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//!DeclSpecifierTest
//%CPP
inline int foo()
{
return 1;
}
const int a = 1;
volatile int b = 3;
typedef int* intp;
extern int b;
static int c;
int foo()
{
int i = 1;
return i;
}
int bar()
{
register int i = c;
return i;
}
//!CompositeTypeSpecifier
//%CPP
struct B
{
int c;
char b;
};
union D
{
int i;
int y;
};
class E
{
public:
int c;
};
//!ElaboratedTypeSpecifier
//%CPP
class A* A;
enum Status{ good, bad};
enum Status stat;
union D
{
int i;
int y;
};
union D d;
struct S* S;
//!EnumeratioSpecifier
//%CPP
enum Status{ good = 0, bad};
//!NamedTypeSpecifier
//%CPP
typedef int INT;
typedef INT (FOO)(INT);
//!SimpleDeclSpecifier
//%CPP
signed short int i;
unsigned long int y;
float f;
void x();
char c;
double d;
//!CDeclSpecifer
//%C
restrict int i = 1;
//!CCompositeTypeSpecifier
//%C
restrict struct B
{
int c;
char b;
};
restrict union D
{
int i;
int y;
};
//!CElaboratedTypeSpecifier
//%C
enum Status{ good, bad};
restrict enum Status stat;
union D
{
int i;
int y;
};
restrict union D d;
//!CEnumeratioSpecifier
//%C
restrict enum Status{ good, bad};
//!CSimpleDeclSpecifier
//%C
long long int lli;
_Complex float cf;
_Bool b;
//!CPPCompositeTypeSpecifier
//%CPP
class TestClass
{
explicit TestClass(int);
friend int AddToFriend(int x);
};
class A
{
};
class TestClass2 : public TestClass, A
{
};
//!protected Base Specifiers
//%CPP
class TestClass
{
explicit TestClass(int);
friend int AddToFriend(int x);
};
class TestClass2 : protected TestClass
{
};
//!private Base Specifiers
//%CPP
class TestClass
{
explicit TestClass(int);
friend int AddToFriend(int x);
};
class TestClass2 : private TestClass
{
};
//!CPPNamedTypeSpecifier
//%CPP
template<class T> class A
{
typedef char C;
};
//!SimpleDeclSpecifier
//%CPP
bool b;
wchar_t wc;
//!ICPPSimpleDeclSpecifier mutable Bug 40
//%CPP
mutable int n;
//!C++0x auto keyword Bug 318588
//%CPP
auto var = 42;
//!C++0x long long keyword Bug 318588
//%CPP
long long int i;
//!C++0x decltype
//%CPP
int i;
decltype(i) j = 3;
//!C++0x typeof
//%CPP
int i;
typeof i j = 3;
//!CPPCompositeTypeSpecifier declared final
//%CPP
class Base
{
};
class TestClass final : public Base
{
};
//!decltype(auto)
//%CPP
decltype(auto) function()
{
decltype(auto) a = new decltype(auto)(5);
return a;
}
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