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/** @file
Copyright (c) 2011 - 2020, Arm Limited. All rights reserved.<BR>
SPDX-License-Identifier: BSD-2-Clause-Patent
**/
#include <PiDxe.h>
#include <Library/BaseMemoryLib.h>
#include <Library/DevicePathLib.h>
#include <Library/UefiBootServicesTableLib.h>
#include <Library/UefiRuntimeServicesTableLib.h>
#include <Library/MemoryAllocationLib.h>
#include <Guid/GlobalVariable.h>
#include "LcdGraphicsOutputDxe.h"
extern BOOLEAN mDisplayInitialized;
//
// Function Definitions
//
STATIC
EFI_STATUS
VideoCopyNoHorizontalOverlap (
IN UINTN BitsPerPixel,
IN volatile VOID *FrameBufferBase,
IN UINT32 HorizontalResolution,
IN UINTN SourceX,
IN UINTN SourceY,
IN UINTN DestinationX,
IN UINTN DestinationY,
IN UINTN Width,
IN UINTN Height
)
{
EFI_STATUS Status;
UINTN SourceLine;
UINTN DestinationLine;
UINTN WidthInBytes;
UINTN LineCount;
INTN Step;
VOID *SourceAddr;
VOID *DestinationAddr;
Status = EFI_SUCCESS;
if ( DestinationY <= SourceY ) {
// scrolling up (or horizontally but without overlap)
SourceLine = SourceY;
DestinationLine = DestinationY;
Step = 1;
} else {
// scrolling down
SourceLine = SourceY + Height;
DestinationLine = DestinationY + Height;
Step = -1;
}
switch (BitsPerPixel) {
case LcdBitsPerPixel_24:
WidthInBytes = Width * 4;
for ( LineCount = 0; LineCount < Height; LineCount++ ) {
// Update the start addresses of source & destination using 32bit pointer arithmetic
SourceAddr = (VOID *)((UINT32 *)FrameBufferBase + SourceLine * HorizontalResolution + SourceX);
DestinationAddr = (VOID *)((UINT32 *)FrameBufferBase + DestinationLine * HorizontalResolution + DestinationX);
// Copy the entire line Y from video ram to the temp buffer
CopyMem (DestinationAddr, SourceAddr, WidthInBytes);
// Update the line numbers
SourceLine += Step;
DestinationLine += Step;
}
break;
case LcdBitsPerPixel_16_555:
case LcdBitsPerPixel_16_565:
case LcdBitsPerPixel_12_444:
WidthInBytes = Width * 2;
for ( LineCount = 0; LineCount < Height; LineCount++ ) {
// Update the start addresses of source & destination using 16bit pointer arithmetic
SourceAddr = (VOID *)((UINT16 *)FrameBufferBase + SourceLine * HorizontalResolution + SourceX);
DestinationAddr = (VOID *)((UINT16 *)FrameBufferBase + DestinationLine * HorizontalResolution + DestinationX);
// Copy the entire line Y from video ram to the temp buffer
CopyMem (DestinationAddr, SourceAddr, WidthInBytes);
// Update the line numbers
SourceLine += Step;
DestinationLine += Step;
}
break;
case LcdBitsPerPixel_8:
case LcdBitsPerPixel_4:
case LcdBitsPerPixel_2:
case LcdBitsPerPixel_1:
default:
// Can't handle this case
DEBUG ((DEBUG_ERROR, "ArmVeGraphics_Blt: EfiBltVideoToVideo: INVALID Number of Bits Per Pixel: %d\n", BitsPerPixel));
Status = EFI_INVALID_PARAMETER;
goto EXIT;
// break;
}
EXIT:
return Status;
}
STATIC
EFI_STATUS
VideoCopyHorizontalOverlap (
IN UINTN BitsPerPixel,
IN volatile VOID *FrameBufferBase,
UINT32 HorizontalResolution,
IN UINTN SourceX,
IN UINTN SourceY,
IN UINTN DestinationX,
IN UINTN DestinationY,
IN UINTN Width,
IN UINTN Height
)
{
EFI_STATUS Status;
UINT32 *PixelBuffer32bit;
UINT32 *SourcePixel32bit;
UINT32 *DestinationPixel32bit;
UINT16 *PixelBuffer16bit;
UINT16 *SourcePixel16bit;
UINT16 *DestinationPixel16bit;
UINTN SourcePixelY;
UINTN DestinationPixelY;
UINTN SizeIn32Bits;
UINTN SizeIn16Bits;
