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/*=========================================================================
*
* Copyright UMC Utrecht and contributors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0.txt
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*=========================================================================*/
/** This class is a modification of an ITK class.
* The original copyright message is pasted here, which includes also
* the version information: */
/*=========================================================================
Program: Insight Segmentation & Registration Toolkit
Module: $RCSfile$
Date: $Date: 2008-04-15 19:54:41 +0200 (Tue, 15 Apr 2008) $
Version: $Revision: 1573 $
Copyright (c) Insight Software Consortium. All rights reserved.
See ITKCopyright.txt or http://www.itk.org/HTML/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notices for more information.
=========================================================================*/
#ifndef itkVectorDataContainer_h
#define itkVectorDataContainer_h
#include "itkDataObject.h"
#include "itkObjectFactory.h"
#include "itkVectorContainer.h"
#include <utility>
#include <vector>
namespace itk
{
/** \class VectorDataContainer
*
* \brief Define a front-end to the STL "vector" container that conforms to the
* IndexedContainerInterface.
*
* This is a full-fleged Object, so there is modification time, debug,
* and reference count information.
*
* Template parameters for VectorDataContainer:
*
* TElementIdentifier =
* An INTEGRAL type for use in indexing the vector.
*
* TElement =
* The element type stored in the container.
*
* CHANGES: This class is a modification of the itk::VectorContainer. It now
* inherits from itk::DataObject instead of itk::Object. This way it is easy
* to use in an itk::ProcessObject (a filter).
*
* \ingroup DataRepresentation
*/
template <typename TElementIdentifier, typename TElement>
class ITK_TEMPLATE_EXPORT VectorDataContainer
: public DataObject
, private std::vector<TElement>
{
public:
/** Standard class typedefs. */
using Self = VectorDataContainer;
using Superclass = DataObject;
using Pointer = SmartPointer<Self>;
using ConstPointer = SmartPointer<const Self>;
/** Save the template parameters. */
using ElementIdentifier = TElementIdentifier;
using Element = TElement;
private:
/** Quick access to the STL vector type that was inherited. */
using VectorType = std::vector<Element>;
using size_type = typename VectorType::size_type;
using VectorIterator = typename VectorType::iterator;
using VectorConstIterator = typename VectorType::const_iterator;
protected:
/** Provide pass-through constructors corresponding to all the STL
* vector constructors. These are for internal use only since this is also
* an Object which must be constructed through the "New()" routine. */
VectorDataContainer()
: DataObject()
, VectorType()
{}
explicit VectorDataContainer(size_type n)
: DataObject()
, VectorType(n)
{}
VectorDataContainer(size_type n, const Element & x)
: DataObject()
, VectorType(n, x)
{}
VectorDataContainer(const Self & r)
: DataObject()
, VectorType(r)
{}
template <typename InputIterator>
VectorDataContainer(InputIterator first, InputIterator last)
: DataObject()
, VectorType(first, last)
{}
public:
/** This type is provided to Adapt this container as an STL container */
using STLContainerType = VectorType;
/** Method for creation through the object factory. */
itkNewMacro(Self);
/** Standard part of every itk Object. */
itkTypeMacro(VectorDataContainer, DataObject);
/** Cast the container to a STL container type */
STLContainerType &
CastToSTLContainer()
{
return *this;
}
/** Cast the container to a const STL container type */
const STLContainerType &
CastToSTLConstContainer() const
{
return *this;
}
using STLContainerType::begin;
using STLContainerType::end;
using STLContainerType::rbegin;
using STLContainerType::rend;
using STLContainerType::cbegin;
using STLContainerType::cend;
using STLContainerType::crbegin;
using STLContainerType::crend;
using STLContainerType::size;
using STLContainerType::max_size;
using STLContainerType::resize;
using STLContainerType::capacity;
using STLContainerType::empty;
using STLContainerType::reserve;
using STLContainerType::shrink_to_fit;
using STLContainerType::operator[];
using STLContainerType::at;
using STLContainerType::front;
using STLContainerType::back;
using STLContainerType::assign;
using STLContainerType::push_back;
using STLContainerType::pop_back;
using STLContainerType::insert;
using STLContainerType::erase;
using STLContainerType::swap;
using STLContainerType::clear;
using STLContainerType::get_allocator;
using typename STLContainerType::reference;
using typename STLContainerType::const_reference;
using typename STLContainerType::iterator;
using typename STLContainerType::const_iterator;
// already declared before
// using STLContainerType::size_type;
using typename STLContainerType::difference_type;
using typename STLContainerType::value_type;
using typename STLContainerType::allocator_type;
using typename STLContainerType::pointer;
using typename STLContainerType::const_pointer;
using typename STLContainerType::reverse_iterator;
using typename STLContainerType::const_reverse_iterator;
using Iterator = typename VectorContainer<TElementIdentifier, TElement>::Iterator;
using ConstIterator = typename VectorContainer<TElementIdentifier, TElement>::ConstIterator;
/* Declare the public interface routines. */
/**
* Get a reference to the element at the given index.
