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// Copyright 2009-2021 Intel Corporation
// SPDX-License-Identifier: Apache-2.0
#include "../common/tutorial/tutorial_device.h"
namespace embree {
struct Sphere
{
ALIGNED_STRUCT_(16)
Vec3fa p; //!< position of the sphere
float r; //!< radius of the sphere
unsigned int geomID;
unsigned int num_time_steps;
};
struct TutorialData
{
RTCScene g_scene;
Vec3fa face_colors[12];
float g_time;
/* accumulation buffer */
Vec3ff* g_accu;
unsigned int g_accu_width;
unsigned int g_accu_height;
unsigned int g_accu_count;
Vec3fa g_accu_vx;
Vec3fa g_accu_vy;
Vec3fa g_accu_vz;
Vec3fa g_accu_p;
RTCScene scene0;
RTCScene scene1;
RTCScene scene2;
RTCScene scene3;
Sphere* sphere0;
Sphere* sphere1;
};
inline void TutorialData_Constructor(TutorialData* This)
{
This->g_scene = nullptr;
This->g_time = 0;
This->g_accu = nullptr;
This->g_accu_width = 0;
This->g_accu_height = 0;
This->g_accu_count = 0;
This->g_accu_vx = Vec3fa(0.0f);
This->g_accu_vy = Vec3fa(0.0f);
This->g_accu_vz = Vec3fa(0.0f);
This->g_accu_p = Vec3fa(0.0f);
This->scene0 = nullptr;
This->scene1 = nullptr;
This->scene2 = nullptr;
This->scene3 = nullptr;
This->sphere0 = nullptr;
This->sphere1 = nullptr;
}
inline void TutorialData_Destructor(TutorialData* This)
{
alignedFree(This->sphere0); This->sphere0 = nullptr;
alignedFree(This->sphere1); This->sphere1 = nullptr;
rtcReleaseScene(This->scene0); This->scene0 = nullptr;
rtcReleaseScene(This->scene1); This->scene1 = nullptr;
rtcReleaseScene(This->scene2); This->scene2 = nullptr;
rtcReleaseScene(This->scene3); This->scene3 = nullptr;
rtcReleaseScene (This->g_scene); This->g_scene = nullptr;
alignedFree(This->g_accu); This->g_accu = nullptr;
This->g_accu_width = 0;
This->g_accu_height = 0;
This->g_accu_count = 0;
}
} // namespace embree
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