Status = EFI_SUCCESS;
switch (BitsPerPixel) {
case LcdBitsPerPixel_24:
// Allocate a temporary buffer
PixelBuffer32bit = (UINT32 *)AllocatePool ((Height * Width) * sizeof (UINT32));
if (PixelBuffer32bit == NULL) {
Status = EFI_OUT_OF_RESOURCES;
goto EXIT;
}
SizeIn32Bits = Width * 4;
// Copy from the video ram (source region) to a temp buffer
for (SourcePixelY = SourceY, DestinationPixel32bit = PixelBuffer32bit;
SourcePixelY < SourceY + Height;
SourcePixelY++, DestinationPixel32bit += Width)
{
// Update the start address of line Y (source)
SourcePixel32bit = (UINT32 *)FrameBufferBase + SourcePixelY * HorizontalResolution + SourceX;
// Copy the entire line Y from video ram to the temp buffer
CopyMem ((VOID *)DestinationPixel32bit, (CONST VOID *)SourcePixel32bit, SizeIn32Bits);
}
// Copy from the temp buffer to the video ram (destination region)
for (DestinationPixelY = DestinationY, SourcePixel32bit = PixelBuffer32bit;
DestinationPixelY < DestinationY + Height;
DestinationPixelY++, SourcePixel32bit += Width)
{
// Update the start address of line Y (target)
DestinationPixel32bit = (UINT32 *)FrameBufferBase + DestinationPixelY * HorizontalResolution + DestinationX;
// Copy the entire line Y from the temp buffer to video ram
CopyMem ((VOID *)DestinationPixel32bit, (CONST VOID *)SourcePixel32bit, SizeIn32Bits);
}
// Free up the allocated memory
FreePool ((VOID *)PixelBuffer32bit);
break;
case LcdBitsPerPixel_16_555:
case LcdBitsPerPixel_16_565:
case LcdBitsPerPixel_12_444:
// Allocate a temporary buffer
PixelBuffer16bit = (UINT16 *)AllocatePool ((Height * Width) * sizeof (UINT16));
if (PixelBuffer16bit == NULL) {
Status = EFI_OUT_OF_RESOURCES;
goto EXIT;
}
// Access each pixel inside the source area of the Video Memory and copy it to the temp buffer
SizeIn16Bits = Width * 2;
for (SourcePixelY = SourceY, DestinationPixel16bit = PixelBuffer16bit;
SourcePixelY < SourceY + Height;
SourcePixelY++, DestinationPixel16bit += Width)
{
// Calculate the source address:
SourcePixel16bit = (UINT16 *)FrameBufferBase + SourcePixelY * HorizontalResolution + SourceX;
// Copy the entire line Y from Video to the temp buffer
CopyMem ((VOID *)DestinationPixel16bit, (CONST VOID *)SourcePixel16bit, SizeIn16Bits);
}
// Copy from the temp buffer into the destination area of the Video Memory
for (DestinationPixelY = DestinationY, SourcePixel16bit = PixelBuffer16bit;
DestinationPixelY < DestinationY + Height;
DestinationPixelY++, SourcePixel16bit += Width)
{
// Calculate the target address:
DestinationPixel16bit = (UINT16 *)FrameBufferBase + (DestinationPixelY * HorizontalResolution + DestinationX);
// Copy the entire line Y from the temp buffer to Video
CopyMem ((VOID *)DestinationPixel16bit, (CONST VOID *)SourcePixel16bit, SizeIn16Bits);
}
// Free the allocated memory
FreePool ((VOID *)PixelBuffer16bit);
break;
case LcdBitsPerPixel_8:
case LcdBitsPerPixel_4:
case LcdBitsPerPixel_2:
case LcdBitsPerPixel_1:
default:
// Can't handle this case
DEBUG ((DEBUG_ERROR, "ArmVeGraphics_Blt: EfiBltVideoToVideo: INVALID Number of Bits Per Pixel: %d\n", BitsPerPixel));
Status = EFI_INVALID_PARAMETER;
goto EXIT;
// break;
}
EXIT:
return Status;
}
STATIC
EFI_STATUS
BltVideoFill (
IN EFI_GRAPHICS_OUTPUT_PROTOCOL *This,
IN OUT EFI_GRAPHICS_OUTPUT_BLT_PIXEL *EfiSourcePixel OPTIONAL,
IN UINTN SourceX,
IN UINTN SourceY,
IN UINTN DestinationX,
IN UINTN DestinationY,
