1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198
|
VERSION = 1.37
RELEASE = 1
DEV = 0
PAK_FILE = edgar.pak
DOCS = doc/*
ICONS = icons/
MAN = man/
UNIX = 1
MACOS = 1
ifeq ($(UNIX),0)
PROG = edgar.exe
ED_PROG = mapeditor.exe
PAK_PROG = pak.exe
PO_PROG = po_creator.exe
TILE_PROG = tile_creator.exe
else
PROG = edgar
ED_PROG = mapeditor
PAK_PROG = pak
PO_PROG = po_creator
TILE_PROG = tile_creator
endif
CC = gcc
PREFIX = $(DESTDIR)/usr
BIN_DIR = $(PREFIX)/games/
DOC_DIR = $(PREFIX)/share/doc/$(PROG)/
ICON_DIR = $(PREFIX)/share/icons/hicolor/
DESKTOP_DIR = $(PREFIX)/share/applications/
MAN_DIR = $(PREFIX)/share/man/man6/
LOCALE_DIR = $(PREFIX)/share/locale/
LOCALE_MO = $(patsubst %.po,%.mo,$(wildcard locale/*.po))
ifeq ($(UNIX),0)
DATA_DIR =
else
DATA_DIR = $(PREFIX)/share/games/edgar/
endif
SDK=/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.10.sdk
ifeq ($(DEV),1)
CFLAGS = -Wall -Werror -g -pedantic -DVERSION=$(VERSION) -DRELEASE=$(RELEASE) -DDEV=$(DEV) -DINSTALL_PATH=\"$(DATA_DIR)\" -DLOCALE_DIR=\"$(LOCALE_DIR)\" -DPAK_FILE=\"$(PAK_FILE)\" -DUNIX=$(UNIX)
else
CFLAGS = -Wall -pedantic -DVERSION=$(VERSION) -DRELEASE=$(RELEASE) -DDEV=$(DEV) -DINSTALL_PATH=\"$(DATA_DIR)\" -DLOCALE_DIR=\"$(LOCALE_DIR)\" -DPAK_FILE=\"$(PAK_FILE)\" -DUNIX=$(UNIX) -m64 -isysroot ${SDK} -arch x86_64 -mmacosx-version-min=10.10 `sdl-config --cflags` `libpng16-config --cflags` -I/opt/homebrew/include
endif
LFLAGS = `sdl-config --static-libs` -lSDL2 -lSDL2_image -lSDL2_mixer -lSDL2_ttf -lz -lm -m64 -isysroot ${SDK} -Wl,-syslibroot,${SDK} -mmacosx-version-min=10.10 `libpng16-config --ldflags` -lpng16
TILE_OBJS = tile_creator.o
PAK_OBJS = pak_creator.o
PO_OBJS = po_creator.o
MAIN_OBJS = draw.o main.o
EDIT_OBJS = draw_editor.o main_editor.o cursor.o
CORE_OBJS = animation.o audio.o collisions.o entity.o font.o game.o graphics.o init.o input.o inventory.o
CORE_OBJS += lift.o map.o player.o resources.o weather.o sprites.o bat.o properties.o custom_actions.o
CORE_OBJS += item.o enemies.o hud.o random.o decoration.o chicken_feed.o chicken.o
CORE_OBJS += key_items.o record.o geometry.o chicken_trap.o target.o spawner.o rock.o pressure_plate.o door.o
CORE_OBJS += weak_wall.o switch.o line_def.o boulder_boss.o trigger.o music.o coal_pile.o objective.o level_exit.o
CORE_OBJS += spider.o grub.o grub_boss.o save_point.o shrub.o projectile.o load_save.o
CORE_OBJS += compress.o global_trigger.o fireball.o wasp.o small_boulder.o dialog.o script.o
CORE_OBJS += main_menu.o widget.o menu.o options_menu.o npc.o gib.o heart_container.o action_point.o
CORE_OBJS += falling_platform.o spitting_plant.o red_grub.o stalactite.o bomb.o explosion.o bomb_pile.o
CORE_OBJS += jumping_slime.o egg.o golem_boss.o baby_slime.o snail.o floating_snapper.o snake_boss.o
CORE_OBJS += enemy_generator.o flying_bug.o potions.o pak.o control_menu.o label.o sound_menu.o fly_boss.o ant_lion.o
CORE_OBJS += io_menu.o inventory_menu.o scorpion.o status_panel.o trap_door.o arrow_target.o eye_stalk.o snail_shell.o
CORE_OBJS += flying_maggot.o conveyor_belt.o power_generator.o laser_grid.o ceiling_snapper.o gazer.o
CORE_OBJS += teleporter.o sludge.o grabber.o golem_rock_dropper.o yes_no_menu.o about_menu.o summoner.o energy_drainer.o
CORE_OBJS += symbol_block.o number_block.o force_field.o gazer_eye_slot.o spring.o centurion.o
