File: load_montage_dialog.h

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/*
***************************************************************************
*
* Author: Teunis van Beelen
*
* Copyright (C) 2007, 2008, 2009, 2010, 2011, 2012, 2013, 2014, 2015, 2016 Teunis van Beelen
*
* Email: teuniz@gmail.com
*
***************************************************************************
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program.  If not, see <http://www.gnu.org/licenses/>.
*
***************************************************************************
*/




#ifndef LOADMONTAGEFORM1_H
#define LOADMONTAGEFORM1_H



#include <QtGlobal>
#include <QApplication>
#include <QObject>
#include <QDialog>
#include <QLabel>
#include <QFileDialog>
#include <QPushButton>
#include <QListWidget>
#include <QList>
#include <QMessageBox>
#include <QString>

#include <stdio.h>
#include <stdlib.h>
#include <string.h>

#include "global.h"
#include "mainwindow.h"
#include "xml.h"
#include "filter.h"
#include "spike_filter.h"
#include "utc_date_time.h"
#include "utils.h"
#include "spectrum_dock.h"

#include "third_party/fidlib/fidlib.h"



class UI_Mainwindow;



class UI_LoadMontagewindow : public QObject
{
  Q_OBJECT

public:
  UI_LoadMontagewindow(QWidget *parent, char *path = NULL);

  UI_Mainwindow *mainwindow;


private:

  QDialog      *LoadMontageDialog;

  QLabel       *label1;

  QListWidget  *filelist;

  QPushButton  *CloseButton,
               *LoadButton;

  char mtg_path[MAX_PATH_LENGTH];

  void strip_types_from_label(char *);


private slots:

  void LoadButtonClicked();

};



#endif // LOADMONTAGEFORM1_H