IN UINTN Width,
IN UINTN Height,
IN UINTN Delta OPTIONAL // Number of BYTES in a row of the BltBuffer
)
{
EFI_PIXEL_BITMASK *PixelInformation;
EFI_STATUS Status;
UINT32 HorizontalResolution;
LCD_BPP BitsPerPixel;
VOID *FrameBufferBase;
VOID *DestinationAddr;
UINT16 *DestinationPixel16bit;
UINT16 Pixel16bit;
UINTN DestinationPixelX;
UINTN DestinationLine;
UINTN WidthInBytes;
Status = EFI_SUCCESS;
PixelInformation = &This->Mode->Info->PixelInformation;
FrameBufferBase = (UINTN *)((UINTN)(This->Mode->FrameBufferBase));
HorizontalResolution = This->Mode->Info->HorizontalResolution;
LcdPlatformGetBpp (This->Mode->Mode, &BitsPerPixel);
switch (BitsPerPixel) {
case LcdBitsPerPixel_24:
WidthInBytes = Width * 4;
// Copy the SourcePixel into every pixel inside the target rectangle
for (DestinationLine = DestinationY;
DestinationLine < DestinationY + Height;
DestinationLine++)
{
// Calculate the target address using 32bit pointer arithmetic:
DestinationAddr = (VOID *)((UINT32 *)FrameBufferBase + DestinationLine * HorizontalResolution + DestinationX);
// Fill the entire line
SetMem32 (DestinationAddr, WidthInBytes, *((UINT32 *)EfiSourcePixel));
}
break;
case LcdBitsPerPixel_16_555:
// Convert the EFI pixel at the start of the BltBuffer(0,0) into a video display pixel
Pixel16bit = (UINT16)(
((EfiSourcePixel->Red << 7) & PixelInformation->RedMask)
| ((EfiSourcePixel->Green << 2) & PixelInformation->GreenMask)
| ((EfiSourcePixel->Blue >> 3) & PixelInformation->BlueMask)
// | ( 0 & PixelInformation->ReservedMask )
);
// Copy the SourcePixel into every pixel inside the target rectangle
for (DestinationLine = DestinationY;
DestinationLine < DestinationY + Height;
DestinationLine++)
{
for (DestinationPixelX = DestinationX;
DestinationPixelX < DestinationX + Width;
DestinationPixelX++)
{
// Calculate the target address:
DestinationPixel16bit = (UINT16 *)FrameBufferBase + DestinationLine * HorizontalResolution + DestinationPixelX;
// Copy the pixel into the new target
*DestinationPixel16bit = Pixel16bit;
}
}
break;
case LcdBitsPerPixel_16_565:
// Convert the EFI pixel at the start of the BltBuffer(0,0) into a video display pixel
Pixel16bit = (UINT16)(
((EfiSourcePixel->Red << 8) & PixelInformation->RedMask)
| ((EfiSourcePixel->Green << 3) & PixelInformation->GreenMask)
| ((EfiSourcePixel->Blue >> 3) & PixelInformation->BlueMask)
);
// Copy the SourcePixel into every pixel inside the target rectangle
for (DestinationLine = DestinationY;
DestinationLine < DestinationY + Height;
DestinationLine++)
{
for (DestinationPixelX = DestinationX;
DestinationPixelX < DestinationX + Width;
DestinationPixelX++)
{
// Calculate the target address:
DestinationPixel16bit = (UINT16 *)FrameBufferBase + DestinationLine * HorizontalResolution + DestinationPixelX;
// Copy the pixel into the new target
*DestinationPixel16bit = Pixel16bit;
}
}
break;
case LcdBitsPerPixel_12_444:
// Convert the EFI pixel at the start of the BltBuffer(0,0) into a video display pixel
Pixel16bit = (UINT16)(
((EfiSourcePixel->Red >> 4) & PixelInformation->RedMask)
| ((EfiSourcePixel->Green) & PixelInformation->GreenMask)
| ((EfiSourcePixel->Blue << 4) & PixelInformation->BlueMask)
);
// Copy the SourcePixel into every pixel inside the target rectangle
for (DestinationLine = DestinationY;
DestinationLine < DestinationY + Height;
DestinationLine++)
{
