File: webgpu.h

package info (click to toggle)
emscripten 3.1.6~dfsg-5
  • links: PTS, VCS
  • area: main
  • in suites: bookworm
  • size: 114,112 kB
  • sloc: ansic: 583,052; cpp: 391,943; javascript: 79,361; python: 54,180; sh: 49,997; pascal: 4,658; makefile: 3,426; asm: 2,191; lisp: 1,869; ruby: 488; cs: 142
file content (1531 lines) | stat: -rw-r--r-- 76,924 bytes parent folder | download
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
1258
1259
1260
1261
1262
1263
1264
1265
1266
1267
1268
1269
1270
1271
1272
1273
1274
1275
1276
1277
1278
1279
1280
1281
1282
1283
1284
1285
1286
1287
1288
1289
1290
1291
1292
1293
1294
1295
1296
1297
1298
1299
1300
1301
1302
1303
1304
1305
1306
1307
1308
1309
1310
1311
1312
1313
1314
1315
1316
1317
1318
1319
1320
1321
1322
1323
1324
1325
1326
1327
1328
1329
1330
1331
1332
1333
1334
1335
1336
1337
1338
1339
1340
1341
1342
1343
1344
1345
1346
1347
1348
1349
1350
1351
1352
1353
1354
1355
1356
1357
1358
1359
1360
1361
1362
1363
1364
1365
1366
1367
1368
1369
1370
1371
1372
1373
1374
1375
1376
1377
1378
1379
1380
1381
1382
1383
1384
1385
1386
1387
1388
1389
1390
1391
1392
1393
1394
1395
1396
1397
1398
1399
1400
1401
1402
1403
1404
1405
1406
1407
1408
1409
1410
1411
1412
1413
1414
1415
1416
1417
1418
1419
1420
1421
1422
1423
1424
1425
1426
1427
1428
1429
1430
1431
1432
1433
1434
1435
1436
1437
1438
1439
1440
1441
1442
1443
1444
1445
1446
1447
1448
1449
1450
1451
1452
1453
1454
1455
1456
1457
1458
1459
1460
1461
1462
1463
1464
1465
1466
1467
1468
1469
1470
1471
1472
1473
1474
1475
1476
1477
1478
1479
1480
1481
1482
1483
1484
1485
1486
1487
1488
1489
1490
1491
1492
1493
1494
1495
1496
1497
1498
1499
1500
1501
1502
1503
1504
1505
1506
1507
1508
1509
1510
1511
1512
1513
1514
1515
1516
1517
1518
1519
1520
1521
1522
1523
1524
1525
1526
1527
1528
1529
1530
1531
// BSD 3-Clause License
//
// Copyright (c) 2019, "WebGPU native" developers
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// 1. Redistributions of source code must retain the above copyright notice, this
//    list of conditions and the following disclaimer.
//
// 2. Redistributions in binary form must reproduce the above copyright notice,
//    this list of conditions and the following disclaimer in the documentation
//    and/or other materials provided with the distribution.
//
// 3. Neither the name of the copyright holder nor the names of its
//    contributors may be used to endorse or promote products derived from
//    this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
// DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
// FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
// DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
// OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef WEBGPU_H_
#define WEBGPU_H_

#if defined(WGPU_SHARED_LIBRARY)
#    if defined(_WIN32)
#        if defined(WGPU_IMPLEMENTATION)
#            define WGPU_EXPORT __declspec(dllexport)
#        else
#            define WGPU_EXPORT __declspec(dllimport)
#        endif
#    else  // defined(_WIN32)
#        if defined(WGPU_IMPLEMENTATION)
#            define WGPU_EXPORT __attribute__((visibility("default")))
#        else
#            define WGPU_EXPORT
#        endif
#    endif  // defined(_WIN32)
#else       // defined(WGPU_SHARED_LIBRARY)
#    define WGPU_EXPORT
#endif  // defined(WGPU_SHARED_LIBRARY)

#include <stdint.h>
#include <stddef.h>
#include <stdbool.h>

#define WGPU_ARRAY_LAYER_COUNT_UNDEFINED (0xffffffffUL)
#define WGPU_COPY_STRIDE_UNDEFINED (0xffffffffUL)
#define WGPU_LIMIT_U32_UNDEFINED (0xffffffffUL)
#define WGPU_LIMIT_U64_UNDEFINED (0xffffffffffffffffULL)
#define WGPU_MIP_LEVEL_COUNT_UNDEFINED (0xffffffffUL)
#define WGPU_WHOLE_MAP_SIZE SIZE_MAX
#define WGPU_WHOLE_SIZE (0xffffffffffffffffULL)

typedef uint32_t WGPUFlags;

typedef struct WGPUAdapterImpl* WGPUAdapter;
typedef struct WGPUBindGroupImpl* WGPUBindGroup;
typedef struct WGPUBindGroupLayoutImpl* WGPUBindGroupLayout;
typedef struct WGPUBufferImpl* WGPUBuffer;
typedef struct WGPUCommandBufferImpl* WGPUCommandBuffer;
typedef struct WGPUCommandEncoderImpl* WGPUCommandEncoder;
typedef struct WGPUComputePassEncoderImpl* WGPUComputePassEncoder;
typedef struct WGPUComputePipelineImpl* WGPUComputePipeline;
typedef struct WGPUDeviceImpl* WGPUDevice;
typedef struct WGPUInstanceImpl* WGPUInstance;
typedef struct WGPUPipelineLayoutImpl* WGPUPipelineLayout;
typedef struct WGPUQuerySetImpl* WGPUQuerySet;
typedef struct WGPUQueueImpl* WGPUQueue;
typedef struct WGPURenderBundleImpl* WGPURenderBundle;
typedef struct WGPURenderBundleEncoderImpl* WGPURenderBundleEncoder;
typedef struct WGPURenderPassEncoderImpl* WGPURenderPassEncoder;
typedef struct WGPURenderPipelineImpl* WGPURenderPipeline;
typedef struct WGPUSamplerImpl* WGPUSampler;
typedef struct WGPUShaderModuleImpl* WGPUShaderModule;
typedef struct WGPUSurfaceImpl* WGPUSurface;
typedef struct WGPUSwapChainImpl* WGPUSwapChain;
typedef struct WGPUTextureImpl* WGPUTexture;
typedef struct WGPUTextureViewImpl* WGPUTextureView;

typedef enum WGPUAdapterType {
    WGPUAdapterType_DiscreteGPU = 0x00000000,
    WGPUAdapterType_IntegratedGPU = 0x00000001,
    WGPUAdapterType_CPU = 0x00000002,
    WGPUAdapterType_Unknown = 0x00000003,
    WGPUAdapterType_Force32 = 0x7FFFFFFF
} WGPUAdapterType;

typedef enum WGPUAddressMode {
    WGPUAddressMode_Repeat = 0x00000000,
    WGPUAddressMode_MirrorRepeat = 0x00000001,
    WGPUAddressMode_ClampToEdge = 0x00000002,
    WGPUAddressMode_Force32 = 0x7FFFFFFF
} WGPUAddressMode;

typedef enum WGPUBackendType {
    WGPUBackendType_Null = 0x00000000,
    WGPUBackendType_WebGPU = 0x00000001,
    WGPUBackendType_D3D11 = 0x00000002,
    WGPUBackendType_D3D12 = 0x00000003,
    WGPUBackendType_Metal = 0x00000004,
    WGPUBackendType_Vulkan = 0x00000005,
    WGPUBackendType_OpenGL = 0x00000006,
    WGPUBackendType_OpenGLES = 0x00000007,
    WGPUBackendType_Force32 = 0x7FFFFFFF
} WGPUBackendType;

typedef enum WGPUBlendFactor {
    WGPUBlendFactor_Zero = 0x00000000,
    WGPUBlendFactor_One = 0x00000001,
    WGPUBlendFactor_Src = 0x00000002,
    WGPUBlendFactor_OneMinusSrc = 0x00000003,
    WGPUBlendFactor_SrcAlpha = 0x00000004,
    WGPUBlendFactor_OneMinusSrcAlpha = 0x00000005,
    WGPUBlendFactor_Dst = 0x00000006,
    WGPUBlendFactor_OneMinusDst = 0x00000007,
    WGPUBlendFactor_DstAlpha = 0x00000008,
    WGPUBlendFactor_OneMinusDstAlpha = 0x00000009,
    WGPUBlendFactor_SrcAlphaSaturated = 0x0000000A,
    WGPUBlendFactor_Constant = 0x0000000B,
    WGPUBlendFactor_OneMinusConstant = 0x0000000C,
    WGPUBlendFactor_Force32 = 0x7FFFFFFF
} WGPUBlendFactor;

typedef enum WGPUBlendOperation {
    WGPUBlendOperation_Add = 0x00000000,
    WGPUBlendOperation_Subtract = 0x00000001,
    WGPUBlendOperation_ReverseSubtract = 0x00000002,
    WGPUBlendOperation_Min = 0x00000003,
    WGPUBlendOperation_Max = 0x00000004,
    WGPUBlendOperation_Force32 = 0x7FFFFFFF
} WGPUBlendOperation;

typedef enum WGPUBufferBindingType {
    WGPUBufferBindingType_Undefined = 0x00000000,
    WGPUBufferBindingType_Uniform = 0x00000001,
    WGPUBufferBindingType_Storage = 0x00000002,
    WGPUBufferBindingType_ReadOnlyStorage = 0x00000003,
    WGPUBufferBindingType_Force32 = 0x7FFFFFFF
} WGPUBufferBindingType;

typedef enum WGPUBufferMapAsyncStatus {
    WGPUBufferMapAsyncStatus_Success = 0x00000000,
    WGPUBufferMapAsyncStatus_Error = 0x00000001,
    WGPUBufferMapAsyncStatus_Unknown = 0x00000002,
    WGPUBufferMapAsyncStatus_DeviceLost = 0x00000003,
    WGPUBufferMapAsyncStatus_DestroyedBeforeCallback = 0x00000004,
    WGPUBufferMapAsyncStatus_UnmappedBeforeCallback = 0x00000005,
    WGPUBufferMapAsyncStatus_Force32 = 0x7FFFFFFF
} WGPUBufferMapAsyncStatus;

typedef enum WGPUCompareFunction {
    WGPUCompareFunction_Undefined = 0x00000000,
    WGPUCompareFunction_Never = 0x00000001,
    WGPUCompareFunction_Less = 0x00000002,
    WGPUCompareFunction_LessEqual = 0x00000003,
    WGPUCompareFunction_Greater = 0x00000004,
    WGPUCompareFunction_GreaterEqual = 0x00000005,
    WGPUCompareFunction_Equal = 0x00000006,
    WGPUCompareFunction_NotEqual = 0x00000007,
    WGPUCompareFunction_Always = 0x00000008,
    WGPUCompareFunction_Force32 = 0x7FFFFFFF
} WGPUCompareFunction;

typedef enum WGPUCompilationInfoRequestStatus {
    WGPUCompilationInfoRequestStatus_Success = 0x00000000,
    WGPUCompilationInfoRequestStatus_Error = 0x00000001,
    WGPUCompilationInfoRequestStatus_DeviceLost = 0x00000002,
    WGPUCompilationInfoRequestStatus_Unknown = 0x00000003,
    WGPUCompilationInfoRequestStatus_Force32 = 0x7FFFFFFF
} WGPUCompilationInfoRequestStatus;

typedef enum WGPUCompilationMessageType {
    WGPUCompilationMessageType_Error = 0x00000000,
    WGPUCompilationMessageType_Warning = 0x00000001,
    WGPUCompilationMessageType_Info = 0x00000002,
    WGPUCompilationMessageType_Force32 = 0x7FFFFFFF
} WGPUCompilationMessageType;

typedef enum WGPUCreatePipelineAsyncStatus {
    WGPUCreatePipelineAsyncStatus_Success = 0x00000000,
    WGPUCreatePipelineAsyncStatus_Error = 0x00000001,
    WGPUCreatePipelineAsyncStatus_DeviceLost = 0x00000002,
    WGPUCreatePipelineAsyncStatus_DeviceDestroyed = 0x00000003,
    WGPUCreatePipelineAsyncStatus_Unknown = 0x00000004,
    WGPUCreatePipelineAsyncStatus_Force32 = 0x7FFFFFFF
} WGPUCreatePipelineAsyncStatus;

typedef enum WGPUCullMode {
    WGPUCullMode_None = 0x00000000,
    WGPUCullMode_Front = 0x00000001,
    WGPUCullMode_Back = 0x00000002,
    WGPUCullMode_Force32 = 0x7FFFFFFF
} WGPUCullMode;

typedef enum WGPUDeviceLostReason {
    WGPUDeviceLostReason_Undefined = 0x00000000,
    WGPUDeviceLostReason_Destroyed = 0x00000001,
    WGPUDeviceLostReason_Force32 = 0x7FFFFFFF
} WGPUDeviceLostReason;

