File: cornell_box.xml

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file content (90 lines) | stat: -rw-r--r-- 3,159 bytes parent folder | download | duplicates (3)
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<?xml version="1.0"?>
<scene>
  <PerspectiveCamera name="frontview" from="278 273 -800" to="278 273 0" up="0 1 0" fov="37"/>
  <PerspectiveCamera name="small_cube" from="280.1202698 284.0853577 -196.5418854" to="208.7026978 115.5031433 89.10266113" up="0 1 0" fov="45"/>
  <PerspectiveCamera name="large_cube" from="420.1874695 341.1406555 -148.3326111" to="361.8019409 190.7811584 265.979126" up="0 1 0" fov="45"/>
  <Group id="0">
    <Group id="1">
      <TriangleMesh id="2">
        <material id="3">
          <code>"OBJ"</code>
          <parameters>
            <float name="d">1</float>
            <float3 name="Kd">1 1 1</float3>
            <float3 name="Ks">0 0 0</float3>
            <float name="Ns">1</float>
          </parameters>
        </material>
        <positions ofs="0" size="12"/>
        <normals ofs="144" size="0"/>
        <texcoords ofs="144" size="0"/>
        <triangles ofs="144" size="6"/>
      </TriangleMesh>
      <TriangleMesh id="4">
        <material id="3"/>
        <positions ofs="216" size="4"/>
        <normals ofs="264" size="0"/>
        <texcoords ofs="264" size="0"/>
        <triangles ofs="264" size="2"/>
      </TriangleMesh>
      <TriangleMesh id="5">
        <material id="3"/>
        <positions ofs="288" size="4"/>
        <normals ofs="336" size="0"/>
        <texcoords ofs="336" size="0"/>
        <triangles ofs="336" size="2"/>
      </TriangleMesh>
      <TriangleMesh id="6">
        <material id="7">
          <code>"OBJ"</code>
          <parameters>
            <float name="d">1</float>
            <float3 name="Kd">0 1 0</float3>
            <float3 name="Ks">0 0 0</float3>
            <float name="Ns">1</float>
          </parameters>
        </material>
        <positions ofs="360" size="4"/>
        <normals ofs="408" size="0"/>
        <texcoords ofs="408" size="0"/>
        <triangles ofs="408" size="2"/>
      </TriangleMesh>
      <TriangleMesh id="8">
        <material id="9">
          <code>"OBJ"</code>
          <parameters>
            <float name="d">1</float>
            <float3 name="Kd">1 0 0</float3>
            <float3 name="Ks">0 0 0</float3>
            <float name="Ns">1</float>
          </parameters>
        </material>
        <positions ofs="432" size="4"/>
        <normals ofs="480" size="0"/>
        <texcoords ofs="480" size="0"/>
        <triangles ofs="480" size="2"/>
      </TriangleMesh>
      <TriangleMesh id="10">
        <material id="3"/>
        <positions ofs="504" size="20"/>
        <normals ofs="744" size="0"/>
        <texcoords ofs="744" size="0"/>
        <triangles ofs="744" size="10"/>
      </TriangleMesh>
      <TriangleMesh id="11">
        <material id="3"/>
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        <texcoords ofs="912" size="0"/>
        <triangles ofs="912" size="2"/>
      </TriangleMesh>
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        <texcoords ofs="1128" size="0"/>
        <triangles ofs="1128" size="8"/>
      </TriangleMesh>
    </Group>
  </Group>
</scene>