for (DestinationPixelX = DestinationX;
DestinationPixelX < DestinationX + Width;
DestinationPixelX++)
{
// Calculate the target address:
DestinationPixel16bit = (UINT16 *)FrameBufferBase + DestinationLine * HorizontalResolution + DestinationPixelX;
// Copy the pixel into the new target
*DestinationPixel16bit = Pixel16bit;
}
}
break;
case LcdBitsPerPixel_8:
case LcdBitsPerPixel_4:
case LcdBitsPerPixel_2:
case LcdBitsPerPixel_1:
default:
// Can't handle this case
DEBUG ((DEBUG_ERROR, "LcdGraphicsBlt: EfiBltVideoFill: INVALID Number of Bits Per Pixel: %d\n", BitsPerPixel));
Status = EFI_INVALID_PARAMETER;
break;
}
return Status;
}
STATIC
EFI_STATUS
BltVideoToBltBuffer (
IN EFI_GRAPHICS_OUTPUT_PROTOCOL *This,
IN OUT EFI_GRAPHICS_OUTPUT_BLT_PIXEL *BltBuffer OPTIONAL,
IN UINTN SourceX,
IN UINTN SourceY,
IN UINTN DestinationX,
IN UINTN DestinationY,
IN UINTN Width,
IN UINTN Height,
IN UINTN Delta OPTIONAL // Number of BYTES in a row of the BltBuffer
)
{
EFI_STATUS Status;
UINT32 HorizontalResolution;
LCD_BPP BitsPerPixel;
EFI_PIXEL_BITMASK *PixelInformation;
EFI_GRAPHICS_OUTPUT_BLT_PIXEL *EfiDestinationPixel;
VOID *FrameBufferBase;
VOID *SourceAddr;
VOID *DestinationAddr;
UINT16 *SourcePixel16bit;
UINT16 Pixel16bit;
UINTN SourcePixelX;
UINTN SourceLine;
UINTN DestinationPixelX;
UINTN DestinationLine;
UINTN BltBufferHorizontalResolution;
UINTN WidthInBytes;
Status = EFI_SUCCESS;
PixelInformation = &This->Mode->Info->PixelInformation;
HorizontalResolution = This->Mode->Info->HorizontalResolution;
FrameBufferBase = (UINTN *)((UINTN)(This->Mode->FrameBufferBase));
if ((Delta != 0) && (Delta != Width * sizeof (EFI_GRAPHICS_OUTPUT_BLT_PIXEL))) {
// Delta is not zero and it is different from the width.
// Divide it by the size of a pixel to find out the buffer's horizontal resolution.
BltBufferHorizontalResolution = (UINT32)(Delta / sizeof (EFI_GRAPHICS_OUTPUT_BLT_PIXEL));
} else {
BltBufferHorizontalResolution = Width;
}
LcdPlatformGetBpp (This->Mode->Mode, &BitsPerPixel);
switch (BitsPerPixel) {
case LcdBitsPerPixel_24:
WidthInBytes = Width * 4;
// Access each line inside the Video Memory
for (SourceLine = SourceY, DestinationLine = DestinationY;
SourceLine < SourceY + Height;
SourceLine++, DestinationLine++)
{
// Calculate the source and target addresses using 32bit pointer arithmetic:
SourceAddr = (VOID *)((UINT32 *)FrameBufferBase + SourceLine * HorizontalResolution + SourceX);
DestinationAddr = (VOID *)((UINT32 *)BltBuffer + DestinationLine * BltBufferHorizontalResolution + DestinationX);
// Copy the entire line
CopyMem (DestinationAddr, SourceAddr, WidthInBytes);
}
break;
case LcdBitsPerPixel_16_555:
// Access each pixel inside the Video Memory
for (SourceLine = SourceY, DestinationLine = DestinationY;
SourceLine < SourceY + Height;
SourceLine++, DestinationLine++)
{
for (SourcePixelX = SourceX, DestinationPixelX = DestinationX;
SourcePixelX < SourceX + Width;
SourcePixelX++, DestinationPixelX++)
{
// Calculate the source and target addresses:
SourcePixel16bit = (UINT16 *)FrameBufferBase + SourceLine * HorizontalResolution + SourcePixelX;
EfiDestinationPixel = BltBuffer + DestinationLine * BltBufferHorizontalResolution + DestinationPixelX;
// Snapshot the pixel from the video buffer once, to speed up the operation.
// If we were dereferencing the pointer, as it is volatile, we would perform 3 memory read operations.
