1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116
|
MAP_NAME MAP11
REMOVE_ENTITY null 10812 12429
REMOVE_ENTITY null 12000 9248
ADD_ENTITY
{
TYPE KEY_ITEM
NAME item/safe
X 10801
Y 12439
START_X 10801
START_Y 12439
END_X 10801
END_Y 12439
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 0
SPAWNTIME 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME
REQUIRES
ACTIVE TRUE
FACE RIGHT
}
{
TYPE ACTION_POINT
NAME common/action_point
X 10922
Y 12450
START_X 10922
START_Y 12450
END_X 10922
END_Y 12450
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 0
HEALTH 0
DAMAGE 0
SPAWNTIME 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME SAFE_INSTRUCTIONS
REQUIRES safe_instructions
ACTIVE FALSE
FACE LEFT
}
{
TYPE SCRIPT_LINE_DEF
NAME common/line_def
X 10784
Y 12320
START_X 10784
START_Y 12320
END_X 10880
END_Y 12320
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 30
THINKTIME 30
MENTAL 0
HEALTH 5
DAMAGE 0
SPAWNTIME 0
SPEED 2.00
WEIGHT 1.00
OBJECTIVE_NAME safe
REQUIRES
ACTIVE TRUE
FACE LEFT
}
{
TYPE ENEMY
NAME boss/black_book
X 13627
Y 9568
START_X 13627
START_Y 9568
END_X 13627
END_Y 9568
DIR_X 0.00
DIR_Y 0.00
MAX_THINKTIME 0
THINKTIME 0
MENTAL 1
HEALTH 0
DAMAGE 0
SPAWNTIME 0
SPEED 0.00
WEIGHT 1.00
OBJECTIVE_NAME BLACK_BOOK
REQUIRES
ACTIVE TRUE
FACE LEFT
}
MAP_NAME MAP16
REMOVE_ENTITY null 1104 433
REMOVE_ENTITY null 1003 422
UPDATE_ENTITY SORCEROR HEALTH 500
UPDATE_ENTITY TEMP_SORCEROR_POINT REQUIRES sorceror_intro_2
ADD_ENTITY
{
TYPE TARGET
NAME SORCEROR_PLAYER_TARGET
START_X 457
START_Y 413
}
|