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/*
* Copyright 2009- ECMWF.
*
* This software is licensed under the terms of the Apache Licence version 2.0
* which can be obtained at http://www.apache.org/licenses/LICENSE-2.0.
* In applying this licence, ECMWF does not waive the privileges and immunities
* granted to it by virtue of its status as an intergovernmental organisation
* nor does it submit to any jurisdiction.
*/
#include <boost/test/unit_test.hpp>
#include "InvokeServer.hpp"
#include "SCPort.hpp"
#include "ecflow/client/ClientEnvironment.hpp"
#include "ecflow/client/ClientInvoker.hpp"
#include "ecflow/core/File.hpp"
#include "ecflow/node/Submittable.hpp"
#include "ecflow/node/Suite.hpp"
#include "ecflow/node/System.hpp" // kill singleton for valgrind
#include "ecflow/test/scaffold/Naming.hpp"
using namespace std;
using namespace ecf;
BOOST_AUTO_TEST_SUITE(S_Client)
BOOST_AUTO_TEST_SUITE(T_ServerAndLifeCycle)
// ************************************************************************************
// Note: If you make edits to node tree, they will have no effect until the server is rebuilt
//
// Note: To test HPUX->Linux, invoke serve on (Linux/HPUX) and the client cmds on other system
// On the client side set ECF_HOST to machine name. To allow further testing if ECF_HOST
// is specified then *don't* shutdown the server
// ************************************************************************************
BOOST_AUTO_TEST_CASE(test_client_lifecyle) {
ECF_NAME_THIS_TEST();
// *******************************************************************************************
// This test will *ONLY* work when testing with new server invocation, since it relies
// on disabling job generation. Hence ignore test if ECF_HOST has been defined
// *******************************************************************************************
std::string host = ClientEnvironment::hostSpecified();
if (!host.empty()) {
// Server allready started, since we cant disable job generation ignore this test
std::cout << "Ignoring test when ECF_HOST specified..." << endl;
return;
}
// This will remove check pt and backup file before server start, to avoid the server from loading previous test
// data
// ** NOTE: We disable job generation in the server **/
InvokeServer invokeServer(
"Client:: ...test_client_lifecycle", SCPort::next(), true /*disable job generation in server*/);
BOOST_REQUIRE_MESSAGE(invokeServer.server_started(),
"Server failed to start on " << invokeServer.host() << ":" << invokeServer.port());
ClientInvoker theClient(invokeServer.host(), invokeServer.port());
BOOST_REQUIRE_MESSAGE(theClient.restartServer() == 0,
CtsApi::restartServer() << " should return 0 server not started, or connection refused\n"
<< theClient.errorMsg());
// load the defs into the server
{
std::string path = File::test_data("libs/client/test/data/lifecycle.txt", "libs/client");
BOOST_REQUIRE_MESSAGE(theClient.delete_all() == 0,
CtsApi::to_string(CtsApi::delete_node()) << " should return 0\n"
<< theClient.errorMsg());
BOOST_REQUIRE_MESSAGE(theClient.loadDefs(path) == 0, "Load defs failed \n" << theClient.errorMsg());
}
{
BOOST_REQUIRE_MESSAGE(theClient.getDefs() == 0,
CtsApi::get() << " failed should return 0\n"
<< theClient.errorMsg());
defs_ptr serverDefs = theClient.defs();
BOOST_REQUIRE_MESSAGE(serverDefs.get(), "Server returned a NULL defs");
BOOST_REQUIRE_MESSAGE(serverDefs->suiteVec().size() >= 1, " no suite ?");
}
// Now go through and simulate client request to change Node tree state.
