File: ConnectionManagerListener.h

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/*
 * Copyright (C) 2001-2012 Jacek Sieka, arnetheduck on gmail point com
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <https://www.gnu.org/licenses/>.
 */

#pragma once

#include "forward.h"
#include "typedefs.h"

namespace dcpp {

class ConnectionManagerListener {
public:
    virtual ~ConnectionManagerListener() { }
    template<int I> struct X { enum { TYPE = I }; };

    typedef X<0> Added;
    typedef X<1> Connected;
    typedef X<2> Removed;
    typedef X<3> Failed;
    typedef X<4> StatusChanged;

    virtual void on(Added, ConnectionQueueItem*) noexcept { }
    virtual void on(Connected, ConnectionQueueItem*) noexcept { }
    virtual void on(Removed, ConnectionQueueItem*) noexcept { }
    virtual void on(Failed, ConnectionQueueItem*, const string&) noexcept { }
    virtual void on(StatusChanged, ConnectionQueueItem*) noexcept { }
};

} // namespace dcpp