File: GuiConfigData.ec

package info (click to toggle)
ecere-sdk 0.44.15-1
  • links: PTS
  • area: main
  • in suites: sid, stretch
  • size: 97,712 kB
  • ctags: 54,695
  • sloc: ansic: 593,042; makefile: 12,250; yacc: 4,955; lex: 707; objc: 259; python: 252; xml: 102
file content (296 lines) | stat: -rw-r--r-- 7,198 bytes parent folder | download
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
#ifdef ECERE_STATIC
public import static "ecere"
#else
public import "ecere"
#endif

class GuiConfigData
{
   virtual bool onSave();
   virtual void onModified()
   {
      modified = true;
   }

public:

   Map<String, GuiDataWindow> windows;
   Map<String, GuiDataPaneSplitter> paneSplitters;

   void saveWindowInit(const char * configId, Window window)
   {
      applyWindowConfig(configId, window);
      {
         bool isNew = false;
         GuiDataWindow guiData = insertWindowConfig(configId, true, &isNew);
         if(guiData && isNew)
         {
            if(window.state != minimized)
               guiData.state = window.state;
            recordWindowPosition(guiData, window);
            recordWindowSize(guiData, window);
            onModified();
            onSave();
         }
      }
   }

   void saveWindowState(const char * configId, Window window, WindowState state)
   {
      GuiDataWindow guiData = insertWindowConfig(configId, true, null);
      if(guiData)
      {
         if(state != minimized)
            guiData.state = state;
         onModified();
      }
   }

   void saveWindowPosition(const char * configId, Window window, Point position, Size size)
   {
      GuiDataWindow guiData = insertWindowConfig(configId, true, null);
      if(guiData && window.state == normal)
      {
         recordWindowPosition(guiData, window);
         recordWindowSize(guiData, window);
         onModified();
      }
   }

   void saveWindowSize(const char * configId, Window window, Size size)
   {
      GuiDataWindow guiData = insertWindowConfig(configId, true, null);
      if(guiData && window.state == normal)
      {
         recordWindowSize(guiData, window);
         onModified();
      }
   }

   void saveWindowClose(const char * configId)
   {
      GuiDataWindow guiData = getWindowConfig(configId);
      if(guiData)
         guiData.saving = false;
      if(modified)
         onSave();
   }

   void savePaneSplitterSize(const char * configId, double scaleSplit)
   {
      GuiDataPaneSplitter guiData = null;
      if(!paneSplitters)
         paneSplitters = { };
      if(!(guiData = paneSplitters[configId]))
         paneSplitters[configId] = guiData = { };
      if(!guiData.loading)
      {
         guiData.scaleSplit = scaleSplit;
         onModified();
      }
   }

private:
   bool modified;

   ~GuiConfigData()
   {
      timer.Stop();

      if(windows)
      {
         windows.Free();
         delete windows;
      }
      if(paneSplitters)
      {
         paneSplitters.Free();
         delete paneSplitters;
      }
   }

   Timer timer
   {
      userData = this, delay = 2.5;
      bool DelayExpired()
      {
         if(modified)
         {
            if(onSave())
               modified = false;
         }
         return true;
      }
   };

   GuiDataWindow getWindowConfig(const char * configId)
   {
      GuiDataWindow guiData = null;
      if(windows)
         guiData = windows[configId];
      return guiData;
   }

   GuiDataWindow insertWindowConfig(const char * configId, bool startSaving, bool *isNew)
   {
      GuiDataWindow guiData = null;
      if(startSaving)
      {
         if(!windows)
            windows = { };
         if(!(guiData = windows[configId]))
         {
            windows[configId] = guiData = { };
            if(isNew)
               *isNew = true;
         }
         guiData.saving = true;
      }
      else
         guiData = getWindowConfig(configId);
      if(/*!startSaving && */guiData && (!guiData.saving || guiData.loading))
         guiData = null;
      return guiData;
   }

   void recordWindowPosition(GuiDataWindow guiData, Window window)
   {
      guiData.position = window.position;
   }

   void recordWindowSize(GuiDataWindow guiData, Window window)
   {
      guiData.size = window.size;
   }

   void applyWindowConfig(const char * configId, Window window)
   {
      GuiDataWindow guiData = getWindowConfig(configId);
      if(guiData)
      {
         guiData.loading = true;
         window.state = normal;
         applyWindowPosition(window, guiData);
         applyWindowSize(window, guiData);
         window.Move(guiData.position.x, guiData.position.y, guiData.size.w, guiData.size.h);
         window.state = guiData.state;
         guiData.loading = false;
      }
   }

   void applyWindowPosition(Window window, GuiDataWindow guiData)
   {
      window.position = guiData.position;
   }

   void applyWindowSize(Window window, GuiDataWindow guiData)
   {
      window.size = guiData.size;
   }

   void applyPaneSplitterConfig(const char * configId, PaneSplitter paneSplitter)
   {
      GuiDataPaneSplitter guiData = paneSplitters[configId];
      if(guiData)
      {
         guiData.loading = true;
         paneSplitter.scaleSplit = guiData.scaleSplit;
         guiData.loading = false;
      }
   }
}

// TODO: Make this a WindowController (Note: it's currently missing OnStateChange)
class SavedConfigWindow : Window
{
   virtual GuiConfigData getGuiConfigData() { return null; }
   virtual const char * getGuiConfigInstanceId() { return _class.name; }

   bool OnCreate()
   {
      bool result = Window::OnCreate();
      if(result)
      {
         GuiConfigData data = getGuiConfigData();
         if(data) data.saveWindowInit(getGuiConfigInstanceId(), this);
      }
      return result;
   }

   bool OnPostCreate()
   {
      bool result = Window::OnPostCreate();
      if(result)
      {
         GuiConfigData data = getGuiConfigData();
         if(data)
            data.timer.Start();
      }
      return result;
   }

   bool OnStateChange(WindowState state, Modifiers mods)
   {
      GuiConfigData data = getGuiConfigData();
      if(data) data.saveWindowState(getGuiConfigInstanceId(), this, state);
      return true;
   }

   void OnPosition(int x, int y, int width, int height)
   {
      GuiConfigData data = getGuiConfigData();
      if(data) data.saveWindowPosition(getGuiConfigInstanceId(), this, { x, y }, clientSize);
   }

   void OnResize(int width, int height)
   {
      GuiConfigData data = getGuiConfigData();
      if(data) data.saveWindowSize(getGuiConfigInstanceId(), this, clientSize);
   }

   bool OnClose(bool parentClosing)
   {
      GuiConfigData data = getGuiConfigData();
      if(data) data.saveWindowClose(getGuiConfigInstanceId());
      return true;
   }
}

class GuiDataWindow : struct
{
public:
   WindowState state;
   Point position;
   Size size;
private:
   bool saving;
   bool loading;
}

class SavedConfigPaneSplitter : PaneSplitter
{
   virtual GuiConfigData getGuiConfigData() { return null; }
   virtual const char * getGuiConfigInstanceId() { return _class.name; }

   bool OnPostCreate()
   {
      GuiConfigData data = getGuiConfigData();
      if(data) data.applyPaneSplitterConfig(getGuiConfigInstanceId(), this);
      return true;
   }

   bool NotifyResized(SavedConfigPaneSplitter splitter)
   {
      GuiConfigData data = splitter.getGuiConfigData();
      if(data) data.savePaneSplitterSize(splitter.getGuiConfigInstanceId(), splitter.scaleSplit);
      return true;
   }
}

class GuiDataPaneSplitter : struct
{
public:
   double scaleSplit;
private:
   bool loading;
}