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addToLibrary({
uploadFlipped: function(img) {
GLctx.pixelStorei(0x9240/*GLctx.UNPACK_FLIP_Y_WEBGL*/, true);
GLctx.texImage2D(0xDE1/*GLctx.TEXTURE_2D*/, 0, 0x1908/*GLctx.RGBA*/, 0x1908/*GLctx.RGBA*/, 0x1401/*GLctx.UNSIGNED_BYTE*/, img);
GLctx.pixelStorei(0x9240/*GLctx.UNPACK_FLIP_Y_WEBGL*/, false);
},
upload_unicode_char_to_texture__deps: ['uploadFlipped'],
upload_unicode_char_to_texture: function(unicodeChar, charSize, applyShadow) {
var canvas = document.createElement('canvas');
canvas.width = canvas.height = charSize;
// document.body.appendChild(canvas); // Enable for debugging
var ctx = canvas.getContext('2d');
ctx.fillStyle = 'black';
ctx['globalCompositeOperator'] = 'copy';
ctx.globalAlpha = 0;
ctx.fillRect(0, 0, canvas.width, canvas.height);
ctx.globalAlpha = 1;
ctx.fillStyle = 'white';
ctx.font = charSize + 'px Arial Unicode';
if (applyShadow) {
ctx.shadowColor = 'black';
ctx.shadowOffsetX = 2;
ctx.shadowOffsetY = 2;
ctx.shadowBlur = 3;
ctx.strokeStyle = 'gray';
ctx.strokeText(String.fromCharCode(unicodeChar), 0, canvas.height-7);
}
ctx.fillText(String.fromCharCode(unicodeChar), 0, canvas.height-7);
_uploadFlipped(canvas);
},
load_texture_from_url__deps: ['uploadFlipped'],
load_texture_from_url: function(glTexture, url, outW, outH) {
var img = new Image();
img.onload = () => {
HEAPU32[outW>>2] = img.width;
HEAPU32[outH>>2] = img.height;
GLctx.bindTexture(0xDE1/*GLctx.TEXTURE_2D*/, GL.textures[glTexture]);
_uploadFlipped(img);
};
img.src = UTF8ToString(url);
}
});
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