<tr>
<td>
<pre class="PROGRAMLISTING">
typedef struct _GNode GNode;
struct _GNode
{
gpointer data;
GNode *next;
GNode *prev;
GNode *parent;
GNode *children;
};
</pre>
</td>
</tr>
</table>
<p>
There are macros to access <span class="STRUCTNAME">
GNode</span> members, shown in <a href=
"z29.html#ML-NODEACCESS">Figure 21</a>. As with <span
class="STRUCTNAME">GList</span>, the <span class=
"STRUCTNAME">data</span> member is intended to be used
directly. These macros return the <span class=
"STRUCTNAME">next</span>, <span class="STRUCTNAME">
prev</span>, and <span class="STRUCTNAME">
children</span> members respectively; they also check
whether their argument is <span class="STRUCTNAME">
NULL</span> before dereferencing it, and return <span
class="STRUCTNAME">NULL</span> if it is.
</p>
<div class="FIGURE">
<a name="ML-NODEACCESS"></a>
<div class="FUNCSYNOPSIS">
<a name="ML-NODEACCESS.SYNOPSIS"></a>
<table border="0" bgcolor="#E0E0E0" width="100%">
<tr>
<td>
<pre class="FUNCSYNOPSISINFO">
#include <glib.h>
</pre>
</td>
</tr>
</table>
<p>
<code><code class="FUNCDEF"><tt class="FUNCTION">
g_node_prev_sibling</tt></code>(<tt class=
"PARAMETER"><i>node</i></tt>);</code>
</p>
<p>
<code><code class="FUNCDEF"><tt class="FUNCTION">
g_node_next_sibling</tt></code>(<tt class=
"PARAMETER"><i>node</i></tt>);</code>
</p>
<p>
<code><code class="FUNCDEF"><tt class="FUNCTION">
g_node_first_child</tt></code>(<tt class=
"PARAMETER"><i>node</i></tt>);</code>
</p>
</div>
<p>
<b>Figure 21. Accessing <span class="STRUCTNAME">
GNode</span> members</b>
</p>
</div>
<p>
To create a node, the usual <tt class="FUNCTION">
_new()</tt> function is provided (<a href=
"z29.html#FL-NODENEW">Figure 22</a>). <tt class=
"FUNCTION">g_node_new()</tt> creates a childless and
parentless node containing <span class="STRUCTNAME">
data</span>. Typically <tt class="FUNCTION">
g_node_new()</tt> is used only to create the root node;
convenience macros are provided which automatically
create new nodes as needed.
</p>
<div class="FIGURE">
<a name="FL-NODENEW"></a>
<div class="FUNCSYNOPSIS">
<a name="FL-NODENEW.SYNOPSIS"></a>
<table border="0" bgcolor="#E0E0E0" width="100%">
<tr>
<td>
<pre class="FUNCSYNOPSISINFO">
#include <glib.h>
</pre>
</td>
</tr>
</table>
<p>
<code><code class="FUNCDEF">GNode* <tt class=
"FUNCTION">g_node_new</tt></code>(gpointer <tt
class="PARAMETER"><i>data</i></tt>);</code>
</p>
</div>
<p>
<b>Figure 22. Creating a <span class="STRUCTNAME">
GNode</span></b>
</p>
</div>
<p>
To build a tree the fundamental operations shown in <a
href="z29.html#FL-NODEBUILD">Figure 23</a> are used.
Each operation returns the just-added node, for
convenience when writing loops or recursing the tree.
Unlike <span class="STRUCTNAME">GList</span>, it is
safe to ignore the return value.
