1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133
|
// Copyright 2017 The Emscripten Authors. All rights reserved.
// Emscripten is available under two separate licenses, the MIT license and the
// University of Illinois/NCSA Open Source License. Both these licenses can be
// found in the LICENSE file.
#include <stdio.h>
#include <stdlib.h>
#include "tick.h"
// Naively computes dst = a * b, where a is a matrix of size YxI, and b is a matrix of size IxX. The output matrix dst will be of size YxX.
void mul(float *dst, float *a, float *b, int Y, int I, int X)
{
for(int y = 0; y < Y; ++y)
{
for(int x = 0; x < X; ++x)
{
float *A = a;
float *AEnd = a + I;
float *B = b + x;
float acc = 0.f;
while(A < AEnd)
{
acc += *A++ * *B;
B += X;
}
*dst++ = acc;
}
a += I;
}
}
float Sum(float *m, int A, int B)
{
float acc = 0.f;
for(int i = 0; i < A*B; ++i)
acc += m[i];
return acc;
}
void Init(float *m, int A, int B)
{
for(int i = 0; i < A*B; ++i)
m[i] = (float)i;
}
float sums = 0.0f;
void Benchmark(int Num, float *mDst, float *mA, float *mB, int A, int B, int C)
{
for(int i = 0; i < Num; ++i)
{
mul(mDst, mA, mB, A, B, C);
sums += Sum(mDst, A, C);
}
}
int ENVIRONMENT_IS_WEB;
int A;
int B;
int C;
int NumFrames;
int NumFramesDone = 0;
int ItersPerFrame;
int Method;
float *mA;
float *mB;
float *mDst;
tick_t t0;
void Done()
{
tick_t t1 = tick();
printf("Ran %d matrix multiplications (across %d frames). Total elapsed: %f seconds. Checksum: %f.\n", NumFrames*ItersPerFrame, NumFrames, (double)(t1-t0)/ticks_per_sec(), sums);
}
void Tick()
{
Benchmark(ItersPerFrame, mDst, mA, mB, A, B, C);
if (++NumFramesDone >= NumFrames)
{
Done();
}
}
int main(int argc, char **argv)
{
if (argc < 7)
{
printf("Usage: matrix_multiply A B C NumFrames ItersPerFrame Method\n");
printf("Method is one of: 0=setTimeout, 1=requestAnimationFrame, 2=setImmediate\n");
A = 100;
B = 20;
C = 100;
NumFrames = 10;
ItersPerFrame = 1000;
Method = 2;
printf("Not enough parameters specified. Running with defaults: A=%d B=%d C=%d NumFrames=%d ItersPerFrame=%d Method=%d.\n", A, B, C, NumFrames, ItersPerFrame, Method);
}
else
{
A = atoi(argv[1]);
B = atoi(argv[2]);
C = atoi(argv[3]);
NumFrames = atoi(argv[4]);
ItersPerFrame = atoi(argv[5]);
Method = atoi(argv[6]);
}
printf("Performing %d multiplications of matrices of size %dx%d and %dx%d. Distributing multiplication across %d animation frames (matrix muls per frame=%d).\n", NumFrames*ItersPerFrame, A, B, B, C, NumFrames, ItersPerFrame);
// #define EM_TIMING_SETTIMEOUT 0
// #define EM_TIMING_RAF 1
// #define EM_TIMING_SETIMMEDIATE 2
mA = new float[A*B];
mB = new float[B*C];
mDst = new float[A*C];
Init(mA, A, B);
Init(mB, B, C);
t0 = tick();
if (!ENVIRONMENT_IS_WEB)
{
for(int i = 0; i < NumFrames; ++i)
Tick();
}
if (NumFramesDone != NumFrames) {
puts("Invalid number of frames");
abort();
}
return 0;
}
|