Pixel16bit = *SourcePixel16bit;
// Copy the pixel into the new target
EfiDestinationPixel->Red = (UINT8)((Pixel16bit & PixelInformation->RedMask) >> 7);
EfiDestinationPixel->Green = (UINT8)((Pixel16bit & PixelInformation->GreenMask) >> 2);
EfiDestinationPixel->Blue = (UINT8)((Pixel16bit & PixelInformation->BlueMask) << 3);
// EfiDestinationPixel->Reserved = (UINT8) 0;
}
}
break;
case LcdBitsPerPixel_16_565:
// Access each pixel inside the Video Memory
for (SourceLine = SourceY, DestinationLine = DestinationY;
SourceLine < SourceY + Height;
SourceLine++, DestinationLine++)
{
for (SourcePixelX = SourceX, DestinationPixelX = DestinationX;
SourcePixelX < SourceX + Width;
SourcePixelX++, DestinationPixelX++)
{
// Calculate the source and target addresses:
SourcePixel16bit = (UINT16 *)FrameBufferBase + SourceLine * HorizontalResolution + SourcePixelX;
EfiDestinationPixel = BltBuffer + DestinationLine * BltBufferHorizontalResolution + DestinationPixelX;
// Snapshot the pixel from the video buffer once, to speed up the operation.
// If we were dereferencing the pointer, as it is volatile, we would perform 3 memory read operations.
Pixel16bit = *SourcePixel16bit;
// Copy the pixel into the new target
// There is no info for the Reserved byte, so we set it to zero
EfiDestinationPixel->Red = (UINT8)((Pixel16bit & PixelInformation->RedMask) >> 8);
EfiDestinationPixel->Green = (UINT8)((Pixel16bit & PixelInformation->GreenMask) >> 3);
EfiDestinationPixel->Blue = (UINT8)((Pixel16bit & PixelInformation->BlueMask) << 3);
// EfiDestinationPixel->Reserved = (UINT8) 0;
}
}
break;
case LcdBitsPerPixel_12_444:
// Access each pixel inside the Video Memory
for (SourceLine = SourceY, DestinationLine = DestinationY;
SourceLine < SourceY + Height;
SourceLine++, DestinationLine++)
{
for (SourcePixelX = SourceX, DestinationPixelX = DestinationX;
SourcePixelX < SourceX + Width;
SourcePixelX++, DestinationPixelX++)
{
// Calculate the source and target addresses:
SourcePixel16bit = (UINT16 *)FrameBufferBase + SourceLine * HorizontalResolution + SourcePixelX;
EfiDestinationPixel = BltBuffer + DestinationLine * BltBufferHorizontalResolution + DestinationPixelX;
// Snapshot the pixel from the video buffer once, to speed up the operation.
// If we were dereferencing the pointer, as it is volatile, we would perform 3 memory read operations.
Pixel16bit = *SourcePixel16bit;
// Copy the pixel into the new target
EfiDestinationPixel->Red = (UINT8)((Pixel16bit & PixelInformation->RedMask) >> 4);
EfiDestinationPixel->Green = (UINT8)((Pixel16bit & PixelInformation->GreenMask));
EfiDestinationPixel->Blue = (UINT8)((Pixel16bit & PixelInformation->BlueMask) << 4);
// EfiDestinationPixel->Reserved = (UINT8) 0;
}
}
break;
case LcdBitsPerPixel_8:
case LcdBitsPerPixel_4:
case LcdBitsPerPixel_2:
case LcdBitsPerPixel_1:
default:
// Can't handle this case
DEBUG ((DEBUG_ERROR, "LcdGraphicsBlt: EfiBltVideoToBltBuffer: INVALID Number of Bits Per Pixel: %d\n", BitsPerPixel));
Status = EFI_INVALID_PARAMETER;
break;
}
return Status;
}
STATIC
EFI_STATUS
BltBufferToVideo (
IN EFI_GRAPHICS_OUTPUT_PROTOCOL *This,
IN OUT EFI_GRAPHICS_OUTPUT_BLT_PIXEL *BltBuffer OPTIONAL,
IN UINTN SourceX,
IN UINTN SourceY,
IN UINTN DestinationX,
IN UINTN DestinationY,
IN UINTN Width,
IN UINTN Height,
IN UINTN Delta OPTIONAL // Number of BYTES in a row of the BltBuffer
)
{
EFI_STATUS Status;
UINT32 HorizontalResolution;
LCD_BPP BitsPerPixel;
EFI_PIXEL_BITMASK *PixelInformation;
EFI_GRAPHICS_OUTPUT_BLT_PIXEL *EfiSourcePixel;
VOID *FrameBufferBase;
VOID *SourceAddr;
VOID *DestinationAddr;
UINT16 *DestinationPixel16bit;
UINTN SourcePixelX;
UINTN SourceLine;
UINTN DestinationPixelX;
UINTN DestinationLine;
UINTN BltBufferHorizontalResolution;
UINTN WidthInBytes;
Status = EFI_SUCCESS;
PixelInformation = &This->Mode->Info->PixelInformation;
HorizontalResolution = This->Mode->Info->HorizontalResolution;
FrameBufferBase = (UINTN *)((UINTN)(This->Mode->FrameBufferBase));
if ((Delta != 0) && (Delta != Width * sizeof (EFI_GRAPHICS_OUTPUT_BLT_PIXEL))) {
// Delta is not zero and it is different from the width.