</p>
<div class="FIGURE">
<a name="FL-NODEBUILD"></a>
<div class="FUNCSYNOPSIS">
<a name="FL-NODEBUILD.SYNOPSIS"></a>
<table border="0" bgcolor="#E0E0E0" width="100%">
<tr>
<td>
<pre class="FUNCSYNOPSISINFO">
#include <glib.h>
</pre>
</td>
</tr>
</table>
<p>
<code><code class="FUNCDEF">GNode* <tt class=
"FUNCTION">g_node_insert</tt></code>(GNode* <tt
class="PARAMETER"><i>parent</i></tt>, gint <tt
class="PARAMETER"><i>position</i></tt>, GNode* <tt
class="PARAMETER"><i>node</i></tt>);</code>
</p>
<p>
<code><code class="FUNCDEF">GNode* <tt class=
"FUNCTION">g_node_insert_before</tt></code>(GNode*
<tt class="PARAMETER"><i>parent</i></tt>, GNode*
<tt class="PARAMETER"><i>sibling</i></tt>, GNode*
<tt class="PARAMETER"><i>node</i></tt>);</code>
</p>
<p>
<code><code class="FUNCDEF">GNode* <tt class=
"FUNCTION">g_node_prepend</tt></code>(GNode* <tt
class="PARAMETER"><i>parent</i></tt>, GNode* <tt
class="PARAMETER"><i>node</i></tt>);</code>
</p>
</div>
<p>
<b>Figure 23. Building a <span class="STRUCTNAME">
GNode</span> tree</b>
</p>
</div>
<p>
The convenience macros shown in <a href=
"z29.html#ML-NODECONV">Figure 24</a> are implemented in
terms of the fundamental operations. <tt class=
"FUNCTION">g_node_append()</tt> is analagous to <tt
class="FUNCTION">g_node_prepend()</tt>; the rest take a
<span class="STRUCTNAME">data</span> argument,
automatically allocate a node for it, and call the
corresponding basic operation.
</p>
<div class="FIGURE">
<a name="ML-NODECONV"></a>
<div class="FUNCSYNOPSIS">
<a name="ML-NODECONV.SYNOPSIS"></a>
<table border="0" bgcolor="#E0E0E0" width="100%">
<tr>
<td>
<pre class="FUNCSYNOPSISINFO">
#include <glib.h>
</pre>
</td>
</tr>
</table>
<p>
<code><code class="FUNCDEF"><tt class="FUNCTION">
g_node_append</tt></code>(<tt class=
"PARAMETER"><i>parent</i></tt>, <tt class=
"PARAMETER"><i>node</i></tt>);</code>
</p>
<p>
<code><code class="FUNCDEF"><tt class="FUNCTION">
g_node_insert_data</tt></code>(<tt class=
"PARAMETER"><i>parent</i></tt>, <tt class=
"PARAMETER"><i>position</i></tt>, <tt class=
"PARAMETER"><i>data</i></tt>);</code>
</p>
<p>
<code><code class="FUNCDEF"><tt class="FUNCTION">
g_node_insert_data_before</tt></code>(<tt class=
"PARAMETER"><i>parent</i></tt>, <tt class=
"PARAMETER"><i>sibling</i></tt>, <tt class=
"PARAMETER"><i>data</i></tt>);</code>
</p>
<p>
<code><code class="FUNCDEF"><tt class="FUNCTION">
g_node_prepend_data</tt></code>(<tt class=
"PARAMETER"><i>parent</i></tt>, <tt class=
"PARAMETER"><i>data</i></tt>);</code>
</p>
<p>
<code><code class="FUNCDEF"><tt class="FUNCTION">
g_node_append_data</tt></code>(<tt class=
"PARAMETER"><i>parent</i></tt>, <tt class=
"PARAMETER"><i>data</i></tt>);</code>
</p>
</div>
<p>
<b>Figure 24. Building a <span class="STRUCTNAME">
GNode</span></b>
</p>
</div>
<p>
To remove a node from the tree, there are two functions
shown in <a href="z29.html#FL-NODEDESTROY">Figure
25</a>. <tt class="FUNCTION">g_node_destroy()</tt>
removes the node from a tree, destroying it and all its
children. <tt class="FUNCTION">g_node_unlink()</tt>
removes a node and makes it into a root node; i.e., it
converts a subtree into an independent tree.
