1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87
|
// Copyright 2009-2021 Intel Corporation
// SPDX-License-Identifier: Apache-2.0
#include "../common/tutorial/tutorial_device.isph"
enum UserGeometryType
{
USER_GEOMETRY_INSTANCE = 0,
USER_GEOMETRY_SPHERE = 1
};
struct Sphere
{
ALIGNED_STRUCT_(16)
UserGeometryType type;
Vec3f p; //!< position of the sphere
float r; //!< radius of the sphere
RTCGeometry geometry;
uniform unsigned int geomID;
};
struct Instance
{
ALIGNED_STRUCT_(16)
UserGeometryType type;
RTCGeometry geometry;
RTCScene object;
AffineSpace3f local2world;
AffineSpace3f world2local;
LinearSpace3f normal2world;
Vec3f lower;
Vec3f upper;
};
struct TutorialData
{
/* scene data */
RTCScene g_scene;
RTCScene g_scene0;
RTCScene g_scene1;
RTCScene g_scene2;
uniform Sphere* uniform g_spheres;
uniform Sphere* uniform g_sphere0;
uniform Sphere* uniform g_sphere1;
uniform Instance* uniform g_instance[4];
uniform Vec3f* uniform colors;
};
#if __SYCL_COMPILER_VERSION >= 20210801
}
namespace sycl {
template<> struct is_device_copyable<embree::TutorialData> : std::true_type {};
template<> struct is_device_copyable<const embree::TutorialData> : std::true_type {};
}
namespace embree {
#endif
inline void TutorialData_Constructor(uniform TutorialData* uniform This)
{
This->g_scene = NULL;
This->g_scene0 = NULL;
This->g_scene1 = NULL;
This->g_scene2 = NULL;
This->g_spheres = NULL;
This->g_sphere0 = NULL;
This->g_sphere1 = NULL;
This->g_instance[0] = NULL;
This->g_instance[1] = NULL;
This->g_instance[2] = NULL;
This->g_instance[3] = NULL;
This->colors = uniform new uniform Vec3f[5*4];
}
inline void TutorialData_Destructor(uniform TutorialData* uniform This)
{
rtcReleaseScene (This->g_scene); This->g_scene = NULL;
rtcReleaseScene (This->g_scene0); This->g_scene0 = NULL;
rtcReleaseScene (This->g_scene1); This->g_scene1 = NULL;
rtcReleaseScene (This->g_scene2); This->g_scene2 = NULL;
rtcReleaseDevice(g_device); g_device = NULL;
delete[] This->g_spheres; This->g_spheres = NULL;
delete This->g_sphere0; This->g_sphere0 = NULL;
delete This->g_sphere1; This->g_sphere1 = NULL;
delete[] This->colors; This->colors = NULL;
}
|