// This is **highly** dependent on lifecycle.txt
// suite suite1
// family family1
// task a
// event 1 myEvent
// meter myMeter 0 100
// task b
// trigger a == complete
// endfamily
// family family2
// task aa
// trigger ../family1/a:myMeter >= 20 and ../family1/a:myEvent
// task bb
// trigger ../family1/a:myMeter >= 50 || ../family1/a:myEvent
// endfamily
// endsuite
string suite1_family1_a = "suite1/family1/a";
string suite1_family1_b = "suite1/family1/b";
string suite1_family2_aa = "suite1/family2/aa";
string suite1_family2_bb = "suite1/family2/bb";
{
// Begin will set all states to queued and then start job submission placing
// any submitted jobs into the active state. Note server setup has disabled job generation
BOOST_REQUIRE_MESSAGE(theClient.begin("suite1") == 0,
CtsApi::begin("suite1") << " failed should return 0\n"
<< theClient.errorMsg());
BOOST_REQUIRE_MESSAGE(theClient.getDefs() == 0,
CtsApi::get() << " failed should return 0\n"
<< theClient.errorMsg());
defs_ptr serverDefs = theClient.defs();
node_ptr node = serverDefs->findAbsNode(suite1_family1_a);
// Occasionally we get a random failure here. I suspect this is because the job generation caused by the
// BeginCmd, is such that the
// time_now >= next_poll_time_ //* next_poll_time_ should always be at the minute interval
// When this happens, we defer job generation for a second: See
// NodeTreeTraverser::traverse_node_tree_and_job_generate: line 343 Added time to confirm. If this the case, run
// test when not at/near minute interval
BOOST_REQUIRE_MESSAGE(node->state() == NState::ACTIVE,
"Node expected NState::ACTIVE, but found to be "
<< NState::toString(node->state()) << " time now:" << Calendar::second_clock_time());
}
//**********************************************************************
// Create a request to set the event on Node suite1/family1/a
// This should place suite1_family2_bb immediately into submitted state
// Since we at least one node in submitted, suite should be in SUBMITTED state
{
theClient.taskPath(suite1_family1_a);
theClient.set_jobs_password(Submittable::DUMMY_JOBS_PASSWORD());
BOOST_REQUIRE_MESSAGE(theClient.eventTask("myEvent") == 0, " failed should return 0\n" << theClient.errorMsg());
BOOST_REQUIRE_MESSAGE(theClient.forceDependencyEval() == 0,
CtsApi::forceDependencyEval() << " failed should return 0\n"
<< theClient.errorMsg());
BOOST_REQUIRE_MESSAGE(theClient.getDefs() == 0,
CtsApi::get() << " failed should return 0\n"
<< theClient.errorMsg());
defs_ptr serverDefs = theClient.defs();
// PrintStyle style(PrintStyle::STATE);
// cerr << *serverDefs.get() << "\n";
BOOST_REQUIRE_MESSAGE(serverDefs.get(), "get command failed to get node tree from server");
node_ptr node = serverDefs->findAbsNode(suite1_family1_a);
BOOST_REQUIRE_MESSAGE(node->state() == NState::ACTIVE,
"Node expected NState::ACTIVE, but found to be " << NState::toString(node->state()));
node_ptr nodeb = serverDefs->findAbsNode(suite1_family2_bb);
BOOST_REQUIRE_MESSAGE(nodeb->state() == NState::ACTIVE,
"Node expected NState::ACTIVE, but found to be " << NState::toString(nodeb->state()));
}
//**********************************************************************
// Create a request to set the Meter on Node suite1/family1/a
// This should force suite1_family2_aa immediately into submitted state
// This should force suite1_family2_bb immediately into submitted state
{
theClient.taskPath(suite1_family1_a);
{
char* argv[] = {
const_cast<char*>("ClientInvoker"), const_cast<char*>("--meter=myMeter"), const_cast<char*>("100")};
BOOST_REQUIRE_MESSAGE(theClient.invoke(3, argv) == 0, " should return 0\n" << theClient.errorMsg());
BOOST_REQUIRE_MESSAGE(theClient.forceDependencyEval() == 0,
CtsApi::forceDependencyEval() << " failed should return 0\n"
<< theClient.errorMsg());
}
BOOST_REQUIRE_MESSAGE(theClient.getDefs() == 0,
CtsApi::get() << " failed should return 0\n"
<< theClient.errorMsg());
defs_ptr serverDefs = theClient.defs();
BOOST_REQUIRE_MESSAGE(serverDefs.get(), "get command failed to get node tree from server");
node_ptr nodeaa = serverDefs->findAbsNode(suite1_family2_aa);
BOOST_REQUIRE_MESSAGE(nodeaa->state() == NState::ACTIVE,
"Node expected NState::ACTIVE, but found to be " << NState::toString(nodeaa->state()));
node_ptr nodebb = serverDefs->findAbsNode(suite1_family2_bb);
BOOST_REQUIRE_MESSAGE(nodebb->state() == NState::ACTIVE,
"Node expected NState::ACTIVE, but found to be " << NState::toString(nodebb->state()));
}
//**********************************************************************
// Create a request to complete task suite1/family1/a
// This should force suite1_family1_b to complete
{
theClient.taskPath(suite1_family1_a);
BOOST_REQUIRE_MESSAGE(theClient.completeTask() == 0,
TaskApi::complete() << " failed should return 0\n"
<< theClient.errorMsg());
BOOST_REQUIRE_MESSAGE(theClient.forceDependencyEval() == 0,
CtsApi::forceDependencyEval() << " failed should return 0\n"
<< theClient.errorMsg());
// Resolve dependencies
// We could either wait 60 second or
// added a custom command that will force dependency evaluation
BOOST_REQUIRE_MESSAGE(theClient.forceDependencyEval() == 0,
"--force-dep-eval failed should return 0\n"
<< theClient.errorMsg());
BOOST_REQUIRE_MESSAGE(theClient.getDefs() == 0,
CtsApi::get() << " failed should return 0\n"
<< theClient.errorMsg());
defs_ptr serverDefs = theClient.defs();
BOOST_REQUIRE_MESSAGE(serverDefs.get(), "get command failed to get node tree from server");
node_ptr node = serverDefs->findAbsNode(suite1_family1_b);
BOOST_REQUIRE_MESSAGE(node->state() == NState::ACTIVE,
"Expected NState::ACTIVE, but found " << NState::toString(node->state()));
}
//********************************************************************************
// Complete the remaining tasks. Should really call init first, but what the eck.