</p>
<div class="FIGURE">
<a name="FL-NODEDESTROY"></a>
<div class="FUNCSYNOPSIS">
<a name="FL-NODEDESTROY.SYNOPSIS"></a>
<table border="0" bgcolor="#E0E0E0" width="100%">
<tr>
<td>
<pre class="FUNCSYNOPSISINFO">
#include <glib.h>
</pre>
</td>
</tr>
</table>
<p>
<code><code class="FUNCDEF">void <tt class=
"FUNCTION">g_node_destroy</tt></code>(GNode* <tt
class="PARAMETER"><i>root</i></tt>);</code>
</p>
<p>
<code><code class="FUNCDEF">void <tt class=
"FUNCTION">g_node_unlink</tt></code>(GNode* <tt
class="PARAMETER"><i>node</i></tt>);</code>
</p>
</div>
<p>
<b>Figure 25. Destroying a <span class="STRUCTNAME">
GNode</span></b>
</p>
</div>
<p>
There are two macros for detecting the top and bottom
of a <span class="STRUCTNAME">GNode</span> tree, shown
in <a href="z29.html#ML-NODEEXTREMA">Figure 26</a>. A
root node is defined as a node with no parent or
siblings. A leaf node has no children.
</p>
<div class="FIGURE">
<a name="ML-NODEEXTREMA"></a>
<div class="FUNCSYNOPSIS">
<a name="ML-NODEEXTREMA.SYNOPSIS"></a>
<table border="0" bgcolor="#E0E0E0" width="100%">
<tr>
<td>
<pre class="FUNCSYNOPSISINFO">
#include <glib.h>
</pre>
</td>
</tr>
</table>
<p>
<code><code class="FUNCDEF"><tt class="FUNCTION">
G_NODE_IS_ROOT</tt></code>(<tt class=
"PARAMETER"><i>node</i></tt>);</code>
</p>
<p>
<code><code class="FUNCDEF"><tt class="FUNCTION">
G_NODE_IS_LEAF</tt></code>(<tt class=
"PARAMETER"><i>node</i></tt>);</code>
</p>
</div>
<p>
<b>Figure 26. Predicates for <span class=
"STRUCTNAME">GNode</span></b>
</p>
</div>
<p>
You can ask glib to report useful information about a
<span class="STRUCTNAME">GNode</span>, including the
number of nodes it contains, its root node, its depth,
and the node containing a particular data pointer.
These functions are shown in <a href=
"z29.html#FL-NODEPROPERTIES">Figure 27</a>.
</p>
<p>
<span class="STRUCTNAME">GTraverseType</span> was
introduced earlier, with respect to <span class=
"STRUCTNAME">GTree</span>; here are the possible values
for <span class="STRUCTNAME">GNode</span>:
</p>
<ul>
<li>
<p>
<span class="STRUCTNAME">G_IN_ORDER</span> first
recurses the leftmost child of the node, then
visits the node itself, then recurses the rest of
the node's children. This isn't very useful; mostly
it is intended for use with <span class=
"STRUCTNAME">GTree</span>.
</p>
</li>
<li>
<p>
<span class="STRUCTNAME">G_PRE_ORDER</span> visits
the current node, then recurses each child in
turn.
</p>
</li>
<li>
<p>
<span class="STRUCTNAME">G_POST_ORDER</span>
recurses each child in order, then visits the
current node.
</p>
</li>
<li>
<p>
<span class="STRUCTNAME">G_LEVEL_ORDER</span> first
visits the node itself; then each of the node's
children; then the children of the children; then
the children of the children of the children; and
so on. That is, it visits each node of depth 0,
then each node of depth 1, then each node of depth
2, etc.
</p>
</li>
</ul>
<p>
<span class="STRUCTNAME">GNode</span>'s tree-traversal
functions have a <span class="STRUCTNAME">
GTraverseFlags</span> argument. This is a bitfield used
to change the nature of the traversal. Currently there
are only three flags---you can visit only leaf nodes,
only non-leaf nodes, or all nodes:
</p>
<ul>
<li>
<p>
<span class="STRUCTNAME">G_TRAVERSE_LEAFS</span>
means to traverse only leaf nodes.
</p>
</li>
<li>
<p>
<span class="STRUCTNAME">
G_TRAVERSE_NON_LEAFS</span> means to traverse only
non-leaf nodes.