typedef enum WGPUErrorFilter {
    WGPUErrorFilter_Validation = 0x00000000,
    WGPUErrorFilter_OutOfMemory = 0x00000001,
    WGPUErrorFilter_Force32 = 0x7FFFFFFF
} WGPUErrorFilter;

typedef enum WGPUErrorType {
    WGPUErrorType_NoError = 0x00000000,
    WGPUErrorType_Validation = 0x00000001,
    WGPUErrorType_OutOfMemory = 0x00000002,
    WGPUErrorType_Unknown = 0x00000003,
    WGPUErrorType_DeviceLost = 0x00000004,
    WGPUErrorType_Force32 = 0x7FFFFFFF
} WGPUErrorType;

typedef enum WGPUFeatureName {
    WGPUFeatureName_Undefined = 0x00000000,
    WGPUFeatureName_DepthClipControl = 0x00000001,
    WGPUFeatureName_Depth24UnormStencil8 = 0x00000002,
    WGPUFeatureName_Depth32FloatStencil8 = 0x00000003,
    WGPUFeatureName_TimestampQuery = 0x00000004,
    WGPUFeatureName_PipelineStatisticsQuery = 0x00000005,
    WGPUFeatureName_TextureCompressionBC = 0x00000006,
    WGPUFeatureName_TextureCompressionETC2 = 0x00000007,
    WGPUFeatureName_TextureCompressionASTC = 0x00000008,
    WGPUFeatureName_IndirectFirstInstance = 0x00000009,
    WGPUFeatureName_DepthClamping = 0x000003E8,
    WGPUFeatureName_Force32 = 0x7FFFFFFF
} WGPUFeatureName;

typedef enum WGPUFilterMode {
    WGPUFilterMode_Nearest = 0x00000000,
    WGPUFilterMode_Linear = 0x00000001,
    WGPUFilterMode_Force32 = 0x7FFFFFFF
} WGPUFilterMode;

typedef enum WGPUFrontFace {
    WGPUFrontFace_CCW = 0x00000000,
    WGPUFrontFace_CW = 0x00000001,
    WGPUFrontFace_Force32 = 0x7FFFFFFF
} WGPUFrontFace;

typedef enum WGPUIndexFormat {
    WGPUIndexFormat_Undefined = 0x00000000,
    WGPUIndexFormat_Uint16 = 0x00000001,
    WGPUIndexFormat_Uint32 = 0x00000002,
    WGPUIndexFormat_Force32 = 0x7FFFFFFF
} WGPUIndexFormat;

typedef enum WGPULoadOp {
    WGPULoadOp_Undefined = 0x00000000,
    WGPULoadOp_Clear = 0x00000001,
    WGPULoadOp_Load = 0x00000002,
    WGPULoadOp_Force32 = 0x7FFFFFFF
} WGPULoadOp;

typedef enum WGPUPipelineStatisticName {
    WGPUPipelineStatisticName_VertexShaderInvocations = 0x00000000,
    WGPUPipelineStatisticName_ClipperInvocations = 0x00000001,
    WGPUPipelineStatisticName_ClipperPrimitivesOut = 0x00000002,
    WGPUPipelineStatisticName_FragmentShaderInvocations = 0x00000003,
    WGPUPipelineStatisticName_ComputeShaderInvocations = 0x00000004,
    WGPUPipelineStatisticName_Force32 = 0x7FFFFFFF
} WGPUPipelineStatisticName;

typedef enum WGPUPowerPreference {
    WGPUPowerPreference_Undefined = 0x00000000,
    WGPUPowerPreference_LowPower = 0x00000001,
    WGPUPowerPreference_HighPerformance = 0x00000002,
    WGPUPowerPreference_Force32 = 0x7FFFFFFF
} WGPUPowerPreference;

typedef enum WGPUPredefinedColorSpace {
    WGPUPredefinedColorSpace_Undefined = 0x00000000,
    WGPUPredefinedColorSpace_Srgb = 0x00000001,
    WGPUPredefinedColorSpace_Force32 = 0x7FFFFFFF
} WGPUPredefinedColorSpace;

typedef enum WGPUPresentMode {
    WGPUPresentMode_Immediate = 0x00000000,
    WGPUPresentMode_Mailbox = 0x00000001,
    WGPUPresentMode_Fifo = 0x00000002,
    WGPUPresentMode_Force32 = 0x7FFFFFFF
} WGPUPresentMode;

typedef enum WGPUPrimitiveTopology {
    WGPUPrimitiveTopology_PointList = 0x00000000,
    WGPUPrimitiveTopology_LineList = 0x00000001,
    WGPUPrimitiveTopology_LineStrip = 0x00000002,
    WGPUPrimitiveTopology_TriangleList = 0x00000003,
    WGPUPrimitiveTopology_TriangleStrip = 0x00000004,
    WGPUPrimitiveTopology_Force32 = 0x7FFFFFFF
} WGPUPrimitiveTopology;

typedef enum WGPUQueryType {
    WGPUQueryType_Occlusion = 0x00000000,
    WGPUQueryType_PipelineStatistics = 0x00000001,
    WGPUQueryType_Timestamp = 0x00000002,
    WGPUQueryType_Force32 = 0x7FFFFFFF
} WGPUQueryType;

typedef enum WGPUQueueWorkDoneStatus {
    WGPUQueueWorkDoneStatus_Success = 0x00000000,
    WGPUQueueWorkDoneStatus_Error = 0x00000001,
    WGPUQueueWorkDoneStatus_Unknown = 0x00000002,
    WGPUQueueWorkDoneStatus_DeviceLost = 0x00000003,
    WGPUQueueWorkDoneStatus_Force32 = 0x7FFFFFFF
} WGPUQueueWorkDoneStatus;

typedef enum WGPURequestAdapterStatus {
    WGPURequestAdapterStatus_Success = 0x00000000,
    WGPURequestAdapterStatus_Unavailable = 0x00000001,
    WGPURequestAdapterStatus_Error = 0x00000002,
    WGPURequestAdapterStatus_Unknown = 0x00000003,
    WGPURequestAdapterStatus_Force32 = 0x7FFFFFFF
} WGPURequestAdapterStatus;

typedef enum WGPURequestDeviceStatus {
    WGPURequestDeviceStatus_Success = 0x00000000,
    WGPURequestDeviceStatus_Error = 0x00000001,
    WGPURequestDeviceStatus_Unknown = 0x00000002,
    WGPURequestDeviceStatus_Force32 = 0x7FFFFFFF
} WGPURequestDeviceStatus;

typedef enum WGPUSType {
    WGPUSType_Invalid = 0x00000000,
    WGPUSType_SurfaceDescriptorFromCanvasHTMLSelector = 0x00000004,
    WGPUSType_ShaderModuleSPIRVDescriptor = 0x00000005,
    WGPUSType_ShaderModuleWGSLDescriptor = 0x00000006,
    WGPUSType_PrimitiveDepthClipControl = 0x00000007,
    WGPUSType_PrimitiveDepthClampingState = 0x000003E9,
    WGPUSType_Force32 = 0x7FFFFFFF
} WGPUSType;

typedef enum WGPUSamplerBindingType {
    WGPUSamplerBindingType_Undefined = 0x00000000,
    WGPUSamplerBindingType_Filtering = 0x00000001,
    WGPUSamplerBindingType_NonFiltering = 0x00000002,
    WGPUSamplerBindingType_Comparison = 0x00000003,
    WGPUSamplerBindingType_Force32 = 0x7FFFFFFF
} WGPUSamplerBindingType;

typedef enum WGPUStencilOperation {
    WGPUStencilOperation_Keep = 0x00000000,
    WGPUStencilOperation_Zero = 0x00000001,
    WGPUStencilOperation_Replace = 0x00000002,
    WGPUStencilOperation_Invert = 0x00000003,
    WGPUStencilOperation_IncrementClamp = 0x00000004,
    WGPUStencilOperation_DecrementClamp = 0x00000005,
    WGPUStencilOperation_IncrementWrap = 0x00000006,
    WGPUStencilOperation_DecrementWrap = 0x00000007,
    WGPUStencilOperation_Force32 = 0x7FFFFFFF
} WGPUStencilOperation;

typedef enum WGPUStorageTextureAccess {
    WGPUStorageTextureAccess_Undefined = 0x00000000,
    WGPUStorageTextureAccess_WriteOnly = 0x00000001,
    WGPUStorageTextureAccess_Force32 = 0x7FFFFFFF
} WGPUStorageTextureAccess;

typedef enum WGPUStoreOp {
    WGPUStoreOp_Undefined = 0x00000000,
    WGPUStoreOp_Store = 0x00000001,
    WGPUStoreOp_Discard = 0x00000002,
    WGPUStoreOp_Force32 = 0x7FFFFFFF
} WGPUStoreOp;

typedef enum WGPUTextureAspect {
    WGPUTextureAspect_All = 0x00000000,
    WGPUTextureAspect_StencilOnly = 0x00000001,
    WGPUTextureAspect_DepthOnly = 0x00000002,
    WGPUTextureAspect_Force32 = 0x7FFFFFFF
} WGPUTextureAspect;

typedef enum WGPUTextureComponentType {
    WGPUTextureComponentType_Float = 0x00000000,
    WGPUTextureComponentType_Sint = 0x00000001,
    WGPUTextureComponentType_Uint = 0x00000002,
    WGPUTextureComponentType_DepthComparison = 0x00000003,
    WGPUTextureComponentType_Force32 = 0x7FFFFFFF
} WGPUTextureComponentType;

typedef enum WGPUTextureDimension {
    WGPUTextureDimension_1D = 0x00000000,
    WGPUTextureDimension_2D = 0x00000001,
    WGPUTextureDimension_3D = 0x00000002,
    WGPUTextureDimension_Force32 = 0x7FFFFFFF
} WGPUTextureDimension;