CORE_OBJS += ice_cube.o vanishing_platform.o armadillo.o bubble_machine.o bubble.o map_trigger.o potion_dispenser.o
CORE_OBJS += ceiling_crawler.o tesla_charger.o tesla_pack.o lightning_tortoise.o fire_burner.o high_striker.o containment_unit.o
CORE_OBJS += blob_boss.o containment_unit_controls.o ice_spray.o blending_machine.o robot.o anti_gravity_field.o spike_ball.o
CORE_OBJS += error.o code_door.o code_display.o skull.o poltergiest.o book.o moveable_lift.o glass_wall.o spike_wall.o
CORE_OBJS += whirlwind.o large_book.o tuning_fork.o pedestal.o spike_sphere.o cauldron.o soul_bottle.o exploding_spike_sphere.o
CORE_OBJS += thunder_cloud.o instruction_machine.o spirit.o black_book.o mataeus.o mataeus_wall.o mine_cart.o boulder_boss_2.o
CORE_OBJS += rock_container.o scale.o lava_geyzer.o large_spider.o crusher.o medal.o repellent.o cloud_geyzer.o
CORE_OBJS += ok_menu.o huge_spider.o armour_boss.o slime_container.o final_power_generator.o mirror.o light_source.o light_beam.o
CORE_OBJS += light_target.o balloon.o scanner.o fly_trap.o water_purifier.o extend_o_grab.o mouth_stalk.o ground_spear.o
CORE_OBJS += dragon_fly.o sliding_puzzle.o sliding_puzzle_display.o auto_spike_ball.o tread_mill.o power_meter.o gold_centurion.o
CORE_OBJS += shield_pillar.o crossbow.o crossbow_bolt.o catapult.o stats_menu.o awesome_boss.o awesome_boss_meter.o evil_edgar.o
CORE_OBJS += fish.o borer_boss.o light_pillar.o exploding_gazer_eye.o glass_cage.o lab_crusher.o exploding_gazer_eye_dud.o soul_merger.o
CORE_OBJS += soul_merger_control_panel.o fire_tortoise.o lava_door.o dark_summoner.o flame_pillar.o phoenix.o pendulum.o extend_o_grab_button.o
CORE_OBJS += puzzle_piece.o jigsaw_puzzle.o jigsaw_puzzle_display.o magnet.o ice_tortoise.o splitter.o attractor.o buzz_saw.o cell_bars.o
CORE_OBJS += sorceror.o centurion_boss.o sewer_boss.o item_remover.o safe.o ground_snapper.o sasquatch.o icicle.o giant_snowball.o
CORE_OBJS += script_menu.o snow_pile.o ceiling_creeper.o gas_plant.o centipede.o spore_crop.o spore.o sludge_pool.o vines.o undead_gazer.o
CORE_OBJS += slime_potion_pool.o frog.o master_tortoise.o red_ceiling_creeper.o rampaging_master_tortoise.o cheat_menu.o monster_skull.o
CORE_OBJS += cave_boss.o apple_tree.o apple.o one_way_door.o colour_pot.o colour_display.o phase_door.o mastermind_display.o mastermind.o
CORE_OBJS += iron_ball.o memory_match.o memory_match_display.o hoover.o black_book_2.o drawbridge_pulley.o drawbridge_anchor.o giant_ceiling_creeper.o
CORE_OBJS += baby_salamander.o safe_combination.o grimlore.o grimlore_artifact.o magic_missile.o grimlore_summon_spell.o hidden_passage_wall.o
CORE_OBJS += poison_meat.o train.o train_track.o flame_statue.o armour_changer.o credits.o black_book_3.o sorceror_2.o sorceror_dark_summoner.o
CORE_OBJS += sorceror_floor.o medals_menu.o skull_door.o ghost.o slug.o portable_save.o crypt_skull.o skeleton.o bell_rope.o
CORE_OBJS += music_sheet_display.o title.o azriel.o zombie.o mini_gargoyle.o gargoyle.o chaos.o chaos_vine.o i18n.o azriel_grave.o chaos_chain_base.o save_png.o
CORE_OBJS += texture_cache.o
ifeq ($(UNIX),0)
CORE_OBJS += strtok_r.o
endif
# top-level rule to create the program.
.PHONY: all
all : $(PROG) makefile.dep $(ED_PROG) $(PAK_PROG) $(LOCALE_MO) $(PO_PROG)