</p>
</li>
<li>
<p>
<span class="STRUCTNAME">G_TRAVERSE_ALL</span> is
simply a shortcut for <span class="STRUCTNAME">
(G_TRAVERSE_LEAFS |
G_TRAVERSE_NON_LEAFS)</span>.
</p>
</li>
</ul>
<div class="FIGURE">
<a name="FL-NODEPROPERTIES"></a>
<div class="FUNCSYNOPSIS">
<a name="FL-NODEPROPERTIES.SYNOPSIS"></a>
<table border="0" bgcolor="#E0E0E0" width="100%">
<tr>
<td>
<pre class="FUNCSYNOPSISINFO">
#include <glib.h>
</pre>
</td>
</tr>
</table>
<p>
<code><code class="FUNCDEF">guint <tt class=
"FUNCTION">g_node_n_nodes</tt></code>(GNode* <tt
class="PARAMETER"><i>root</i></tt>, GTraverseFlags
<tt class="PARAMETER"><i>flags</i></tt>);</code>
</p>
<p>
<code><code class="FUNCDEF">GNode* <tt class=
"FUNCTION">g_node_get_root</tt></code>(GNode* <tt
class="PARAMETER"><i>node</i></tt>);</code>
</p>
<p>
<code><code class="FUNCDEF">gboolean <tt class=
"FUNCTION">g_node_is_ancestor</tt></code>(GNode*
<tt class="PARAMETER"><i>node</i></tt>, GNode* <tt
class="PARAMETER"><i>descendant</i></tt>);</code>
</p>
<p>
<code><code class="FUNCDEF">guint <tt class=
"FUNCTION">g_node_depth</tt></code>(GNode* <tt
class="PARAMETER"><i>node</i></tt>);</code>
</p>
<p>
<code><code class="FUNCDEF">GNode* <tt class=
"FUNCTION">g_node_find</tt></code>(GNode* <tt
class="PARAMETER"><i>root</i></tt>, GTraverseType
<tt class="PARAMETER"><i>order</i></tt>,
GTraverseFlags <tt class="PARAMETER"><i>
flags</i></tt>, gpointer <tt class="PARAMETER"><i>
data</i></tt>);</code>
</p>
</div>
<p>
<b>Figure 27. <span class="STRUCTNAME">GNode</span>
Properties</b>
</p>
</div>
<p>
The remaining <span class="STRUCTNAME">GNode</span>
functions are straightforward; most of them are simply
operations on the node's list of children. <a href=
"z29.html#FL-NODEACCESSORS">Figure 28</a> lists them.
There are two function typedefs unique to <span class=
"STRUCTNAME">GNode</span>:
</p>
<table border="0" bgcolor="#E0E0E0" width="100%">
<tr>
<td>
<pre class="PROGRAMLISTING">
typedef gboolean (*GNodeTraverseFunc) (GNode* node, gpointer data);
typedef void (*GNodeForeachFunc) (GNode* node, gpointer data);
</pre>
</td>
</tr>
</table>
<p>
These are called with a pointer to the node being
visited, and the user data you provide. A <span class=
"STRUCTNAME">GNodeTraverseFunc</span> can return <span
class="STRUCTNAME">TRUE</span> to stop whatever
traversal is in progress; thus you can use <span class=
"STRUCTNAME">GNodeTraverseFunc</span> in combination
with <tt class="FUNCTION">g_node_traverse()</tt> to
search the tree by value.