typedef enum WGPUTextureFormat {
    WGPUTextureFormat_Undefined = 0x00000000,
    WGPUTextureFormat_R8Unorm = 0x00000001,
    WGPUTextureFormat_R8Snorm = 0x00000002,
    WGPUTextureFormat_R8Uint = 0x00000003,
    WGPUTextureFormat_R8Sint = 0x00000004,
    WGPUTextureFormat_R16Uint = 0x00000005,
    WGPUTextureFormat_R16Sint = 0x00000006,
    WGPUTextureFormat_R16Float = 0x00000007,
    WGPUTextureFormat_RG8Unorm = 0x00000008,
    WGPUTextureFormat_RG8Snorm = 0x00000009,
    WGPUTextureFormat_RG8Uint = 0x0000000A,
    WGPUTextureFormat_RG8Sint = 0x0000000B,
    WGPUTextureFormat_R32Float = 0x0000000C,
    WGPUTextureFormat_R32Uint = 0x0000000D,
    WGPUTextureFormat_R32Sint = 0x0000000E,
    WGPUTextureFormat_RG16Uint = 0x0000000F,
    WGPUTextureFormat_RG16Sint = 0x00000010,
    WGPUTextureFormat_RG16Float = 0x00000011,
    WGPUTextureFormat_RGBA8Unorm = 0x00000012,
    WGPUTextureFormat_RGBA8UnormSrgb = 0x00000013,
    WGPUTextureFormat_RGBA8Snorm = 0x00000014,
    WGPUTextureFormat_RGBA8Uint = 0x00000015,
    WGPUTextureFormat_RGBA8Sint = 0x00000016,
    WGPUTextureFormat_BGRA8Unorm = 0x00000017,
    WGPUTextureFormat_BGRA8UnormSrgb = 0x00000018,
    WGPUTextureFormat_RGB10A2Unorm = 0x00000019,
    WGPUTextureFormat_RG11B10Ufloat = 0x0000001A,
    WGPUTextureFormat_RGB9E5Ufloat = 0x0000001B,
    WGPUTextureFormat_RG32Float = 0x0000001C,
    WGPUTextureFormat_RG32Uint = 0x0000001D,
    WGPUTextureFormat_RG32Sint = 0x0000001E,
    WGPUTextureFormat_RGBA16Uint = 0x0000001F,
    WGPUTextureFormat_RGBA16Sint = 0x00000020,
    WGPUTextureFormat_RGBA16Float = 0x00000021,
    WGPUTextureFormat_RGBA32Float = 0x00000022,
    WGPUTextureFormat_RGBA32Uint = 0x00000023,
    WGPUTextureFormat_RGBA32Sint = 0x00000024,
    WGPUTextureFormat_Stencil8 = 0x00000025,
    WGPUTextureFormat_Depth16Unorm = 0x00000026,
    WGPUTextureFormat_Depth24Plus = 0x00000027,
    WGPUTextureFormat_Depth24PlusStencil8 = 0x00000028,
    WGPUTextureFormat_Depth24UnormStencil8 = 0x00000029,
    WGPUTextureFormat_Depth32Float = 0x0000002A,
    WGPUTextureFormat_Depth32FloatStencil8 = 0x0000002B,
    WGPUTextureFormat_BC1RGBAUnorm = 0x0000002C,
    WGPUTextureFormat_BC1RGBAUnormSrgb = 0x0000002D,
    WGPUTextureFormat_BC2RGBAUnorm = 0x0000002E,
    WGPUTextureFormat_BC2RGBAUnormSrgb = 0x0000002F,
    WGPUTextureFormat_BC3RGBAUnorm = 0x00000030,
    WGPUTextureFormat_BC3RGBAUnormSrgb = 0x00000031,
    WGPUTextureFormat_BC4RUnorm = 0x00000032,
    WGPUTextureFormat_BC4RSnorm = 0x00000033,
    WGPUTextureFormat_BC5RGUnorm = 0x00000034,
    WGPUTextureFormat_BC5RGSnorm = 0x00000035,
    WGPUTextureFormat_BC6HRGBUfloat = 0x00000036,
    WGPUTextureFormat_BC6HRGBFloat = 0x00000037,
    WGPUTextureFormat_BC7RGBAUnorm = 0x00000038,
    WGPUTextureFormat_BC7RGBAUnormSrgb = 0x00000039,
    WGPUTextureFormat_ETC2RGB8Unorm = 0x0000003A,
    WGPUTextureFormat_ETC2RGB8UnormSrgb = 0x0000003B,
    WGPUTextureFormat_ETC2RGB8A1Unorm = 0x0000003C,
    WGPUTextureFormat_ETC2RGB8A1UnormSrgb = 0x0000003D,
    WGPUTextureFormat_ETC2RGBA8Unorm = 0x0000003E,
    WGPUTextureFormat_ETC2RGBA8UnormSrgb = 0x0000003F,
    WGPUTextureFormat_EACR11Unorm = 0x00000040,
    WGPUTextureFormat_EACR11Snorm = 0x00000041,
    WGPUTextureFormat_EACRG11Unorm = 0x00000042,
    WGPUTextureFormat_EACRG11Snorm = 0x00000043,
    WGPUTextureFormat_ASTC4x4Unorm = 0x00000044,
    WGPUTextureFormat_ASTC4x4UnormSrgb = 0x00000045,
    WGPUTextureFormat_ASTC5x4Unorm = 0x00000046,
    WGPUTextureFormat_ASTC5x4UnormSrgb = 0x00000047,
    WGPUTextureFormat_ASTC5x5Unorm = 0x00000048,
    WGPUTextureFormat_ASTC5x5UnormSrgb = 0x00000049,
    WGPUTextureFormat_ASTC6x5Unorm = 0x0000004A,
    WGPUTextureFormat_ASTC6x5UnormSrgb = 0x0000004B,
    WGPUTextureFormat_ASTC6x6Unorm = 0x0000004C,
    WGPUTextureFormat_ASTC6x6UnormSrgb = 0x0000004D,
    WGPUTextureFormat_ASTC8x5Unorm = 0x0000004E,
    WGPUTextureFormat_ASTC8x5UnormSrgb = 0x0000004F,
    WGPUTextureFormat_ASTC8x6Unorm = 0x00000050,
    WGPUTextureFormat_ASTC8x6UnormSrgb = 0x00000051,
    WGPUTextureFormat_ASTC8x8Unorm = 0x00000052,
    WGPUTextureFormat_ASTC8x8UnormSrgb = 0x00000053,
    WGPUTextureFormat_ASTC10x5Unorm = 0x00000054,
    WGPUTextureFormat_ASTC10x5UnormSrgb = 0x00000055,
    WGPUTextureFormat_ASTC10x6Unorm = 0x00000056,
    WGPUTextureFormat_ASTC10x6UnormSrgb = 0x00000057,
    WGPUTextureFormat_ASTC10x8Unorm = 0x00000058,
    WGPUTextureFormat_ASTC10x8UnormSrgb = 0x00000059,
    WGPUTextureFormat_ASTC10x10Unorm = 0x0000005A,
    WGPUTextureFormat_ASTC10x10UnormSrgb = 0x0000005B,
    WGPUTextureFormat_ASTC12x10Unorm = 0x0000005C,
    WGPUTextureFormat_ASTC12x10UnormSrgb = 0x0000005D,
    WGPUTextureFormat_ASTC12x12Unorm = 0x0000005E,
    WGPUTextureFormat_ASTC12x12UnormSrgb = 0x0000005F,
    WGPUTextureFormat_Force32 = 0x7FFFFFFF
} WGPUTextureFormat;

typedef enum WGPUTextureSampleType {
    WGPUTextureSampleType_Undefined = 0x00000000,
    WGPUTextureSampleType_Float = 0x00000001,
    WGPUTextureSampleType_UnfilterableFloat = 0x00000002,
    WGPUTextureSampleType_Depth = 0x00000003,
    WGPUTextureSampleType_Sint = 0x00000004,
    WGPUTextureSampleType_Uint = 0x00000005,
    WGPUTextureSampleType_Force32 = 0x7FFFFFFF
} WGPUTextureSampleType;

typedef enum WGPUTextureViewDimension {
    WGPUTextureViewDimension_Undefined = 0x00000000,
    WGPUTextureViewDimension_1D = 0x00000001,
    WGPUTextureViewDimension_2D = 0x00000002,
    WGPUTextureViewDimension_2DArray = 0x00000003,
    WGPUTextureViewDimension_Cube = 0x00000004,
    WGPUTextureViewDimension_CubeArray = 0x00000005,
    WGPUTextureViewDimension_3D = 0x00000006,
    WGPUTextureViewDimension_Force32 = 0x7FFFFFFF
} WGPUTextureViewDimension;

typedef enum WGPUVertexFormat {
    WGPUVertexFormat_Undefined = 0x00000000,
    WGPUVertexFormat_Uint8x2 = 0x00000001,
    WGPUVertexFormat_Uint8x4 = 0x00000002,
    WGPUVertexFormat_Sint8x2 = 0x00000003,
    WGPUVertexFormat_Sint8x4 = 0x00000004,
    WGPUVertexFormat_Unorm8x2 = 0x00000005,
    WGPUVertexFormat_Unorm8x4 = 0x00000006,
    WGPUVertexFormat_Snorm8x2 = 0x00000007,
    WGPUVertexFormat_Snorm8x4 = 0x00000008,
    WGPUVertexFormat_Uint16x2 = 0x00000009,
    WGPUVertexFormat_Uint16x4 = 0x0000000A,
    WGPUVertexFormat_Sint16x2 = 0x0000000B,
    WGPUVertexFormat_Sint16x4 = 0x0000000C,
    WGPUVertexFormat_Unorm16x2 = 0x0000000D,
    WGPUVertexFormat_Unorm16x4 = 0x0000000E,
    WGPUVertexFormat_Snorm16x2 = 0x0000000F,
    WGPUVertexFormat_Snorm16x4 = 0x00000010,
    WGPUVertexFormat_Float16x2 = 0x00000011,
    WGPUVertexFormat_Float16x4 = 0x00000012,
    WGPUVertexFormat_Float32 = 0x00000013,
    WGPUVertexFormat_Float32x2 = 0x00000014,
    WGPUVertexFormat_Float32x3 = 0x00000015,
    WGPUVertexFormat_Float32x4 = 0x00000016,
    WGPUVertexFormat_Uint32 = 0x00000017,
    WGPUVertexFormat_Uint32x2 = 0x00000018,
    WGPUVertexFormat_Uint32x3 = 0x00000019,
    WGPUVertexFormat_Uint32x4 = 0x0000001A,
    WGPUVertexFormat_Sint32 = 0x0000001B,
    WGPUVertexFormat_Sint32x2 = 0x0000001C,
    WGPUVertexFormat_Sint32x3 = 0x0000001D,
    WGPUVertexFormat_Sint32x4 = 0x0000001E,
    WGPUVertexFormat_Force32 = 0x7FFFFFFF
} WGPUVertexFormat;

typedef enum WGPUVertexStepMode {
    WGPUVertexStepMode_Vertex = 0x00000000,
    WGPUVertexStepMode_Instance = 0x00000001,
    WGPUVertexStepMode_Force32 = 0x7FFFFFFF
} WGPUVertexStepMode;

typedef enum WGPUBufferUsage {
    WGPUBufferUsage_None = 0x00000000,
    WGPUBufferUsage_MapRead = 0x00000001,
    WGPUBufferUsage_MapWrite = 0x00000002,
    WGPUBufferUsage_CopySrc = 0x00000004,
    WGPUBufferUsage_CopyDst = 0x00000008,
    WGPUBufferUsage_Index = 0x00000010,
    WGPUBufferUsage_Vertex = 0x00000020,
    WGPUBufferUsage_Uniform = 0x00000040,
    WGPUBufferUsage_Storage = 0x00000080,
    WGPUBufferUsage_Indirect = 0x00000100,
    WGPUBufferUsage_QueryResolve = 0x00000200,
    WGPUBufferUsage_Force32 = 0x7FFFFFFF
} WGPUBufferUsage;
typedef WGPUFlags WGPUBufferUsageFlags;

typedef enum WGPUColorWriteMask {
    WGPUColorWriteMask_None = 0x00000000,
    WGPUColorWriteMask_Red = 0x00000001,
    WGPUColorWriteMask_Green = 0x00000002,
    WGPUColorWriteMask_Blue = 0x00000004,
    WGPUColorWriteMask_Alpha = 0x00000008,
    WGPUColorWriteMask_All = 0x0000000F,
    WGPUColorWriteMask_Force32 = 0x7FFFFFFF
} WGPUColorWriteMask;
typedef WGPUFlags WGPUColorWriteMaskFlags;

typedef enum WGPUMapMode {
    WGPUMapMode_None = 0x00000000,
    WGPUMapMode_Read = 0x00000001,
    WGPUMapMode_Write = 0x00000002,
    WGPUMapMode_Force32 = 0x7FFFFFFF
} WGPUMapMode;
typedef WGPUFlags WGPUMapModeFlags;

typedef enum WGPUShaderStage {
    WGPUShaderStage_None = 0x00000000,
    WGPUShaderStage_Vertex = 0x00000001,
    WGPUShaderStage_Fragment = 0x00000002,
    WGPUShaderStage_Compute = 0x00000004,
    WGPUShaderStage_Force32 = 0x7FFFFFFF
} WGPUShaderStage;
typedef WGPUFlags WGPUShaderStageFlags;

typedef enum WGPUTextureUsage {
    WGPUTextureUsage_None = 0x00000000,
    WGPUTextureUsage_CopySrc = 0x00000001,
    WGPUTextureUsage_CopyDst = 0x00000002,
    WGPUTextureUsage_TextureBinding = 0x00000004,
    WGPUTextureUsage_StorageBinding = 0x00000008,
    WGPUTextureUsage_RenderAttachment = 0x00000010,
    WGPUTextureUsage_Force32 = 0x7FFFFFFF
} WGPUTextureUsage;
typedef WGPUFlags WGPUTextureUsageFlags;

typedef struct WGPUChainedStruct {
    struct WGPUChainedStruct const * next;
    WGPUSType sType;
} WGPUChainedStruct;

typedef struct WGPUChainedStructOut {
    struct WGPUChainedStructOut * next;
    WGPUSType sType;
} WGPUChainedStructOut;

typedef struct WGPUAdapterProperties {
    WGPUChainedStructOut * nextInChain;
    uint32_t vendorID;
    uint32_t deviceID;
    char const * name;
    char const * driverDescription;
    WGPUAdapterType adapterType;
    WGPUBackendType backendType;
} WGPUAdapterProperties;

typedef struct WGPUBindGroupEntry {
    WGPUChainedStruct const * nextInChain;
    uint32_t binding;
    WGPUBuffer buffer;
    uint64_t offset;
    uint64_t size;
    WGPUSampler sampler;
    WGPUTextureView textureView;
} WGPUBindGroupEntry;

typedef struct WGPUBlendComponent {
    WGPUBlendOperation operation;
    WGPUBlendFactor srcFactor;
    WGPUBlendFactor dstFactor;
} WGPUBlendComponent;

typedef struct WGPUBufferBindingLayout {
    WGPUChainedStruct const * nextInChain;
    WGPUBufferBindingType type;
    bool hasDynamicOffset;
    uint64_t minBindingSize;
} WGPUBufferBindingLayout;

typedef struct WGPUBufferDescriptor {
    WGPUChainedStruct const * nextInChain;
    char const * label;
    WGPUBufferUsageFlags usage;
    uint64_t size;
    bool mappedAtCreation;
} WGPUBufferDescriptor;

typedef struct WGPUColor {
    double r;
    double g;
    double b;
    double a;
} WGPUColor;

typedef struct WGPUCommandBufferDescriptor {
    WGPUChainedStruct const * nextInChain;
    char const * label;
} WGPUCommandBufferDescriptor;