makefile.dep : src/*/*.h src/*.h
for i in src/*.c src/*/*.c; do $(CC) -MM "$${i}"; done > $@
# compiling other source files.
%.o:
$(CC) $(CFLAGS) -c -s $<
%.mo: %.po
/opt/homebrew/Cellar/gettext/0.19.4/bin/msgfmt -c -o $@ $<
# linking the program.
$(PROG): $(MAIN_OBJS) $(CORE_OBJS)
$(CC) $(MAIN_OBJS) $(CORE_OBJS) -o $(PROG) $(LFLAGS)
# linking the program.
$(ED_PROG): $(EDIT_OBJS) $(CORE_OBJS)
$(CC) $(EDIT_OBJS) $(CORE_OBJS) -o $(ED_PROG) $(LFLAGS)
# linking the program.
$(PAK_PROG): $(PAK_OBJS)
$(CC) $(PAK_OBJS) -o $(PAK_PROG) $(LFLAGS)
# linking the program.
$(PO_PROG): $(PO_OBJS)
$(CC) $(PO_OBJS) -o $(PO_PROG) $(LFLAGS)
# linking the program.
$(TILE_PROG): $(TILE_OBJS)
$(CC) $(TILE_OBJS) -o $(TILE_PROG) $(LFLAGS)
# cleaning everything that can be automatically recreated with "make".
clean:
$(RM) $(PROG) $(ED_PROG) $(PAK_PROG) $(PO_PROG) $(TILE_PROG) $(PAK_FILE) $(LOCALE_MO) $(TILE_PROG) *.o makefile.dep
buildpak: $(PAK_PROG)
./$(PAK_PROG) data gfx music sound font $(PAK_FILE)
./$(PAK_PROG) -test $(PAK_FILE)
# install
install: all
ifeq ($(DEV),1)
echo Cannot install if DEV is set to 1!
else
./$(PAK_PROG) data gfx music sound font $(PAK_FILE)
./$(PAK_PROG) -test $(PAK_FILE)
mkdir -p $(BIN_DIR)
mkdir -p $(DATA_DIR)
mkdir -p $(DOC_DIR)
mkdir -p $(ICON_DIR)16x16/apps
mkdir -p $(ICON_DIR)32x32/apps
mkdir -p $(ICON_DIR)48x48/apps
mkdir -p $(ICON_DIR)64x64/apps
mkdir -p $(DESKTOP_DIR)
mkdir -p $(MAN_DIR)
cp $(PROG) $(BIN_DIR)$(PROG)
cp $(PAK_FILE) $(DATA_DIR)$(PAK_FILE)
cp $(DOCS) $(DOC_DIR)
cp $(ICONS)16x16.png $(ICON_DIR)16x16/apps/$(PROG).png
cp $(ICONS)32x32.png $(ICON_DIR)32x32/apps/$(PROG).png
cp $(ICONS)48x48.png $(ICON_DIR)48x48/apps/$(PROG).png
cp $(ICONS)64x64.png $(ICON_DIR)64x64/apps/$(PROG).png
cp $(ICONS)$(PROG).desktop $(DESKTOP_DIR)
install -m 0644 $(MAN)$(PROG).6 $(MAN_DIR)
@for f in $(LOCALE_MO); do \
lang=`echo $$f | sed -e 's/^locale\///;s/\.mo$$//'`; \
mkdir -p $(LOCALE_DIR)$$lang/LC_MESSAGES; \
echo "cp $$f $(LOCALE_DIR)$$lang/LC_MESSAGES/$(PROG).mo"; \
cp $$f $(LOCALE_DIR)$$lang/LC_MESSAGES/$(PROG).mo; \
done
endif
uninstall:
$(RM) $(BIN_DIR)$(PROG)
$(RM) $(DATA_DIR)$(PAK_FILE)
$(RM) $(DOC_DIR)*
$(RM) -r $(DOC_DIR)
$(RM) $(ICON_DIR)$(ICONS)$(PROG).png
$(RM) $(ICON_DIR)16x16/apps/$(PROG).png
$(RM) $(ICON_DIR)32x32/apps/$(PROG).png
$(RM) $(ICON_DIR)48x48/apps/$(PROG).png
$(RM) $(ICON_DIR)64x64/apps/$(PROG).png
$(RM) $(DESKTOP_DIR)$(PROG).desktop
$(RM) $(MAN_DIR)$(PROG).6*
@for f in $(LOCALE_MO); do \
lang=`echo $$f | sed -e 's/^locale\///;s/\.mo$$//'`; \
echo "$(RM) $(LOCALE_DIR)$$lang/LC_MESSAGES/$(PROG).mo"; \
$(RM) $(LOCALE_DIR)$$lang/LC_MESSAGES/$(PROG).mo; \
done
-include makefile.dep
|