</p>
<div class="FIGURE">
<a name="FL-NODEACCESSORS"></a>
<div class="FUNCSYNOPSIS">
<a name="FL-NODEACCESSORS.SYNOPSIS"></a>
<table border="0" bgcolor="#E0E0E0" width="100%">
<tr>
<td>
<pre class="FUNCSYNOPSISINFO">
#include <glib.h>
</pre>
</td>
</tr>
</table>
<p>
<code><code class="FUNCDEF">void <tt class=
"FUNCTION">g_node_traverse</tt></code>(GNode* <tt
class="PARAMETER"><i>root</i></tt>, GTraverseType
<tt class="PARAMETER"><i>order</i></tt>,
GTraverseFlags <tt class="PARAMETER"><i>
flags</i></tt>, gint <tt class="PARAMETER"><i>
max_depth</i></tt>, GNodeTraverseFunc <tt class=
"PARAMETER"><i>func</i></tt>, gpointer <tt class=
"PARAMETER"><i>data</i></tt>);</code>
</p>
<p>
<code><code class="FUNCDEF">guint <tt class=
"FUNCTION">g_node_max_height</tt></code>(GNode* <tt
class="PARAMETER"><i>root</i></tt>);</code>
</p>
<p>
<code><code class="FUNCDEF">void <tt class=
"FUNCTION">
g_node_children_foreach</tt></code>(GNode* <tt
class="PARAMETER"><i>node</i></tt>, GTraverseFlags
<tt class="PARAMETER"><i>flags</i></tt>,
GNodeForeachFunc <tt class="PARAMETER"><i>
func</i></tt>, gpointer <tt class="PARAMETER"><i>
data</i></tt>);</code>
</p>
<p>
<code><code class="FUNCDEF">void <tt class=
"FUNCTION">
g_node_reverse_children</tt></code>(GNode* <tt
class="PARAMETER"><i>node</i></tt>);</code>
</p>
<p>
<code><code class="FUNCDEF">guint <tt class=
"FUNCTION">g_node_n_children</tt></code>(GNode* <tt
class="PARAMETER"><i>node</i></tt>);</code>
</p>
<p>
<code><code class="FUNCDEF">GNode* <tt class=
"FUNCTION">g_node_nth_child</tt></code>(GNode* <tt
class="PARAMETER"><i>node</i></tt>, guint <tt
class="PARAMETER"><i>n</i></tt>);</code>
</p>
<p>
<code><code class="FUNCDEF">GNode* <tt class=
"FUNCTION">g_node_last_child</tt></code>(GNode* <tt
class="PARAMETER"><i>node</i></tt>);</code>
</p>
<p>
<code><code class="FUNCDEF">GNode* <tt class=
"FUNCTION">g_node_find_child</tt></code>(GNode* <tt
class="PARAMETER"><i>node</i></tt>, GTraverseFlags
<tt class="PARAMETER"><i>flags</i></tt>, gpointer
<tt class="PARAMETER"><i>data</i></tt>);</code>
</p>
<p>
<code><code class="FUNCDEF">gint <tt class=
"FUNCTION">g_node_child_position</tt></code>(GNode*
<tt class="PARAMETER"><i>node</i></tt>, GNode* <tt
class="PARAMETER"><i>child</i></tt>);</code>
</p>
<p>
<code><code class="FUNCDEF">gint <tt class=
"FUNCTION">g_node_child_index</tt></code>(GNode*
<tt class="PARAMETER"><i>node</i></tt>, gpointer
<tt class="PARAMETER"><i>data</i></tt>);</code>
</p>
<p>
<code><code class="FUNCDEF">GNode* <tt class=
"FUNCTION">g_node_first_sibling</tt></code>(GNode*
<tt class="PARAMETER"><i>node</i></tt>);</code>
</p>
<p>
<code><code class="FUNCDEF">GNode* <tt class=
"FUNCTION">g_node_last_sibling</tt></code>(GNode*
<tt class="PARAMETER"><i>node</i></tt>);</code>
</p>
</div>
<p>
<b>Figure 28. Accessing a <span class="STRUCTNAME">
GNode</span></b>
</p>
</div>
</div>
</div>
<div class="SECT2">
<h2 class="SECT2">
<a name="Z34">Hash Tables</a>
</h2>
<p>
<span class="STRUCTNAME">GHashTable</span> is a simple
hash table implementation, providing an associative array
with constant-time lookups. To use the hash table, you
must provide a <span class="STRUCTNAME">GHashFunc</span>,
which should return a positive integer when passed a hash
key:
</p>
<table border="0" bgcolor="#E0E0E0" width="100%">
<tr>
<td>
<pre class="PROGRAMLISTING">
typedef guint (*GHashFunc) (gconstpointer key);
</pre>
</td>
</tr>
</table>
<p>
Each returned <span class="STRUCTNAME">guint</span>
(modulus the size of the table) corresponds to a "slot"
or "bucket" in the hash; <span class="STRUCTNAME">
GHashTable</span> handles collisions by storing a linked
list of key-value pairs in each slot. Thus, the <span
class="STRUCTNAME">guint</span> values returned by your
<span class="STRUCTNAME">GHashFunc</span> must be fairly
evenly distributed over the set of possible <span class=
"STRUCTNAME">guint</span> values, or the hash table will
degenerate into a linked list. Your <span class=
"STRUCTNAME">GHashFunc</span> must also be fast, since it
is used for every lookup.