typedef struct WGPUCommandEncoderDescriptor {
    WGPUChainedStruct const * nextInChain;
    char const * label;
} WGPUCommandEncoderDescriptor;

typedef struct WGPUCompilationMessage {
    WGPUChainedStruct const * nextInChain;
    char const * message;
    WGPUCompilationMessageType type;
    uint64_t lineNum;
    uint64_t linePos;
    uint64_t offset;
    uint64_t length;
} WGPUCompilationMessage;

typedef struct WGPUComputePassDescriptor {
    WGPUChainedStruct const * nextInChain;
    char const * label;
} WGPUComputePassDescriptor;

typedef struct WGPUConstantEntry {
    WGPUChainedStruct const * nextInChain;
    char const * key;
    double value;
} WGPUConstantEntry;

typedef struct WGPUExtent3D {
    uint32_t width;
    uint32_t height;
    uint32_t depthOrArrayLayers;
} WGPUExtent3D;

typedef struct WGPUInstanceDescriptor {
    WGPUChainedStruct const * nextInChain;
} WGPUInstanceDescriptor;

typedef struct WGPULimits {
    uint32_t maxTextureDimension1D;
    uint32_t maxTextureDimension2D;
    uint32_t maxTextureDimension3D;
    uint32_t maxTextureArrayLayers;
    uint32_t maxBindGroups;
    uint32_t maxDynamicUniformBuffersPerPipelineLayout;
    uint32_t maxDynamicStorageBuffersPerPipelineLayout;
    uint32_t maxSampledTexturesPerShaderStage;
    uint32_t maxSamplersPerShaderStage;
    uint32_t maxStorageBuffersPerShaderStage;
    uint32_t maxStorageTexturesPerShaderStage;
    uint32_t maxUniformBuffersPerShaderStage;
    uint64_t maxUniformBufferBindingSize;
    uint64_t maxStorageBufferBindingSize;
    uint32_t minUniformBufferOffsetAlignment;
    uint32_t minStorageBufferOffsetAlignment;
    uint32_t maxVertexBuffers;
    uint32_t maxVertexAttributes;
    uint32_t maxVertexBufferArrayStride;
    uint32_t maxInterStageShaderComponents;
    uint32_t maxComputeWorkgroupStorageSize;
    uint32_t maxComputeInvocationsPerWorkgroup;
    uint32_t maxComputeWorkgroupSizeX;
    uint32_t maxComputeWorkgroupSizeY;
    uint32_t maxComputeWorkgroupSizeZ;
    uint32_t maxComputeWorkgroupsPerDimension;
} WGPULimits;

typedef struct WGPUMultisampleState {
    WGPUChainedStruct const * nextInChain;
    uint32_t count;
    uint32_t mask;
    bool alphaToCoverageEnabled;
} WGPUMultisampleState;

typedef struct WGPUOrigin3D {
    uint32_t x;
    uint32_t y;
    uint32_t z;
} WGPUOrigin3D;

typedef struct WGPUPipelineLayoutDescriptor {
    WGPUChainedStruct const * nextInChain;
    char const * label;
    uint32_t bindGroupLayoutCount;
    WGPUBindGroupLayout const * bindGroupLayouts;
} WGPUPipelineLayoutDescriptor;

typedef struct WGPUPrimitiveDepthClampingState {
    WGPUChainedStruct chain;
    bool clampDepth;
} WGPUPrimitiveDepthClampingState;

typedef struct WGPUPrimitiveDepthClipControl {
    WGPUChainedStruct chain;
    bool unclippedDepth;
} WGPUPrimitiveDepthClipControl;

typedef struct WGPUPrimitiveState {
    WGPUChainedStruct const * nextInChain;
    WGPUPrimitiveTopology topology;
    WGPUIndexFormat stripIndexFormat;
    WGPUFrontFace frontFace;
    WGPUCullMode cullMode;
} WGPUPrimitiveState;

typedef struct WGPUQuerySetDescriptor {
    WGPUChainedStruct const * nextInChain;
    char const * label;
    WGPUQueryType type;
    uint32_t count;
    WGPUPipelineStatisticName const * pipelineStatistics;
    uint32_t pipelineStatisticsCount;
} WGPUQuerySetDescriptor;

typedef struct WGPURenderBundleDescriptor {
    WGPUChainedStruct const * nextInChain;
    char const * label;
} WGPURenderBundleDescriptor;

typedef struct WGPURenderBundleEncoderDescriptor {
    WGPUChainedStruct const * nextInChain;
    char const * label;
    uint32_t colorFormatsCount;
    WGPUTextureFormat const * colorFormats;
    WGPUTextureFormat depthStencilFormat;
    uint32_t sampleCount;
    bool depthReadOnly;
    bool stencilReadOnly;
} WGPURenderBundleEncoderDescriptor;

typedef struct WGPURenderPassDepthStencilAttachment {
    WGPUTextureView view;
    WGPULoadOp depthLoadOp;
    WGPUStoreOp depthStoreOp;
    float clearDepth;
    bool depthReadOnly;
    WGPULoadOp stencilLoadOp;
    WGPUStoreOp stencilStoreOp;
    uint32_t clearStencil;
    bool stencilReadOnly;
} WGPURenderPassDepthStencilAttachment;

typedef struct WGPURequestAdapterOptions {
    WGPUChainedStruct const * nextInChain;
    WGPUSurface compatibleSurface;
    WGPUPowerPreference powerPreference;
    bool forceFallbackAdapter;
} WGPURequestAdapterOptions;

typedef struct WGPUSamplerBindingLayout {
    WGPUChainedStruct const * nextInChain;
    WGPUSamplerBindingType type;
} WGPUSamplerBindingLayout;

typedef struct WGPUSamplerDescriptor {
    WGPUChainedStruct const * nextInChain;
    char const * label;
    WGPUAddressMode addressModeU;
    WGPUAddressMode addressModeV;
    WGPUAddressMode addressModeW;
    WGPUFilterMode magFilter;
    WGPUFilterMode minFilter;
    WGPUFilterMode mipmapFilter;
    float lodMinClamp;
    float lodMaxClamp;
    WGPUCompareFunction compare;
    uint16_t maxAnisotropy;
} WGPUSamplerDescriptor;

typedef struct WGPUShaderModuleDescriptor {
    WGPUChainedStruct const * nextInChain;
    char const * label;
} WGPUShaderModuleDescriptor;

typedef struct WGPUShaderModuleSPIRVDescriptor {
    WGPUChainedStruct chain;
    uint32_t codeSize;
    uint32_t const * code;
} WGPUShaderModuleSPIRVDescriptor;

typedef struct WGPUShaderModuleWGSLDescriptor {
    WGPUChainedStruct chain;
    char const * source;
} WGPUShaderModuleWGSLDescriptor;

typedef struct WGPUStencilFaceState {
    WGPUCompareFunction compare;
    WGPUStencilOperation failOp;
    WGPUStencilOperation depthFailOp;
    WGPUStencilOperation passOp;
} WGPUStencilFaceState;

typedef struct WGPUStorageTextureBindingLayout {
    WGPUChainedStruct const * nextInChain;
    WGPUStorageTextureAccess access;
    WGPUTextureFormat format;
    WGPUTextureViewDimension viewDimension;
} WGPUStorageTextureBindingLayout;

typedef struct WGPUSurfaceDescriptor {
    WGPUChainedStruct const * nextInChain;
    char const * label;
} WGPUSurfaceDescriptor;

typedef struct WGPUSurfaceDescriptorFromCanvasHTMLSelector {
    WGPUChainedStruct chain;
    char const * selector;
} WGPUSurfaceDescriptorFromCanvasHTMLSelector;

typedef struct WGPUSwapChainDescriptor {
    WGPUChainedStruct const * nextInChain;
    char const * label;
    WGPUTextureUsageFlags usage;
    WGPUTextureFormat format;
    uint32_t width;
    uint32_t height;
    WGPUPresentMode presentMode;
} WGPUSwapChainDescriptor;

typedef struct WGPUTextureBindingLayout {
    WGPUChainedStruct const * nextInChain;
    WGPUTextureSampleType sampleType;
    WGPUTextureViewDimension viewDimension;
    bool multisampled;
} WGPUTextureBindingLayout;

typedef struct WGPUTextureDataLayout {
    WGPUChainedStruct const * nextInChain;
    uint64_t offset;
    uint32_t bytesPerRow;
    uint32_t rowsPerImage;
} WGPUTextureDataLayout;

typedef struct WGPUTextureViewDescriptor {
    WGPUChainedStruct const * nextInChain;
    char const * label;
    WGPUTextureFormat format;
    WGPUTextureViewDimension dimension;
    uint32_t baseMipLevel;
    uint32_t mipLevelCount;
    uint32_t baseArrayLayer;
    uint32_t arrayLayerCount;
    WGPUTextureAspect aspect;
} WGPUTextureViewDescriptor;

typedef struct WGPUVertexAttribute {
    WGPUVertexFormat format;
    uint64_t offset;
    uint32_t shaderLocation;
} WGPUVertexAttribute;

typedef struct WGPUBindGroupDescriptor {
    WGPUChainedStruct const * nextInChain;
    char const * label;
    WGPUBindGroupLayout layout;
    uint32_t entryCount;
    WGPUBindGroupEntry const * entries;
} WGPUBindGroupDescriptor;

typedef struct WGPUBindGroupLayoutEntry {
    WGPUChainedStruct const * nextInChain;
    uint32_t binding;
    WGPUShaderStageFlags visibility;
    WGPUBufferBindingLayout buffer;
    WGPUSamplerBindingLayout sampler;
    WGPUTextureBindingLayout texture;
    WGPUStorageTextureBindingLayout storageTexture;
} WGPUBindGroupLayoutEntry;

typedef struct WGPUBlendState {
    WGPUBlendComponent color;
    WGPUBlendComponent alpha;
} WGPUBlendState;

typedef struct WGPUCompilationInfo {
    WGPUChainedStruct const * nextInChain;
    uint32_t messageCount;
    WGPUCompilationMessage const * messages;
} WGPUCompilationInfo;

typedef struct WGPUDepthStencilState {
    WGPUChainedStruct const * nextInChain;
    WGPUTextureFormat format;
    bool depthWriteEnabled;
    WGPUCompareFunction depthCompare;
    WGPUStencilFaceState stencilFront;
    WGPUStencilFaceState stencilBack;
    uint32_t stencilReadMask;
    uint32_t stencilWriteMask;
    int32_t depthBias;
    float depthBiasSlopeScale;
    float depthBiasClamp;
} WGPUDepthStencilState;

typedef struct WGPUImageCopyBuffer {
    WGPUChainedStruct const * nextInChain;
    WGPUTextureDataLayout layout;
    WGPUBuffer buffer;
} WGPUImageCopyBuffer;

typedef struct WGPUImageCopyTexture {
    WGPUChainedStruct const * nextInChain;
    WGPUTexture texture;
    uint32_t mipLevel;
    WGPUOrigin3D origin;
    WGPUTextureAspect aspect;
} WGPUImageCopyTexture;

typedef struct WGPUProgrammableStageDescriptor {
    WGPUChainedStruct const * nextInChain;
    WGPUShaderModule module;
    char const * entryPoint;
    uint32_t constantCount;
    WGPUConstantEntry const * constants;
} WGPUProgrammableStageDescriptor;

typedef struct WGPURenderPassColorAttachment {
    WGPUTextureView view;
    WGPUTextureView resolveTarget;
    WGPULoadOp loadOp;
    WGPUStoreOp storeOp;
    WGPUColor clearColor;
} WGPURenderPassColorAttachment;

typedef struct WGPURequiredLimits {
    WGPUChainedStruct const * nextInChain;
    WGPULimits limits;
} WGPURequiredLimits;

typedef struct WGPUSupportedLimits {
    WGPUChainedStructOut * nextInChain;
    WGPULimits limits;
} WGPUSupportedLimits;

typedef struct WGPUTextureDescriptor {
    WGPUChainedStruct const * nextInChain;
    char const * label;
    WGPUTextureUsageFlags usage;
    WGPUTextureDimension dimension;
    WGPUExtent3D size;
    WGPUTextureFormat format;
    uint32_t mipLevelCount;
    uint32_t sampleCount;
} WGPUTextureDescriptor;

typedef struct WGPUVertexBufferLayout {
    uint64_t arrayStride;
    WGPUVertexStepMode stepMode;
    uint32_t attributeCount;
    WGPUVertexAttribute const * attributes;
} WGPUVertexBufferLayout;

typedef struct WGPUBindGroupLayoutDescriptor {
    WGPUChainedStruct const * nextInChain;
    char const * label;
    uint32_t entryCount;
    WGPUBindGroupLayoutEntry const * entries;
} WGPUBindGroupLayoutDescriptor;

typedef struct WGPUColorTargetState {
    WGPUChainedStruct const * nextInChain;
    WGPUTextureFormat format;
    WGPUBlendState const * blend;
    WGPUColorWriteMaskFlags writeMask;
} WGPUColorTargetState;