// Divide it by the size of a pixel to find out the buffer's horizontal resolution.
BltBufferHorizontalResolution = (UINT32)(Delta / sizeof (EFI_GRAPHICS_OUTPUT_BLT_PIXEL));
} else {
BltBufferHorizontalResolution = Width;
}
LcdPlatformGetBpp (This->Mode->Mode, &BitsPerPixel);
switch (BitsPerPixel) {
case LcdBitsPerPixel_24:
WidthInBytes = Width * 4;
// Access each pixel inside the BltBuffer Memory
for (SourceLine = SourceY, DestinationLine = DestinationY;
SourceLine < SourceY + Height;
SourceLine++, DestinationLine++)
{
// Calculate the source and target addresses using 32bit pointer arithmetic:
SourceAddr = (VOID *)((UINT32 *)BltBuffer + SourceLine * BltBufferHorizontalResolution + SourceX);
DestinationAddr = (VOID *)((UINT32 *)FrameBufferBase + DestinationLine * HorizontalResolution + DestinationX);
// Copy the entire row Y
CopyMem (DestinationAddr, SourceAddr, WidthInBytes);
}
break;
case LcdBitsPerPixel_16_555:
// Access each pixel inside the BltBuffer Memory
for (SourceLine = SourceY, DestinationLine = DestinationY;
SourceLine < SourceY + Height;
SourceLine++, DestinationLine++)
{
for (SourcePixelX = SourceX, DestinationPixelX = DestinationX;
SourcePixelX < SourceX + Width;
SourcePixelX++, DestinationPixelX++)
{
// Calculate the source and target addresses:
EfiSourcePixel = BltBuffer + SourceLine * BltBufferHorizontalResolution + SourcePixelX;
DestinationPixel16bit = (UINT16 *)FrameBufferBase + DestinationLine * HorizontalResolution + DestinationPixelX;
// Copy the pixel into the new target
// Only the most significant bits will be copied across:
// To convert from 8 bits to 5 bits per pixel we throw away the 3 least significant bits
*DestinationPixel16bit = (UINT16)(
((EfiSourcePixel->Red << 7) & PixelInformation->RedMask)
| ((EfiSourcePixel->Green << 2) & PixelInformation->GreenMask)
| ((EfiSourcePixel->Blue >> 3) & PixelInformation->BlueMask)
// | ( 0 & PixelInformation->ReservedMask )
);
}
}
break;
case LcdBitsPerPixel_16_565:
// Access each pixel inside the BltBuffer Memory
for (SourceLine = SourceY, DestinationLine = DestinationY;
SourceLine < SourceY + Height;
SourceLine++, DestinationLine++)
{
for (SourcePixelX = SourceX, DestinationPixelX = DestinationX;
SourcePixelX < SourceX + Width;
SourcePixelX++, DestinationPixelX++)
{
// Calculate the source and target addresses:
EfiSourcePixel = BltBuffer + SourceLine * BltBufferHorizontalResolution + SourcePixelX;
DestinationPixel16bit = (UINT16 *)FrameBufferBase + DestinationLine * HorizontalResolution + DestinationPixelX;
// Copy the pixel into the new target
// Only the most significant bits will be copied across:
// To convert from 8 bits to 5 or 6 bits per pixel we throw away the 3 or 2 least significant bits
// There is no room for the Reserved byte so we ignore that completely
*DestinationPixel16bit = (UINT16)(
((EfiSourcePixel->Red << 8) & PixelInformation->RedMask)
| ((EfiSourcePixel->Green << 3) & PixelInformation->GreenMask)
| ((EfiSourcePixel->Blue >> 3) & PixelInformation->BlueMask)
);
}
}
break;
case LcdBitsPerPixel_12_444:
// Access each pixel inside the BltBuffer Memory
for (SourceLine = SourceY, DestinationLine = DestinationY;
SourceLine < SourceY + Height;
SourceLine++, DestinationLine++)
{
for (SourcePixelX = SourceX, DestinationPixelX = DestinationX;