</p>
<p>
In addition to <span class="STRUCTNAME">GHashFunc</span>,
a <span class="STRUCTNAME">GCompareFunc</span> is
required to test keys for equality. Somewhat
unpleasantly, <span class="STRUCTNAME">GHashTable</span>
does not use <span class="STRUCTNAME">GCompareFunc</span>
in the same way <span class="STRUCTNAME">GSList</span>
and <span class="STRUCTNAME">GTree</span> do, although
the function signature is the same. Here <span class=
"STRUCTNAME">GCompareFunc</span> is expected to be an
equality operator, returning <span class="STRUCTNAME">
TRUE</span> if its arguments are equal. It should <i
class="EMPHASIS">not</i> be a <span class="STRUCTNAME">
qsort()</span>-style comparison function. The key
comparison function is used to find the correct key-value
pair when hash collisions result in more than one pair in
the same hash slot.
</p>
<p>
To create and destroy a <span class="STRUCTNAME">
GHashTable</span>, use the constructor and destructor
listed in <a href="z29.html#FL-HASHNEW">Figure 29</a>.
Remember that glib has no way of knowing how to destroy
the data contained in your hash table; it only destroys
the table itself.
</p>
<div class="FIGURE">
<a name="FL-HASHNEW"></a>
<div class="FUNCSYNOPSIS">
<a name="FL-HASHNEW.SYNOPSIS"></a>
<table border="0" bgcolor="#E0E0E0" width="100%">
<tr>
<td>
<pre class="FUNCSYNOPSISINFO">
#include <glib.h>
</pre>
</td>
</tr>
</table>
<p>
<code><code class="FUNCDEF">GHashTable* <tt class=
"FUNCTION">g_hash_table_new</tt></code>(GHashFunc <tt
class="PARAMETER"><i>hash_func</i></tt>, GCompareFunc
<tt class="PARAMETER"><i>
key_compare_func</i></tt>);</code>
</p>
<p>
<code><code class="FUNCDEF">void <tt class=
"FUNCTION">
g_hash_table_destroy</tt></code>(GHashTable* <tt
class="PARAMETER"><i>hash_table</i></tt>);</code>
</p>
</div>
<p>
<b>Figure 29. <span class="STRUCTNAME">
GHashTable</span></b>
</p>
</div>
<p>
Ready-to-use hash and comparison functions are provided
for the most common keys: integers, pointers, and
strings. These are listed in <a href=
"z29.html#FL-HASHFUNCS">Figure 30</a>. The functions for
integers accept a pointer to a <span class="STRUCTNAME">
gint</span>, rather than the <span class="STRUCTNAME">
gint</span> itself. If you pass <span class="STRUCTNAME">
NULL</span> as the hash function argument to <tt class=
"FUNCTION">g_hash_table_new()</tt>, <tt class="FUNCTION">
g_direct_hash()</tt> is used by default. If you pass
<span class="STRUCTNAME">NULL</span> as the key equality
function, then simple pointer comparison is used
(equivalent to <span class="STRUCTNAME">
g_direct_equal()</span>, but without a function call).