typedef struct WGPUComputePipelineDescriptor {
    WGPUChainedStruct const * nextInChain;
    char const * label;
    WGPUPipelineLayout layout;
    WGPUProgrammableStageDescriptor compute;
} WGPUComputePipelineDescriptor;

typedef struct WGPUDeviceDescriptor {
    WGPUChainedStruct const * nextInChain;
    char const * label;
    uint32_t requiredFeaturesCount;
    WGPUFeatureName const * requiredFeatures;
    WGPURequiredLimits const * requiredLimits;
} WGPUDeviceDescriptor;

typedef struct WGPURenderPassDescriptor {
    WGPUChainedStruct const * nextInChain;
    char const * label;
    uint32_t colorAttachmentCount;
    WGPURenderPassColorAttachment const * colorAttachments;
    WGPURenderPassDepthStencilAttachment const * depthStencilAttachment;
    WGPUQuerySet occlusionQuerySet;
} WGPURenderPassDescriptor;

typedef struct WGPUVertexState {
    WGPUChainedStruct const * nextInChain;
    WGPUShaderModule module;
    char const * entryPoint;
    uint32_t constantCount;
    WGPUConstantEntry const * constants;
    uint32_t bufferCount;
    WGPUVertexBufferLayout const * buffers;
} WGPUVertexState;

typedef struct WGPUFragmentState {
    WGPUChainedStruct const * nextInChain;
    WGPUShaderModule module;
    char const * entryPoint;
    uint32_t constantCount;
    WGPUConstantEntry const * constants;
    uint32_t targetCount;
    WGPUColorTargetState const * targets;
} WGPUFragmentState;

typedef struct WGPURenderPipelineDescriptor {
    WGPUChainedStruct const * nextInChain;
    char const * label;
    WGPUPipelineLayout layout;
    WGPUVertexState vertex;
    WGPUPrimitiveState primitive;
    WGPUDepthStencilState const * depthStencil;
    WGPUMultisampleState multisample;
    WGPUFragmentState const * fragment;
} WGPURenderPipelineDescriptor;

#ifdef __cplusplus
extern "C" {
#endif

typedef void (*WGPUBufferMapCallback)(WGPUBufferMapAsyncStatus status, void * userdata);
typedef void (*WGPUCompilationInfoCallback)(WGPUCompilationInfoRequestStatus status, WGPUCompilationInfo const * compilationInfo, void * userdata);
typedef void (*WGPUCreateComputePipelineAsyncCallback)(WGPUCreatePipelineAsyncStatus status, WGPUComputePipeline pipeline, char const * message, void * userdata);
typedef void (*WGPUCreateRenderPipelineAsyncCallback)(WGPUCreatePipelineAsyncStatus status, WGPURenderPipeline pipeline, char const * message, void * userdata);
typedef void (*WGPUDeviceLostCallback)(WGPUDeviceLostReason reason, char const * message, void * userdata);
typedef void (*WGPUErrorCallback)(WGPUErrorType type, char const * message, void * userdata);
typedef void (*WGPUProc)();
typedef void (*WGPUQueueWorkDoneCallback)(WGPUQueueWorkDoneStatus status, void * userdata);
typedef void (*WGPURequestAdapterCallback)(WGPURequestAdapterStatus status, WGPUAdapter adapter, char const * message, void * userdata);
typedef void (*WGPURequestDeviceCallback)(WGPURequestDeviceStatus status, WGPUDevice device, char const * message, void * userdata);

#if !defined(WGPU_SKIP_PROCS)

typedef WGPUInstance (*WGPUProcCreateInstance)(WGPUInstanceDescriptor const * descriptor);
typedef WGPUProc (*WGPUProcGetProcAddress)(WGPUDevice device, char const * procName);

// Procs of Adapter
typedef bool (*WGPUProcAdapterGetLimits)(WGPUAdapter adapter, WGPUSupportedLimits * limits);
typedef void (*WGPUProcAdapterGetProperties)(WGPUAdapter adapter, WGPUAdapterProperties * properties);
typedef bool (*WGPUProcAdapterHasFeature)(WGPUAdapter adapter, WGPUFeatureName feature);
typedef void (*WGPUProcAdapterRequestDevice)(WGPUAdapter adapter, WGPUDeviceDescriptor const * descriptor, WGPURequestDeviceCallback callback, void * userdata);
typedef void (*WGPUProcAdapterReference)(WGPUAdapter adapter);
typedef void (*WGPUProcAdapterRelease)(WGPUAdapter adapter);

// Procs of BindGroup
typedef void (*WGPUProcBindGroupReference)(WGPUBindGroup bindGroup);
typedef void (*WGPUProcBindGroupRelease)(WGPUBindGroup bindGroup);

// Procs of BindGroupLayout
typedef void (*WGPUProcBindGroupLayoutReference)(WGPUBindGroupLayout bindGroupLayout);
typedef void (*WGPUProcBindGroupLayoutRelease)(WGPUBindGroupLayout bindGroupLayout);

// Procs of Buffer
typedef void (*WGPUProcBufferDestroy)(WGPUBuffer buffer);
typedef void const * (*WGPUProcBufferGetConstMappedRange)(WGPUBuffer buffer, size_t offset, size_t size);
typedef void * (*WGPUProcBufferGetMappedRange)(WGPUBuffer buffer, size_t offset, size_t size);
typedef void (*WGPUProcBufferMapAsync)(WGPUBuffer buffer, WGPUMapModeFlags mode, size_t offset, size_t size, WGPUBufferMapCallback callback, void * userdata);
typedef void (*WGPUProcBufferUnmap)(WGPUBuffer buffer);
typedef void (*WGPUProcBufferReference)(WGPUBuffer buffer);
typedef void (*WGPUProcBufferRelease)(WGPUBuffer buffer);

// Procs of CommandBuffer
typedef void (*WGPUProcCommandBufferReference)(WGPUCommandBuffer commandBuffer);
typedef void (*WGPUProcCommandBufferRelease)(WGPUCommandBuffer commandBuffer);

// Procs of CommandEncoder
typedef WGPUComputePassEncoder (*WGPUProcCommandEncoderBeginComputePass)(WGPUCommandEncoder commandEncoder, WGPUComputePassDescriptor const * descriptor);
typedef WGPURenderPassEncoder (*WGPUProcCommandEncoderBeginRenderPass)(WGPUCommandEncoder commandEncoder, WGPURenderPassDescriptor const * descriptor);
typedef void (*WGPUProcCommandEncoderClearBuffer)(WGPUCommandEncoder commandEncoder, WGPUBuffer buffer, uint64_t offset, uint64_t size);
typedef void (*WGPUProcCommandEncoderCopyBufferToBuffer)(WGPUCommandEncoder commandEncoder, WGPUBuffer source, uint64_t sourceOffset, WGPUBuffer destination, uint64_t destinationOffset, uint64_t size);
typedef void (*WGPUProcCommandEncoderCopyBufferToTexture)(WGPUCommandEncoder commandEncoder, WGPUImageCopyBuffer const * source, WGPUImageCopyTexture const * destination, WGPUExtent3D const * copySize);
typedef void (*WGPUProcCommandEncoderCopyTextureToBuffer)(WGPUCommandEncoder commandEncoder, WGPUImageCopyTexture const * source, WGPUImageCopyBuffer const * destination, WGPUExtent3D const * copySize);
typedef void (*WGPUProcCommandEncoderCopyTextureToTexture)(WGPUCommandEncoder commandEncoder, WGPUImageCopyTexture const * source, WGPUImageCopyTexture const * destination, WGPUExtent3D const * copySize);
typedef WGPUCommandBuffer (*WGPUProcCommandEncoderFinish)(WGPUCommandEncoder commandEncoder, WGPUCommandBufferDescriptor const * descriptor);
typedef void (*WGPUProcCommandEncoderInsertDebugMarker)(WGPUCommandEncoder commandEncoder, char const * markerLabel);
typedef void (*WGPUProcCommandEncoderPopDebugGroup)(WGPUCommandEncoder commandEncoder);
typedef void (*WGPUProcCommandEncoderPushDebugGroup)(WGPUCommandEncoder commandEncoder, char const * groupLabel);
typedef void (*WGPUProcCommandEncoderResolveQuerySet)(WGPUCommandEncoder commandEncoder, WGPUQuerySet querySet, uint32_t firstQuery, uint32_t queryCount, WGPUBuffer destination, uint64_t destinationOffset);
typedef void (*WGPUProcCommandEncoderWriteTimestamp)(WGPUCommandEncoder commandEncoder, WGPUQuerySet querySet, uint32_t queryIndex);
typedef void (*WGPUProcCommandEncoderReference)(WGPUCommandEncoder commandEncoder);
typedef void (*WGPUProcCommandEncoderRelease)(WGPUCommandEncoder commandEncoder);

// Procs of ComputePassEncoder
typedef void (*WGPUProcComputePassEncoderBeginPipelineStatisticsQuery)(WGPUComputePassEncoder computePassEncoder, WGPUQuerySet querySet, uint32_t queryIndex);
typedef void (*WGPUProcComputePassEncoderDispatch)(WGPUComputePassEncoder computePassEncoder, uint32_t workgroupCountX, uint32_t workgroupCountY, uint32_t workgroupCountZ);
typedef void (*WGPUProcComputePassEncoderDispatchIndirect)(WGPUComputePassEncoder computePassEncoder, WGPUBuffer indirectBuffer, uint64_t indirectOffset);
typedef void (*WGPUProcComputePassEncoderEnd)(WGPUComputePassEncoder computePassEncoder);
typedef void (*WGPUProcComputePassEncoderEndPipelineStatisticsQuery)(WGPUComputePassEncoder computePassEncoder);
typedef void (*WGPUProcComputePassEncoderInsertDebugMarker)(WGPUComputePassEncoder computePassEncoder, char const * markerLabel);
typedef void (*WGPUProcComputePassEncoderPopDebugGroup)(WGPUComputePassEncoder computePassEncoder);
typedef void (*WGPUProcComputePassEncoderPushDebugGroup)(WGPUComputePassEncoder computePassEncoder, char const * groupLabel);
typedef void (*WGPUProcComputePassEncoderSetBindGroup)(WGPUComputePassEncoder computePassEncoder, uint32_t groupIndex, WGPUBindGroup group, uint32_t dynamicOffsetCount, uint32_t const * dynamicOffsets);
typedef void (*WGPUProcComputePassEncoderSetPipeline)(WGPUComputePassEncoder computePassEncoder, WGPUComputePipeline pipeline);
typedef void (*WGPUProcComputePassEncoderWriteTimestamp)(WGPUComputePassEncoder computePassEncoder, WGPUQuerySet querySet, uint32_t queryIndex);
typedef void (*WGPUProcComputePassEncoderReference)(WGPUComputePassEncoder computePassEncoder);
typedef void (*WGPUProcComputePassEncoderRelease)(WGPUComputePassEncoder computePassEncoder);

// Procs of ComputePipeline
typedef WGPUBindGroupLayout (*WGPUProcComputePipelineGetBindGroupLayout)(WGPUComputePipeline computePipeline, uint32_t groupIndex);
typedef void (*WGPUProcComputePipelineSetLabel)(WGPUComputePipeline computePipeline, char const * label);
typedef void (*WGPUProcComputePipelineReference)(WGPUComputePipeline computePipeline);
typedef void (*WGPUProcComputePipelineRelease)(WGPUComputePipeline computePipeline);

