File: cauldron.dat

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edgar 1.37-1
  • links: PTS, VCS
  • area: main
  • in suites: forky, sid, trixie
  • size: 227,860 kB
  • sloc: ansic: 93,832; sh: 388; makefile: 185; xml: 88
file content (205 lines) | stat: -rw-r--r-- 5,769 bytes parent folder | download
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IF CAULDRON HEALTH 11
TALK Edgar Maybe this thing isn't so bad after all
END
IF CAULDRON HEALTH 8
HAS_ITEM "Tortoise Shell" 1 1 CAULDRON 9 10
IF CAULDRON HEALTH 9
HAS_ITEM "Full Soul Bottle" 1 1 CAULDRON 9 10
END
IF CAULDRON HEALTH 9
HAS_ITEM "Summoner's Staff" 1 1 CAULDRON 9 10
END
IF CAULDRON HEALTH 9
HAS_ITEM "Keepsake" 1 1 CAULDRON 9 10
END
END
IF CAULDRON HEALTH 9
REMOVE "Tortoise Shell" 1 1 CAULDRON 11 11
REMOVE "Full Soul Bottle" 1 1 CAULDRON 11 11
REMOVE "Summoner's Staff" 1 1 CAULDRON 11 11
REMOVE "Keepsake" 1 1 CAULDRON 11 11
TALK Edgar That's all the ingredients, I just need to add a shield
TALK Edgar I don't think I'll need the Phantasmal Shield anymore...
REMOVE "Phantasmal Shield" 1 1 CAULDRON 11 11
WAIT 30
WALK_TO Edgar 21146 13322 WAIT
SET EDGAR FACE RIGHT
TALK Edgar Please don't make another evil version of me...
WAIT 120
SET CAULDRON PROPERTY MENTAL 1
WAIT 120
SET CAULDRON PROPERTY MENTAL 0
WAIT 60
ADD ENTITY SHIELD weapon/dragon_shield " " 21280 13320
WAIT 60
WALK_TO Edgar 21280 13322 WAIT
ADD_MEDAL dragon_shield
TALK Edgar What a fine looking shield
TALK Edgar But will it protect me from that dragon's flames?
TALK Edgar I guess there's only one way to find out...
TALK Edgar The book said it was sealed below a fortress
TALK Edgar If it is this one then the only two places it could be are the catacombs and the dungeon
TALK Edgar I should start my search there
END
IF CAULDRON HEALTH 10
TALK Edgar I don't have all the ingredients yet.
TALK Edgar The book said I needed to find the following
TALK Edgar The shell fragment of a Rampaging Master Tortoise
TALK Edgar The staff of a Dark Summoner
TALK Edgar The soul of a wandering spirit
TALK Edgar The keepsake of the warrior that previously defeated it
SET CAULDRON HEALTH 8
END
IF CAULDRON HEALTH 6
TALK Edgar Hopefully I'll never have to use this again
END
IF CAULDRON HEALTH 7
TALK Edgar I should create the disintegration shield and rescue my Dad before I go chasing after that dragon
REMOVE "Small Wooden Shield" 1 1 CAULDRON 5 5
REMOVE "Protection Ring" 1 1 CAULDRON 5 5
FOLLOW NONE
WAIT 30
WALK_TO Edgar 21146 13322 WAIT
JUMP Edgar
WALK_TO Edgar 21093 13322 WAIT
SET EDGAR FACE RIGHT
TALK Edgar I'm not taking any chances this time...
SET EDGAR FACE LEFT
JUMP Edgar
WALK_TO Edgar 20868 13322 WAIT
WAIT 30
SET CAULDRON PROPERTY MENTAL 1
WAIT 120
SET CAULDRON PROPERTY MENTAL 0
WAIT 60
TALK Edgar Did it work?
WALK_TO Edgar 21150 13322 WAIT
WAIT 30
SET CAULDRON PROPERTY MENTAL 1
WALK_TO_RELATIVE Edgar -64 0 WAIT
WAIT 30
SET CAULDRON PROPERTY MENTAL 0
WALK_TO Edgar 21150 13322 WAIT
SET CAULDRON PROPERTY MENTAL 1
WAIT 15
SET CAULDRON PROPERTY MENTAL 0
WAIT 15
SET CAULDRON PROPERTY MENTAL 1
WAIT 15
SET CAULDRON PROPERTY MENTAL 0
WAIT 60
TALK Edgar I think it's safe now...
ADD ENTITY SHIELD weapon/disintegration_shield " " 21280 13320
SET CAULDRON HEALTH 8
FOLLOW EDGAR
END
IF CAULDRON HEALTH 5
TALK Edgar I'll use my wooden shield...
