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import "ecere"
// We'll use TCP/IP port 5623 for this sample
define samplePort = 5623;
// We will use this simple structure for our messages
struct SamplePacket
{
int stringLen;
// stringLen + 1 bytes are actually used (variable size depending on string)
char string[1];
};
class SampleService : Service
{
void OnAccept()
{
// When we get an incoming connection to our service, we spawn a SampleSocket
SampleSocket { this };
}
}
class SampleSocket : Socket
{
unsigned int OnReceive(const unsigned char * buffer, unsigned int count)
{
// We only process the data if we've received enough bytes to make up the message
// This first if just checks if we have reveived enough bytes for the header
if(count >= sizeof(SamplePacket))
{
SamplePacket * packet = (SamplePacket *) buffer;
uint size = sizeof(SamplePacket) + packet->stringLen;
// Here we check if we've actually received the entire message
if(count >= size)
{
// We've received a complete message, so we change the contents of the recvString EditBox
logBox.PutS(packet->string);
logBox.PutS("\n");
// and we return the size of the message we've processed.
// If more data is already buffered, this method will be called again right away.
return size;
}
}
// We haven't received enough data to process this message yet: return 0 bytes processed
// This method will be called again once more data has been received.
return 0;
}
}
// The service
SampleService service { port = samplePort };
EditBox logBox
{
caption = "RX Sample";
hasClose = true;
readOnly = true;
noCaret = true;
size = { 640, 480 };
hasVertScroll = true;
multiLine = true;
};
class RXApp : GuiApplication
{
bool Init()
{
service.Start();
return true;
}
}
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