* It is assumed that the index exists, and it will not automatically
* be created.
*
* It is assumed that the value of the element is modified through the
* reference.
*/
Element & ElementAt(ElementIdentifier);
/**
* Get a reference to the element at the given index.
* It is assumed that the index exists, and it will not automatically
* be created.
*
*/
const Element & ElementAt(ElementIdentifier) const;
/**
* Get a reference to the element at the given index.
* If the element location does not exist, it will be created with a
* default element value.
*
* It is assumed that the value of the element is modified through the
* reference.
*/
Element & CreateElementAt(ElementIdentifier);
/**
* Read the element from the given index.
* It is assumed that the index exists.
*/
Element GetElement(ElementIdentifier) const;
/**
* Set the element value at the given index.
* It is assumed that the index exists.
*/
void SetElement(ElementIdentifier, Element);
/**
* Set the element value at the given index.
* If the element location does not exist, it will be created with a
* default element value.
*/
void InsertElement(ElementIdentifier, Element);
/**
* Check if the index range of the vector is large enough to allow the
* given index without expansion.
*/
bool IndexExists(ElementIdentifier) const;
/**
* Check if the given index is in range of the vector. If it is not, return
* false. Otherwise, set the element through the pointer (if it isn't NULL),
* and return true.
*/
bool
GetElementIfIndexExists(ElementIdentifier, Element *) const;
/**
* Make sure that the index range of the vector is large enough to allow
* the given index, expanding it if necessary. The index will contain
* the default element regardless of whether expansion occurred.
*/
void CreateIndex(ElementIdentifier);
/**
* Delete the element defined by the index identifier. In practice, it
* doesn't make sense to delete a vector index. Instead, this method just
* overwrite the index with the default element.
*/
void DeleteIndex(ElementIdentifier);
/**
* Get a begin const iterator for the vector.
*/
ConstIterator
Begin() const;
/**
* Get an end const iterator for the vector.
*/
ConstIterator
End() const;
/**
* Get a begin iterator for the vector.
*/
Iterator
Begin();
/**
* Get an end iterator for the vector.
*/
Iterator
End();
/**
* Get the number of elements currently stored in the vector.
*/
unsigned long
Size() const;
/**
* Tell the container to allocate enough memory to allow at least as many
* elements as the size given to be stored. In the generic case of ITK
* containers this is NOT guaranteed to actually allocate any memory, but it
* is useful if the implementation of the container allocates contiguous
* storage. In the particular implementation of this VectorDataContainer the call
* to this method actually allocates memory for the number of elements
* defined by ElementIdentifier.
*/
void Reserve(ElementIdentifier);
/**
* Tell the container to try to minimize its memory usage for storage of the
* current number of elements. This is NOT guaranteed to decrease memory
* usage. This method is included here mainly for providing a unified API
* with other containers in the toolkit.
*/
void
Squeeze();
/**
* Clear the elements. The final size will be zero.
*/
void
Initialize() override;
};
} // end namespace itk
#ifndef ITK_MANUAL_INSTANTIATION
# include "itkVectorDataContainer.hxx"
#endif
#endif // end itkVectorDataContainer_h
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