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// Package shell is the entry point for the terminal interface of Elvish.
package shell
import (
"fmt"
"os"
"os/signal"
"syscall"
"github.com/elves/elvish/runtime"
"github.com/elves/elvish/sys"
"github.com/elves/elvish/util"
)
var logger = util.GetLogger("[shell] ")
// Shell keeps flags to the shell.
type Shell struct {
BinPath string
SockPath string
DbPath string
Cmd bool
CompileOnly bool
NoRc bool
}
func New(binpath, sockpath, dbpath string, cmd, compileonly, norc bool) *Shell {
return &Shell{binpath, sockpath, dbpath, cmd, compileonly, norc}
}
// Main runs Elvish using the default terminal interface. It blocks until Elvish
// quits, and returns the exit code.
func (sh *Shell) Main(args []string) int {
defer rescue()
ev, dataDir := runtime.InitRuntime(sh.BinPath, sh.SockPath, sh.DbPath)
defer runtime.CleanupRuntime(ev)
handleSignals()
if len(args) > 0 {
err := script(ev, args, sh.Cmd, sh.CompileOnly)
if err != nil {
util.PprintError(err)
return 2
}
} else {
interact(ev, dataDir, sh.NoRc)
}
return 0
}
// Global panic handler.
func rescue() {
r := recover()
if r != nil {
println()
fmt.Println(r)
print(sys.DumpStack())
println("\nexecing recovery shell /bin/sh")
syscall.Exec("/bin/sh", []string{"/bin/sh"}, os.Environ())
}
}
func handleSignals() {
sigs := make(chan os.Signal)
signal.Notify(sigs)
go func() {
for sig := range sigs {
logger.Println("signal", sig)
handleSignal(sig)
}
}()
}
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