REMOVE "Small Wooden Shield" 1 1 CAULDRON 5 5
REMOVE "Protection Ring" 1 1 CAULDRON 5 5
FOLLOW NONE
WAIT 30
WALK_TO Edgar 21146 13322 WAIT
JUMP Edgar
WALK_TO Edgar 21093 13322 WAIT
SET EDGAR FACE RIGHT
TALK Edgar I'm not taking any chances this time...
SET EDGAR FACE LEFT
JUMP Edgar
WALK_TO Edgar 20868 13322 WAIT
WAIT 30
SET CAULDRON PROPERTY MENTAL 1
WAIT 120
SET CAULDRON PROPERTY MENTAL 0
WAIT 60
TALK Edgar Did it work?
WALK_TO Edgar 21150 13322 WAIT
WAIT 30
SET CAULDRON PROPERTY MENTAL 1
WALK_TO_RELATIVE Edgar -64 0 WAIT
WAIT 30
SET CAULDRON PROPERTY MENTAL 0
WALK_TO Edgar 21150 13322 WAIT
SET CAULDRON PROPERTY MENTAL 1
WAIT 15
SET CAULDRON PROPERTY MENTAL 0
WAIT 15
SET CAULDRON PROPERTY MENTAL 1
WAIT 15
SET CAULDRON PROPERTY MENTAL 0
WAIT 60
TALK Edgar I think it's safe now...
ADD ENTITY SHIELD weapon/disintegration_shield " " 21280 13320
SET CAULDRON HEALTH 6
FOLLOW EDGAR
END
IF CAULDRON HEALTH 4
TALK Edgar Stupid thing. Maggie makes it all look so easy...
END
IF CAULDRON HEALTH 0
TALK Edgar It's a cauldron. Maggie has one just like this
END
IF CAULDRON HEALTH 1
HAS_ITEM "Eyeball Smoothie" 1 1 CAULDRON 2 3
IF CAULDRON HEALTH 2
HAS_ITEM "Old Shield" 1 1 CAULDRON 2 3
END
END
IF CAULDRON HEALTH 2
REMOVE "Eyeball Smoothie" 1 1 CAULDRON 2 2
ADD_TO_INVENTORY item/empty_potion
TALK Edgar OK, that's the Gazer Eyeball and Tentacle added
WALK_TO Edgar 21155 13322 WAIT
ADD_TO_INVENTORY item/mandrake_root
ADD_TO_INVENTORY item/darsh_fat
ADD_TO_INVENTORY item/condor_bones
WAIT 90
WALK_TO Edgar 21280 13322 WAIT
WAIT 60
REMOVE "Mandrake Root" 1 1 CAULDRON 2 2
REMOVE "Mantis Fat" 1 1 CAULDRON 2 2
REMOVE "Condor Bones" 1 1 CAULDRON 2 2
TALK Edgar And the rest of the ingredients too
WAIT 60
SET CAULDRON ANIMATION WALK
TALK Edgar Aha! It's gone blue, just like the book said it would
TALK Edgar Now to add the shield
REMOVE "Old Shield" 1 1 CAULDRON 2 2
WAIT 30
WALK_TO Edgar 21340 13322 WAIT
SET EDGAR FACE LEFT
WAIT 60
SET CAULDRON PROPERTY MENTAL 1
MUSIC FADE_DOWN 2000
WAIT 60
TALK Edgar Uh-Oh...
FLASH_SCREEN 45
PLAY_SOUND sound/common/explosion
SET CAULDRON PROPERTY MENTAL 2
WAIT 90
FLASH_SCREEN 45
PLAY_SOUND sound/common/explosion
SET EDGAR ANIMATION DIE
WAIT 90
FLASH_SCREEN 300
PLAY_SOUND sound/common/massive_explosion
WAIT 180
PLAY_SOUND sound/boss/evil_edgar/evil_edgar_appear
ACTIVATE_REQUIRED EVIL_EDGAR_TRIGGER
WHILE EVIL_EDGAR MENTAL 0
WALK_TO EVIL_EDGAR 21580 13322 WAIT
WAIT 30
SET EVIL_EDGAR FACE LEFT
WAIT 60
WALK_TO EVIL_EDGAR 21700 13322 WAIT
KILL EVIL_EDGAR
ADD MAP_TRIGGER "map10" RUN_SCRIPT "cauldron_exploded"
LOAD_LEVEL map10 cauldron_explode
WAIT 300
END
IF CAULDRON HEALTH 3
TALK Edgar I need all the main ingredients
TALK Edgar 3 Gazer Eyeballs, 1 Red Sludge Tentacle and a spare shield
TALK Edgar I also need to blend the eyeballs and the tentacle into a liquid
SET CAULDRON HEALTH 1
END