{
theClient.taskPath(suite1_family1_b);
BOOST_REQUIRE_MESSAGE(theClient.completeTask() == 0,
TaskApi::complete() << " failed should return 0\n"
<< theClient.errorMsg());
BOOST_REQUIRE_MESSAGE(theClient.forceDependencyEval() == 0,
CtsApi::forceDependencyEval() << " failed should return 0\n"
<< theClient.errorMsg());
theClient.taskPath(suite1_family2_aa);
BOOST_REQUIRE_MESSAGE(theClient.completeTask() == 0,
TaskApi::complete() << " failed should return 0\n"
<< theClient.errorMsg());
BOOST_REQUIRE_MESSAGE(theClient.forceDependencyEval() == 0,
CtsApi::forceDependencyEval() << " failed should return 0\n"
<< theClient.errorMsg());
theClient.taskPath(suite1_family2_bb);
BOOST_REQUIRE_MESSAGE(theClient.completeTask() == 0,
TaskApi::complete() << " failed should return 0\n"
<< theClient.errorMsg());
BOOST_REQUIRE_MESSAGE(theClient.forceDependencyEval() == 0,
CtsApi::forceDependencyEval() << " failed should return 0\n"
<< theClient.errorMsg());
}
{
// Get the node tree back from the server, and check its node state
// All node state should be complete. + check meter/event value was set properly
BOOST_REQUIRE_MESSAGE(theClient.getDefs() == 0,
CtsApi::get() << " failed should return 0\n"
<< theClient.errorMsg());
defs_ptr serverDefs = theClient.defs();
BOOST_REQUIRE_MESSAGE(serverDefs.get(), "get command failed to get node tree from server");
std::string metername = "myMeter";
int meterValue = 100;
node_ptr node = serverDefs->findAbsNode(suite1_family1_a);
const Meter& theMeter = node->findMeter(metername);
BOOST_REQUIRE_MESSAGE(!theMeter.empty(), "Could not find the meter");
BOOST_REQUIRE_MESSAGE(theMeter.value() == meterValue,
"Expected meter value " << meterValue << " but found " << theMeter.value());
{
std::string errorMsg;
BOOST_REQUIRE_MESSAGE(serverDefs->checkInvariants(errorMsg), errorMsg);
}
std::string eventname = "myEvent";
const Event& theEvent = node->findEventByNameOrNumber(eventname);
BOOST_REQUIRE_MESSAGE(!theEvent.empty(), "Could not find the event myEvent");
BOOST_REQUIRE_MESSAGE(theEvent.value(), "The event was not set");
const std::vector<suite_ptr>& suiteVec = serverDefs->suiteVec();
suite_ptr suite = suiteVec.back();
BOOST_REQUIRE_MESSAGE(suite->state() == NState::COMPLETE,
"Suite expected NState::COMPLETE, but found to be " << NState::toString(suite->state()));
}
{
// Check that a log file was created, by asking the server for it.
BOOST_REQUIRE_MESSAGE(theClient.getLog() == 0, "get log failed should return 0\n" << theClient.errorMsg());
BOOST_REQUIRE_MESSAGE(!theClient.get_string().empty(), "The log file returned from the server is empty!!");
// Clear the log
BOOST_REQUIRE_MESSAGE(theClient.flushLog() == 0,
CtsApi::flushLog() << " failed should return 0\n"
<< theClient.errorMsg());
BOOST_REQUIRE_MESSAGE(theClient.clearLog() == 0,
CtsApi::clearLog() << " failed should return 0\n"
<< theClient.errorMsg());
BOOST_REQUIRE_MESSAGE(theClient.delete_all() == 0,
CtsApi::to_string(CtsApi::delete_node()) << " should return 0\n"
<< theClient.errorMsg());
}
/// Destroy singleton's to avoid valgrind from complaining
System::destroy();
}
BOOST_AUTO_TEST_SUITE_END()
BOOST_AUTO_TEST_SUITE_END()
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