File: HttpConnection.h

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/*
 * Copyright (C) 2001-2012 Jacek Sieka, arnetheduck on gmail point com
 * Copyright (C) 2019 Boris Pek <tehnick-8@yandex.ru>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <https://www.gnu.org/licenses/>.
 */

#pragma once

#include <string>

#include "BufferedSocketListener.h"
#include "HttpConnectionListener.h"
#include "NonCopyable.h"
#include "GetSet.h"
#include "Speaker.h"
#include "Util.h"

namespace dcpp {

using std::string;

class HttpConnection : BufferedSocketListener, public Speaker<HttpConnectionListener>, private NonCopyable
{
public:
    HttpConnection(const string& aUserAgent = Util::emptyString);
    virtual ~HttpConnection();

    void downloadFile(const string& aUrl);
    void download(const string& aUrl, const StringMap& postData);

    void abort();

    const string& getMimeType() const { return mimeType; }
    const string& getStatus() const { return statusLine; }

    int64_t getSize() const { return size; }
    int64_t getDone() const { return done; }
    double getSpeed() const { return speed; }

    GETSET(string, url, Url);

private:
    enum RequestType { TYPE_GET, TYPE_POST };
    enum ConnectionStates { CONN_UNKNOWN, CONN_OK, CONN_FAILED, CONN_MOVED, CONN_CHUNKED };

    string userAgent;
    string method;
    string file;
    string server;
    string port;

    string requestBody;

    string mimeType;
    string statusLine;
    int64_t size;
    int64_t done;
    double speed;

    // counters to compute a best-effort speed
    int64_t lastPos;
    uint64_t lastTick;

    ConnectionStates connState;
    RequestType connType;

    BufferedSocket* socket;

    void prepareRequest(RequestType type);
    void abortRequest(bool disconnect);

    void updateSpeed();

    // BufferedSocketListener
    void on(Connected) noexcept;
    void on(Line, const string&) noexcept;
    void on(Data, uint8_t*, size_t) noexcept;
    void on(ModeChange) noexcept;
    void on(Failed, const string&) noexcept;
};

} // namespace dcpp