SourcePixelX < SourceX + Width;
SourcePixelX++, DestinationPixelX++)
{
// Calculate the source and target addresses:
EfiSourcePixel = BltBuffer + SourceLine * BltBufferHorizontalResolution + SourcePixelX;
DestinationPixel16bit = (UINT16 *)FrameBufferBase + DestinationLine * HorizontalResolution + DestinationPixelX;
// Copy the pixel into the new target
// Only the most significant bits will be copied across:
// To convert from 8 bits to 5 bits per pixel we throw away the 3 least significant bits
*DestinationPixel16bit = (UINT16)(
((EfiSourcePixel->Red << 4) & PixelInformation->RedMask)
| ((EfiSourcePixel->Green) & PixelInformation->GreenMask)
| ((EfiSourcePixel->Blue >> 4) & PixelInformation->BlueMask)
// | ( 0 & PixelInformation->ReservedMask )
);
}
}
break;
case LcdBitsPerPixel_8:
case LcdBitsPerPixel_4:
case LcdBitsPerPixel_2:
case LcdBitsPerPixel_1:
default:
// Can't handle this case
DEBUG ((DEBUG_ERROR, "LcdGraphicsBlt: EfiBltBufferToVideo: INVALID Number of Bits Per Pixel: %d\n", BitsPerPixel));
Status = EFI_INVALID_PARAMETER;
break;
}
return Status;
}
STATIC
EFI_STATUS
BltVideoToVideo (
IN EFI_GRAPHICS_OUTPUT_PROTOCOL *This,
IN OUT EFI_GRAPHICS_OUTPUT_BLT_PIXEL *BltBuffer OPTIONAL,
IN UINTN SourceX,
IN UINTN SourceY,
IN UINTN DestinationX,
IN UINTN DestinationY,
IN UINTN Width,
IN UINTN Height,
IN UINTN Delta OPTIONAL // Number of BYTES in a row of the BltBuffer
)
{
EFI_STATUS Status;
UINT32 HorizontalResolution;
LCD_BPP BitsPerPixel;
VOID *FrameBufferBase;
HorizontalResolution = This->Mode->Info->HorizontalResolution;
FrameBufferBase = (UINTN *)((UINTN)(This->Mode->FrameBufferBase));
//
// BltVideo to BltVideo:
//
// Source is the Video Memory,
// Destination is the Video Memory
LcdPlatformGetBpp (This->Mode->Mode, &BitsPerPixel);
FrameBufferBase = (UINTN *)((UINTN)(This->Mode->FrameBufferBase));
// The UEFI spec currently states:
// "There is no limitation on the overlapping of the source and destination rectangles"
// Therefore, we must be careful to avoid overwriting the source data
if ( SourceY == DestinationY ) {
// Copying within the same height, e.g. horizontal shift
if ( SourceX == DestinationX ) {
// Nothing to do
Status = EFI_SUCCESS;
} else if (((SourceX > DestinationX) ? (SourceX - DestinationX) : (DestinationX - SourceX)) < Width ) {
// There is overlap
Status = VideoCopyHorizontalOverlap (BitsPerPixel, FrameBufferBase, HorizontalResolution, SourceX, SourceY, DestinationX, DestinationY, Width, Height);
} else {
// No overlap
Status = VideoCopyNoHorizontalOverlap (BitsPerPixel, FrameBufferBase, HorizontalResolution, SourceX, SourceY, DestinationX, DestinationY, Width, Height);
}
} else {
// Copying from different heights
Status = VideoCopyNoHorizontalOverlap (BitsPerPixel, FrameBufferBase, HorizontalResolution, SourceX, SourceY, DestinationX, DestinationY, Width, Height);
}
return Status;
}
/***************************************
* GraphicsOutput Protocol function, mapping to
* EFI_GRAPHICS_OUTPUT_PROTOCOL.Blt
*
* PRESUMES: 1 pixel = 4 bytes (32bits)
* ***************************************/
EFI_STATUS
EFIAPI
LcdGraphicsBlt (
IN EFI_GRAPHICS_OUTPUT_PROTOCOL *This,
IN OUT EFI_GRAPHICS_OUTPUT_BLT_PIXEL *BltBuffer OPTIONAL,
IN EFI_GRAPHICS_OUTPUT_BLT_OPERATION BltOperation,
IN UINTN SourceX,
IN UINTN SourceY,
IN UINTN DestinationX,
