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/*=========================================================================
*
* Copyright UMC Utrecht and contributors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0.txt
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*=========================================================================*/
/*=========================================================================
Program: Insight Segmentation & Registration Toolkit
Module: $RCSfile: itkBSplineKernelFunction.h,v $
Date: $Date: 2006-03-18 20:13:35 $
Version: $Revision: 1.7 $
Copyright (c) Insight Software Consortium. All rights reserved.
See ITKCopyright.txt or http://www.itk.org/HTML/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notices for more information.
=========================================================================*/
#ifndef itkBSplineKernelFunction2_h
#define itkBSplineKernelFunction2_h
#include "itkKernelFunctionBase2.h"
#include <vnl/vnl_math.h>
namespace itk
{
/** \class BSplineKernelFunction2
* \brief B-spline kernel used for density estimation and nonparameteric
* regression.
*
* This class encapsulates B-spline kernel for
* density estimation or nonparametric regression.
* See documentation for KernelFunction for more details.
*
* This class is templated over the spline order.
* \warning Evaluate is only implemented for spline order 0 to 3
*
* \sa KernelFunction
*
* \ingroup Functions
*/
template <unsigned int VSplineOrder = 3>
class ITK_TEMPLATE_EXPORT BSplineKernelFunction2 : public KernelFunctionBase2<double>
{
public:
ITK_DISALLOW_COPY_AND_MOVE(BSplineKernelFunction2);
/** Standard class typedefs. */
using Self = BSplineKernelFunction2;
using Superclass = KernelFunctionBase2<double>;
using Pointer = SmartPointer<Self>;
/** Method for creation through the object factory. */
itkNewMacro(Self);
/** Run-time type information (and related methods). */
itkTypeMacro(BSplineKernelFunction2, KernelFunctionBase2);
/** Enum of for spline order. */
itkStaticConstMacro(SplineOrder, unsigned int, VSplineOrder);
/** Store weights for the entire support. */
using WeightArrayType = FixedArray<double, VSplineOrder + 1>;
/** Evaluate the function at one point. Faster than the corresponding public `Evaluate` member function, because it is
* static (whereas this `Evaluate` member function is virtual). */
static double
FastEvaluate(const double u)
{
return Self::Evaluate(Dispatch<VSplineOrder>(), u);
}
/** Evaluate the function at the entire support. This is slightly faster, since no if's are needed. It is also faster
* than the corresponding public `Evaluate` member function, because it is static (whereas this `Evaluate` member
* function is virtual). */
static void
FastEvaluate(const double u, double * const weights)
{
Self::Evaluate(Dispatch<VSplineOrder>(), u, weights);
}
/** Evaluate the function at one point. */
double
Evaluate(const double & u) const override
{
return Self::FastEvaluate(u);
}
/** Evaluate the function at the entire support. This is slightly faster,
* since no if's are needed.
*/
void
Evaluate(const double & u, double * weights) const override
{
Self::FastEvaluate(u, weights);
}
protected:
BSplineKernelFunction2() = default;
~BSplineKernelFunction2() override = default;
void
PrintSelf(std::ostream & os, Indent indent) const override
{
Superclass::PrintSelf(os, indent);
os << indent << "Spline Order: " << SplineOrder << std::endl;
}
private:
/** Structures to control overloaded versions of Evaluate */
template <unsigned int>
struct ITK_TEMPLATE_EXPORT Dispatch
{};
/** *****************************************************
* B-spline functions for one point.
*/
/** Zeroth order spline. */
static double
Evaluate(const Dispatch<0> &, const double u)
{
const double absValue = std::abs(u);
if (absValue < 0.5)
{
return 1.0;
}
else if (absValue == 0.5)
{
return 0.5;
}
else
{
return 0.0;
}
}
/** First order spline */
static double
Evaluate(const Dispatch<1> &, const double u)
{
const double absValue = std::abs(u);
if (absValue < 1.0)
{
return 1.0 - absValue;
}
else
{
return 0.0;
}
}
/** Second order spline. */
static double
Evaluate(const Dispatch<2> &, const double u)
{
const double absValue = std::abs(u);
if (absValue < 0.5)
{
return 0.75 - absValue * absValue;
}
else if (absValue < 1.5)
{
return (9.0 - 12.0 * absValue + 4.0 * absValue * absValue) / 8.0;
}
else
{
return 0.0;
}
}
/** Third order spline. */
static double
Evaluate(const Dispatch<3> &, const double u)
{
const double absValue = std::abs(u);
const double sqrValue = u * u;
if (absValue < 1.0)
{
return (4.0 - 6.0 * sqrValue + 3.0 * sqrValue * absValue) / 6.0;
}
else if (absValue < 2.0)
{
return (8.0 - 12.0 * absValue + 6.0 * sqrValue - sqrValue * absValue) / 6.0;
}
else
{
return 0.0;
}
}
/** *****************************************************
* B-spline functions for all points in the support.
*/
/** Zeroth order spline. */
static void
Evaluate(const Dispatch<0> &, const double u, double * weights)
{
const double absValue = std::abs(u);
if (absValue < 0.5)
{
weights[0] = 1.0;
}
else if (absValue == 0.5)
{
weights[0] = 0.5;
}
else
{
weights[0] = 0.0;
}
}
/** First order spline */
static void
Evaluate(const Dispatch<1> &, const double u, double * weights)
{
const double absValue = std::abs(u);
weights[0] = 1.0 - absValue;
weights[1] = absValue;
}
/** Second order spline. */
static void
Evaluate(const Dispatch<2> &, const double u, double * weights)
{
const double absValue = std::abs(u);
const double sqrValue = u * u;
weights[0] = (9.0 - 12.0 * absValue + 4.0 * sqrValue) / 8.0;
weights[1] = -0.25 + 2.0 * absValue - sqrValue;
weights[2] = (1.0 - 4.0 * absValue + 4.0 * sqrValue) / 8.0;
}
/** Third order spline. */
static void
Evaluate(const Dispatch<3> &, const double u, double * weights)
{
const double absValue = std::abs(u);
const double sqrValue = u * u;
const double uuu = sqrValue * absValue;
// Use (numerically) slightly less accurate multiplication with 1/6
// instead of division by 6 to substantially improve speed.
static const double onesixth = 1.0 / 6.0;
weights[0] = (8.0 - 12.0 * absValue + 6.0 * sqrValue - uuu) * onesixth;
weights[1] = (-5.0 + 21.0 * absValue - 15.0 * sqrValue + 3.0 * uuu) * onesixth;
weights[2] = (4.0 - 12.0 * absValue + 12.0 * sqrValue - 3.0 * uuu) * onesixth;
weights[3] = (-1.0 + 3.0 * absValue - 3.0 * sqrValue + uuu) * onesixth;
}
};
} // end namespace itk
#endif
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