1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87
|
/*
* Copyright 2014 The Emscripten Authors. All rights reserved.
* Emscripten is available under two separate licenses, the MIT license and the
* University of Illinois/NCSA Open Source License. Both these licenses can be
* found in the LICENSE file.
*/
#include <stdbool.h>
#include <stdio.h>
#include <SDL/SDL.h>
#include <SDL/SDL_ttf.h>
#include <assert.h>
#include <emscripten.h>
#include <emscripten/html5.h>
SDL_Surface *screen = 0;
int inFullscreen = 0;
int wasFullscreen = 0;
int finished = 0;
void render() {
int width, height;
emscripten_get_canvas_element_size("#canvas", &width, &height);
SDL_Rect rect = { 0, 0, width, height };
SDL_FillRect(screen, &rect, 0xff00ffff);
}
void mainloop() {
assert(!finished);
render();
SDL_Event event;
int isInFullscreen = EM_ASM_INT(return !!(document.fullscreenElement || document.mozFullScreenElement || document.webkitFullscreenElement || document.msFullscreenElement));
if (isInFullscreen && !wasFullscreen) {
printf("Successfully transitioned to fullscreen mode!\n");
wasFullscreen = isInFullscreen;
}
if (wasFullscreen && !isInFullscreen) {
printf("Exited fullscreen. Test succeeded.\n");
wasFullscreen = isInFullscreen;
finished = 1;
emscripten_force_exit(0);
}
int haveEvent = SDL_PollEvent(&event);
if (haveEvent) {
switch(event.type) {
case SDL_MOUSEBUTTONDOWN: {
SDL_WM_ToggleFullScreen(screen);
inFullscreen = 1 - inFullscreen;
if (inFullscreen == 0) {
if (wasFullscreen) {
printf("Exited fullscreen. Test succeeded.\n");
} else {
printf("Exited fullscreen. Test failed, fullscreen transition did not happen!\n");
assert(false);
}
emscripten_force_exit(0);
} else {
printf("Entering fullscreen...\n");
}
break;
}
}
}
}
int main() {
int w, h;
emscripten_get_canvas_element_size("#canvas", &w, &h);
printf("w:%d,h:%d\n", w,h);
SDL_Init(SDL_INIT_VIDEO);
screen = SDL_SetVideoMode(w, h, 32, SDL_HWSURFACE); //set with the same size with canvas. this used to break full screen
printf("You should see a yellow canvas.\n");
printf("Click on the canvas to enter full screen, and then click on the canvas again to finish the test.\n");
printf("When in full screen, you should see the whole screen filled yellow, and after exiting, the yellow canvas should be restored in the window.\n");
emscripten_set_main_loop(mainloop, 0, 0);
return 0;
}
|