IN UINTN DestinationY,
IN UINTN Width,
IN UINTN Height,
IN UINTN Delta OPTIONAL // Number of BYTES in a row of the BltBuffer
)
{
EFI_STATUS Status;
UINT32 HorizontalResolution;
UINT32 VerticalResolution;
LCD_INSTANCE *Instance;
Instance = LCD_INSTANCE_FROM_GOP_THIS (This);
// Setup the hardware if not already done
if (!mDisplayInitialized) {
Status = InitializeDisplay (Instance);
if (EFI_ERROR (Status)) {
goto EXIT;
}
}
HorizontalResolution = This->Mode->Info->HorizontalResolution;
VerticalResolution = This->Mode->Info->VerticalResolution;
// Check we have reasonable parameters
if ((Width == 0) || (Height == 0)) {
DEBUG ((DEBUG_ERROR, "LcdGraphicsBlt: ERROR - Invalid dimension: Zero size area.\n"));
Status = EFI_INVALID_PARAMETER;
goto EXIT;
}
if ((BltOperation == EfiBltVideoFill) || (BltOperation == EfiBltBufferToVideo) || (BltOperation == EfiBltVideoToBltBuffer)) {
ASSERT (BltBuffer != NULL);
}
/*if ((DestinationX >= HorizontalResolution) || (DestinationY >= VerticalResolution)) {
DEBUG((DEBUG_ERROR, "LcdGraphicsBlt: ERROR - Invalid destination.\n" ));
Status = EFI_INVALID_PARAMETER;
goto EXIT;
}*/
// If we are reading data out of the video buffer, check that the source area is within the display limits
if ((BltOperation == EfiBltVideoToBltBuffer) || (BltOperation == EfiBltVideoToVideo)) {
if ((SourceY + Height > VerticalResolution) || (SourceX + Width > HorizontalResolution)) {
DEBUG ((DEBUG_INFO, "LcdGraphicsBlt: ERROR - Invalid source resolution.\n"));
DEBUG ((DEBUG_INFO, " - SourceY=%d + Height=%d > VerticalResolution=%d.\n", SourceY, Height, VerticalResolution));
DEBUG ((DEBUG_INFO, " - SourceX=%d + Width=%d > HorizontalResolution=%d.\n", SourceX, Width, HorizontalResolution));
Status = EFI_INVALID_PARAMETER;
goto EXIT;
}
}
// If we are writing data into the video buffer, that the destination area is within the display limits
if ((BltOperation == EfiBltVideoFill) || (BltOperation == EfiBltBufferToVideo) || (BltOperation == EfiBltVideoToVideo)) {
if ((DestinationY + Height > VerticalResolution) || (DestinationX + Width > HorizontalResolution)) {
DEBUG ((DEBUG_INFO, "LcdGraphicsBlt: ERROR - Invalid destination resolution.\n"));
DEBUG ((DEBUG_INFO, " - DestinationY=%d + Height=%d > VerticalResolution=%d.\n", DestinationY, Height, VerticalResolution));
DEBUG ((DEBUG_INFO, " - DestinationX=%d + Width=%d > HorizontalResolution=%d.\n", DestinationX, Width, HorizontalResolution));
Status = EFI_INVALID_PARAMETER;
goto EXIT;
}
}
//
// Perform the Block Transfer Operation
//
switch (BltOperation) {
case EfiBltVideoFill:
Status = BltVideoFill (This, BltBuffer, SourceX, SourceY, DestinationX, DestinationY, Width, Height, Delta);
break;
case EfiBltVideoToBltBuffer:
Status = BltVideoToBltBuffer (This, BltBuffer, SourceX, SourceY, DestinationX, DestinationY, Width, Height, Delta);
break;
case EfiBltBufferToVideo:
Status = BltBufferToVideo (This, BltBuffer, SourceX, SourceY, DestinationX, DestinationY, Width, Height, Delta);
break;
case EfiBltVideoToVideo:
Status = BltVideoToVideo (This, BltBuffer, SourceX, SourceY, DestinationX, DestinationY, Width, Height, Delta);
break;
case EfiGraphicsOutputBltOperationMax:
default:
DEBUG ((DEBUG_ERROR, "LcdGraphicsBlt: Invalid Operation\n"));
Status = EFI_INVALID_PARAMETER;
break;
}
EXIT:
return Status;
}
|