// Procs of Device
typedef WGPUBindGroup (*WGPUProcDeviceCreateBindGroup)(WGPUDevice device, WGPUBindGroupDescriptor const * descriptor);
typedef WGPUBindGroupLayout (*WGPUProcDeviceCreateBindGroupLayout)(WGPUDevice device, WGPUBindGroupLayoutDescriptor const * descriptor);
typedef WGPUBuffer (*WGPUProcDeviceCreateBuffer)(WGPUDevice device, WGPUBufferDescriptor const * descriptor);
typedef WGPUCommandEncoder (*WGPUProcDeviceCreateCommandEncoder)(WGPUDevice device, WGPUCommandEncoderDescriptor const * descriptor);
typedef WGPUComputePipeline (*WGPUProcDeviceCreateComputePipeline)(WGPUDevice device, WGPUComputePipelineDescriptor const * descriptor);
typedef void (*WGPUProcDeviceCreateComputePipelineAsync)(WGPUDevice device, WGPUComputePipelineDescriptor const * descriptor, WGPUCreateComputePipelineAsyncCallback callback, void * userdata);
typedef WGPUPipelineLayout (*WGPUProcDeviceCreatePipelineLayout)(WGPUDevice device, WGPUPipelineLayoutDescriptor const * descriptor);
typedef WGPUQuerySet (*WGPUProcDeviceCreateQuerySet)(WGPUDevice device, WGPUQuerySetDescriptor const * descriptor);
typedef WGPURenderBundleEncoder (*WGPUProcDeviceCreateRenderBundleEncoder)(WGPUDevice device, WGPURenderBundleEncoderDescriptor const * descriptor);
typedef WGPURenderPipeline (*WGPUProcDeviceCreateRenderPipeline)(WGPUDevice device, WGPURenderPipelineDescriptor const * descriptor);
typedef void (*WGPUProcDeviceCreateRenderPipelineAsync)(WGPUDevice device, WGPURenderPipelineDescriptor const * descriptor, WGPUCreateRenderPipelineAsyncCallback callback, void * userdata);
typedef WGPUSampler (*WGPUProcDeviceCreateSampler)(WGPUDevice device, WGPUSamplerDescriptor const * descriptor);
typedef WGPUShaderModule (*WGPUProcDeviceCreateShaderModule)(WGPUDevice device, WGPUShaderModuleDescriptor const * descriptor);
typedef WGPUSwapChain (*WGPUProcDeviceCreateSwapChain)(WGPUDevice device, WGPUSurface surface, WGPUSwapChainDescriptor const * descriptor);
typedef WGPUTexture (*WGPUProcDeviceCreateTexture)(WGPUDevice device, WGPUTextureDescriptor const * descriptor);
typedef void (*WGPUProcDeviceDestroy)(WGPUDevice device);
typedef bool (*WGPUProcDeviceGetLimits)(WGPUDevice device, WGPUSupportedLimits * limits);
typedef WGPUQueue (*WGPUProcDeviceGetQueue)(WGPUDevice device);
typedef bool (*WGPUProcDevicePopErrorScope)(WGPUDevice device, WGPUErrorCallback callback, void * userdata);
typedef void (*WGPUProcDevicePushErrorScope)(WGPUDevice device, WGPUErrorFilter filter);
typedef void (*WGPUProcDeviceSetDeviceLostCallback)(WGPUDevice device, WGPUDeviceLostCallback callback, void * userdata);
typedef void (*WGPUProcDeviceSetUncapturedErrorCallback)(WGPUDevice device, WGPUErrorCallback callback, void * userdata);
typedef void (*WGPUProcDeviceReference)(WGPUDevice device);
typedef void (*WGPUProcDeviceRelease)(WGPUDevice device);

// Procs of Instance
typedef WGPUSurface (*WGPUProcInstanceCreateSurface)(WGPUInstance instance, WGPUSurfaceDescriptor const * descriptor);
typedef void (*WGPUProcInstanceProcessEvents)(WGPUInstance instance);
typedef void (*WGPUProcInstanceRequestAdapter)(WGPUInstance instance, WGPURequestAdapterOptions const * options, WGPURequestAdapterCallback callback, void * userdata);
typedef void (*WGPUProcInstanceReference)(WGPUInstance instance);
typedef void (*WGPUProcInstanceRelease)(WGPUInstance instance);

// Procs of PipelineLayout
typedef void (*WGPUProcPipelineLayoutReference)(WGPUPipelineLayout pipelineLayout);
typedef void (*WGPUProcPipelineLayoutRelease)(WGPUPipelineLayout pipelineLayout);

// Procs of QuerySet
typedef void (*WGPUProcQuerySetDestroy)(WGPUQuerySet querySet);
typedef void (*WGPUProcQuerySetReference)(WGPUQuerySet querySet);
typedef void (*WGPUProcQuerySetRelease)(WGPUQuerySet querySet);

// Procs of Queue
typedef void (*WGPUProcQueueOnSubmittedWorkDone)(WGPUQueue queue, uint64_t signalValue, WGPUQueueWorkDoneCallback callback, void * userdata);
typedef void (*WGPUProcQueueSubmit)(WGPUQueue queue, uint32_t commandCount, WGPUCommandBuffer const * commands);
typedef void (*WGPUProcQueueWriteBuffer)(WGPUQueue queue, WGPUBuffer buffer, uint64_t bufferOffset, void const * data, size_t size);
typedef void (*WGPUProcQueueWriteTexture)(WGPUQueue queue, WGPUImageCopyTexture const * destination, void const * data, size_t dataSize, WGPUTextureDataLayout const * dataLayout, WGPUExtent3D const * writeSize);
typedef void (*WGPUProcQueueReference)(WGPUQueue queue);
typedef void (*WGPUProcQueueRelease)(WGPUQueue queue);

// Procs of RenderBundle
typedef void (*WGPUProcRenderBundleReference)(WGPURenderBundle renderBundle);
typedef void (*WGPUProcRenderBundleRelease)(WGPURenderBundle renderBundle);

// Procs of RenderBundleEncoder
typedef void (*WGPUProcRenderBundleEncoderDraw)(WGPURenderBundleEncoder renderBundleEncoder, uint32_t vertexCount, uint32_t instanceCount, uint32_t firstVertex, uint32_t firstInstance);
typedef void (*WGPUProcRenderBundleEncoderDrawIndexed)(WGPURenderBundleEncoder renderBundleEncoder, uint32_t indexCount, uint32_t instanceCount, uint32_t firstIndex, int32_t baseVertex, uint32_t firstInstance);
typedef void (*WGPUProcRenderBundleEncoderDrawIndexedIndirect)(WGPURenderBundleEncoder renderBundleEncoder, WGPUBuffer indirectBuffer, uint64_t indirectOffset);
typedef void (*WGPUProcRenderBundleEncoderDrawIndirect)(WGPURenderBundleEncoder renderBundleEncoder, WGPUBuffer indirectBuffer, uint64_t indirectOffset);
typedef WGPURenderBundle (*WGPUProcRenderBundleEncoderFinish)(WGPURenderBundleEncoder renderBundleEncoder, WGPURenderBundleDescriptor const * descriptor);
typedef void (*WGPUProcRenderBundleEncoderInsertDebugMarker)(WGPURenderBundleEncoder renderBundleEncoder, char const * markerLabel);
typedef void (*WGPUProcRenderBundleEncoderPopDebugGroup)(WGPURenderBundleEncoder renderBundleEncoder);
typedef void (*WGPUProcRenderBundleEncoderPushDebugGroup)(WGPURenderBundleEncoder renderBundleEncoder, char const * groupLabel);
typedef void (*WGPUProcRenderBundleEncoderSetBindGroup)(WGPURenderBundleEncoder renderBundleEncoder, uint32_t groupIndex, WGPUBindGroup group, uint32_t dynamicOffsetCount, uint32_t const * dynamicOffsets);
typedef void (*WGPUProcRenderBundleEncoderSetIndexBuffer)(WGPURenderBundleEncoder renderBundleEncoder, WGPUBuffer buffer, WGPUIndexFormat format, uint64_t offset, uint64_t size);
typedef void (*WGPUProcRenderBundleEncoderSetPipeline)(WGPURenderBundleEncoder renderBundleEncoder, WGPURenderPipeline pipeline);
typedef void (*WGPUProcRenderBundleEncoderSetVertexBuffer)(WGPURenderBundleEncoder renderBundleEncoder, uint32_t slot, WGPUBuffer buffer, uint64_t offset, uint64_t size);
typedef void (*WGPUProcRenderBundleEncoderReference)(WGPURenderBundleEncoder renderBundleEncoder);
typedef void (*WGPUProcRenderBundleEncoderRelease)(WGPURenderBundleEncoder renderBundleEncoder);

// Procs of RenderPassEncoder
typedef void (*WGPUProcRenderPassEncoderBeginOcclusionQuery)(WGPURenderPassEncoder renderPassEncoder, uint32_t queryIndex);
typedef void (*WGPUProcRenderPassEncoderBeginPipelineStatisticsQuery)(WGPURenderPassEncoder renderPassEncoder, WGPUQuerySet querySet, uint32_t queryIndex);
typedef void (*WGPUProcRenderPassEncoderDraw)(WGPURenderPassEncoder renderPassEncoder, uint32_t vertexCount, uint32_t instanceCount, uint32_t firstVertex, uint32_t firstInstance);
typedef void (*WGPUProcRenderPassEncoderDrawIndexed)(WGPURenderPassEncoder renderPassEncoder, uint32_t indexCount, uint32_t instanceCount, uint32_t firstIndex, int32_t baseVertex, uint32_t firstInstance);
typedef void (*WGPUProcRenderPassEncoderDrawIndexedIndirect)(WGPURenderPassEncoder renderPassEncoder, WGPUBuffer indirectBuffer, uint64_t indirectOffset);
typedef void (*WGPUProcRenderPassEncoderDrawIndirect)(WGPURenderPassEncoder renderPassEncoder, WGPUBuffer indirectBuffer, uint64_t indirectOffset);
typedef void (*WGPUProcRenderPassEncoderEnd)(WGPURenderPassEncoder renderPassEncoder);
typedef void (*WGPUProcRenderPassEncoderEndOcclusionQuery)(WGPURenderPassEncoder renderPassEncoder);
typedef void (*WGPUProcRenderPassEncoderEndPipelineStatisticsQuery)(WGPURenderPassEncoder renderPassEncoder);
typedef void (*WGPUProcRenderPassEncoderExecuteBundles)(WGPURenderPassEncoder renderPassEncoder, uint32_t bundlesCount, WGPURenderBundle const * bundles);
typedef void (*WGPUProcRenderPassEncoderInsertDebugMarker)(WGPURenderPassEncoder renderPassEncoder, char const * markerLabel);
typedef void (*WGPUProcRenderPassEncoderPopDebugGroup)(WGPURenderPassEncoder renderPassEncoder);
typedef void (*WGPUProcRenderPassEncoderPushDebugGroup)(WGPURenderPassEncoder renderPassEncoder, char const * groupLabel);
typedef void (*WGPUProcRenderPassEncoderSetBindGroup)(WGPURenderPassEncoder renderPassEncoder, uint32_t groupIndex, WGPUBindGroup group, uint32_t dynamicOffsetCount, uint32_t const * dynamicOffsets);
typedef void (*WGPUProcRenderPassEncoderSetBlendConstant)(WGPURenderPassEncoder renderPassEncoder, WGPUColor const * color);
typedef void (*WGPUProcRenderPassEncoderSetIndexBuffer)(WGPURenderPassEncoder renderPassEncoder, WGPUBuffer buffer, WGPUIndexFormat format, uint64_t offset, uint64_t size);
typedef void (*WGPUProcRenderPassEncoderSetPipeline)(WGPURenderPassEncoder renderPassEncoder, WGPURenderPipeline pipeline);
typedef void (*WGPUProcRenderPassEncoderSetScissorRect)(WGPURenderPassEncoder renderPassEncoder, uint32_t x, uint32_t y, uint32_t width, uint32_t height);
typedef void (*WGPUProcRenderPassEncoderSetStencilReference)(WGPURenderPassEncoder renderPassEncoder, uint32_t reference);
typedef void (*WGPUProcRenderPassEncoderSetVertexBuffer)(WGPURenderPassEncoder renderPassEncoder, uint32_t slot, WGPUBuffer buffer, uint64_t offset, uint64_t size);
typedef void (*WGPUProcRenderPassEncoderSetViewport)(WGPURenderPassEncoder renderPassEncoder, float x, float y, float width, float height, float minDepth, float maxDepth);
typedef void (*WGPUProcRenderPassEncoderWriteTimestamp)(WGPURenderPassEncoder renderPassEncoder, WGPUQuerySet querySet, uint32_t queryIndex);
typedef void (*WGPUProcRenderPassEncoderReference)(WGPURenderPassEncoder renderPassEncoder);
typedef void (*WGPUProcRenderPassEncoderRelease)(WGPURenderPassEncoder renderPassEncoder);

// Procs of RenderPipeline
typedef WGPUBindGroupLayout (*WGPUProcRenderPipelineGetBindGroupLayout)(WGPURenderPipeline renderPipeline, uint32_t groupIndex);
typedef void (*WGPUProcRenderPipelineSetLabel)(WGPURenderPipeline renderPipeline, char const * label);
typedef void (*WGPUProcRenderPipelineReference)(WGPURenderPipeline renderPipeline);
typedef void (*WGPUProcRenderPipelineRelease)(WGPURenderPipeline renderPipeline);

// Procs of Sampler
typedef void (*WGPUProcSamplerReference)(WGPUSampler sampler);
typedef void (*WGPUProcSamplerRelease)(WGPUSampler sampler);

// Procs of ShaderModule
typedef void (*WGPUProcShaderModuleGetCompilationInfo)(WGPUShaderModule shaderModule, WGPUCompilationInfoCallback callback, void * userdata);
typedef void (*WGPUProcShaderModuleSetLabel)(WGPUShaderModule shaderModule, char const * label);
typedef void (*WGPUProcShaderModuleReference)(WGPUShaderModule shaderModule);
typedef void (*WGPUProcShaderModuleRelease)(WGPUShaderModule shaderModule);

