1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337
|
MAP_NAME MAP04
UPDATE_ENTITY SNAKE_BOSS MENTAL 10
MAP_NAME MAP08
UPDATE_ENTITY VOMMIT_PLANT_LIFT OBJECTIVE_NAME VOMIT_PLANT_LIFT
UPDATE_ENTITY Mine-Basement ACTIVE FALSE
UPDATE_ENTITY Fortress-Basement ACTIVE TRUE
UPDATE_ENTITY_BY_START 11656 18560 OBJECTIVE_NAME BOSS_GRID_1
UPDATE_ENTITY_BY_START 11816 18560 OBJECTIVE_NAME BOSS_GRID_2
UPDATE_ENTITY_BY_START 11976 18560 OBJECTIVE_NAME BOSS_GRID_3
UPDATE_ENTITY_BY_START 12296 18560 OBJECTIVE_NAME BOSS_GRID_4
UPDATE_ENTITY_BY_START 12136 18560 OBJECTIVE_NAME BOSS_GRID_5
UPDATE_ENTITY_BY_START 12688 18560 OBJECTIVE_NAME BOSS_GRID_6
UPDATE_ENTITY_BY_START 12816 18560 OBJECTIVE_NAME BOSS_GRID_7
UPDATE_ENTITY_BY_START 12944 18560 OBJECTIVE_NAME BOSS_GRID_8
UPDATE_ENTITY_BY_START 13072 18560 OBJECTIVE_NAME BOSS_GRID_9
UPDATE_ENTITY_BY_START 13200 18560 OBJECTIVE_NAME BOSS_GRID_10
UPDATE_ENTITY_BY_START 13328 18560 OBJECTIVE_NAME BOSS_GRID_11
ADD_ENTITY
{
TYPE ITEM
NAME misc/slime_container_right
X 12224
Y 18880
START_X 12224
START_Y 18880
END_X 12224
END_Y 18880
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 0
SPAWNTIME 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME
REQUIRES
ACTIVE TRUE
FACE RIGHT
}
{
TYPE ITEM
NAME misc/slime_container_left
X 12177
Y 18880
START_X 12177
START_Y 18880
END_X 12177
END_Y 18880
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 0
SPAWNTIME 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME
REQUIRES
ACTIVE TRUE
FACE RIGHT
}
{
TYPE KEY_ITEM
NAME item/slime_container
X 12182
Y 18966
START_X 12198
START_Y 18800
END_X 12182
END_Y 18966
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 0
SPAWNTIME 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME SLIME_CONTAINER
REQUIRES SLIME_CONTAINER_SWITCH
ACTIVE FALSE
FACE LEFT
}
{
TYPE SWITCH
NAME common/switch
X 12097
Y 19021
START_X 12097
START_Y 19021
END_X 12097
END_Y 19021
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 0
SPAWNTIME 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME SLIME_CONTAINER_SWITCH
REQUIRES
ACTIVE FALSE
FACE LEFT
}
{
TYPE KEY_ITEM
NAME item/final_power_generator
X 11382
Y 19011
START_X 11382
START_Y 19011
END_X 11382
END_Y 19011
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL -1
HEALTH 0
DAMAGE 0
SPAWNTIME 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME FINAL_GENERATOR
REQUIRES
ACTIVE FALSE
FACE LEFT
}
{
TYPE SWITCH
NAME common/call_switch
X 11295
Y 19117
START_X 11295
START_Y 19117
END_X 11295
END_Y 19117
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 0
SPAWNTIME 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME MINE_LIFT
REQUIRES
ACTIVE FALSE
FACE LEFT
}
{
TYPE AUTO_DOOR
NAME door/large_metal_door
X 11456
Y 19040
START_X 11456
START_Y 19040
END_X 11456
END_Y 18944
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 0
SPAWNTIME 0
SPEED 2.00
WEIGHT 1.00
OBJECTIVE_NAME
REQUIRES MINE_DOOR_SWITCH
ACTIVE FALSE
FACE LEFT
}
{
TYPE KEY_ITEM
NAME item/power_generator
X 12352
Y 18915
START_X 12352
START_Y 18915
END_X 12352
END_Y 18915
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 5
DAMAGE 0
SPAWNTIME 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME Slime Generator
REQUIRES Yellow Gem
ACTIVE FALSE
FACE RIGHT
}
{
TYPE ENEMY
NAME boss/armour_boss
X 10912
Y 19075
START_X 10912
START_Y 19075
END_X 10912
END_Y 0
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 5000
DAMAGE 1
SPAWNTIME 0
SPEED 2.00
WEIGHT 1.00
OBJECTIVE_NAME ARMOUR_BOSS
REQUIRES
ACTIVE FALSE
FACE RIGHT
}
{
TYPE ACTION_POINT
NAME common/action_point
X 11153
Y 19081
START_X 11153
START_Y 19081
END_X 11153
END_Y 19081
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 0
SPAWNTIME 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME SLEEP_POINT
REQUIRES sleeping
ACTIVE TRUE
FACE LEFT
}
{
TYPE AUTO_DOOR
NAME door/cage_door
X 11080
Y 19040
START_X 11080
START_Y 19040
END_X 11080
END_Y 18944
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 0
SPAWNTIME 0
SPEED 2.00
WEIGHT 1.00
OBJECTIVE_NAME
REQUIRES ARMOUR_BOSS_DOOR
ACTIVE FALSE
FACE LEFT
}
{
TYPE TRIGGER
TRIGGER_NAME Slime Generator
TRIGGER_COUNT 0
TRIGGER_TOTAL 1
TRIGGER_TYPE RUN_SCRIPT
TRIGGER_TARGET slime_container
}
{
TYPE TRIGGER
TRIGGER_NAME ARMOUR_BOSS
TRIGGER_COUNT 0
TRIGGER_TOTAL 1
TRIGGER_TYPE RUN_SCRIPT
TRIGGER_TARGET armour_boss_die
}
MAP_NAME MAP12
ADD_ENTITY
{
TYPE SCRIPT_LINE_DEF
NAME common/line_def
X 140
Y 128
START_X 140
START_Y 128
END_X 140
END_Y 192
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 30
THINKTIME 30
MENTAL 0
HEALTH -1
DAMAGE 0
SPAWNTIME 0
SPEED 2.00
WEIGHT 1.00
OBJECTIVE_NAME mine2_exit
REQUIRES
ACTIVE TRUE
FACE LEFT
}
|