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/***************************************************************************
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 3 of the License, or *
* (at your option) any later version. *
* *
***************************************************************************/
#pragma once
#include <QObject>
#include <QtScript/QScriptEngine>
#include <QtScript/QScriptValue>
#include <QFileSystemWatcher>
#include <QMetaType>
#include <QList>
#include <QStringList>
#include <QMap>
#include "dcpp/stdinc.h"
#include "dcpp/DCPlusPlus.h"
#include "dcpp/Singleton.h"
struct ScriptObject {
QScriptEngine engine;
QString path;
};
class ScriptEngine :
public QObject,
public dcpp::Singleton<ScriptEngine>
{
Q_OBJECT
friend class dcpp::Singleton<ScriptEngine>;
public:
Q_SIGNALS:
void scriptChanged(const QString &script);
public Q_SLOTS:
void loadScripts();
void loadScript(const QString&);
void stopScripts();
void stopScript(const QString&);
void prepareThis(QScriptEngine &);
private Q_SLOTS:
void slotWSKeyChanged(const QString &key, const QString &value);
void slotScriptChanged(const QString &script);
void slotProcessChangedFiles();
private:
ScriptEngine();
virtual ~ScriptEngine();
void loadJSScript(const QString&);
#ifdef USE_QML
void loadQMLScript(const QString&);
#endif
ScriptEngine(const ScriptEngine&) {}
ScriptEngine &operator =(const ScriptEngine&){ return *this; }
void registerStaticMembers(QScriptEngine &);
void registerDynamicMembers(QScriptEngine &);
QMap<QString, ScriptObject*> scripts;
QFileSystemWatcher watcher;
QStringList changedFiles;
};
Q_DECLARE_METATYPE(ScriptEngine*)
#ifndef USE_QML
Q_DECLARE_METATYPE(QList<QObject*>)
#endif
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