</p>
<div class="FIGURE">
<a name="FL-HASHFUNCS"></a>
<div class="FUNCSYNOPSIS">
<a name="FL-HASHFUNCS.SYNOPSIS"></a>
<table border="0" bgcolor="#E0E0E0" width="100%">
<tr>
<td>
<pre class="FUNCSYNOPSISINFO">
#include <glib.h>
</pre>
</td>
</tr>
</table>
<p>
<code><code class="FUNCDEF">guint <tt class=
"FUNCTION">g_int_hash</tt></code>(gconstpointer <tt
class="PARAMETER"><i>v</i></tt>);</code>
</p>
<p>
<code><code class="FUNCDEF">gint <tt class=
"FUNCTION">g_int_equal</tt></code>(gconstpointer <tt
class="PARAMETER"><i>v1</i></tt>, gconstpointer <tt
class="PARAMETER"><i>v2</i></tt>);</code>
</p>
<p>
<code><code class="FUNCDEF">guint <tt class=
"FUNCTION">g_direct_hash</tt></code>(gconstpointer
<tt class="PARAMETER"><i>v</i></tt>);</code>
</p>
<p>
<code><code class="FUNCDEF">gint <tt class=
"FUNCTION">g_direct_equal</tt></code>(gconstpointer
<tt class="PARAMETER"><i>v1</i></tt>, gconstpointer
<tt class="PARAMETER"><i>v2</i></tt>);</code>
</p>
<p>
<code><code class="FUNCDEF">guint <tt class=
"FUNCTION">g_str_hash</tt></code>(gconstpointer <tt
class="PARAMETER"><i>v</i></tt>);</code>
</p>
<p>
<code><code class="FUNCDEF">gint <tt class=
"FUNCTION">g_str_equal</tt></code>(gconstpointer <tt
class="PARAMETER"><i>v1</i></tt>, gconstpointer <tt
class="PARAMETER"><i>v2</i></tt>);</code>
</p>
</div>
<p>
<b>Figure 30. Pre-written hashes/comparisons</b>
</p>
</div>
<p>
Manipulating the hash is simple. The routines are
summarized in <a href="z29.html#FL-HASHMANIP">Figure
31</a>. Insertions do <i class="EMPHASIS">not</i> copy
the key or value; these are entered into the table
exactly as you provide them, overwriting any pre-existing
key-value pair with the same key ("same" is defined by
your hash and equality functions, remember). If this is a
problem, you must do a lookup or remove before you
insert. Be especially careful if you dynamically allocate
keys or values.
</p>
<p>
The simple <tt class="FUNCTION">
g_hash_table_lookup()</tt> returns the value it finds
associated with <span class="STRUCTNAME">key</span>, or
<span class="STRUCTNAME">NULL</span> if there is no
value. Sometimes this won't do. For example, <span class=
"STRUCTNAME">NULL</span> may be a valid value in itself.
If you're using strings as keys, especially dynamically
allocated strings, knowing that a key is in the table
might not be enough; you might want to retrieve the exact
<span class="STRUCTNAME">gchar*</span> the hash table is
using to represent key <span class="STRUCTNAME">
"foo"</span>. A second lookup function is provided for
cases like these. <tt class="FUNCTION">
g_hash_table_lookup_extended()</tt> returns <span class=
"STRUCTNAME">TRUE</span> if the lookup succeeded; if it
returns <span class="STRUCTNAME">TRUE</span>, it places
the key and value it found in the locations it's given.