// Procs of Surface
typedef WGPUTextureFormat (*WGPUProcSurfaceGetPreferredFormat)(WGPUSurface surface, WGPUAdapter adapter);
typedef void (*WGPUProcSurfaceReference)(WGPUSurface surface);
typedef void (*WGPUProcSurfaceRelease)(WGPUSurface surface);

// Procs of SwapChain
typedef WGPUTextureView (*WGPUProcSwapChainGetCurrentTextureView)(WGPUSwapChain swapChain);
typedef void (*WGPUProcSwapChainPresent)(WGPUSwapChain swapChain);
typedef void (*WGPUProcSwapChainReference)(WGPUSwapChain swapChain);
typedef void (*WGPUProcSwapChainRelease)(WGPUSwapChain swapChain);

// Procs of Texture
typedef WGPUTextureView (*WGPUProcTextureCreateView)(WGPUTexture texture, WGPUTextureViewDescriptor const * descriptor);
typedef void (*WGPUProcTextureDestroy)(WGPUTexture texture);
typedef void (*WGPUProcTextureReference)(WGPUTexture texture);
typedef void (*WGPUProcTextureRelease)(WGPUTexture texture);

// Procs of TextureView
typedef void (*WGPUProcTextureViewReference)(WGPUTextureView textureView);
typedef void (*WGPUProcTextureViewRelease)(WGPUTextureView textureView);

#endif  // !defined(WGPU_SKIP_PROCS)

#if !defined(WGPU_SKIP_DECLARATIONS)

WGPU_EXPORT WGPUInstance wgpuCreateInstance(WGPUInstanceDescriptor const * descriptor);
WGPU_EXPORT WGPUProc wgpuGetProcAddress(WGPUDevice device, char const * procName);

// Methods of Adapter
WGPU_EXPORT bool wgpuAdapterGetLimits(WGPUAdapter adapter, WGPUSupportedLimits * limits);
WGPU_EXPORT void wgpuAdapterGetProperties(WGPUAdapter adapter, WGPUAdapterProperties * properties);
WGPU_EXPORT bool wgpuAdapterHasFeature(WGPUAdapter adapter, WGPUFeatureName feature);
WGPU_EXPORT void wgpuAdapterRequestDevice(WGPUAdapter adapter, WGPUDeviceDescriptor const * descriptor, WGPURequestDeviceCallback callback, void * userdata);
WGPU_EXPORT void wgpuAdapterReference(WGPUAdapter adapter);
WGPU_EXPORT void wgpuAdapterRelease(WGPUAdapter adapter);

// Methods of BindGroup
WGPU_EXPORT void wgpuBindGroupReference(WGPUBindGroup bindGroup);
WGPU_EXPORT void wgpuBindGroupRelease(WGPUBindGroup bindGroup);

// Methods of BindGroupLayout
WGPU_EXPORT void wgpuBindGroupLayoutReference(WGPUBindGroupLayout bindGroupLayout);
WGPU_EXPORT void wgpuBindGroupLayoutRelease(WGPUBindGroupLayout bindGroupLayout);

// Methods of Buffer
WGPU_EXPORT void wgpuBufferDestroy(WGPUBuffer buffer);
WGPU_EXPORT void const * wgpuBufferGetConstMappedRange(WGPUBuffer buffer, size_t offset, size_t size);
WGPU_EXPORT void * wgpuBufferGetMappedRange(WGPUBuffer buffer, size_t offset, size_t size);
WGPU_EXPORT void wgpuBufferMapAsync(WGPUBuffer buffer, WGPUMapModeFlags mode, size_t offset, size_t size, WGPUBufferMapCallback callback, void * userdata);
WGPU_EXPORT void wgpuBufferUnmap(WGPUBuffer buffer);
WGPU_EXPORT void wgpuBufferReference(WGPUBuffer buffer);
WGPU_EXPORT void wgpuBufferRelease(WGPUBuffer buffer);

// Methods of CommandBuffer
WGPU_EXPORT void wgpuCommandBufferReference(WGPUCommandBuffer commandBuffer);
WGPU_EXPORT void wgpuCommandBufferRelease(WGPUCommandBuffer commandBuffer);

// Methods of CommandEncoder
WGPU_EXPORT WGPUComputePassEncoder wgpuCommandEncoderBeginComputePass(WGPUCommandEncoder commandEncoder, WGPUComputePassDescriptor const * descriptor);
WGPU_EXPORT WGPURenderPassEncoder wgpuCommandEncoderBeginRenderPass(WGPUCommandEncoder commandEncoder, WGPURenderPassDescriptor const * descriptor);
WGPU_EXPORT void wgpuCommandEncoderClearBuffer(WGPUCommandEncoder commandEncoder, WGPUBuffer buffer, uint64_t offset, uint64_t size);
WGPU_EXPORT void wgpuCommandEncoderCopyBufferToBuffer(WGPUCommandEncoder commandEncoder, WGPUBuffer source, uint64_t sourceOffset, WGPUBuffer destination, uint64_t destinationOffset, uint64_t size);
WGPU_EXPORT void wgpuCommandEncoderCopyBufferToTexture(WGPUCommandEncoder commandEncoder, WGPUImageCopyBuffer const * source, WGPUImageCopyTexture const * destination, WGPUExtent3D const * copySize);
WGPU_EXPORT void wgpuCommandEncoderCopyTextureToBuffer(WGPUCommandEncoder commandEncoder, WGPUImageCopyTexture const * source, WGPUImageCopyBuffer const * destination, WGPUExtent3D const * copySize);
WGPU_EXPORT void wgpuCommandEncoderCopyTextureToTexture(WGPUCommandEncoder commandEncoder, WGPUImageCopyTexture const * source, WGPUImageCopyTexture const * destination, WGPUExtent3D const * copySize);
WGPU_EXPORT WGPUCommandBuffer wgpuCommandEncoderFinish(WGPUCommandEncoder commandEncoder, WGPUCommandBufferDescriptor const * descriptor);
WGPU_EXPORT void wgpuCommandEncoderInsertDebugMarker(WGPUCommandEncoder commandEncoder, char const * markerLabel);
WGPU_EXPORT void wgpuCommandEncoderPopDebugGroup(WGPUCommandEncoder commandEncoder);
WGPU_EXPORT void wgpuCommandEncoderPushDebugGroup(WGPUCommandEncoder commandEncoder, char const * groupLabel);
WGPU_EXPORT void wgpuCommandEncoderResolveQuerySet(WGPUCommandEncoder commandEncoder, WGPUQuerySet querySet, uint32_t firstQuery, uint32_t queryCount, WGPUBuffer destination, uint64_t destinationOffset);
WGPU_EXPORT void wgpuCommandEncoderWriteTimestamp(WGPUCommandEncoder commandEncoder, WGPUQuerySet querySet, uint32_t queryIndex);
WGPU_EXPORT void wgpuCommandEncoderReference(WGPUCommandEncoder commandEncoder);
WGPU_EXPORT void wgpuCommandEncoderRelease(WGPUCommandEncoder commandEncoder);

// Methods of ComputePassEncoder
WGPU_EXPORT void wgpuComputePassEncoderBeginPipelineStatisticsQuery(WGPUComputePassEncoder computePassEncoder, WGPUQuerySet querySet, uint32_t queryIndex);
WGPU_EXPORT void wgpuComputePassEncoderDispatch(WGPUComputePassEncoder computePassEncoder, uint32_t workgroupCountX, uint32_t workgroupCountY, uint32_t workgroupCountZ);
WGPU_EXPORT void wgpuComputePassEncoderDispatchIndirect(WGPUComputePassEncoder computePassEncoder, WGPUBuffer indirectBuffer, uint64_t indirectOffset);
WGPU_EXPORT void wgpuComputePassEncoderEnd(WGPUComputePassEncoder computePassEncoder);
WGPU_EXPORT void wgpuComputePassEncoderEndPipelineStatisticsQuery(WGPUComputePassEncoder computePassEncoder);
WGPU_EXPORT void wgpuComputePassEncoderInsertDebugMarker(WGPUComputePassEncoder computePassEncoder, char const * markerLabel);
WGPU_EXPORT void wgpuComputePassEncoderPopDebugGroup(WGPUComputePassEncoder computePassEncoder);
WGPU_EXPORT void wgpuComputePassEncoderPushDebugGroup(WGPUComputePassEncoder computePassEncoder, char const * groupLabel);
WGPU_EXPORT void wgpuComputePassEncoderSetBindGroup(WGPUComputePassEncoder computePassEncoder, uint32_t groupIndex, WGPUBindGroup group, uint32_t dynamicOffsetCount, uint32_t const * dynamicOffsets);
WGPU_EXPORT void wgpuComputePassEncoderSetPipeline(WGPUComputePassEncoder computePassEncoder, WGPUComputePipeline pipeline);
WGPU_EXPORT void wgpuComputePassEncoderWriteTimestamp(WGPUComputePassEncoder computePassEncoder, WGPUQuerySet querySet, uint32_t queryIndex);
WGPU_EXPORT void wgpuComputePassEncoderReference(WGPUComputePassEncoder computePassEncoder);
WGPU_EXPORT void wgpuComputePassEncoderRelease(WGPUComputePassEncoder computePassEncoder);

// Methods of ComputePipeline
WGPU_EXPORT WGPUBindGroupLayout wgpuComputePipelineGetBindGroupLayout(WGPUComputePipeline computePipeline, uint32_t groupIndex);
WGPU_EXPORT void wgpuComputePipelineSetLabel(WGPUComputePipeline computePipeline, char const * label);
WGPU_EXPORT void wgpuComputePipelineReference(WGPUComputePipeline computePipeline);
WGPU_EXPORT void wgpuComputePipelineRelease(WGPUComputePipeline computePipeline);

// Methods of Device
WGPU_EXPORT WGPUBindGroup wgpuDeviceCreateBindGroup(WGPUDevice device, WGPUBindGroupDescriptor const * descriptor);
WGPU_EXPORT WGPUBindGroupLayout wgpuDeviceCreateBindGroupLayout(WGPUDevice device, WGPUBindGroupLayoutDescriptor const * descriptor);
WGPU_EXPORT WGPUBuffer wgpuDeviceCreateBuffer(WGPUDevice device, WGPUBufferDescriptor const * descriptor);
WGPU_EXPORT WGPUCommandEncoder wgpuDeviceCreateCommandEncoder(WGPUDevice device, WGPUCommandEncoderDescriptor const * descriptor);
WGPU_EXPORT WGPUComputePipeline wgpuDeviceCreateComputePipeline(WGPUDevice device, WGPUComputePipelineDescriptor const * descriptor);
WGPU_EXPORT void wgpuDeviceCreateComputePipelineAsync(WGPUDevice device, WGPUComputePipelineDescriptor const * descriptor, WGPUCreateComputePipelineAsyncCallback callback, void * userdata);
WGPU_EXPORT WGPUPipelineLayout wgpuDeviceCreatePipelineLayout(WGPUDevice device, WGPUPipelineLayoutDescriptor const * descriptor);
WGPU_EXPORT WGPUQuerySet wgpuDeviceCreateQuerySet(WGPUDevice device, WGPUQuerySetDescriptor const * descriptor);
WGPU_EXPORT WGPURenderBundleEncoder wgpuDeviceCreateRenderBundleEncoder(WGPUDevice device, WGPURenderBundleEncoderDescriptor const * descriptor);
WGPU_EXPORT WGPURenderPipeline wgpuDeviceCreateRenderPipeline(WGPUDevice device, WGPURenderPipelineDescriptor const * descriptor);
WGPU_EXPORT void wgpuDeviceCreateRenderPipelineAsync(WGPUDevice device, WGPURenderPipelineDescriptor const * descriptor, WGPUCreateRenderPipelineAsyncCallback callback, void * userdata);
WGPU_EXPORT WGPUSampler wgpuDeviceCreateSampler(WGPUDevice device, WGPUSamplerDescriptor const * descriptor);
WGPU_EXPORT WGPUShaderModule wgpuDeviceCreateShaderModule(WGPUDevice device, WGPUShaderModuleDescriptor const * descriptor);
WGPU_EXPORT WGPUSwapChain wgpuDeviceCreateSwapChain(WGPUDevice device, WGPUSurface surface, WGPUSwapChainDescriptor const * descriptor);
WGPU_EXPORT WGPUTexture wgpuDeviceCreateTexture(WGPUDevice device, WGPUTextureDescriptor const * descriptor);
WGPU_EXPORT void wgpuDeviceDestroy(WGPUDevice device);
WGPU_EXPORT bool wgpuDeviceGetLimits(WGPUDevice device, WGPUSupportedLimits * limits);
WGPU_EXPORT WGPUQueue wgpuDeviceGetQueue(WGPUDevice device);
WGPU_EXPORT bool wgpuDevicePopErrorScope(WGPUDevice device, WGPUErrorCallback callback, void * userdata);
WGPU_EXPORT void wgpuDevicePushErrorScope(WGPUDevice device, WGPUErrorFilter filter);
WGPU_EXPORT void wgpuDeviceSetDeviceLostCallback(WGPUDevice device, WGPUDeviceLostCallback callback, void * userdata);
WGPU_EXPORT void wgpuDeviceSetUncapturedErrorCallback(WGPUDevice device, WGPUErrorCallback callback, void * userdata);
WGPU_EXPORT void wgpuDeviceReference(WGPUDevice device);
WGPU_EXPORT void wgpuDeviceRelease(WGPUDevice device);

