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/*
Copyright (C) 2006 - 2015 Evan Teran
evan.teran@gmail.com
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "Breakpoint.h"
#include "Configuration.h"
#include "IDebugger.h"
#include "IProcess.h"
#include "edb.h"
namespace DebuggerCorePlugin {
namespace {
const std::vector<quint8> BreakpointInstructionARM_LE = {0xf0, 0x01, 0xf0, 0xe7}; // udf #0x10
const std::vector<quint8> BreakpointInstructionThumb_LE = {0x01, 0xde}; // udf #1
// We have to sometimes use a 32-bit Thumb-2 breakpoint. For explanation how to
// correctly use it see GDB's thumb_get_next_pcs_raw function and comments
// around arm_linux_thumb2_le_breakpoint array.
const std::vector<quint8> BreakpointInstructionThumb2_LE = {0xf0, 0xf7, 0x00, 0xa0}; // udf.w #0
// This one generates SIGILL both in ARM32 and Thumb mode. In ARM23 mode it's decoded as UDF 0xDDE0, while
// in Thumb it's a sequence `1: UDF 0xF0; B 1b`, which does stop the process even if it lands in the
// middle (on the second half-word), although the signal still occurs at the first half-word.
const std::vector<quint8> BreakpointInstructionUniversalThumbARM_LE = {0xf0, 0xde, 0xfd, 0xe7};
const std::vector<quint8> BreakpointInstructionThumbBKPT_LE = {0x00, 0xbe}; // bkpt #0
const std::vector<quint8> BreakpointInstructionARM32BKPT_LE = {0x70, 0x00, 0x20, 0xe1}; // bkpt #0
}
//------------------------------------------------------------------------------
// Name: Breakpoint
// Desc: constructor
//------------------------------------------------------------------------------
Breakpoint::Breakpoint(edb::address_t address)
: address_(address), type_(edb::v1::config().default_breakpoint_type) {
if (!enable()) {
throw BreakpointCreationError();
}
}
auto Breakpoint::supportedTypes() -> std::vector<BreakpointType> {
std::vector<BreakpointType> types = {
BreakpointType{Type{TypeId::Automatic}, QObject::tr("Automatic")},
BreakpointType{Type{TypeId::ARM32}, QObject::tr("Always ARM32 UDF")},
BreakpointType{Type{TypeId::Thumb2Byte}, QObject::tr("Always Thumb UDF")},
BreakpointType{Type{TypeId::Thumb4Byte}, QObject::tr("Always Thumb2 UDF.W")},
BreakpointType{Type{TypeId::UniversalThumbARM32}, QObject::tr("Universal ARM/Thumb UDF(+B .-2)")},
BreakpointType{Type{TypeId::ARM32BKPT}, QObject::tr("ARM32 BKPT (may be slow)")},
BreakpointType{Type{TypeId::ThumbBKPT}, QObject::tr("Thumb BKPT (may be slow)")},
};
return types;
}
void Breakpoint::setType(TypeId type) {
disable();
type_ = type;
if (!enable()) {
throw BreakpointCreationError();
}
}
void Breakpoint::setType(IBreakpoint::TypeId type) {
disable();
if (Type{type} >= TypeId::TYPE_COUNT)
throw BreakpointCreationError();
setType(type);
}
//------------------------------------------------------------------------------
// Name: ~Breakpoint
// Desc:
//------------------------------------------------------------------------------
Breakpoint::~Breakpoint() {
disable();
}
//------------------------------------------------------------------------------
// Name: enable
// Desc:
//------------------------------------------------------------------------------
bool Breakpoint::enable() {
if (!enabled()) {
if (IProcess *process = edb::v1::debugger_core->process()) {
std::vector<quint8> prev(4);
prev.resize(process->readBytes(address(), &prev[0], prev.size()));
if (prev.size()) {
originalBytes_ = prev;
const std::vector<quint8> *bpBytes = nullptr;
switch (TypeId{type_}) {
case TypeId::Automatic:
if (edb::v1::debugger_core->cpuMode() == IDebugger::CpuMode::Thumb) {
bpBytes = &BreakpointInstructionThumb_LE;
} else {
bpBytes = &BreakpointInstructionARM_LE;
}
break;
case TypeId::ARM32:
bpBytes = &BreakpointInstructionARM_LE;
break;
case TypeId::Thumb2Byte:
bpBytes = &BreakpointInstructionThumb_LE;
break;
case TypeId::Thumb4Byte:
bpBytes = &BreakpointInstructionThumb2_LE;
break;
case TypeId::UniversalThumbARM32:
bpBytes = &BreakpointInstructionUniversalThumbARM_LE;
break;
case TypeId::ARM32BKPT:
bpBytes = &BreakpointInstructionARM32BKPT_LE;
break;
case TypeId::ThumbBKPT:
bpBytes = &BreakpointInstructionThumbBKPT_LE;
break;
}
assert(bpBytes);
assert(originalBytes_.size() >= bpBytes->size());
originalBytes_.resize(bpBytes->size());
// FIXME: we don't check whether this breakpoint will overlap any of the existing breakpoints
if (process->writeBytes(address(), bpBytes->data(), bpBytes->size())) {
enabled_ = true;
return true;
}
}
}
}
return false;
}
//------------------------------------------------------------------------------
// Name: disable
// Desc:
//------------------------------------------------------------------------------
bool Breakpoint::disable() {
if (enabled()) {
if (IProcess *process = edb::v1::debugger_core->process()) {
if (process->writeBytes(address(), &originalBytes_[0], originalBytes_.size())) {
enabled_ = false;
return true;
}
}
}
return false;
}
//------------------------------------------------------------------------------
// Name: hit
// Desc:
//------------------------------------------------------------------------------
void Breakpoint::hit() {
++hitCount_;
}
//------------------------------------------------------------------------------
// Name: setOneTime
// Desc:
//------------------------------------------------------------------------------
void Breakpoint::setOneTime(bool value) {
oneTime_ = value;
}
//------------------------------------------------------------------------------
// Name: setInternal
// Desc:
//------------------------------------------------------------------------------
void Breakpoint::setInternal(bool value) {
internal_ = value;
}
std::vector<size_t> Breakpoint::possibleRewindSizes() {
return {0}; // Even BKPT stops before the instruction, let alone UDF
}
}
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