</p>
<div class="FIGURE">
<a name="FL-HASHMANIP"></a>
<div class="FUNCSYNOPSIS">
<a name="FL-HASHMANIP.SYNOPSIS"></a>
<table border="0" bgcolor="#E0E0E0" width="100%">
<tr>
<td>
<pre class="FUNCSYNOPSISINFO">
#include <glib.h>
</pre>
</td>
</tr>
</table>
<p>
<code><code class="FUNCDEF">void <tt class=
"FUNCTION">
g_hash_table_insert</tt></code>(GHashTable* <tt
class="PARAMETER"><i>hash_table</i></tt>, gpointer
<tt class="PARAMETER"><i>key</i></tt>, gpointer <tt
class="PARAMETER"><i>value</i></tt>);</code>
</p>
<p>
<code><code class="FUNCDEF">void <tt class=
"FUNCTION">g_hash_table_remove</tt></code>(GHashTable
* <tt class="PARAMETER"><i>hash_table</i></tt>,
gconstpointer <tt class="PARAMETER"><i>
key</i></tt>);</code>
</p>
<p>
<code><code class="FUNCDEF">gpointer <tt class=
"FUNCTION">g_hash_table_lookup</tt></code>(GHashTable
* <tt class="PARAMETER"><i>hash_table</i></tt>,
gconstpointer <tt class="PARAMETER"><i>
key</i></tt>);</code>
</p>
<p>
<code><code class="FUNCDEF">gboolean <tt class=
"FUNCTION">
g_hash_table_lookup_extended</tt></code>(GHashTable*
<tt class="PARAMETER"><i>hash_table</i></tt>,
gconstpointer <tt class="PARAMETER"><i>
lookup_key</i></tt>, gpointer* <tt class="PARAMETER">
<i>orig_key</i></tt>, gpointer* <tt class=
"PARAMETER"><i>value</i></tt>);</code>
</p>
</div>
<p>
<b>Figure 31. Manipulating <span class="STRUCTNAME">
GHashTable</span></b>
</p>
</div>
<p>
<span class="STRUCTNAME">GHashTable</span> keeps an
internal array whose size is a prime number. It also
keeps a count of the number of key-value pairs stored in
the table. If the average number of pairs per available
slot drops below 0.3 (or so), the array is made smaller;
if it goes above 3, the array is made larger to reduce
collisions. Resizing happens automatically whenever you
insert or remove pairs from the table. This ensures the
hash table's memory use is optimal. Unfortunately, it is
inefficient to rebuild the hash table over and over if
you're doing a large number of insertions or removals. To
solve the problem, the hash table can be <i class=
"FIRSTTERM">frozen</i>, meaning that resizing is
temporarily suppressed. When you're done adding and
removing items, you simply <i class="FIRSTTERM">thaw</i>
the table, resulting in a single optimal-size
calculation. (Be careful though; a frozen table can end
up with many hash collisions if you add large quantities
of data. This should be fine as long as you thaw before
you do any lookups.) The functions are in <a href=
"z29.html#FL-HASHFREEZE">Figure 32</a>.
</p>
<div class="FIGURE">
<a name="FL-HASHFREEZE"></a>
<div class="FUNCSYNOPSIS">
<a name="FL-HASHFREEZE.SYNOPSIS"></a>
<table border="0" bgcolor="#E0E0E0" width="100%">
<tr>
<td>
<pre class="FUNCSYNOPSISINFO">
#include <glib.h>
</pre>
</td>
</tr>
</table>
<p>
<code><code class="FUNCDEF">void <tt class=
"FUNCTION">
g_hash_table_freeze</tt></code>(GHashTable* <tt
class="PARAMETER"><i>hash_table</i></tt>);</code>
</p>
<p>
<code><code class="FUNCDEF">void <tt class=
"FUNCTION">g_hash_table_thaw</tt></code>(GHashTable*
<tt class="PARAMETER"><i>hash_table</i></tt>);</code>
</p>
</div>
<p>
<b>Figure 32. Freezing and thawing <span class=
"STRUCTNAME">GHashTable</span></b>
</p>
</div>
</div>
</div>
<div class="NAVFOOTER">
<br>
<br>
<table width="100%" border="0" bgcolor="#ffffff" cellpadding=
"1" cellspacing="0">
<tr>
<td width="25%" bgcolor="#ffffff" align="left">
<a href="cha-glib.html"><font color="#0000ff" size="2">
<b><<< Previous</b></font></a>
</td>
<td width="25%" colspan="2" bgcolor="#ffffff" align=
"center">
<font color="#0000ff" size="2"><b><a href="ggad.html">
<font color="#0000ff" size="2"><b>
Home</b></font></a></b></font>
</td>
<td width="25%" bgcolor="#ffffff" align="right">
<a href="z35.html"><font color="#0000ff" size="2"><b>
Next >>></b></font></a>
</td>
</tr>
<tr>
<td colspan="2" align="left">
<font color="#000000" size="2"><b>glib: Portability and
Utility</b></font>
</td>
<td colspan="2" align="right">
<font color="#000000" size="2"><b>Other
Features</b></font>
</td>
</tr>
</table>
</div>
</body>
</html>
|