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/*=========================================================================
*
* Copyright UMC Utrecht and contributors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0.txt
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*=========================================================================*/
#ifndef itkGPUBSplineTransformFactory_h
#define itkGPUBSplineTransformFactory_h
#include "itkGPUObjectFactoryBase.h"
#include "itkGPUBSplineTransform.h"
namespace itk
{
/** \class GPUBSplineTransformFactory
* \brief Object Factory implementation for GPUBSplineTransform
*
* \author Denis P. Shamonin and Marius Staring. Division of Image Processing,
* Department of Radiology, Leiden, The Netherlands
*
* \note This work was funded by the Netherlands Organisation for
* Scientific Research (NWO NRG-2010.02 and NWO 639.021.124).
*
*/
template <typename NDimensions>
class ITK_TEMPLATE_EXPORT GPUBSplineTransformFactory2 : public GPUObjectFactoryBase<NDimensions>
{
public:
ITK_DISALLOW_COPY_AND_MOVE(GPUBSplineTransformFactory2);
using Self = GPUBSplineTransformFactory2;
using Superclass = GPUObjectFactoryBase<NDimensions>;
using Pointer = SmartPointer<Self>;
using ConstPointer = SmartPointer<const Self>;
/** Return a descriptive string describing the factory. */
const char *
GetDescription() const
{
return "A Factory for GPUBSplineTransform";
}
/** Method for class instantiation. */
itkFactorylessNewMacro(Self);
/** Run-time type information (and related methods). */
itkOverrideGetNameOfClassMacro(GPUBSplineTransformFactory2);
/** Register one factory of this type. */
static void
RegisterOneFactory();
/** Operator() to register override. */
template <typename TType, unsigned int VImageDimension>
void
operator()()
{
// Override for spline order equal 1
this->RegisterOverride(typeid(BSplineTransform<TType, VImageDimension, 1>).name(),
typeid(GPUBSplineTransform<TType, VImageDimension, 1>).name(),
"GPU BSplineTransform override",
true,
CreateObjectFunction<GPUBSplineTransform<TType, VImageDimension, 1>>::New());
// Override for spline order equal 2
this->RegisterOverride(typeid(BSplineTransform<TType, VImageDimension, 2>).name(),
typeid(GPUBSplineTransform<TType, VImageDimension, 2>).name(),
"GPU BSplineTransform override",
true,
CreateObjectFunction<GPUBSplineTransform<TType, VImageDimension, 2>>::New());
// Override for spline order equal 3
this->RegisterOverride(typeid(BSplineTransform<TType, VImageDimension, 3>).name(),
typeid(GPUBSplineTransform<TType, VImageDimension, 3>).name(),
"GPU BSplineTransform override",
true,
CreateObjectFunction<GPUBSplineTransform<TType, VImageDimension, 3>>::New());
}
protected:
GPUBSplineTransformFactory2();
virtual ~GPUBSplineTransformFactory2() {}
/** Typedef for real type list. */
using RealTypeList = typelist::MakeTypeList<float, double>::Type;
/** Register methods for 1D. */
virtual void
Register1D();
/** Register methods for 2D. */
virtual void
Register2D();
/** Register methods for 3D. */
virtual void
Register3D();
};
} // end namespace itk
#ifndef ITK_MANUAL_INSTANTIATION
# include "itkGPUBSplineTransformFactory.hxx"
#endif
#endif /* itkGPUBSplineTransformFactory_h */
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