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#include "include.h"
#define FOO bar
class Heal{};
class A {
A() {}
~A(){}
class B {
void f( A );
void f( A & );
void f( A* );
void f( int &, const char [], A ** );
};
};
namespace NS {
namespace NS2{
struct a{};
}
class B: public A {
public:
struct AA {};
enum e {
One,
Two,
Three
};
void f(){
using namespace NS2;
a aStruct;
}
AA anotherStruct;
};
union u{ } ;
}
namespace NS3{
class C : public NS::B {
e eE = One;
};
}
A::B b1;
typedef NS::B NS_B;
NS_B b2;
union u{
};
class AClassForFoo {};
AClassForFoo foo( AClassForFoo ){
AClassForFoo b;
return b;
}
Head * Head::operator *= ( int index ){
return array[ index ];
}
Head * Head::operator += ( int index ){
return array[ index ];
}
extern int externalInt;
extern int externalIntWithInitializer = 2;
extern "C" int externCInt;
extern "C" int externCIntWithInitializer = 3;
void forwardFunction() { }
void normalFunction() { }
void DeclsAndDefns::forwardMethod(){ }
int DeclsAndDefns::staticField = 5;
namespace bug68235{
struct xTag {
int x;
};
typedef xTag xType;
typedef struct yTag {
int x;
} yType;
class C1{
public:
xType x;
yType y;
C1();
~C1();
};
}
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