// Methods of Instance
WGPU_EXPORT WGPUSurface wgpuInstanceCreateSurface(WGPUInstance instance, WGPUSurfaceDescriptor const * descriptor);
WGPU_EXPORT void wgpuInstanceProcessEvents(WGPUInstance instance);
WGPU_EXPORT void wgpuInstanceRequestAdapter(WGPUInstance instance, WGPURequestAdapterOptions const * options, WGPURequestAdapterCallback callback, void * userdata);
WGPU_EXPORT void wgpuInstanceReference(WGPUInstance instance);
WGPU_EXPORT void wgpuInstanceRelease(WGPUInstance instance);

// Methods of PipelineLayout
WGPU_EXPORT void wgpuPipelineLayoutReference(WGPUPipelineLayout pipelineLayout);
WGPU_EXPORT void wgpuPipelineLayoutRelease(WGPUPipelineLayout pipelineLayout);

// Methods of QuerySet
WGPU_EXPORT void wgpuQuerySetDestroy(WGPUQuerySet querySet);
WGPU_EXPORT void wgpuQuerySetReference(WGPUQuerySet querySet);
WGPU_EXPORT void wgpuQuerySetRelease(WGPUQuerySet querySet);

// Methods of Queue
WGPU_EXPORT void wgpuQueueOnSubmittedWorkDone(WGPUQueue queue, uint64_t signalValue, WGPUQueueWorkDoneCallback callback, void * userdata);
WGPU_EXPORT void wgpuQueueSubmit(WGPUQueue queue, uint32_t commandCount, WGPUCommandBuffer const * commands);
WGPU_EXPORT void wgpuQueueWriteBuffer(WGPUQueue queue, WGPUBuffer buffer, uint64_t bufferOffset, void const * data, size_t size);
WGPU_EXPORT void wgpuQueueWriteTexture(WGPUQueue queue, WGPUImageCopyTexture const * destination, void const * data, size_t dataSize, WGPUTextureDataLayout const * dataLayout, WGPUExtent3D const * writeSize);
WGPU_EXPORT void wgpuQueueReference(WGPUQueue queue);
WGPU_EXPORT void wgpuQueueRelease(WGPUQueue queue);

// Methods of RenderBundle
WGPU_EXPORT void wgpuRenderBundleReference(WGPURenderBundle renderBundle);
WGPU_EXPORT void wgpuRenderBundleRelease(WGPURenderBundle renderBundle);

// Methods of RenderBundleEncoder
WGPU_EXPORT void wgpuRenderBundleEncoderDraw(WGPURenderBundleEncoder renderBundleEncoder, uint32_t vertexCount, uint32_t instanceCount, uint32_t firstVertex, uint32_t firstInstance);
WGPU_EXPORT void wgpuRenderBundleEncoderDrawIndexed(WGPURenderBundleEncoder renderBundleEncoder, uint32_t indexCount, uint32_t instanceCount, uint32_t firstIndex, int32_t baseVertex, uint32_t firstInstance);
WGPU_EXPORT void wgpuRenderBundleEncoderDrawIndexedIndirect(WGPURenderBundleEncoder renderBundleEncoder, WGPUBuffer indirectBuffer, uint64_t indirectOffset);
WGPU_EXPORT void wgpuRenderBundleEncoderDrawIndirect(WGPURenderBundleEncoder renderBundleEncoder, WGPUBuffer indirectBuffer, uint64_t indirectOffset);
WGPU_EXPORT WGPURenderBundle wgpuRenderBundleEncoderFinish(WGPURenderBundleEncoder renderBundleEncoder, WGPURenderBundleDescriptor const * descriptor);
WGPU_EXPORT void wgpuRenderBundleEncoderInsertDebugMarker(WGPURenderBundleEncoder renderBundleEncoder, char const * markerLabel);
WGPU_EXPORT void wgpuRenderBundleEncoderPopDebugGroup(WGPURenderBundleEncoder renderBundleEncoder);
WGPU_EXPORT void wgpuRenderBundleEncoderPushDebugGroup(WGPURenderBundleEncoder renderBundleEncoder, char const * groupLabel);
WGPU_EXPORT void wgpuRenderBundleEncoderSetBindGroup(WGPURenderBundleEncoder renderBundleEncoder, uint32_t groupIndex, WGPUBindGroup group, uint32_t dynamicOffsetCount, uint32_t const * dynamicOffsets);
WGPU_EXPORT void wgpuRenderBundleEncoderSetIndexBuffer(WGPURenderBundleEncoder renderBundleEncoder, WGPUBuffer buffer, WGPUIndexFormat format, uint64_t offset, uint64_t size);
WGPU_EXPORT void wgpuRenderBundleEncoderSetPipeline(WGPURenderBundleEncoder renderBundleEncoder, WGPURenderPipeline pipeline);
WGPU_EXPORT void wgpuRenderBundleEncoderSetVertexBuffer(WGPURenderBundleEncoder renderBundleEncoder, uint32_t slot, WGPUBuffer buffer, uint64_t offset, uint64_t size);
WGPU_EXPORT void wgpuRenderBundleEncoderReference(WGPURenderBundleEncoder renderBundleEncoder);
WGPU_EXPORT void wgpuRenderBundleEncoderRelease(WGPURenderBundleEncoder renderBundleEncoder);

// Methods of RenderPassEncoder
WGPU_EXPORT void wgpuRenderPassEncoderBeginOcclusionQuery(WGPURenderPassEncoder renderPassEncoder, uint32_t queryIndex);
WGPU_EXPORT void wgpuRenderPassEncoderBeginPipelineStatisticsQuery(WGPURenderPassEncoder renderPassEncoder, WGPUQuerySet querySet, uint32_t queryIndex);
WGPU_EXPORT void wgpuRenderPassEncoderDraw(WGPURenderPassEncoder renderPassEncoder, uint32_t vertexCount, uint32_t instanceCount, uint32_t firstVertex, uint32_t firstInstance);
WGPU_EXPORT void wgpuRenderPassEncoderDrawIndexed(WGPURenderPassEncoder renderPassEncoder, uint32_t indexCount, uint32_t instanceCount, uint32_t firstIndex, int32_t baseVertex, uint32_t firstInstance);
WGPU_EXPORT void wgpuRenderPassEncoderDrawIndexedIndirect(WGPURenderPassEncoder renderPassEncoder, WGPUBuffer indirectBuffer, uint64_t indirectOffset);
WGPU_EXPORT void wgpuRenderPassEncoderDrawIndirect(WGPURenderPassEncoder renderPassEncoder, WGPUBuffer indirectBuffer, uint64_t indirectOffset);
WGPU_EXPORT void wgpuRenderPassEncoderEnd(WGPURenderPassEncoder renderPassEncoder);
WGPU_EXPORT void wgpuRenderPassEncoderEndOcclusionQuery(WGPURenderPassEncoder renderPassEncoder);
WGPU_EXPORT void wgpuRenderPassEncoderEndPipelineStatisticsQuery(WGPURenderPassEncoder renderPassEncoder);
WGPU_EXPORT void wgpuRenderPassEncoderExecuteBundles(WGPURenderPassEncoder renderPassEncoder, uint32_t bundlesCount, WGPURenderBundle const * bundles);
WGPU_EXPORT void wgpuRenderPassEncoderInsertDebugMarker(WGPURenderPassEncoder renderPassEncoder, char const * markerLabel);
WGPU_EXPORT void wgpuRenderPassEncoderPopDebugGroup(WGPURenderPassEncoder renderPassEncoder);
WGPU_EXPORT void wgpuRenderPassEncoderPushDebugGroup(WGPURenderPassEncoder renderPassEncoder, char const * groupLabel);
WGPU_EXPORT void wgpuRenderPassEncoderSetBindGroup(WGPURenderPassEncoder renderPassEncoder, uint32_t groupIndex, WGPUBindGroup group, uint32_t dynamicOffsetCount, uint32_t const * dynamicOffsets);
WGPU_EXPORT void wgpuRenderPassEncoderSetBlendConstant(WGPURenderPassEncoder renderPassEncoder, WGPUColor const * color);
WGPU_EXPORT void wgpuRenderPassEncoderSetIndexBuffer(WGPURenderPassEncoder renderPassEncoder, WGPUBuffer buffer, WGPUIndexFormat format, uint64_t offset, uint64_t size);
WGPU_EXPORT void wgpuRenderPassEncoderSetPipeline(WGPURenderPassEncoder renderPassEncoder, WGPURenderPipeline pipeline);
WGPU_EXPORT void wgpuRenderPassEncoderSetScissorRect(WGPURenderPassEncoder renderPassEncoder, uint32_t x, uint32_t y, uint32_t width, uint32_t height);
WGPU_EXPORT void wgpuRenderPassEncoderSetStencilReference(WGPURenderPassEncoder renderPassEncoder, uint32_t reference);
WGPU_EXPORT void wgpuRenderPassEncoderSetVertexBuffer(WGPURenderPassEncoder renderPassEncoder, uint32_t slot, WGPUBuffer buffer, uint64_t offset, uint64_t size);
WGPU_EXPORT void wgpuRenderPassEncoderSetViewport(WGPURenderPassEncoder renderPassEncoder, float x, float y, float width, float height, float minDepth, float maxDepth);
WGPU_EXPORT void wgpuRenderPassEncoderWriteTimestamp(WGPURenderPassEncoder renderPassEncoder, WGPUQuerySet querySet, uint32_t queryIndex);
WGPU_EXPORT void wgpuRenderPassEncoderReference(WGPURenderPassEncoder renderPassEncoder);
WGPU_EXPORT void wgpuRenderPassEncoderRelease(WGPURenderPassEncoder renderPassEncoder);

// Methods of RenderPipeline
WGPU_EXPORT WGPUBindGroupLayout wgpuRenderPipelineGetBindGroupLayout(WGPURenderPipeline renderPipeline, uint32_t groupIndex);
WGPU_EXPORT void wgpuRenderPipelineSetLabel(WGPURenderPipeline renderPipeline, char const * label);
WGPU_EXPORT void wgpuRenderPipelineReference(WGPURenderPipeline renderPipeline);
WGPU_EXPORT void wgpuRenderPipelineRelease(WGPURenderPipeline renderPipeline);

// Methods of Sampler
WGPU_EXPORT void wgpuSamplerReference(WGPUSampler sampler);
WGPU_EXPORT void wgpuSamplerRelease(WGPUSampler sampler);

// Methods of ShaderModule
WGPU_EXPORT void wgpuShaderModuleGetCompilationInfo(WGPUShaderModule shaderModule, WGPUCompilationInfoCallback callback, void * userdata);
WGPU_EXPORT void wgpuShaderModuleSetLabel(WGPUShaderModule shaderModule, char const * label);
WGPU_EXPORT void wgpuShaderModuleReference(WGPUShaderModule shaderModule);
WGPU_EXPORT void wgpuShaderModuleRelease(WGPUShaderModule shaderModule);

// Methods of Surface
WGPU_EXPORT WGPUTextureFormat wgpuSurfaceGetPreferredFormat(WGPUSurface surface, WGPUAdapter adapter);
WGPU_EXPORT void wgpuSurfaceReference(WGPUSurface surface);
WGPU_EXPORT void wgpuSurfaceRelease(WGPUSurface surface);

// Methods of SwapChain
WGPU_EXPORT WGPUTextureView wgpuSwapChainGetCurrentTextureView(WGPUSwapChain swapChain);
WGPU_EXPORT void wgpuSwapChainPresent(WGPUSwapChain swapChain);
WGPU_EXPORT void wgpuSwapChainReference(WGPUSwapChain swapChain);
WGPU_EXPORT void wgpuSwapChainRelease(WGPUSwapChain swapChain);

// Methods of Texture
WGPU_EXPORT WGPUTextureView wgpuTextureCreateView(WGPUTexture texture, WGPUTextureViewDescriptor const * descriptor);
WGPU_EXPORT void wgpuTextureDestroy(WGPUTexture texture);
WGPU_EXPORT void wgpuTextureReference(WGPUTexture texture);
WGPU_EXPORT void wgpuTextureRelease(WGPUTexture texture);

// Methods of TextureView
WGPU_EXPORT void wgpuTextureViewReference(WGPUTextureView textureView);
WGPU_EXPORT void wgpuTextureViewRelease(WGPUTextureView textureView);

#endif  // !defined(WGPU_SKIP_DECLARATIONS)

#ifdef __cplusplus
} // extern "C"
#endif

#endif // WEBGPU_H_